Debug(script,0,"After a reload, the GameScript by the name '{}' was no longer found, and removed from the list.",_settings_game.game_config->GetName());
Debug(script,0,"After a reload, the GameScript by the name '{}' was no longer found, and removed from the list.",_settings_newgame.game_config->GetName());
Debug(script,0,"The savegame has an GameScript by the name '{}', version {} which is no longer available.",_game_saveload_name,_game_saveload_version);