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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r27633) -Codechange: Extract _saveload_mode use from BuildFileList
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@ -324,7 +324,7 @@ DEF_CONSOLE_CMD(ConSaveConfig)
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static const FiosItem *GetFiosItem(const char *file)
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{
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_saveload_mode = SLD_LOAD_GAME;
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BuildFileList();
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BuildFileList(_saveload_mode);
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for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
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if (strcmp(file, item->name) == 0) return item;
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@ -415,7 +415,7 @@ DEF_CONSOLE_CMD(ConListFiles)
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return true;
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}
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BuildFileList();
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BuildFileList(_saveload_mode);
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for (uint i = 0; i < _fios_items.Length(); i++) {
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IConsolePrintF(CC_DEFAULT, "%d) %s", i, _fios_items[i].title);
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@ -179,7 +179,7 @@ int CDECL CompareFiosItems(const FiosItem *a, const FiosItem *b);
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extern const TextColour _fios_colours[];
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void BuildFileList();
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void BuildFileList(SaveLoadDialogMode mode);
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void SetFiosType(const byte fiostype);
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#endif /* FIOS_H */
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@ -193,20 +193,20 @@ const TextColour _fios_colours[] = {
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TC_ORANGE, TC_LIGHT_BROWN, TC_ORANGE, TC_ORANGE, TC_YELLOW
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};
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void BuildFileList()
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void BuildFileList(SaveLoadDialogMode mode)
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{
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_fios_path_changed = true;
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FiosFreeSavegameList();
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switch (_saveload_mode) {
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switch (mode) {
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case SLD_LOAD_SCENARIO:
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case SLD_SAVE_SCENARIO:
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FiosGetScenarioList(_saveload_mode); break;
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FiosGetScenarioList(mode); break;
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case SLD_SAVE_HEIGHTMAP:
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case SLD_LOAD_HEIGHTMAP:
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FiosGetHeightmapList(_saveload_mode); break;
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FiosGetHeightmapList(mode); break;
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default: FiosGetSavegameList(_saveload_mode); break;
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default: FiosGetSavegameList(mode); break;
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}
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/* Invalidate saveload window */
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@ -683,7 +683,7 @@ public:
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this->selected = NULL;
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_load_check_data.Clear();
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if (!gui_scope) break;
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BuildFileList();
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BuildFileList(_saveload_mode);
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/* FALL THROUGH */
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case 1:
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/* Selection changes */
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