Commit Graph

1528 Commits (0ea57528c9e23e43be252f44b789ecd856e0d5c7)

Author SHA1 Message Date
Jonathan G Rennison b323e1a8ae Remove pessimising std::move 10 months ago
Jonathan G Rennison 19835b51ee Move StationCargoList and FlowStatMap out of GoodsEntry struct
Move them into a new GoodsEntryData struct referenced
using a std::unique_ptr from GoodsEntry.
The unique_ptr may be nullptr if the cargo list and flow stat map
are both empty (this is the case for unused cargoes).

This reduces GoodsEntry from 128 to 24 bytes,
and Station from 8680 to 2024 bytes,
(on Linux x86_64).
10 months ago
Jonathan G Rennison 129691dcc7 Music: Defer probing for music driver until a music set is loaded 10 months ago
Rubidium 40195e689d Change: improve wording of help (host instead of IP) and update man page 11 months ago
Rubidium a8e4d35bde Fix: crash when not passing parameter for -n 11 months ago
Patric Stout 299570b2c1
Codechange: make TimerGameCalendar Date and Year types strongly typed (#10761) 11 months ago
Jonathan G Rennison 644d2632f8 Move command log functions to their own header, fix missing include
See: #586
11 months ago
Henry Wilson a9c65a69d0 Feature: Add config option to set default company secondary colour for new games
This does duplicate translation strings for the colours
11 months ago
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
11 months ago
Patric Stout 4f4810dc28 Fix: store autosave settings under the new names 11 months ago
Jonathan G Rennison c6c69fa3da Add setting for long-term autosaves
A second set of autosaves for whenever the main set wraps around to 0
12 months ago
Jonathan G Rennison ca631b79c2 Fix crash which could occur when reloading NewGRFs on main menu 12 months ago
Jonathan G Rennison 0bf41dc1ff Change gamelog to use std::vector
Move LoadCheckData to its own header
1 year ago
Jonathan G Rennison d09b504bc5 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-source.yml
#	.github/workflows/release.yml
#	CMakeLists.txt
#	COMPILING.md
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/bridge_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/CMakeLists.txt
#	src/core/smallmap_type.hpp
#	src/disaster_vehicle.h
#	src/effectvehicle_base.h
#	src/fontcache.cpp
#	src/game/game_core.cpp
#	src/game/game_gui.cpp
#	src/gamelog.cpp
#	src/gamelog_internal.h
#	src/group_gui.cpp
#	src/linkgraph/linkgraph.h
#	src/misc.cpp
#	src/network/core/config.h
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_profiling.cpp
#	src/newgrf_profiling.h
#	src/object_gui.cpp
#	src/openttd.cpp
#	src/openttd.h
#	src/order_gui.cpp
#	src/os/windows/font_win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_controller.cpp
#	src/script/api/script_roadtypelist.cpp
#	src/script/script_config.cpp
#	src/script/script_config.hpp
#	src/script/script_instance.cpp
#	src/script/script_scanner.cpp
#	src/script/squirrel.cpp
#	src/script/squirrel_helper.hpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/table/settings/network_private_settings.ini
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/window_gui.h
1 year ago
Loïc Guilloux 55e3dd9409
Cleanup 6298b96: Left-over function declaration (#11072) 1 year ago
Jonathan G Rennison 410d5bdc55 Spread tile loop iterations over all ticks when using day length > 1
See: #545
1 year ago
Jonathan G Rennison ee8b03e8da
Fix: Crash when failing to load a game into a dedicated server at startup (#11021)
Using the -g switch
1 year ago
Jonathan G Rennison afe5af5dbb Fix: Crash when failing to load a game into a dedicated server at startup
Using the -g switch
1 year ago
Rubidium d4c2043294 Codechange: remove a number of unneeded c_str() calls 1 year ago
Jonathan G Rennison 8c507d6611 Crash log: Suppress messages from internal faults 1 year ago
Jonathan G Rennison cca7c0ef0a Windows: Don't call abort, use RaiseException directly 1 year ago
Jonathan G Rennison ac2f9a21e8 Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/
Leave afterload in src/saveload/
1 year ago
Rubidium 4de9b8a988 Codechange: use fmt::format to create desync dump savegames 1 year ago
Rubidium fbd71a9d72 Codechange: replace C-style string processing with C++-style for the listing callbacks 1 year ago
Rubidium 37a3fc4df3 Codechange: replace strstr with more appropriate function 1 year ago
Jonathan G Rennison ec6f9478ee Improve efficiency of station docking tiles check in CheckCaches 1 year ago
Jonathan G Rennison 2ed248a61d Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	src/aircraft_cmd.cpp
#	src/airport_gui.cpp
#	src/articulated_vehicles.cpp
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout.cpp
#	src/misc_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_config.h
#	src/newgrf_engine.cpp
#	src/news_gui.cpp
#	src/order_gui.cpp
#	src/roadveh_cmd.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/ship_cmd.cpp
#	src/statusbar_gui.cpp
#	src/table/settings/network_private_settings.ini
#	src/table/settings/network_settings.ini
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp
1 year ago
Jonathan G Rennison 02fe4af934 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-windows.yml
#	src/company_base.h
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/economy.cpp
#	src/economy_cmd.h
#	src/fios.h
#	src/goal.cpp
#	src/group_gui.cpp
#	src/network/core/config.h
#	src/network/network_admin.cpp
#	src/newgrf_config.cpp
#	src/os/windows/win32.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload_error.hpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/stdafx.h
#	src/story.cpp
#	src/story_base.h
#	src/string.cpp
#	src/table/settings/economy_settings.ini
#	src/tests/CMakeLists.txt
#	src/tests/math_func.cpp
1 year ago
Jonathan G Rennison 6091d7470c Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-macos.yml
#	src/company_gui.cpp
#	src/linkgraph/linkgraph.cpp
#	src/newgrf_debug_gui.cpp
#	src/strgen/strgen_base.cpp
#	src/timetable_gui.cpp
1 year ago
Jonathan G Rennison fd4d4d341d Merge branch 'master' into jgrpp
# Conflicts:
#	src/animated_tile.cpp
#	src/cargopacket.h
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/date.cpp
#	src/disaster_vehicle.cpp
#	src/dock_gui.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/error_gui.cpp
#	src/fontcache/spritefontcache.cpp
#	src/game/game_gui.cpp
#	src/game/game_text.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/highscore_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/english_AU.txt
#	src/lang/english_US.txt
#	src/lang/finnish.txt
#	src/lang/french.txt
#	src/lang/italian.txt
#	src/lang/portuguese.txt
#	src/lang/russian.txt
#	src/lang/turkish.txt
#	src/lang/vietnamese.txt
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_generic.cpp
#	src/news_gui.cpp
#	src/openttd.cpp
#	src/os/unix/unix.cpp
#	src/os/windows/font_win32.cpp
#	src/os/windows/win32.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/misc_sl.cpp
#	src/saveload/oldloader_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/script/script_gui.cpp
#	src/settings_table.cpp
#	src/signs_gui.cpp
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/spritecache.cpp
#	src/spritecache.h
#	src/spriteloader/grf.cpp
#	src/station_cmd.cpp
#	src/statusbar_gui.cpp
#	src/stdafx.h
#	src/strgen/strgen_base.cpp
#	src/subsidy.cpp
#	src/table/settings/difficulty_settings.ini
#	src/texteff.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/townname.cpp
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window.cpp
1 year ago
Jonathan G Rennison 5dd99fb046 Add setting for milliseconds per game tick mode 1 year ago
Rubidium 275ebf4509 Codechange: replace fprintf(<FILE*> with fmt::print(<FILE*> 1 year ago
Rubidium c518293135 Codechange: replace printf with fmt::print 1 year ago
Rubidium 07860e67e2 Codechange: use fmt::format_to to format the help message 1 year ago
Rubidium acec34a0fe Cleanup: remove MD5SumToString in lieu of FormatArrayAsHex 1 year ago
Peter Nelson 83f2ad500e Codechange: stdarg.h include not needed as cstdarg is included. 1 year ago
Patric Stout 7634553d22 Feature: opt-in survey when exiting a game
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.

When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU

All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
1 year ago
Rubidium 9f2fc860ad Codechange: use std::optional<std::string> for changing the script over char * 1 year ago
Rubidium a312a6c1b2 Codechange: make md5sumToString std::string compatible 1 year ago
Peter Nelson 00bf42353a Codechange: Place gamelog into its own class, along with internal data.
Data is now stored in vectors to avoid manual memory management and
passing lengths around.
1 year ago
Rubidium 1f3b7e2efd Codechange: use std::string instead of stredup for saveload error messages 1 year ago
Rubidium ee723f26ba Codechange: Make FileToSaveLoad's title std::string and simplify assignments 1 year ago
Rubidium ef3beef7e9 Codechange: use fmt::format_to instead of seprintf to write the savegame info 1 year ago
Patric Stout f5fad88723
Change: base autosaves intervals on real time (instead of game time) (#10655)
There are two fundamental issues with autosave:
- When fast-forwarding, it saves way too often
- When paused, it never saves

Both makes no sense. Autosaves are meant to prevent you from
accidentally losing your work. The emphasis on "your" work.

To solve both issues, the autosave now works on real time. You
can select every 10 / 30 / 60 / 120 minutes, which are similar to
what the setting was in game-months.

When you pause, autosaving will stop. Unless you make any change
to the game; then it will continue to make autosaves, even so
the game is paused. Unpausing / pausing resets this mechanism.
1 year ago
Charles Pigott 80bd5ad727
Codechange: Use std::strto* variants everywhere (#10720) 1 year ago
Tyler Trahan 930f0a16d8 Codechange: Define Date/Year/Month/Day within TimerGameCalendar class 1 year ago
Rubidium f74e26ca7e Codechange: replace error/usererror printf variant with fmt variant and rename 1 year ago
Patric Stout 7aa2b9ab0a
Codechange: move all date-related variables inside the timer (#10706) 1 year ago
Rubidium f5f6306af3 Codechange: use string/fmt instead of printf for ShowInfo(F) 1 year ago
Jonathan G Rennison 7a836ee50f Add SCOPE_INFO_FMT for CheckCaches 1 year ago
Jonathan G Rennison 1350e23e29 CheckCaches: Improve VehicleCargoList/StationCargoList cache checks
Log failures with details instead of just asserting
1 year ago
Jonathan G Rennison 08e43a0814 Simplify CCLOG macros in CheckCaches 1 year ago
PeterN d5f9e04a55
Change: Failure to load a savegame is critical. (#10682)
Marking the error message critical ensures it is queued if multiple errors occured.
1 year ago
Patric Stout ed83c4b0da
Change: replace per-AI "start_date" with a global "competitors_interval" (#10653)
The per-AI "start_date" is a lot of custom code, and was rarely
used in the way it was meant.

While at it, also ported this part over to the new timer system.
1 year ago
Patric Stout 3ebc7ad16e Codechange: migrate all game-time-related timers to the new framework 1 year ago
Patric Stout 5e1bcee39b Codechange: introduce a framework for all our timers
IntervalTimer and TimeoutTimer use RAII, and can be used to replace
all the time-based timeouts, lag-detection, "execute every N" we
have.
As it uses RAII, you can safely use it as static variable, class
member, temporary variable, etc. As soon as it goes out-of-scope,
it will be safely removed.
This allows for much easier to read code when it comes to intervals.
1 year ago
Jonathan G Rennison 1031955033 Console: check_caches should also log failure messages to the console 1 year ago
Jonathan G Rennison 04aedf4798 TBTR: Add template replacement index validation to CheckCaches 1 year ago
Jonathan G Rennison 6cdf67f38a Saveload: Add save flag for if this is a scenario save 1 year ago
Jonathan G Rennison 062d57eadb Merge branch 'master' into jgrpp
# Conflicts:
#	src/openttd.cpp
#	src/video/dedicated_v.cpp
1 year ago
Rubidium 24b5033a06 Fix #10568: "can savegame be loaded check" failed in dedicated server
* If loading fails, it usually returns SL_REINIT which doesn't trigger check
 * If savegame has NewGRFs, it complains NewGRFs are not allowed in intro game
1 year ago
Jonathan G Rennison 3657db3b23 Fix 6aa8997e: Type mismatch for _sl_xv_upstream_version variable 1 year ago
Jonathan G Rennison 6aa8997eee Saveload: Add corresponding upstream version to SLXI chunk 1 year ago
Jonathan G Rennison 633450f620 Add cast to clarify slicing of TimeSettings from _settings_client.gui 1 year ago
Jonathan G Rennison ae9b416684 Merge branch 'master' into jgrpp
# Conflicts:
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/ai/ai_instance.cpp
#	src/console_cmds.cpp
#	src/engine_type.h
#	src/game/game_gui.cpp
#	src/game/game_instance.cpp
#	src/goal.cpp
#	src/goal_cmd.h
#	src/lang/english.txt
#	src/lang/estonian.txt
#	src/network/network_client.cpp
#	src/newgrf.cpp
#	src/newgrf_generic.h
#	src/openttd.cpp
#	src/saveload/saveload.h
#	src/script/api/script_log.cpp
#	src/script/api/script_town.cpp
#	src/settings_table.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_map.h
#	src/strings.cpp
#	src/table/settings/difficulty_settings.ini
#	src/table/settings/gui_settings.ini
#	src/tbtr_template_gui_main.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/water_cmd.cpp
1 year ago
Jonathan G Rennison 483e3172af Merge branch 'master' into jgrpp
# Conflicts:
#	src/core/strong_typedef_type.hpp
#	src/gfx.cpp
#	src/group_cmd.cpp
#	src/industry_cmd.cpp
#	src/map_func.h
#	src/newgrf_debug_gui.cpp
#	src/order_cmd.cpp
#	src/pathfinder/follow_track.hpp
#	src/rail_cmd.cpp
#	src/road_cmd.cpp
#	src/road_gui.cpp
#	src/saveload/saveload.cpp
#	src/screenshot.cpp
#	src/smallmap_gui.cpp
#	src/station_cmd.cpp
#	src/strings.cpp
#	src/tile_type.h
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/train_cmd.cpp
#	src/viewport.cpp
1 year ago
Jonathan G Rennison 05ec32f577 Run water flooding at constant speed at day lengths >= 4
See: #482
1 year ago
Rubidium 4e65ec1dc4 Codechange: do not declare functions in blocks 1 year ago
rubidium42 6ba55e663e Codechange: do not hide variables with other variables 1 year ago
Jonathan G Rennison 3877bb31ef Changing day length or date no longer changes time in minutes
Add offset variables for scaled date ticks.
Adjust offset when changing day length or date, such that scaled
date ticks remain the same.
Store _scaled_tick_counter and scaled date ticks offset in the savagame.
2 years ago
Jonathan G Rennison b1051fa131 Move GRF global var init to common function 2 years ago
Jonathan G Rennison 351090ae7f Fix crash when launching game with non-default GUI scale in config
See: #459
2 years ago
Jonathan G Rennison 6d4474b84e Merge tag '13.0-beta2' into jgrpp
# Conflicts:
#	src/cheat_gui.cpp
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/depot_gui.cpp
#	src/error_gui.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/korean.txt
#	src/lang/polish.txt
#	src/misc_gui.cpp
#	src/network/network_content_gui.h
#	src/newgrf_debug_gui.cpp
#	src/order_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/station_gui.cpp
#	src/subsidy_gui.cpp
#	src/table/settings/gui_settings.ini
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/water_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
2 years ago
Jonathan G Rennison 1e769d050f Leave PLYP chunk unchanged when loading/saving server saves in non-MP 2 years ago
Jonathan G Rennison 6f963a1268 Include company infrastructure totals in state checksum 2 years ago
Peter Nelson 9666e46739 Feature: Variable GUI scale.
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2 years ago
Jonathan G Rennison 0fae0599b7 Fix: Data race on effect volume setting with mixer thread 2 years ago
Jonathan G Rennison 07b752fe69 Add a generic worker thread pool job executor mechanism 2 years ago
Jonathan G Rennison e8463a15c3 Fix: Data race on effect volume setting with mixer thread 2 years ago
Jonathan G Rennison 6459e62fff Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/english.txt
#	src/map_type.h
#	src/network/network_command.cpp
#	src/object_cmd.cpp
#	src/rail_cmd.cpp
#	src/road_cmd.cpp
#	src/road_func.h
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/settings_gui.cpp
#	src/string.cpp
#	src/table/road_land.h
#	src/table/settings/game_settings.ini
#	src/table/settings/world_settings.ini
#	src/tbtr_template_gui_main.h
#	src/train_cmd.cpp
2 years ago
krysclarke 21cea308f9
Codechange: Move Sound Driver parameter name listings (#10127) 2 years ago
Jonathan G Rennison 29a1e49c28 Change various asserts to not be included in release builds 2 years ago
Jonathan G Rennison 0a9c44d1a2 Merge branch 'master' into jgrpp
# Conflicts:
#	src/airport_gui.cpp
#	src/blitter/32bpp_anim_sse4.cpp
#	src/console_cmds.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/newgrf_object.h
#	src/road_gui.cpp
#	src/widgets/road_widget.h
#	src/window.cpp
2 years ago
Jonathan G Rennison 377fb5ec30 CheckCaches: Check town cache fields individually
Do not compare viewport sign cache
2 years ago
Charles Pigott 9059215b3b Fix #10073: Stop truncating output of list_ai and friends commands 2 years ago
Jonathan G Rennison 23b974fb39 Merge branch 'master' into jgrpp
# Conflicts:
#	src/fontcache.cpp
#	src/openttd.cpp
#	src/os/macosx/font_osx.cpp
#	src/os/unix/font_unix.cpp
#	src/os/windows/font_win32.cpp
#	src/strings.cpp
2 years ago
Peter Nelson f6ad8e1c9c Change: Rename some freetype things to fontcache.
The font cache supports more than just FreeType as a font provider, but still used freetype in some naming.

This now uses more suitable terms.
2 years ago
Jonathan G Rennison 2ff11017dc Fix #432: Fix false positive warning in CheckCaches with very old saves 2 years ago
Jonathan G Rennison bd2593ca48 Add function to enqueue a DoCommandP call 2 years ago
Jonathan G Rennison 3d857333c8 Reduce delays with company bankrupcty/sale processing at high day lengths 2 years ago
dP ca23e8abcf Add step console command to advance n ticks
Cherry-picked from https://github.com/citymania-org/cmclient
Commit: 5ce2d21223a96934a83b8da43434c7a81f001ef0
2 years ago
Jonathan G Rennison 7c78b22c48 Show failure reason in message box when network savegame load fails
See: #412
2 years ago
Jonathan G Rennison 1d08572cfa Merge branch 'master' into jgrpp
# Conflicts:
#	src/lang/english_AU.txt
#	src/openttd.cpp
#	src/viewport_sprite_sorter_sse4.cpp
2 years ago
Niels Martin Hansen c6953f13e4 Fix #9940: Print debuglevel parse errors to console when changed from console 2 years ago
Jonathan G Rennison 752e46dfcb Merge branch 'master' into jgrpp
# Conflicts:
#	src/station_cmd.cpp
2 years ago
Jonathan G Rennison c6ae82b611 Fix 9ff161e4 boosting lookahead braking stats but not actual brake forces 2 years ago
Jonathan G Rennison 04da11b668 Store signal style GRF to local map in savegame
Update existing signal style IDs as necessary
2 years ago
Jonathan G Rennison 7ae06124ae Add signal style flag for no aspect increase behaviour (banner repeater) 2 years ago
Jonathan G Rennison 6e4c4b35e7 Initial implementation of NewGRF custom signal styles 2 years ago
Niels Martin Hansen 470c902bdc Fix #9918: Reset industy last production year on scenario start 2 years ago