Fix: Crash when failing to load a game into a dedicated server at startup

Using the -g switch
pull/556/head
Jonathan G Rennison 1 year ago
parent 7af34aaadd
commit afe5af5dbb

@ -2189,6 +2189,7 @@ void GameLoop()
if (_switch_mode != SM_NONE && !HasModalProgress()) {
SwitchToMode(_switch_mode);
_switch_mode = SM_NONE;
if (_exit_game) return;
}
IncreaseSpriteLRU();

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