OpenTTD-patches/src
2008-01-23 20:02:30 +00:00
..
ai (svn r11962) -Cleanup: OPF is no longer used to update signals 2008-01-23 17:30:28 +00:00
blitter (svn r11839) -Codechange: move some variables from variables.h to a more logical location. 2008-01-13 21:41:24 +00:00
core (svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack. 2008-01-22 12:09:12 +00:00
lang (svn r11933) -Update: WebTranslator2 update to 2008-01-20 18:42:56 2008-01-20 17:43:38 +00:00
misc (svn r11914) -Documentation: fix some @file statement 2008-01-18 03:48:29 +00:00
music (svn r11842) -Fix: libtimidity.cpp did not compile anymore. 2008-01-13 22:10:54 +00:00
network (svn r11920) -Fix (r11844): train count was incorrect in network lobby window (and 'players' command) 2008-01-18 21:25:18 +00:00
os/macosx (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00
sound (svn r11839) -Codechange: move some variables from variables.h to a more logical location. 2008-01-13 21:41:24 +00:00
spriteloader (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. 2008-01-22 07:27:06 +00:00
strgen (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
table (svn r11949) -Codechange: add river icon and cursor, drawn by skidd13. 2008-01-22 20:04:30 +00:00
video (svn r11841) -Fix: win32 compilation 2008-01-13 22:07:33 +00:00
widgets (svn r11924) -Codechange: All dropdowns now use the dropdown widget, so compatibility code can be removed 2008-01-19 11:08:06 +00:00
yapf (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions 2008-01-23 14:51:36 +00:00
aircraft_cmd.cpp (svn r11935) -Fix (r11875)[FS#1672]: autosend aircraft to hangar for replacement check inverted the check for autorenew 2008-01-21 10:31:27 +00:00
aircraft_gui.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
aircraft.h (svn r11774) -Change: do not include variables.h in a header when it is not needed. 2008-01-07 00:57:19 +00:00
airport_gui.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
airport_movement.h
airport.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
airport.h (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
articulated_vehicles.cpp (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 2007-12-27 13:35:39 +00:00
articulated_vehicles.h (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 2007-12-27 13:35:39 +00:00
autoreplace_base.h (svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location. 2008-01-07 09:19:53 +00:00
autoreplace_cmd.cpp (svn r11929) -Fix (r9981)[FS#1624]: [autoreplace] fixed a case where a single headed locomotive caused an assert when being replaced to a dualheaded one 2008-01-19 23:34:52 +00:00
autoreplace_func.h (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
autoreplace_gui.cpp (svn r11918) -Codechange: Draw engine lists at widget positions instead of fixed pixel positions 2008-01-18 18:18:39 +00:00
autoreplace_gui.h (svn r11899) -Cleanup: Remove ShowReplaceVehicleWindow() as it is basically a duplicate of ShowReplaceGroupVehicleWindow(). 2008-01-17 17:35:59 +00:00
autoreplace_type.h (svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location. 2008-01-07 09:19:53 +00:00
autoslope.h (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
aystar.cpp (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 2007-12-25 09:48:53 +00:00
aystar.h (svn r11700) -Codechange: reduce the amount of unnecessary includes. 2007-12-25 23:42:52 +00:00
bmp.cpp (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 2007-12-25 09:48:53 +00:00
bmp.h (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00
bridge_gui.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
bridge_map.cpp
bridge_map.h (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
bridge.h (svn r11946) -Fix: slope detection of bridge ramps. 2008-01-22 16:08:17 +00:00
build_vehicle_gui.cpp (svn r11959) -Codechange: Use macro to loop for specific engine types instead of using specific indexes each time. 2008-01-23 13:20:51 +00:00
callback_table.cpp
callback_table.h
cargo_type.h (svn r11704) -Codechange: remove another bunch of useless includes. 2007-12-26 23:04:26 +00:00
cargopacket.cpp
cargopacket.h (svn r11914) -Documentation: fix some @file statement 2008-01-18 03:48:29 +00:00
cargotype.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
cargotype.h (svn r11862) -Fix [FS#1559]: when two NewGRFs 'fight' to define the same cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too. 2008-01-15 13:19:49 +00:00
clear_cmd.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
clear_map.h (svn r11776) -Codechange: more header splittings to reduce the dependencies. 2008-01-07 14:02:26 +00:00
cmd_helper.h (svn r11689) -Fix: compilation error and most of warnings for gcc 4.3 2007-12-23 21:02:40 +00:00
command_func.h (svn r11839) -Codechange: move some variables from variables.h to a more logical location. 2008-01-13 21:41:24 +00:00
command_type.h (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114). 2008-01-09 16:55:48 +00:00
command.cpp (svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station 2008-01-16 01:18:15 +00:00
console_cmds.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
console.cpp (svn r11832) -Codechange: get rid of (quite) some VARDEFs. 2008-01-13 13:36:01 +00:00
console.h (svn r11832) -Codechange: get rid of (quite) some VARDEFs. 2008-01-13 13:36:01 +00:00
currency.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
currency.h (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
date_func.h (svn r11702) -Codechange: move all date related stuff to date*. 2007-12-26 13:50:40 +00:00
date_type.h (svn r11702) -Codechange: move all date related stuff to date*. 2007-12-26 13:50:40 +00:00
date.cpp (svn r11856) -Revert (r11772): since FS#1335 is solved, we do not need the extra checking and such anymore. 2008-01-15 00:11:28 +00:00
debug.cpp (svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area'). 2008-01-11 00:30:32 +00:00
debug.h (svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area'). 2008-01-11 00:30:32 +00:00
dedicated.cpp
depot_gui.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
depot.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
depot.h (svn r11774) -Change: do not include variables.h in a header when it is not needed. 2008-01-07 00:57:19 +00:00
direction_func.h
direction_type.h (svn r11843) -Fix: mark dirty canal tile even in diagonal direction from flooded tile 2008-01-13 22:12:39 +00:00
disaster_cmd.cpp (svn r11913) -Fix (r11871): update signals after company bankrupt and disaster too 2008-01-18 02:16:39 +00:00
dock_gui.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
driver.cpp (svn r11839) -Codechange: move some variables from variables.h to a more logical location. 2008-01-13 21:41:24 +00:00
driver.h (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
dummy_land.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
economy_func.h (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
economy_type.h (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
economy.cpp (svn r11913) -Fix (r11871): update signals after company bankrupt and disaster too 2008-01-18 02:16:39 +00:00
elrail.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
endian_check.cpp
engine_gui.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
engine.cpp (svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP 2008-01-16 01:27:24 +00:00
engine.h (svn r11832) -Codechange: get rid of (quite) some VARDEFs. 2008-01-13 13:36:01 +00:00
fileio.cpp (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. 2008-01-22 07:27:06 +00:00
fileio.h (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. 2008-01-22 07:27:06 +00:00
fios.cpp (svn r11945) -Fix: FileExists() failed for non latin paths (win32) 2008-01-22 15:47:40 +00:00
fios.h (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
fontcache.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
fontcache.h (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00
functions.h (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is 2008-01-12 19:58:06 +00:00
genworld_gui.cpp (svn r11921) -Cleanup: correct indenting and switch case line spacing. 2008-01-18 21:33:19 +00:00
genworld.cpp (svn r11947) -Feature: Make use of new sprites added by Action5 type 0D. 2008-01-22 17:48:08 +00:00
genworld.h (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
gfx_func.h (svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel. 2008-01-18 10:36:55 +00:00
gfx_type.h (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00
gfx.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
gfxinit.cpp (svn r11942) -Codechange: Merge chars.grf into openttd[d|w].grf using action 12. Remove obsolete tables used for index mapping. 2008-01-22 08:47:30 +00:00
gfxinit.h (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00
graph_gui.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
group_cmd.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
group_gui.cpp (svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel. 2008-01-18 10:36:55 +00:00
group_gui.h
group.h (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is 2008-01-12 19:58:06 +00:00
gui.h (svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik. 2008-01-21 23:55:57 +00:00
heightmap.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
heightmap.h
helpers.cpp
industry_cmd.cpp (svn r11952) -Fix (r11926): Prevent industries from being built on rivers, unless they require water. 2008-01-22 22:17:28 +00:00
industry_gui.cpp (svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel. 2008-01-18 10:36:55 +00:00
industry_map.h (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. 2007-12-21 22:50:51 +00:00
industry_type.h (svn r11776) -Codechange: more header splittings to reduce the dependencies. 2008-01-07 14:02:26 +00:00
industry.h (svn r11862) -Fix [FS#1559]: when two NewGRFs 'fight' to define the same cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too. 2008-01-15 13:19:49 +00:00
intro_gui.cpp (svn r11932) -Codechange: Forgot two occurences of widget enumification 2008-01-20 04:01:28 +00:00
landscape.cpp (svn r11947) -Feature: Make use of new sprites added by Action5 type 0D. 2008-01-22 17:48:08 +00:00
landscape.h (svn r11947) -Feature: Make use of new sprites added by Action5 type 0D. 2008-01-22 17:48:08 +00:00
livery.h (svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type. 2008-01-16 11:25:15 +00:00
lzoconf.h
main_gui.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
map_func.h (svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size. 2008-01-23 17:08:35 +00:00
map_type.h (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
map.cpp (svn r11961) -Feature[newGRF]: Add support for Action 0D, var 13: informations about current map size. 2008-01-23 17:08:35 +00:00
masm64.rules
md5.cpp (svn r11695) -Codechange: Converted the md5 algorithm to OOP 2007-12-25 13:59:21 +00:00
md5.h (svn r11695) -Codechange: Converted the md5 algorithm to OOP 2007-12-25 13:59:21 +00:00
minilzo.cpp
minilzo.h
misc_cmd.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
misc_gui.cpp (svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel. 2008-01-18 10:36:55 +00:00
misc.cpp (svn r11943) -Codechange: add and use a simple structure to support small stacks by allocating it on the heap or pushing a few kB of data onto the stack when there is a large stack. 2008-01-22 12:09:12 +00:00
mixer.cpp
mixer.h
music_gui.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
music.cpp
music.h
namegen.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
namegen.h (svn r11914) -Documentation: fix some @file statement 2008-01-18 03:48:29 +00:00
newgrf_callbacks.h (svn r11851) -Codechange: A few magic numbers removal, plus a little code style 2008-01-14 18:19:29 +00:00
newgrf_canal.cpp (svn r11938) -Codechange: support loading of canal/river properties (though still ignored) 2008-01-21 20:41:04 +00:00
newgrf_canal.h (svn r11938) -Codechange: support loading of canal/river properties (though still ignored) 2008-01-21 20:41:04 +00:00
newgrf_cargo.cpp
newgrf_cargo.h (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
newgrf_commons.cpp (svn r11964) -Fix [FS#1685]: Tropic zone data was returned incorrectly. 2008-01-23 17:45:48 +00:00
newgrf_commons.h
newgrf_config.cpp (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
newgrf_config.h (svn r11704) -Codechange: remove another bunch of useless includes. 2007-12-26 23:04:26 +00:00
newgrf_engine.cpp (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is 2008-01-12 19:58:06 +00:00
newgrf_engine.h (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is 2008-01-12 19:58:06 +00:00
newgrf_gui.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
newgrf_house.cpp (svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs 2008-01-15 00:03:48 +00:00
newgrf_house.h (svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs 2008-01-15 00:03:48 +00:00
newgrf_industries.cpp (svn r11839) -Codechange: move some variables from variables.h to a more logical location. 2008-01-13 21:41:24 +00:00
newgrf_industries.h (svn r11776) -Codechange: more header splittings to reduce the dependencies. 2008-01-07 14:02:26 +00:00
newgrf_industrytiles.cpp (svn r11839) -Codechange: move some variables from variables.h to a more logical location. 2008-01-13 21:41:24 +00:00
newgrf_industrytiles.h
newgrf_sound.cpp (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 2007-12-29 09:24:26 +00:00
newgrf_sound.h (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 2007-12-29 09:24:26 +00:00
newgrf_spritegroup.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
newgrf_spritegroup.h (svn r11797) -Fix: Add protection against not already created industry while doing industry callback. 2008-01-09 18:14:29 +00:00
newgrf_station.cpp (svn r11881) -Cleanup: Code style for global variables. 2008-01-16 18:34:53 +00:00
newgrf_station.h (svn r11859) -Codechange: Update newgrf station class dropdown to use new method of generating list. 2008-01-15 10:36:51 +00:00
newgrf_storage.cpp (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 2007-12-25 09:48:53 +00:00
newgrf_storage.h (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 2007-12-25 09:48:53 +00:00
newgrf_string_type.h (svn r11862) -Fix [FS#1559]: when two NewGRFs 'fight' to define the same cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too. 2008-01-15 13:19:49 +00:00
newgrf_text.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
newgrf_text.h
newgrf_town.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
newgrf_town.h
newgrf_townname.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
newgrf_townname.h (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
newgrf.cpp (svn r11963) -Fix(r11961): Forgot to specify the meaning of the magical 6 substraction 2008-01-23 17:40:37 +00:00
newgrf.h (svn r11776) -Codechange: more header splittings to reduce the dependencies. 2008-01-07 14:02:26 +00:00
news_gui.cpp (svn r11909) -Codechange: use dropdown widget for player livery, network lobby/setup and news settings windows 2008-01-17 20:00:13 +00:00
news.h (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
npf.cpp (svn r11800) -Codechange: move some functions to a more logical location + some type safety. 2008-01-09 21:05:03 +00:00
npf.h (svn r11800) -Codechange: move some functions to a more logical location + some type safety. 2008-01-09 21:05:03 +00:00
oldloader.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
oldpool.cpp (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00
oldpool.h
openttd.cpp (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions 2008-01-23 14:51:36 +00:00
openttd.h (svn r11889) -Change: small inconsistency between documentation and code. Patch by Yexo. 2008-01-17 02:10:55 +00:00
order_cmd.cpp (svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik. 2008-01-21 23:55:57 +00:00
order_gui.cpp (svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*. 2008-01-15 18:44:22 +00:00
order.h (svn r11887) -Fix [FS#1658]: segmentation faults/wrong frees due uninitialized memory in the AI. 2008-01-17 02:09:34 +00:00
os2.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
os_timer.cpp
ottdres.rc.in
pathfind.cpp (svn r11967) -Fix (r1400): MP_ROAD can have railbits too - OPF searching over rail of diffent owner behind crossing 2008-01-23 20:02:30 +00:00
pathfind.h (svn r11962) -Cleanup: OPF is no longer used to update signals 2008-01-23 17:30:28 +00:00
player_base.h (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is 2008-01-12 19:58:06 +00:00
player_face.h (svn r11800) -Codechange: move some functions to a more logical location + some type safety. 2008-01-09 21:05:03 +00:00
player_func.h (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
player_gui.cpp (svn r11909) -Codechange: use dropdown widget for player livery, network lobby/setup and news settings windows 2008-01-17 20:00:13 +00:00
player_gui.h (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
player_type.h (svn r11827) -Codechange: do not include enum_type.hpp unnecessary. 2008-01-13 00:28:01 +00:00
players.cpp (svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type. 2008-01-16 11:25:15 +00:00
queue.cpp (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 2007-12-25 09:48:53 +00:00
queue.h
rail_cmd.cpp (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction) 2008-01-17 20:41:33 +00:00
rail_gui.cpp (svn r11912) -Codechange: use dropdown widget for autoreplace, station builder and (second?) vehicle list windows 2008-01-17 21:57:20 +00:00
rail_gui.h
rail_map.h (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track 2008-01-09 23:00:59 +00:00
rail_type.h (svn r11827) -Codechange: do not include enum_type.hpp unnecessary. 2008-01-13 00:28:01 +00:00
rail.cpp (svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo) 2008-01-23 09:43:53 +00:00
rail.h (svn r11802) -Fix [FS#716]: do not crash trains when leaving depot to a very long track 2008-01-09 23:00:59 +00:00
resource.h
rev.cpp.in
road_cmd.cpp (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions 2008-01-23 14:51:36 +00:00
road_cmd.h
road_func.h (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction) 2008-01-17 20:41:33 +00:00
road_gui.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
road_gui.h
road_internal.h (svn r11700) -Codechange: reduce the amount of unnecessary includes. 2007-12-25 23:42:52 +00:00
road_map.cpp (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. 2007-12-21 22:50:51 +00:00
road_map.h (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction) 2008-01-17 20:41:33 +00:00
road_type.h (svn r11914) -Documentation: fix some @file statement 2008-01-18 03:48:29 +00:00
road.cpp (svn r11957) -Codechange [FS#1678]: Minor simplification and optimisation when checking for available road/rail types (bilbo) 2008-01-23 09:43:53 +00:00
roadveh_cmd.cpp (svn r11962) -Cleanup: OPF is no longer used to update signals 2008-01-23 17:30:28 +00:00
roadveh_gui.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
roadveh.h (svn r11774) -Change: do not include variables.h in a header when it is not needed. 2008-01-07 00:57:19 +00:00
saveload.cpp (svn r11874) -Fix [FS#1655]: all wagons of maglev/monorail trains would get the livery colour of the engine instead of their wagon type. 2008-01-16 11:25:15 +00:00
saveload.h (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is 2008-01-12 19:58:06 +00:00
screenshot.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
screenshot.h
sdl.cpp
sdl.h
settings_func.h (svn r11771) -Codechange: split settings.h into better separated headers. 2008-01-07 00:19:09 +00:00
settings_gui.cpp (svn r11902) -Codechange: use new dropdown widget for game options window 2008-01-17 18:10:27 +00:00
settings_internal.h (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
settings_type.h (svn r11832) -Codechange: get rid of (quite) some VARDEFs. 2008-01-13 13:36:01 +00:00
settings.cpp (svn r11951) -Fix (r11279): loading of very old savegames was broken 2008-01-22 21:01:35 +00:00
ship_cmd.cpp (svn r11962) -Cleanup: OPF is no longer used to update signals 2008-01-23 17:30:28 +00:00
ship_gui.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
ship.h (svn r11774) -Change: do not include variables.h in a header when it is not needed. 2008-01-07 00:57:19 +00:00
signal_func.h (svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station 2008-01-16 01:18:15 +00:00
signal.cpp (svn r11903) -Fix: try to fix MorphOS compilation 2008-01-17 18:21:31 +00:00
signs_gui.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
signs.cpp (svn r11832) -Codechange: get rid of (quite) some VARDEFs. 2008-01-13 13:36:01 +00:00
signs.h (svn r11832) -Codechange: get rid of (quite) some VARDEFs. 2008-01-13 13:36:01 +00:00
slope_func.h (svn r11700) -Codechange: reduce the amount of unnecessary includes. 2007-12-25 23:42:52 +00:00
slope_type.h
smallmap_gui.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
sound_func.h (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 2007-12-29 09:24:26 +00:00
sound_type.h (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 2007-12-29 09:24:26 +00:00
sound.cpp (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 2008-01-09 09:45:45 +00:00
sprite.h (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00
spritecache.cpp (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. 2008-01-22 07:27:06 +00:00
spritecache.h (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00
station_cmd.cpp (svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids. 2008-01-23 08:47:49 +00:00
station_gui.cpp (svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel. 2008-01-18 10:36:55 +00:00
station_gui.h (svn r11904) -Codechange: use dropdown widget in 3 more windows, build vehicle, group vehicle list and station list. 2008-01-17 18:49:39 +00:00
station_map.h (svn r11700) -Codechange: reduce the amount of unnecessary includes. 2007-12-25 23:42:52 +00:00
station.cpp (svn r11839) -Codechange: move some variables from variables.h to a more logical location. 2008-01-13 21:41:24 +00:00
station.h (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is 2008-01-12 19:58:06 +00:00
stdafx.h (svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik. 2008-01-21 23:55:57 +00:00
string_func.h (svn r11914) -Documentation: fix some @file statement 2008-01-18 03:48:29 +00:00
string_type.h (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
string.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
strings_func.h (svn r11896) -Fix (r11886): a missing const broke compilation with MSVC 2008-01-17 16:46:41 +00:00
strings_type.h (svn r11886) -Add: sort the strings in languages dropdown 2008-01-17 00:21:43 +00:00
strings.cpp (svn r11888) -Codechange: simplify sorting of the strings in town names dropdown 2008-01-17 02:10:26 +00:00
subsidy_gui.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
terraform_cmd.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
terraform_gui.cpp (svn r11949) -Codechange: add river icon and cursor, drawn by skidd13. 2008-01-22 20:04:30 +00:00
terraform_gui.h (svn r11768) -Codechange: move some terraform related gui stuff from main_gui.cpp to terraform_gui.cpp (and introduce terraform_gui.h). Based on a patch by Roujin. 2008-01-06 18:56:43 +00:00
textbuf_gui.h (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
texteff.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
texteff.hpp
tgp.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
tgp.h
thread.cpp (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 2007-12-25 09:48:53 +00:00
thread.h
tile_cmd.h (svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik. 2008-01-21 23:55:57 +00:00
tile_map.cpp (svn r11914) -Documentation: fix some @file statement 2008-01-18 03:48:29 +00:00
tile_map.h (svn r11818) -Codechange: split player.h into smaller pieces. 2008-01-12 14:10:35 +00:00
tile_type.h (svn r11700) -Codechange: reduce the amount of unnecessary includes. 2007-12-25 23:42:52 +00:00
timetable_cmd.cpp (svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*. 2008-01-15 18:44:22 +00:00
timetable_gui.cpp (svn r11866) -Codechange: swap OFB_* and OF_* so it conceptually in sync with other cases of *B_* vs *_* like VETSB_* and VETS_*. 2008-01-15 18:44:22 +00:00
timetable.h
town_cmd.cpp (svn r11925) -Fix (r122, r9867): loading old, pre savegame version 2, savegames. 2008-01-19 14:00:04 +00:00
town_gui.cpp (svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel. 2008-01-18 10:36:55 +00:00
town_map.h (svn r11702) -Codechange: move all date related stuff to date*. 2007-12-26 13:50:40 +00:00
town_type.h (svn r11776) -Codechange: more header splittings to reduce the dependencies. 2008-01-07 14:02:26 +00:00
town.h (svn r11873) -Codechange: less a few magical numbers and a tiny bit more comments on town zones 2008-01-16 02:53:55 +00:00
track_func.h
track_type.h (svn r11827) -Codechange: do not include enum_type.hpp unnecessary. 2008-01-13 00:28:01 +00:00
train_cmd.cpp (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions 2008-01-23 14:51:36 +00:00
train_gui.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
train.h (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 2007-12-27 13:35:39 +00:00
transparency_gui.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
transparency_gui.h
transparency.h (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00
tree_cmd.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
tree_map.h
tunnel_map.cpp
tunnel_map.h (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
tunnelbridge_cmd.cpp (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions 2008-01-23 14:51:36 +00:00
tunnelbridge_map.h (svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places 2008-01-04 19:45:29 +00:00
unix.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
unmovable_cmd.cpp (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
unmovable_map.h (svn r11773) -Codechange: move some non-clear-land functions from clear_cmd.cpp to a more correct location. 2008-01-07 00:45:05 +00:00
unmovable.h
variables.h (svn r11839) -Codechange: move some variables from variables.h to a more logical location. 2008-01-13 21:41:24 +00:00
vehicle_base.h (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is 2008-01-12 19:58:06 +00:00
vehicle_func.h (svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants 2008-01-18 13:02:47 +00:00
vehicle_gui.cpp (svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants 2008-01-18 13:02:47 +00:00
vehicle_gui.h (svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants 2008-01-18 13:02:47 +00:00
vehicle_type.h (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 2007-12-27 13:35:39 +00:00
vehicle.cpp (svn r11916) -Codechange: use enums from VehicleViewWindowWidgets instead of constants 2008-01-18 13:02:47 +00:00
viewport_func.h (svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik. 2008-01-21 23:55:57 +00:00
viewport_type.h (svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed... 2008-01-09 09:57:48 +00:00
viewport.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
void_map.h
water_cmd.cpp (svn r11956) -Fix [FS#1675]: Disallow building locks and docks on rapids. 2008-01-23 08:47:49 +00:00
water_map.h (svn r11952) -Fix (r11926): Prevent industries from being built on rivers, unless they require water. 2008-01-22 22:17:28 +00:00
water.h (svn r11947) -Feature: Make use of new sprites added by Action5 type 0D. 2008-01-22 17:48:08 +00:00
waypoint.cpp (svn r11871) -Fix [FS#1074]: do not update signals after each tile when building/removing a large block of track/signals/station 2008-01-16 01:18:15 +00:00
waypoint.h (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is 2008-01-12 19:58:06 +00:00
widget.cpp (svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel. 2008-01-18 10:36:55 +00:00
win32.cpp (svn r11779) -Fix: win32 compile failed. Also removed a duplicate include 2008-01-07 15:35:36 +00:00
win32.h
win64.asm
window_func.h (svn r11914) -Documentation: fix some @file statement 2008-01-18 03:48:29 +00:00
window_gui.h (svn r11915) -Codechange: Add a function to draw a sort button's up/down arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel. 2008-01-18 10:36:55 +00:00
window_type.h
window.cpp (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
zoom_func.h (svn r11914) -Documentation: fix some @file statement 2008-01-18 03:48:29 +00:00
zoom_type.h (svn r11684) -Codechange: split gfx.h in a type and functional header. 2007-12-23 10:56:02 +00:00