.. |
ai
|
(svn r13809) -Fix: memory leak each time a "new ai" got (re)started.
|
16 years ago |
blitter
|
(svn r13721) -Codechange: one less multiplication for colour mixing in 32bpp blitters (GeekToo)
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16 years ago |
core
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(svn r13781) -Feature: NewGRF presets, selected by a drop down list in the NewGRF window. Presets are saved in the config file.
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16 years ago |
lang
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(svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries
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16 years ago |
misc
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(svn r13575) -Codechange: Move small vector to core since it fits better in there
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17 years ago |
music
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(svn r13127) -Fix (r13122): of course WIN32_LEAN_AND_MEAN excludes too much stuff
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17 years ago |
network
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(svn r13796) -Fix [FS#2161]: one couldn't start the last scenario in the "start server window"'s list of scenarios.
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16 years ago |
os/macosx
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(svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines
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17 years ago |
sound
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(svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD_[BIG/LITTLE]_ENDIAN is defined
|
17 years ago |
spriteloader
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(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
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17 years ago |
strgen
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(svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
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16 years ago |
table
|
(svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
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16 years ago |
video
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(svn r13539) -Fix (r13537): signed/unsigned warnings
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17 years ago |
widgets
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(svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter.
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16 years ago |
yapf
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(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
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17 years ago |
aircraft.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
aircraft_cmd.cpp
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(svn r13794) -Fix: helicopters leaving a heliport could get stuck after processing conditional orders.
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16 years ago |
aircraft_gui.cpp
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(svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp.
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17 years ago |
airport.cpp
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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17 years ago |
airport.h
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(svn r13758) -Fix (r13226): always use st->airport_tile, st->xy is different in many cases
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16 years ago |
airport_gui.cpp
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(svn r13731) -Codechange: make a pool of the array of players.
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16 years ago |
airport_movement.h
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…
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animated_tile.cpp
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(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
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17 years ago |
animated_tile_func.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
articulated_vehicles.cpp
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(svn r13847) -Codechange: Add MAX_ARTICULATED_PARTS and set it to 100.
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16 years ago |
articulated_vehicles.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
autoreplace_base.h
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…
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autoreplace_cmd.cpp
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(svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that
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16 years ago |
autoreplace_func.h
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…
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autoreplace_gui.cpp
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(svn r13840) -Fix: Some glitches in the autoreplace GUI.
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16 years ago |
autoreplace_gui.h
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(svn r11899) -Cleanup: Remove ShowReplaceVehicleWindow() as it is basically a duplicate of ShowReplaceGroupVehicleWindow().
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17 years ago |
autoreplace_type.h
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…
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autoslope.h
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(svn r13731) -Codechange: make a pool of the array of players.
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16 years ago |
aystar.cpp
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
aystar.h
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…
|
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bmp.cpp
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
bmp.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
bridge.h
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(svn r13705) -Codechange: Define and use BridgePieces enum, which will remove a few more magic numbers
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16 years ago |
bridge_gui.cpp
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(svn r13592) -Fix: window size remembering was broken
|
17 years ago |
bridge_map.cpp
|
…
|
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bridge_map.h
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(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
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17 years ago |
build_vehicle_gui.cpp
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(svn r13784) -Codechange: Truncate vehicle names in purchase list to width of window.
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16 years ago |
callback_table.cpp
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
callback_table.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
cargo_type.h
|
…
|
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cargopacket.cpp
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(svn r13647) -Codechange: replace MAX_UVALUE() for std types with the equivalent constant
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17 years ago |
cargopacket.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
cargotype.cpp
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
cargotype.h
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(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
|
17 years ago |
cheat.cpp
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(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
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17 years ago |
cheat_func.h
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(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
|
17 years ago |
cheat_gui.cpp
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(svn r13731) -Codechange: make a pool of the array of players.
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16 years ago |
cheat_type.h
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(svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location.
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17 years ago |
clear_cmd.cpp
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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17 years ago |
clear_map.h
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…
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cmd_helper.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
command.cpp
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(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
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16 years ago |
command_func.h
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…
|
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command_type.h
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(svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not
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16 years ago |
console.cpp
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(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
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17 years ago |
console_cmds.cpp
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(svn r13731) -Codechange: make a pool of the array of players.
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16 years ago |
console_func.h
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(svn r13341) -Codechange: make most of the network settings configurable via the patch command.
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17 years ago |
console_gui.cpp
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(svn r13231) -Codechange: split the core console code and the console GUI.
|
17 years ago |
console_gui.h
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(svn r13228) -Codechange: split console.h.
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17 years ago |
console_internal.h
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(svn r13341) -Codechange: make most of the network settings configurable via the patch command.
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17 years ago |
console_type.h
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(svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums.
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17 years ago |
currency.cpp
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(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
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17 years ago |
currency.h
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(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
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17 years ago |
date.cpp
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(svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'.
|
17 years ago |
date_func.h
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(svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'.
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17 years ago |
date_type.h
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(svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'.
|
17 years ago |
debug.cpp
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(svn r13727) -Fix (r13375): compilation with NO_DEBUG_MESSAGES was broken
|
16 years ago |
debug.h
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(svn r13728) -Codechange: define DEBUG as an empty block so compiler warns us less
|
16 years ago |
dedicated.cpp
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
depot.cpp
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
depot_base.h
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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17 years ago |
depot_func.h
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(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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17 years ago |
depot_gui.cpp
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(svn r13759) -Fix [FS#2147]: selecting non-full length vehicles in the depot gui would place the "mouse pointer" out of the center of the vehicle making it hard to "aim".
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16 years ago |
depot_map.h
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(svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h.
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17 years ago |
depot_type.h
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(svn r12467) -Codechange: move DepotID to a more logical location.
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17 years ago |
direction_func.h
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(svn r12870) -Codechange: remove some magic numbers from u.ship.state handling
|
17 years ago |
direction_type.h
|
…
|
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disaster_cmd.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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17 years ago |
dock_gui.cpp
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(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
driver.cpp
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(svn r13619) -Codechange: use 'const char *' instead of std::string for blitter and driver names
|
17 years ago |
driver.h
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(svn r13619) -Codechange: use 'const char *' instead of std::string for blitter and driver names
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17 years ago |
dummy_land.cpp
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(svn r13206) -Feature(ette): Display all owners of a tile in the tile-info-window.
|
17 years ago |
economy.cpp
|
(svn r13836) -Fix [FS#2074]: Automatically recalculate inflation if NewGRFs are changed and cargo types are added, so that cargo payment rates are correct.
|
16 years ago |
economy_func.h
|
(svn r13836) -Fix [FS#2074]: Automatically recalculate inflation if NewGRFs are changed and cargo types are added, so that cargo payment rates are correct.
|
16 years ago |
economy_type.h
|
(svn r13679) -Fix [FS#2131]: saving TTD imported games in recession failed due to wrong (and unneeded) type conversions in the saveload code.
|
16 years ago |
effectvehicle.cpp
|
(svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers.
|
17 years ago |
effectvehicle_base.h
|
(svn r12804) -Codechange: move the effect vehicle handling out of vehicle.cpp
|
17 years ago |
effectvehicle_func.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
elrail.cpp
|
(svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads).
|
16 years ago |
elrail_func.h
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
endian_check.cpp
|
(svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines
|
17 years ago |
engine.cpp
|
(svn r13825) -Revert (r13821 partially): preview_player_rank wasn't a PlayerByte value in r12143, and still isn't a PlayerByte value.
|
16 years ago |
engine_base.h
|
(svn r13825) -Revert (r13821 partially): preview_player_rank wasn't a PlayerByte value in r12143, and still isn't a PlayerByte value.
|
16 years ago |
engine_func.h
|
(svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp
|
17 years ago |
engine_gui.cpp
|
(svn r13844) -Fix (r13074, r13591): Power, running cost and capacity of multiheaded engines were (too often) doubled in newspaper resp. offer window.
|
16 years ago |
engine_gui.h
|
(svn r13314) -Codechange: Switch EngineList from std::vector to GUIList
|
17 years ago |
engine_type.h
|
(svn r13844) -Fix (r13074, r13591): Power, running cost and capacity of multiheaded engines were (too often) doubled in newspaper resp. offer window.
|
16 years ago |
fiber.hpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
fiber_thread.cpp
|
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
17 years ago |
fiber_win32.cpp
|
(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
|
17 years ago |
fileio.cpp
|
(svn r13810) -Fix: small memory leak when tar files would be found.
|
16 years ago |
fileio.h
|
(svn r13618) -Codechange: move tar-specific declarations to separate file
|
17 years ago |
fios.cpp
|
(svn r13359) -Codechange: convert _fios_items to a SmallVector
|
17 years ago |
fios.h
|
(svn r13575) -Codechange: Move small vector to core since it fits better in there
|
17 years ago |
fontcache.cpp
|
(svn r13832) -Fix [FS#2152]: FreeType may return a bitmap glyph even if a grey-scale glyph was requested.
|
16 years ago |
fontcache.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
functions.h
|
(svn r13010) -Codechange: move the tree building GUI out of misc_gui.cpp.
|
17 years ago |
gamelog.cpp
|
(svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that
|
16 years ago |
gamelog.h
|
(svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that
|
16 years ago |
genworld.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
genworld.h
|
(svn r13320) -Codechange: move some enums from openttd.h to more logical locations.
|
17 years ago |
genworld_gui.cpp
|
(svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
|
16 years ago |
gfx.cpp
|
(svn r13787) -Codechange: resize the red error message box if needed
|
16 years ago |
gfx_func.h
|
(svn r13787) -Codechange: resize the red error message box if needed
|
16 years ago |
gfx_type.h
|
(svn r13759) -Fix [FS#2147]: selecting non-full length vehicles in the depot gui would place the "mouse pointer" out of the center of the vehicle making it hard to "aim".
|
16 years ago |
gfxinit.cpp
|
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
|
17 years ago |
gfxinit.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
graph_gui.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
group.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
group_cmd.cpp
|
(svn r13807) -Fix: memory leak when loading groups.
|
16 years ago |
group_gui.cpp
|
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
|
16 years ago |
group_gui.h
|
…
|
|
group_type.h
|
(svn r12469) -Codechange: split type related stuff from group.h (and openttd.h) to group_type.h.
|
17 years ago |
gui.h
|
(svn r13628) -Feature: enable building of aqueducts in the scenario editor
|
17 years ago |
heightmap.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
heightmap.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
industry.h
|
(svn r13174) -Codechange: make a class of the IndustryDirectoryWindow.
|
17 years ago |
industry_cmd.cpp
|
(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
|
16 years ago |
industry_gui.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
industry_map.h
|
(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
|
16 years ago |
industry_type.h
|
…
|
|
intro_gui.cpp
|
(svn r13255) -Codechange: move _opt to _settings.
|
17 years ago |
landscape.cpp
|
(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback.
|
17 years ago |
landscape.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
landscape_type.h
|
(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
|
17 years ago |
livery.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
lzoconf.h
|
…
|
|
main_gui.cpp
|
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
|
16 years ago |
map.cpp
|
(svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch().
|
17 years ago |
map_func.h
|
(svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch().
|
17 years ago |
map_type.h
|
…
|
|
masm64.rules
|
…
|
|
md5.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
md5.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
minilzo.cpp
|
(svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD_[BIG/LITTLE]_ENDIAN is defined
|
17 years ago |
minilzo.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
misc.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
misc_cmd.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
misc_gui.cpp
|
(svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries
|
16 years ago |
mixer.cpp
|
(svn r13706) -Fix (r13695): Small typo.
|
16 years ago |
mixer.h
|
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
|
17 years ago |
music.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
music.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
music_gui.cpp
|
(svn r13185) -Codechange: remove everything related to the WindowProc callbacks.
|
17 years ago |
namegen.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
namegen_func.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf.cpp
|
(svn r13831) -Codechange: Make purchase list order NewGRF property an extended byte.
|
16 years ago |
newgrf.h
|
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
|
17 years ago |
newgrf_callbacks.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_canal.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_canal.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_cargo.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_cargo.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_commons.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
newgrf_commons.h
|
(svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities
|
17 years ago |
newgrf_config.cpp
|
(svn r13618) -Codechange: move tar-specific declarations to separate file
|
17 years ago |
newgrf_config.h
|
(svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that
|
16 years ago |
newgrf_engine.cpp
|
(svn r13761) -Codechange: Remove dependency on rail for altering purchase list position (mostly function renaming)
|
16 years ago |
newgrf_engine.h
|
(svn r13761) -Codechange: Remove dependency on rail for altering purchase list position (mostly function renaming)
|
16 years ago |
newgrf_generic.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_generic.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_gui.cpp
|
(svn r13818) -Fix [FS#2157]: Deselect currently selected NewGRF when changing GRF preset.
|
16 years ago |
newgrf_house.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
newgrf_house.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_industries.cpp
|
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
|
16 years ago |
newgrf_industries.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_industrytiles.cpp
|
(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
|
16 years ago |
newgrf_industrytiles.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_sound.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_sound.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_spritegroup.cpp
|
(svn r13544) -Codechange: Add support for NewGRF varaction2 variable 5F.
|
17 years ago |
newgrf_spritegroup.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_station.cpp
|
(svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries
|
16 years ago |
newgrf_station.h
|
(svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries
|
16 years ago |
newgrf_storage.cpp
|
…
|
|
newgrf_storage.h
|
…
|
|
newgrf_text.cpp
|
(svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff).
|
17 years ago |
newgrf_text.h
|
(svn r12317) -Fix [FS#1815]: Map string IDs that are embedded from other strings.
|
17 years ago |
newgrf_town.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
newgrf_town.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
newgrf_townname.cpp
|
…
|
|
newgrf_townname.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
news_func.h
|
(svn r13730) -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages.
|
16 years ago |
news_gui.cpp
|
(svn r13730) -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages.
|
16 years ago |
news_gui.h
|
(svn r12768) -Codechange: move the statusbar GUI to it's own file.
|
17 years ago |
news_type.h
|
(svn r13730) -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages.
|
16 years ago |
npf.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
npf.h
|
(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
|
17 years ago |
oldloader.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
oldpool.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
oldpool.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
oldpool_func.h
|
(svn r13733) -Fix (r13731): gcc2.95 compilation
|
16 years ago |
openttd.cpp
|
(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
|
16 years ago |
openttd.h
|
(svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h.
|
17 years ago |
order_base.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
order_cmd.cpp
|
(svn r13753) -Cleanup (r13752): save before commit instead of the other way around is usually better.
|
16 years ago |
order_func.h
|
(svn r13702) -Fix: do not overflow the order/timetable window when 'long' orders are displayed.
|
16 years ago |
order_gui.cpp
|
(svn r13704) -Fix: make timetables work more sensible when used in conjunction with conditional orders, i.e. make it possibly to tell how long to travel to the next destination if you jump.
|
16 years ago |
order_type.h
|
(svn r13752) -Fix [FS#2130]: correctly restore conditional orders when they are put 'into' backup.
|
16 years ago |
os2.cpp
|
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
|
17 years ago |
os_timer.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
osk_gui.cpp
|
(svn r13310) -Fix: invalidate OSK when parent editbox changes (from keyboard)
|
17 years ago |
ottdres.rc.in
|
(svn r13347) -Fix (r12396): ottdres.rc.in was forgotten
|
17 years ago |
pathfind.cpp
|
(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
|
17 years ago |
pathfind.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
player_base.h
|
(svn r13733) -Fix (r13731): gcc2.95 compilation
|
16 years ago |
player_face.h
|
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
|
16 years ago |
player_func.h
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
player_gui.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
player_gui.h
|
…
|
|
player_type.h
|
(svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers.
|
16 years ago |
players.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
querystring_gui.h
|
(svn r13151) -Codechange: use an enum instead of bool as return type of OnKeyPress/OnCTRLStateChange to make it obvious what the return values mean.
|
17 years ago |
queue.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
queue.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
rail.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
rail.h
|
(svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future.
|
17 years ago |
rail_cmd.cpp
|
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
|
16 years ago |
rail_gui.cpp
|
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
|
16 years ago |
rail_gui.h
|
(svn r12550) -Change: the signal GUI is now persistent - has the same data when it is reopened
|
17 years ago |
rail_map.h
|
(svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
|
17 years ago |
rail_type.h
|
…
|
|
rev.cpp.in
|
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
|
17 years ago |
rev.h
|
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
|
17 years ago |
road.cpp
|
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
|
16 years ago |
road_cmd.cpp
|
(svn r13824) -Fix (r13822): also make sure a tile is a road stop tile before trying to get information about the roadstop...
|
16 years ago |
road_cmd.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
road_func.h
|
(svn r12419) -Cleanup: of the internal road-piece building and removing.
|
17 years ago |
road_gui.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
road_gui.h
|
…
|
|
road_internal.h
|
(svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops.
|
17 years ago |
road_map.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
road_map.h
|
(svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner.
|
17 years ago |
road_type.h
|
(svn r11914) -Documentation: fix some @file statement
|
17 years ago |
roadveh.h
|
(svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist.
|
17 years ago |
roadveh_cmd.cpp
|
(svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not
|
16 years ago |
roadveh_gui.cpp
|
(svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
|
16 years ago |
saveload.cpp
|
(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
|
16 years ago |
saveload.h
|
(svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details
|
17 years ago |
screenshot.cpp
|
(svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines
|
17 years ago |
screenshot.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
sdl.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
sdl.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
settings.cpp
|
(svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that
|
16 years ago |
settings_func.h
|
(svn r13781) -Feature: NewGRF presets, selected by a drop down list in the NewGRF window. Presets are saved in the config file.
|
16 years ago |
settings_gui.cpp
|
(svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
|
16 years ago |
settings_internal.h
|
(svn r13341) -Codechange: make most of the network settings configurable via the patch command.
|
17 years ago |
settings_type.h
|
(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
|
17 years ago |
ship.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
ship_cmd.cpp
|
(svn r13691) -Codechange: make it easier to determine whether a command is ran in the context of autoreplace or not
|
16 years ago |
ship_gui.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
signal.cpp
|
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool.
|
16 years ago |
signal_func.h
|
(svn r13088) -Codechange: use SigSegState enum instead of bool variable (michi_cc)
|
17 years ago |
signal_type.h
|
(svn r12457) -Codechange: Move signal enums on their own header.
|
17 years ago |
signs.cpp
|
(svn r13298) -Codechange: remove unused _total_signs
|
17 years ago |
signs_base.h
|
(svn r13298) -Codechange: remove unused _total_signs
|
17 years ago |
signs_func.h
|
(svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker)
|
17 years ago |
signs_gui.cpp
|
(svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker)
|
17 years ago |
signs_type.h
|
(svn r12501) -Codechange: split signs.h.
|
17 years ago |
slope_func.h
|
(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback.
|
17 years ago |
slope_type.h
|
(svn r12541) -Codechange: Declare Slope enum as bit set, and remove some (then) unneeded casts.
|
17 years ago |
smallmap_gui.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
sortlist_type.h
|
(svn r13575) -Codechange: Move small vector to core since it fits better in there
|
17 years ago |
sound.cpp
|
(svn r13551) -Codechange: store offsets to different zoom levels in a distinguished struct instead in the data stream for 8bpp-optimized
|
17 years ago |
sound_func.h
|
…
|
|
sound_type.h
|
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
|
17 years ago |
sprite.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
spritecache.cpp
|
(svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the sprite cache.
|
16 years ago |
spritecache.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
station.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
station_base.h
|
(svn r12987) -Codechange: split viewport and tile selection.
|
17 years ago |
station_cmd.cpp
|
(svn r13845) -Fix (r13838): When adding a WaterClass to oilrig station tiles, also make use of it.
|
16 years ago |
station_func.h
|
(svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
|
17 years ago |
station_gui.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
station_gui.h
|
(svn r13165) -Codechange: replace some RebuildXXXList/ResortXXXList+InvalidateWindowXXX with InvalidateWindowXXXData.
|
17 years ago |
station_map.h
|
(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
|
16 years ago |
station_type.h
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
statusbar_gui.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
statusbar_gui.h
|
(svn r13114) -Codechange: use InvalidateData instead of direct window access to modify the state of the statusbar from outside the statusbar.
|
17 years ago |
stdafx.h
|
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
|
17 years ago |
string.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
string_func.h
|
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
|
17 years ago |
string_type.h
|
…
|
|
strings.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
strings_func.h
|
(svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
|
16 years ago |
strings_type.h
|
(svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
|
16 years ago |
subsidy_gui.cpp
|
(svn r13373) -Fix (r10210): loading of very old savegames was broken
|
17 years ago |
tar_type.h
|
(svn r13814) -Fix (r13810): MSVC (as usual) does stupid things. This time it is copying around a struct it created itself, causing bad things to happen if you don't explicitly set all variables to something remotely sane in the constructor.
|
16 years ago |
terraform_cmd.cpp
|
(svn r13177) -Fix[FS#2002]: Using level tool in scenario editor makes tiles brown. That is the only tool that does so in Scenario Editor (apart dynamite, of course).Report and Fix by Roujin
|
17 years ago |
terraform_gui.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
terraform_gui.h
|
…
|
|
textbuf_gui.h
|
(svn r13191) -Fix: segfault after confirming query subwindow in the Generate New World window
|
17 years ago |
texteff.cpp
|
(svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter.
|
16 years ago |
texteff.hpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
tgp.cpp
|
(svn r13671) -Cleanup: Zeros for sell.
|
16 years ago |
tgp.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
thread.h
|
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
17 years ago |
thread_morphos.cpp
|
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
17 years ago |
thread_none.cpp
|
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
17 years ago |
thread_os2.cpp
|
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
17 years ago |
thread_pthread.cpp
|
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
17 years ago |
thread_win32.cpp
|
(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
17 years ago |
tile_cmd.h
|
(svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries
|
16 years ago |
tile_map.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
tile_map.h
|
(svn r12303) -Codechange: move IsValidTile() in a more suitable place and make it static inline
|
17 years ago |
tile_type.h
|
(svn r12020) -Documentation: Correct description of TropicZone.
|
17 years ago |
tilehighlight_func.h
|
(svn r13160) -Codechange: prepare GUIPlaceProcDragXY for the removal of WindowEvent.
|
17 years ago |
tilehighlight_type.h
|
(svn r13009) -Codechange: move more tile highlighting related functions/types to tilehighlight_*.h.
|
17 years ago |
timetable.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
timetable_cmd.cpp
|
(svn r13752) -Fix [FS#2130]: correctly restore conditional orders when they are put 'into' backup.
|
16 years ago |
timetable_gui.cpp
|
(svn r13752) -Fix [FS#2130]: correctly restore conditional orders when they are put 'into' backup.
|
16 years ago |
toolbar_gui.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
toolbar_gui.h
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(svn r13106) -Codechange: rework the toolbar code a little so functions do not have to return the Window they just created.
|
17 years ago |
town.h
|
(svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers.
|
16 years ago |
town_cmd.cpp
|
(svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries
|
16 years ago |
town_gui.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
town_map.h
|
(svn r13437) -Feature[newGRF]: Add long format introduction and maximum construction year for house.
|
17 years ago |
town_type.h
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(svn r13413) -Codechange: remove some enums that haven't been used for years.
|
17 years ago |
track_func.h
|
(svn r13090) -Codechange: add functions for direct conversion from DiagDirection to Track and Trackbits
|
17 years ago |
track_type.h
|
(svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus().
|
17 years ago |
train.h
|
(svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that
|
16 years ago |
train_cmd.cpp
|
(svn r13817) -Cleanup (r13816): no need to check for ENABLE_NETWORK, _networking is defined anyway
|
16 years ago |
train_gui.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
transparency.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
transparency_gui.cpp
|
(svn r13185) -Codechange: remove everything related to the WindowProc callbacks.
|
17 years ago |
transparency_gui.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
transport_type.h
|
(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
|
17 years ago |
tree_cmd.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
tree_gui.cpp
|
(svn r13731) -Codechange: make a pool of the array of players.
|
16 years ago |
tree_map.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
tunnel_map.cpp
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
tunnel_map.h
|
(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
|
17 years ago |
tunnelbridge.h
|
(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.
|
17 years ago |
tunnelbridge_cmd.cpp
|
(svn r13795) -Change: do not require canals/rivers/seas to be empty when building a bridge over it as it is not required for roads and rails either.
|
16 years ago |
tunnelbridge_map.h
|
(svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers.
|
17 years ago |
unix.cpp
|
(svn r13849) -Fix: [OSX] 10.5 appears to be more picky when setting up compiling of universal binaries
|
16 years ago |
unmovable.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
unmovable_cmd.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
unmovable_map.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
variables.h
|
(svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h.
|
17 years ago |
vehicle.cpp
|
(svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that
|
16 years ago |
vehicle_base.h
|
(svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads).
|
16 years ago |
vehicle_func.h
|
(svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that
|
16 years ago |
vehicle_gui.cpp
|
(svn r13720) -Fix (r13715): string wasn't correctly passed to draw function.
|
16 years ago |
vehicle_gui.h
|
(svn r13587) -Codechange: make some globals members of VehicleListBase since they are used as such
|
17 years ago |
vehicle_type.h
|
(svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h
|
17 years ago |
vehiclelist.cpp
|
(svn r13307) -Codechange: Separate VehicleList and its two functions so only the 3 users include it, reducing dependencies on misc/smallvec.h
|
17 years ago |
vehiclelist.h
|
(svn r13575) -Codechange: Move small vector to core since it fits better in there
|
17 years ago |
viewport.cpp
|
(svn r13575) -Codechange: Move small vector to core since it fits better in there
|
17 years ago |
viewport_func.h
|
(svn r13010) -Codechange: move the tree building GUI out of misc_gui.cpp.
|
17 years ago |
viewport_type.h
|
(svn r13009) -Codechange: move more tile highlighting related functions/types to tilehighlight_*.h.
|
17 years ago |
void_map.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
water.h
|
(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
|
16 years ago |
water_cmd.cpp
|
(svn r13846) -Fix (r13838): Do not draw water borders inside of industries.
|
16 years ago |
water_map.h
|
(svn r13838) -Codechange: Make industry tiles aware of WaterClasses.
|
16 years ago |
waypoint.cpp
|
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
|
17 years ago |
waypoint.h
|
(svn r12989) -Codechange: move ViewportSign to viewport_type.h.
|
17 years ago |
waypoint_type.h
|
(svn r12474) -Codechange: split type related stuff from waypoints from waypoint.h (and openttd.h) to waypoint_type.h.
|
17 years ago |
widget.cpp
|
(svn r13649) -Codechange: Split the GfxFillRect() special flags from 'color' into their own parameter.
|
16 years ago |
win32.cpp
|
(svn r13701) -Codechange: add some more info in crash.log
|
16 years ago |
win32.h
|
…
|
|
win64.asm
|
…
|
|
window.cpp
|
(svn r13495) -Fix: scrolling the main map with the keys speed was influenced by movement of the mouse.
|
17 years ago |
window_func.h
|
(svn r13028) -Codechange: WE_MESSAGE and WE_INVALIDATE_DATA were doing the same thing.
|
17 years ago |
window_gui.h
|
(svn r13732) -Feature: add a few extra columns with information to the server list. Patch by Pegasus.
|
16 years ago |
window_type.h
|
(svn r13628) -Feature: enable building of aqueducts in the scenario editor
|
17 years ago |
zoom_func.h
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
17 years ago |
zoom_type.h
|
(svn r13551) -Codechange: store offsets to different zoom levels in a distinguished struct instead in the data stream for 8bpp-optimized
|
17 years ago |