OpenTTD-patches/src
2023-01-28 20:33:02 +01:00
..
3rdparty Cleanup: remove commented out code 2023-01-26 23:47:55 +01:00
ai Fix 7e1e275: Measure AI Collect Garbage performance (#9924) 2023-01-28 20:18:28 +01:00
blitter Cleanup: remove commented out code 2023-01-26 23:47:55 +01:00
core Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
fontcache Codechange: address CodeQL issue "Multiplication result converted to larger type" (#10306) 2023-01-02 20:30:02 +00:00
game Codechange: add non-nullptr asserts in cases where it should never be nullptr 2023-01-14 21:15:23 +01:00
lang Update: Translations from eints 2023-01-28 18:44:03 +00:00
linkgraph Fix: wrong type for INVALID_LINK_GRAPH_JOB 2023-01-27 07:05:49 +01:00
misc Cleanup: remove commented out code 2023-01-26 23:47:55 +01:00
music Fix: Original music playback rate was slightly too fast 2022-02-10 22:09:51 +01:00
network Codechange: pass large objects by reference instead of value 2023-01-28 13:43:21 +01:00
os Codechange: put stack variables in global variables for gamelog/crashlog 2023-01-28 17:23:30 +01:00
pathfinder Codechange: add annotation to selectively force inlining in debug build 2023-01-28 20:32:45 +01:00
saveload Codechange: use commented out code, or guard by #ifdef 2023-01-26 23:47:55 +01:00
script Fix: scripts are not aware of nullptr, they only know null 2023-01-26 16:07:14 +01:00
settingsgen
sound Codechange: Move Sound Driver parameter name listings (#10127) 2022-11-05 15:42:20 +01:00
spriteloader Fix: prevent corrupted GRF files to allocate stupid amounts of memory 2023-01-05 20:11:59 +01:00
strgen Change: [strgen] Change warnings for translations into infos (#9406) 2021-06-29 22:19:24 +02:00
table Codechange: Remove object enabled flag and shuffle members. (#10358) 2023-01-15 10:58:03 +00:00
video Cleanup: remove/replace trailing ; with . in comments 2023-01-26 23:47:55 +01:00
widgets Feature: Expand all towns in the scenario editor (#10215) 2022-12-25 19:42:50 +01:00
aircraft_cmd.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
aircraft_cmd.h Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID). 2021-12-16 22:28:32 +01:00
aircraft_gui.cpp Fix #10114: Wonky depot layout. (#10191) 2022-11-23 21:01:09 +00:00
aircraft.h Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
airport_cmd.h Codechange: Move command callback declarations to the cmd header files. 2021-12-16 22:28:32 +01:00
airport_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
airport.cpp
airport.h
animated_tile_func.h
animated_tile.cpp
articulated_vehicles.cpp Fix #10032: Capacities of articulated vehicles in build window 2023-01-14 18:52:01 +01:00
articulated_vehicles.h
autoreplace_base.h
autoreplace_cmd.cpp Fix 3c047b1: AIGroup.GetProfitLastYear could get values different than those displayed in GUI (#10227) 2023-01-22 08:14:02 -05:00
autoreplace_cmd.h Codechange: Un-bitstuff group and autoreplace commands. 2021-12-16 22:28:32 +01:00
autoreplace_func.h
autoreplace_gui.cpp Fix #10032: Capacities of articulated vehicles in build window 2023-01-14 18:52:01 +01:00
autoreplace_gui.h
autoreplace_type.h
autoreplace.cpp Codechange: Replace Group::replace_protection with Group::flags 2021-04-22 22:57:00 +02:00
autoslope.h
base_consist.cpp
base_consist.h
base_media_base.h
base_media_func.h Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
base_station_base.h Codechange: Use std::vector for station speclist 2022-11-06 16:50:42 +01:00
bitmap_type.h Codechange: use smart pointers when cloning iterators 2023-01-13 21:09:40 +01:00
bmp.cpp Fix: do not allow more palette colours than there are indices for the colours 2023-01-04 18:36:49 +01:00
bmp.h
bootstrap_gui.cpp Change: Standardize progress bar layout. 2022-11-12 18:28:39 +00:00
bridge_gui.cpp Fix #10362: NewGRF bridges without speed limits. 2023-01-19 22:24:33 +01:00
bridge_map.cpp
bridge_map.h
bridge.h
build_vehicle_gui.cpp Fix #10220: Don't select unselectable engine as default. (#10404) 2023-01-24 00:05:42 +00:00
cargo_type.h Codechange: add constant for number of original cargoes. 2021-05-13 23:28:43 +02:00
cargoaction.cpp
cargoaction.h
cargomonitor.cpp Change: Deliver cargo to the closest industry first (#9536) 2022-02-19 19:08:23 +01:00
cargomonitor.h
cargopacket.cpp Codechange: Make TileIndex a "strong" typedef to give it a distinct type. 2021-12-16 22:28:32 +01:00
cargopacket.h Codechange: use SLE_STRUCT(LIST) for Station chunks 2021-06-14 21:58:05 +02:00
cargotype.cpp Codechange: Factor cargotype weight conversion magic numbers 2022-11-08 21:02:08 +01:00
cargotype.h Codechange: Factor cargotype weight conversion magic numbers 2022-11-08 21:02:08 +01:00
cheat_func.h
cheat_gui.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
cheat_type.h Codechange: rework CHTS-chunk save/load to be more like the others 2021-06-10 19:18:24 +02:00
cheat.cpp
clear_cmd.cpp Codechange: Make void tiles flood edge tiles, instead of edge tiles flooding themselves (#8517) 2023-01-26 21:57:25 +01:00
clear_func.h
clear_map.h
CMakeLists.txt Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
command_func.h Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
command_type.h Fix: comparison result is always the same warnings 2023-01-15 00:24:20 +01:00
command.cpp Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
company_base.h Feature: Purchase land multiple tiles at a time 2022-10-17 20:41:47 +02:00
company_cmd.cpp Codechange: pass the randomizer to use directly to the company face generation 2023-01-14 22:00:11 +01:00
company_cmd.h Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
company_func.h Fix #6544: Don't join AI company when loading network game in singleplayer 2022-04-30 19:36:09 +02:00
company_gui.cpp Codechange: pass the randomizer to use directly to the company face generation 2023-01-14 22:00:11 +01:00
company_gui.h Codechange: Rename window related DeleteXXX to match new behaviour 2021-05-29 21:08:25 +02:00
company_manager_face.h Codechange: pass the randomizer to use directly to the company face generation 2023-01-14 22:00:11 +01:00
company_type.h Codechange: replace magic numbers and C-style arrays with C++-style array for share owners 2022-03-09 18:05:12 +01:00
console_cmds.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
console_func.h Codechange: replace IConsolePrintF with IConsolePrint and fmt formatting 2021-06-13 15:25:31 +02:00
console_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
console_gui.h
console_internal.h Change: Use gender-neutral pronouns 2021-05-15 10:16:48 +02:00
console_type.h Cleanup: Swap comments for IConsoleModes (#9587) 2021-10-02 16:33:28 +02:00
console.cpp Fix #10010: Memory leak in IConsolePrint in non-dedicated case 2022-09-21 12:32:07 +02:00
cpu.cpp Add: use of Intel Intrinsics & RDTSC on e2k (MCST Elbrus 2000) (#9575) 2021-09-26 11:12:35 +02:00
cpu.h
crashlog.cpp Codechange: put stack variables in global variables for gamelog/crashlog 2023-01-28 17:23:30 +01:00
crashlog.h Codechange: put stack variables in global variables for gamelog/crashlog 2023-01-28 17:23:30 +01:00
currency.cpp
currency.h Codechange: move currency settings to std::string 2021-05-13 23:13:17 +02:00
date_func.h Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2022-09-21 12:42:29 +02:00
date_gui.cpp Codechange: Un-bitstuff timetable commands. 2021-12-16 22:28:32 +01:00
date_gui.h Codechange: Un-bitstuff timetable commands. 2021-12-16 22:28:32 +01:00
date_type.h Feature: Configurable subsidy duration 2021-06-10 23:26:16 +02:00
date.cpp Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2022-09-21 12:42:29 +02:00
debug.cpp Change: Rename some freetype things to fontcache. 2022-09-25 18:34:24 +01:00
debug.h Change: Rename some freetype things to fontcache. 2022-09-25 18:34:24 +01:00
dedicated.cpp
depot_base.h
depot_cmd.cpp Codechange: Un-bitstuff station/depot/waypoint commands. 2021-12-16 22:28:32 +01:00
depot_cmd.h Codechange: Don't use globals for return values from vehicle command procs. 2021-12-16 22:28:32 +01:00
depot_func.h
depot_gui.cpp Feature: Contextual actions for vehicles grouped by shared orders (#8425) 2022-11-26 18:03:21 +01:00
depot_map.h
depot_type.h Fix a9a21e78: Depots aren't really stations. 2022-10-23 14:03:38 +02:00
depot.cpp Codechange: Rename window related DeleteXXX to match new behaviour 2021-05-29 21:08:25 +02:00
direction_func.h
direction_type.h Feature: Wide rivers 2022-10-20 21:17:35 +02:00
disaster_vehicle.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
disaster_vehicle.h
dock_cmd.h Codechange: Move command callback declarations to the cmd header files. 2021-12-16 22:28:32 +01:00
dock_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
driver.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
driver.h
economy_base.h
economy_cmd.h Fix #9909, 13528bf: Left-over unused parameter breaks overload resolution 2022-06-01 19:24:48 +02:00
economy_func.h
economy_type.h Codechange: Revenue is not the same as Income 2022-04-25 21:51:51 +02:00
economy.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
effectvehicle_base.h
effectvehicle_func.h
effectvehicle.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
elrail_func.h Codechange: use separate pre and post callbacks for int settings 2021-05-29 10:07:30 +02:00
elrail.cpp Codechange: make rounding code clearer 2023-01-26 23:47:55 +01:00
engine_base.h Change: Add variant property to engines. 2022-12-25 16:41:58 +00:00
engine_cmd.h Codechange: Un-bitstuff vehicle/engine commands. 2021-12-16 22:28:32 +01:00
engine_func.h Fix #10032: Capacities of articulated vehicles in build window 2023-01-14 18:52:01 +01:00
engine_gui.cpp Fix #10377, Fix 94167df: bad sorting of rail vehicles when primary variant is missing 2023-01-22 21:13:17 +01:00
engine_gui.h Fix #10377, Fix 94167df: bad sorting of rail vehicles when primary variant is missing 2023-01-22 21:13:17 +01:00
engine_type.h Fix: Don't assume engclass 2 should be elrail. (#10315) 2023-01-06 00:44:57 +00:00
engine.cpp Codechange: Suppress warnings when asserts are disabled 2022-12-30 02:17:38 +01:00
error_gui.cpp Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
error.h Codechange: add std::string accepting SetDParamStr to ErrorMessageData 2021-06-13 10:26:58 +02:00
fileio_func.h Add: '-X' option to ignore global folders in the search path (#9341) 2021-06-10 23:13:34 +02:00
fileio_type.h
fileio.cpp Codechange: Reshuffle debuglevels in fileio to address spammyness (#10240) 2022-12-15 13:25:06 -05:00
fios_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
fios.cpp Cleanup: remove/replace trailing ; with . in comments 2023-01-26 23:47:55 +01:00
fios.h Feature: Persistant rotation of numbered auto/netsave after restart (#9397) 2021-07-17 12:48:35 +02:00
fontcache.cpp Add: 'font' console command to configure fonts 2022-12-23 23:23:03 +01:00
fontcache.h Add: 'font' console command to configure fonts 2022-12-23 23:23:03 +01:00
fontdetection.h Change: Rename some freetype things to fontcache. 2022-09-25 18:34:24 +01:00
framerate_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
framerate_type.h
gamelog_internal.h Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2022-09-21 12:42:29 +02:00
gamelog.cpp Codechange: put stack variables in global variables for gamelog/crashlog 2023-01-28 17:23:30 +01:00
gamelog.h Codechange: put stack variables in global variables for gamelog/crashlog 2023-01-28 17:23:30 +01:00
genworld_gui.cpp Feature: Set a custom number of industries in map generation window (#10340) 2023-01-14 05:12:29 -05:00
genworld.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
genworld.h
gfx_func.h Change: Make vehicle list dropdown buttons resize to fit strings. (#10286) 2022-12-27 18:39:37 +00:00
gfx_layout.cpp Fix #10057: FallbackParagraphLayout fails to properly wrap 2023-01-15 11:43:22 +01:00
gfx_layout.h Codechange: Improve LineCache queries (#9417) 2021-08-16 11:18:47 +02:00
gfx_type.h Codechange: reduce code duplication 2022-12-23 23:23:03 +01:00
gfx.cpp Codechange: address CodeQL issue "Multiplication result converted to larger type" (#10306) 2023-01-02 20:30:02 +00:00
gfxinit.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
gfxinit.h
goal_base.h
goal_cmd.h Cleanup: Remove duplicate command_type.h include (#9986) 2022-09-01 18:15:07 +02:00
goal_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
goal_type.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
goal.cpp Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
graph_gui.cpp Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
graph_gui.h Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
ground_vehicle.cpp Codechange: address CodeQL issue "Multiplication result converted to larger type" (#10306) 2023-01-02 20:30:02 +00:00
ground_vehicle.hpp
group_cmd.cpp Fix 3c047b1: AIGroup.GetProfitLastYear could get values different than those displayed in GUI (#10227) 2023-01-22 08:14:02 -05:00
group_cmd.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
group_gui.cpp Fix 3c047b1: AIGroup.GetProfitLastYear could get values different than those displayed in GUI (#10227) 2023-01-22 08:14:02 -05:00
group_gui.h
group_type.h
group.h Fix 3c047b1: AIGroup.GetProfitLastYear could get values different than those displayed in GUI (#10227) 2023-01-22 08:14:02 -05:00
gui.h
guitimer_func.h
heightmap.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
heightmap.h
highscore_gui.cpp Fix #10368, Fix 994bf19: server restarting game caused clients to hit assertion 2023-01-17 22:48:39 +01:00
highscore.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
highscore.h
hotkeys.cpp
hotkeys.h
house_type.h
house.h
industry_cmd.cpp Codechange: move TILE_MASK to Map::WrapToMap 2023-01-21 17:11:40 +01:00
industry_cmd.h Codechange: Pass unpacked command arguments to command callbacks (except Script). 2021-12-16 22:28:32 +01:00
industry_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
industry_map.h
industry_type.h
industry.h
industrytype.h
ini_load.cpp Fix 75b6051b: removing items from the ini could leave the group in a bad state (#9445) 2021-07-17 17:26:50 +02:00
ini_type.h Change: move sensitive information to secrets.cfg and private information to private.cfg 2021-07-02 14:30:14 +02:00
ini.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
intro_gui.cpp Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
landscape_cmd.h Codechange: Don't use a global for the 'not enough cash' message. 2021-12-16 22:28:32 +01:00
landscape_type.h
landscape.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
landscape.h
language.h Change: treat languages as finished, if translations are 75% completed. 2021-04-22 22:16:56 +02:00
league_base.h Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
league_cmd.cpp Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
league_cmd.h Fix #10214: CMD_CREATE_LEAGUE_TABLE did not set CMD_STR_CTRL 2022-12-16 21:07:36 +01:00
league_gui.cpp Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
league_gui.h Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
league_type.h Feature: [GS] Scriptable league tables (#10001) 2022-11-26 18:03:03 +01:00
livery.h Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
main_gui.cpp Change #10255: Reduce basic thickness of linkgraph GUI lines (#10410) 2023-01-25 18:06:19 +00:00
map_func.h Codechange: add annotation to selectively force inlining in debug build 2023-01-28 20:32:45 +01:00
map_type.h Fix: Ensure 31-bit shifts are unsigned. (#10128) 2022-11-04 07:15:59 +00:00
map.cpp Codechange: hide the map's size related fields in the Map structure 2023-01-21 17:11:40 +01:00
misc_cmd.cpp Fix #10009: bad overflow protection when taking out loans 2023-01-15 12:04:50 +01:00
misc_cmd.h Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
misc_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
misc.cpp Codechange: hide the map's size related fields in the Map structure 2023-01-21 17:11:40 +01:00
mixer.cpp Fix: Data race on effect volume setting with mixer thread 2022-11-11 23:48:24 +01:00
mixer.h Fix: Data race on effect volume setting with mixer thread 2022-11-11 23:48:24 +01:00
music_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
music.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
newgrf_airport.cpp Codechange: Rename override manager variables. 2023-01-26 21:39:16 +01:00
newgrf_airport.h Codechange: use smart pointers when cloning iterators 2023-01-13 21:09:40 +01:00
newgrf_airporttiles.cpp Codechange: Rename override manager variables. 2023-01-26 21:39:16 +01:00
newgrf_airporttiles.h
newgrf_animation_base.h Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2022-09-21 12:42:29 +02:00
newgrf_animation_type.h
newgrf_callbacks.h
newgrf_canal.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
newgrf_canal.h
newgrf_cargo.cpp Codechange: Deduplicate ResolveReal() for resolvers that don't use real sprite groups. 2021-06-12 08:05:59 +01:00
newgrf_cargo.h
newgrf_class_func.h
newgrf_class.h
newgrf_commons.cpp Codechange: Rename override manager variables. 2023-01-26 21:39:16 +01:00
newgrf_commons.h Cleanup: remove/replace trailing ; with . in comments 2023-01-26 23:47:55 +01:00
newgrf_config.cpp Add: Commandline option to skip NewGRF scanning 2022-05-07 10:17:26 +02:00
newgrf_config.h Remove: the concept of UnknownGRFs 2021-07-18 11:42:25 +02:00
newgrf_debug_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
newgrf_debug.h
newgrf_engine.cpp Codechange: add non-nullptr asserts in cases where it should never be nullptr 2023-01-14 21:15:23 +01:00
newgrf_engine.h Codechange: rename 'info_view' to 'rotor_in_gui', because it is only used by helicopters. 2021-10-23 14:45:08 +02:00
newgrf_generic.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
newgrf_generic.h
newgrf_gui.cpp Codechange: add non-nullptr asserts in cases where it should never be nullptr 2023-01-14 21:15:23 +01:00
newgrf_house.cpp Codechange: move TILE_MASK to Map::WrapToMap 2023-01-21 17:11:40 +01:00
newgrf_house.h
newgrf_industries.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
newgrf_industries.h
newgrf_industrytiles.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
newgrf_industrytiles.h
newgrf_object.cpp Codechange: Remove object enabled flag and shuffle members. (#10358) 2023-01-15 10:58:03 +00:00
newgrf_object.h Codechange: Remove object enabled flag and shuffle members. (#10358) 2023-01-15 10:58:03 +00:00
newgrf_profiling.cpp Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2022-09-21 12:42:29 +02:00
newgrf_profiling.h Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2022-09-21 12:42:29 +02:00
newgrf_properties.h Feature: [NewGRF] Maximum curve speed modifier for rail vehicles (#9346) 2021-08-15 11:17:05 +02:00
newgrf_railtype.cpp Codechange: Make TileIndex a "strong" typedef to give it a distinct type. 2021-12-16 22:28:32 +01:00
newgrf_railtype.h Codechange: Deduplicate ResolveReal() for resolvers that don't use real sprite groups. 2021-06-12 08:05:59 +01:00
newgrf_roadtype.cpp Codechange: Make RoadScopeResolver constructor inlineable (#9780) 2022-01-05 12:25:22 +00:00
newgrf_roadtype.h Codechange: Make RoadScopeResolver constructor inlineable (#9780) 2022-01-05 12:25:22 +00:00
newgrf_sound.cpp Feature: Hotkey to honk a vehicle's horn (#10110) 2022-11-10 21:36:18 +01:00
newgrf_sound.h Feature: Hotkey to honk a vehicle's horn (#10110) 2022-11-10 21:36:18 +01:00
newgrf_spritegroup.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
newgrf_spritegroup.h Fix: Ensure 31-bit shifts are unsigned. (#10128) 2022-11-04 07:15:59 +00:00
newgrf_station.cpp Codechange: Use std::vector for station speclist 2022-11-06 16:50:42 +01:00
newgrf_station.h Codechange: Use std::vector for NewGRF station tile sprite layouts. 2021-05-02 17:15:27 +01:00
newgrf_storage.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
newgrf_storage.h Codechange: move client name in settings to std::string 2021-05-13 23:13:17 +02:00
newgrf_text.cpp Fix 11ab3c4: [NewGRF] Overflow when determining cargo mask for string code 9A 1E 2021-07-10 10:51:00 +02:00
newgrf_text.h Codechange: [Network] Use std::string to get a NewGRF's name 2021-06-10 21:53:19 +02:00
newgrf_town.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
newgrf.h Cleanup: Simplify GRFLabel linked-list with std::vector. (#10284) 2022-12-25 22:32:22 +00:00
news_cmd.h Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
news_func.h Codechange: create a type for the "free_data" of NewsItems and (de)allocate it with new and delete 2021-07-01 19:04:38 +02:00
news_gui.cpp Change: Use standard dimensions instead of custom widths. 2022-11-12 18:28:39 +00:00
news_gui.h
news_type.h Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
object_base.h
object_cmd.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
object_cmd.h Fix #10135: Cost of building multiple objects might not match test (#10137) 2022-11-05 14:46:44 -04:00
object_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
object_map.h
object_type.h
object.h
openttd.cpp Feature: Variable GUI scale. 2022-11-12 18:28:39 +00:00
openttd.h Fix: thread safety issue during exiting the game (#9380) 2021-06-17 18:58:59 +02:00
order_backup.cpp Codechange: Use anonymous union for vehicle orders/old orders list 2022-02-15 20:01:10 +01:00
order_backup.h Cleanup: remove unused static variables 2023-01-27 07:05:49 +01:00
order_base.h Codechange: Un-bitstuff order commands. 2021-12-16 22:28:32 +01:00
order_cmd.cpp Codechange: add non-nullptr asserts in cases where it should never be nullptr 2023-01-14 21:15:23 +01:00
order_cmd.h Codechange: Un-bitstuff order commands. 2021-12-16 22:28:32 +01:00
order_func.h
order_gui.cpp Codechange: add non-nullptr asserts in cases where it should never be nullptr 2023-01-14 21:15:23 +01:00
order_type.h Codechange: Un-bitstuff timetable commands. 2021-12-16 22:28:32 +01:00
osk_gui.cpp Codechange: Rename window related DeleteXXX to match new behaviour 2021-05-29 21:08:25 +02:00
pbs.cpp Feature: Multi-track level crossings (#9931) 2022-11-01 16:51:23 -04:00
pbs.h
progress.cpp
progress.h
querystring_gui.h
rail_cmd.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
rail_cmd.h Fix db98cedb: Swap parameters for CmdRemoveRailroadTrack, too. 2022-10-17 07:54:58 +01:00
rail_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
rail_gui.h Feature: Hide block signals in GUI by default (#8688) 2021-09-05 20:22:27 +02:00
rail_map.h Codechange: add annotation to selectively force inlining in debug build 2023-01-28 20:32:45 +01:00
rail_type.h
rail.cpp
rail.h Cleanup: Replace FOR_ALL_SORTED_RAILTYPES macro with range iterator. 2021-04-28 23:54:31 +01:00
random_access_file_type.h Add: concept of a RandomAccessFile to replace the FIO slot functions 2021-05-08 12:39:34 +02:00
random_access_file.cpp Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
rev.cpp.in Add: support filtering content entries for patchpacks (#9541) 2021-09-11 15:34:46 +02:00
rev.h Add: support filtering content entries for patchpacks (#9541) 2021-09-11 15:34:46 +02:00
road_cmd.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
road_cmd.h Fix db98cedb: Swap parameters for CmdRemoveRailroadTrack, too. 2022-10-17 07:54:58 +01:00
road_func.h Fix #10208: allow to use specific underlay for road/tram tunnels (#10233) 2022-12-17 09:01:47 -05:00
road_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
road_gui.h
road_internal.h
road_map.cpp
road_map.h Codechange: add annotation to selectively force inlining in debug build 2023-01-28 20:32:45 +01:00
road_type.h Codechange: Un-bitstuff remaining transport infrastructure commands. 2021-12-16 22:28:32 +01:00
road.cpp Fix: commands with a RoadType in their arguments were not validated properly (#9944) 2022-07-09 10:03:57 +02:00
road.h Add: Slope-aware and roadtype-specific one-way sprites. (#10282) 2022-12-26 15:06:21 -05:00
roadstop_base.h
roadstop.cpp
roadveh_cmd.cpp Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
roadveh_cmd.h Feature: Multi-track level crossings (#9931) 2022-11-01 16:51:23 -04:00
roadveh_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
roadveh.h Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
safeguards.h Codechange: encapsulate network error handling 2021-05-01 19:36:22 +02:00
screenshot_gui.cpp Fix: Don't show screenshot GUI in screenshots (#9674) 2021-11-07 17:41:24 +01:00
screenshot_gui.h Fix: Don't show screenshot GUI in screenshots (#9674) 2021-11-07 17:41:24 +01:00
screenshot.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
screenshot.h Codechange: move misc settings to std::string 2021-05-13 23:13:17 +02:00
settings_cmd.h Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
settings_func.h Codechange: C++-ify the usage of IniFile in settings.cpp 2021-07-02 14:30:14 +02:00
settings_gui.cpp Fix #10147: Sound effect volume slider no longer set volume. (#10228) 2022-12-10 15:51:45 +00:00
settings_gui.h
settings_internal.h Codechange: pass large objects by reference instead of value 2023-01-28 13:43:21 +01:00
settings_table.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
settings_table.h Codechange: split settings.ini over several files (#9421) 2021-07-09 21:16:03 +02:00
settings_type.h Feature: Set a custom number of industries in map generation window (#10340) 2023-01-14 05:12:29 -05:00
settings.cpp Fix #10155: SyncCompanySettings sending old instead of new setting values (#10158) 2022-11-12 17:24:31 +00:00
ship_cmd.cpp Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
ship_cmd.h Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID). 2021-12-16 22:28:32 +01:00
ship_gui.cpp Fix #10114: Wonky depot layout. (#10191) 2022-11-23 21:01:09 +00:00
ship.h Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
signal_func.h
signal_type.h Codechange: Un-bitstuff rail commands. 2021-12-16 22:28:32 +01:00
signal.cpp Cleanup: simplify some boolean expressions 2021-06-17 16:18:30 +02:00
signs_base.h
signs_cmd.cpp Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
signs_cmd.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
signs_func.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
signs_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
signs_type.h
signs.cpp Fix: Don't try to rename OWNER_DEITY signs in-game (#9716) 2021-11-28 15:16:42 +01:00
slope_func.h
slope_type.h Fix: Ensure 31-bit shifts are unsigned. (#10128) 2022-11-04 07:15:59 +00:00
smallmap_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
smallmap_gui.h Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
sortlist_type.h
sound_func.h
sound_type.h Codechange: let NewGRF sounds make use of RandomAccessFile instead of the FIO slot functions 2021-05-08 12:39:34 +02:00
sound.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
sprite.cpp Change: Use power-of-2 scaling for some dimensions in GUI. 2022-11-12 18:28:39 +00:00
sprite.h
spritecache.cpp Fix: inconsistent allocation error handling 2023-01-06 19:34:35 +01:00
spritecache.h Fix #9804: Only apply sprite_zoom_min setting when sprites available (#9988) 2022-09-21 12:37:11 +02:00
station_base.h Codechange: use smart pointers when cloning iterators 2023-01-13 21:09:40 +01:00
station_cmd.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
station_cmd.h Fix: CmdRemoveRoadStop didn't validate the height property properly (#9945) 2022-07-09 12:27:58 +02:00
station_func.h Feature: [Linkgraph] Prioritize faster routes for passengers, mail and express cargo 2021-08-17 14:57:59 +02:00
station_gui.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
station_gui.h Codechange: Use lambdas instead of CommandContainer to manage station picker commands. 2021-12-16 22:28:32 +01:00
station_kdtree.h Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
station_map.h
station_type.h Codechange: Un-bitstuff station/depot/waypoint commands. 2021-12-16 22:28:32 +01:00
station.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
statusbar_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
statusbar_gui.h
stdafx.h Codechange: add annotation to selectively force inlining in debug build 2023-01-28 20:32:45 +01:00
story_base.h Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2022-02-02 21:30:15 +01:00
story_cmd.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
story_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
story_type.h Codechange: Don't use globals for story/goal/sign/group command proc return values. 2021-12-16 22:28:32 +01:00
story.cpp Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2022-02-02 21:30:15 +01:00
string_base.h Codechange: use smart pointers when creating StringIterators 2023-01-13 21:09:40 +01:00
string_func.h Change: [Network] Transfer command data as serialized byte stream without fixed structure. 2021-12-16 22:28:32 +01:00
string_type.h Fix #10023: Allow negative input in text fields when needed (#10112) 2022-11-02 20:54:07 +01:00
string.cpp Cleanup: remove commented out code 2023-01-26 23:47:55 +01:00
stringfilter_type.h
stringfilter.cpp
strings_func.h Codechange: SetDParamStr borrows contents from std::string::c_str(). Prevent calling it with temporaries. (#10136) 2022-11-05 17:14:10 +01:00
strings_type.h
strings.cpp Feature: Display power-to-weight ratio in ground vehicle details GUI 2022-11-08 21:02:08 +01:00
subsidy_base.h Feature: Configurable subsidy duration 2021-06-10 23:26:16 +02:00
subsidy_cmd.h Codechange: Un-bitstuff all remaining commands. 2021-12-16 22:28:32 +01:00
subsidy_func.h Cleanup: remove declaration of undefined function 2021-07-03 11:26:13 +02:00
subsidy_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
subsidy_type.h
subsidy.cpp Change: Deliver cargo to the closest industry first (#9536) 2022-02-19 19:08:23 +01:00
tar_type.h Codechange: Replace FOR_ALL_TARS with range-based for loops 2021-05-03 19:46:57 +02:00
terraform_cmd.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
terraform_cmd.h Codechange: Don't use a global for the terrforming error tile. 2021-12-16 22:28:32 +01:00
terraform_gui.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
terraform_gui.h
textbuf_gui.h Codechange: move misc settings to std::string 2021-05-13 23:13:17 +02:00
textbuf_type.h Codechange: use smart pointers when creating StringIterators 2023-01-13 21:09:40 +01:00
textbuf.cpp Codechange: use smart pointers when creating StringIterators 2023-01-13 21:09:40 +01:00
texteff.cpp Fix #9174: Don't update text effect if it has been reset. (#9183) 2021-05-03 15:12:47 +01:00
texteff.hpp Fix: comparison of narrow type to wide type in loop (potential for infinite loops) 2021-05-15 10:16:10 +02:00
textfile_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
textfile_gui.h Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
textfile_type.h
tgp.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
tgp.h
thread.h Fix: on startup, NewGRF scan could case race-condition (#9382) 2021-06-17 20:10:40 +02:00
tile_cmd.h Codechange: instead of global pointer to stack variable, just put variable in that global 2023-01-28 17:23:30 +01:00
tile_map.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
tile_map.h Codechange: add annotation to selectively force inlining in debug build 2023-01-28 20:32:45 +01:00
tile_type.h Codechange: add annotation to selectively force inlining in debug build 2023-01-28 20:32:45 +01:00
tilearea_type.h Codechange: use smart pointers when cloning iterators 2023-01-13 21:09:40 +01:00
tilearea.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
tilehighlight_func.h
tilehighlight_type.h
tilematrix_type.hpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
timetable_cmd.cpp Codechange: add non-nullptr asserts in cases where it should never be nullptr 2023-01-14 21:15:23 +01:00
timetable_cmd.h Feature: Ctrl-click to bulk edit timetable speeds/waiting times (#10265) 2022-12-25 13:20:31 -05:00
timetable_gui.cpp Fix: bad oddness checks 2023-01-06 19:34:35 +01:00
timetable.h
toolbar_gui.cpp Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
toolbar_gui.h Feature: Add selected toolbar buttons to MacBook Pro Touch Bar 2021-09-23 21:03:00 +02:00
town_cmd.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
town_cmd.h Codechange: Don't use a global for the 'not enough cash' message. 2021-12-16 22:28:32 +01:00
town_gui.cpp Codechange: pass the randomizer directly to the town name generation 2023-01-14 22:00:11 +01:00
town_kdtree.h
town_map.h
town_type.h Feature: Allow disabling local authority control of company actions 2022-04-02 22:50:28 +02:00
town.h Change: Remove scrollbar from town authority actions panel (#9928) 2022-11-11 23:52:38 +01:00
townname_func.h Codechange: pass the randomizer directly to the town name generation 2023-01-14 22:00:11 +01:00
townname_type.h
townname.cpp Codechange: pass the randomizer directly to the town name generation 2023-01-14 22:00:11 +01:00
track_func.h Codechange: Remove FOR_EACH_SET_TRACK 2021-07-09 21:36:09 +02:00
track_type.h
train_cmd.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
train_cmd.h Fix #10032: Capacities of articulated vehicles in build window 2023-01-14 18:52:01 +01:00
train_gui.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
train.h Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
transparency_gui.cpp Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
transparency_gui.h
transparency.h
transport_type.h Codechange: Un-bitstuff remaining transport infrastructure commands. 2021-12-16 22:28:32 +01:00
tree_cmd.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
tree_cmd.h Feature: Press Ctrl to build a diagonal area of trees (#10342) 2023-01-13 18:04:30 -05:00
tree_gui.cpp Feature: Press Ctrl to build a diagonal area of trees (#10342) 2023-01-13 18:04:30 -05:00
tree_map.h
tunnel_map.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
tunnel_map.h
tunnelbridge_cmd.cpp Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
tunnelbridge_cmd.h Codechange: Pass unpacked command arguments to command callbacks (except Script). 2021-12-16 22:28:32 +01:00
tunnelbridge_map.h
tunnelbridge.h
vehicle_base.h Codechange: add annotation to selectively force inlining in debug build 2023-01-28 20:32:45 +01:00
vehicle_cmd.cpp Codechange: add non-nullptr asserts in cases where it should never be nullptr 2023-01-14 21:15:23 +01:00
vehicle_cmd.h Fix #10032: Capacities of articulated vehicles in build window 2023-01-14 18:52:01 +01:00
vehicle_func.h Feature: Contextual actions for vehicles grouped by shared orders (#8425) 2022-11-26 18:03:21 +01:00
vehicle_gui_base.h Feature: Add cargo filter support to vehicle list. (#8308) 2022-11-08 21:11:16 +01:00
vehicle_gui.cpp Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
vehicle_gui.h Fix #10032: Capacities of articulated vehicles in build window 2023-01-14 18:52:01 +01:00
vehicle_type.h Codechange: Un-bitstuff vehicle/engine commands. 2021-12-16 22:28:32 +01:00
vehicle.cpp Fix 3c047b1: AIGroup.GetProfitLastYear could get values different than those displayed in GUI (#10227) 2023-01-22 08:14:02 -05:00
vehiclelist.cpp Fix: depot-related commands did not validate depot tiles properly (#9948) 2022-07-09 12:28:09 +02:00
vehiclelist.h Codechange: Un-bitstuff vehicle/engine commands. 2021-12-16 22:28:32 +01:00
viewport_cmd.h Codechange: Un-bitstuff the remaining on-map commands. 2021-12-16 22:28:32 +01:00
viewport_func.h Add: Optionally disable child sprites drawing relative to parent sprites offsets. 2022-12-23 15:43:11 +00:00
viewport_gui.cpp Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
viewport_kdtree.h
viewport_sprite_sorter_sse4.cpp Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
viewport_sprite_sorter.h
viewport_type.h Change: Use scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
viewport.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
void_cmd.cpp Codechange: Make void tiles flood edge tiles, instead of edge tiles flooding themselves (#8517) 2023-01-26 21:57:25 +01:00
void_map.h
walltime_func.h Fix #9974, aa5a8fe: strftime buffer maxsize is off by one 2022-08-23 17:53:59 +02:00
water_cmd.cpp Codechange: Make void tiles flood edge tiles, instead of edge tiles flooding themselves (#8517) 2023-01-26 21:57:25 +01:00
water_cmd.h Codechange: Un-bitstuff remaining transport infrastructure commands. 2021-12-16 22:28:32 +01:00
water_map.h Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2022-02-02 21:30:15 +01:00
water.h Codechange: refactor removal of desert around river tiles 2023-01-15 00:43:41 +01:00
waypoint_base.h
waypoint_cmd.cpp Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2022-02-02 21:30:15 +01:00
waypoint_cmd.h Codechange: Un-bitstuff station/depot/waypoint commands. 2021-12-16 22:28:32 +01:00
waypoint_func.h
waypoint_gui.cpp Fix #9995: Adjust viewport zoom level for HiDPI displays 2022-10-18 22:03:21 +02:00
waypoint.cpp Codechange: Rename window related DeleteXXX to match new behaviour 2021-05-29 21:08:25 +02:00
widget_type.h Add: Define scaled WidgetDimensions. 2022-11-12 18:28:39 +00:00
widget.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
window_func.h Codechange: introduce GetMainWindow() to properly account for nullptr checks 2023-01-14 21:15:23 +01:00
window_gui.h Fix #8971: Resize QueryStrings with interface scale change. (#10281) 2022-12-25 00:40:55 +00:00
window_type.h Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
window.cpp Codechange: use RAII to automatically restore _cur_dpi after use 2023-01-28 20:33:02 +01:00
zoom_func.h Feature: Variable GUI scale. 2022-11-12 18:28:39 +00:00
zoom_type.h Feature: Variable GUI scale. 2022-11-12 18:28:39 +00:00