.. |
ai
|
(svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
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18 years ago |
blitter
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(svn r10102) -Documentation: @file header was wrong
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18 years ago |
lang
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
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18 years ago |
misc
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…
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music
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…
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network
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(svn r10082) -Fix [FS#846]: another memory leak in the networking code (benc).
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18 years ago |
os/macosx
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…
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sound
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…
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spriteloader
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(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
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18 years ago |
strgen
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(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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18 years ago |
table
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(svn r10098) -Codechange: bilbo cared about the performance of the AI with respect to the airport placement, so he rewrote the aircraft handling of the AI; now it can actually make lots of money again :)
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18 years ago |
video
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(svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible
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18 years ago |
yapf
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(svn r10006) -Fix (FS#362): allow different signal types on one tile
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18 years ago |
aircraft.h
|
(svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type.
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18 years ago |
aircraft_cmd.cpp
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(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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18 years ago |
aircraft_gui.cpp
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(svn r9844) -Codechange: replace zoomlevel with an enum
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18 years ago |
airport.cpp
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…
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airport.h
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…
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airport_gui.cpp
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(svn r9905) -Feature: Allow building new stations adjacent to existing stations by holding down control. Based on a patch by Wolf01.
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18 years ago |
airport_movement.h
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(svn r9725) -Fix [FS#743]: plane made a 270 degree turn instead of a 90 degree turn on take off from the southern runway.
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18 years ago |
articulated_vehicles.cpp
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
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18 years ago |
articulated_vehicles.h
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
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18 years ago |
autoreplace_cmd.cpp
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(svn r10039) -Fix: [autoreplace] when trying to replace an engine that can't carry the wagons the old one carries (GRF restrictoin), then don't try to replace at all
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18 years ago |
autoreplace_gui.cpp
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(svn r9919) -Codechange: prepare some more places for more road types.
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18 years ago |
aystar.cpp
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…
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aystar.h
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…
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bmp.cpp
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…
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bmp.h
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…
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bridge.h
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…
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bridge_gui.cpp
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…
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bridge_map.cpp
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…
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bridge_map.h
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(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
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18 years ago |
build_vehicle_gui.cpp
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(svn r10025) -Fix: [build windows] sorting planes for capacity didn't check mail capacity. Now mail capacity is used if passenger capacity is the same
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18 years ago |
callback_table.cpp
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(svn r10087) -Fix [FS#834]: multiple subsequent "give money" actions could result in duplicate messages that money has been transfered when it only happened once.
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18 years ago |
callback_table.h
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…
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cargotype.cpp
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(svn r9871) -Fix (r8826): Some cargo costs were wrong for different climates. Multiple definitions of the same cargo type are sometimes required.
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18 years ago |
cargotype.h
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…
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clear_cmd.cpp
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(svn r9950) -Feature(tte): allow terraforming under bridges.
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18 years ago |
clear_map.h
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…
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cmd_helper.h
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…
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command.cpp
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(svn r10071) -Feature [FS#828]: moving of orders (skidd13).
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18 years ago |
command.h
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(svn r10071) -Feature [FS#828]: moving of orders (skidd13).
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18 years ago |
console.cpp
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…
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console.h
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…
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console_cmds.cpp
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(svn r9784) -Codechange: remove unused variable.
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18 years ago |
currency.cpp
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…
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currency.h
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…
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date.cpp
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…
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date.h
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…
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debug.cpp
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…
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debug.h
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(svn r10069) -Documentation: some documentation for TIC/TOC, as it isn't what I expected...
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18 years ago |
dedicated.cpp
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…
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depot.cpp
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(svn r9869) -Codechange: replace some bytes with VehicleType, i.e. more type strictness.
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18 years ago |
depot.h
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(svn r9869) -Codechange: replace some bytes with VehicleType, i.e. more type strictness.
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18 years ago |
depot_gui.cpp
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
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18 years ago |
direction.h
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…
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disaster_cmd.cpp
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(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
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18 years ago |
dock_gui.cpp
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(svn r10068) -Fix [FS#835]: coverage area highlight was still show when it was turned off for docks.
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18 years ago |
driver.cpp
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…
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driver.h
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…
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dummy_land.cpp
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(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
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18 years ago |
economy.cpp
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
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18 years ago |
economy.h
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(svn r9836) -Codechange: make non-improved loading happen FIFO-ish; generally loading/unloading will happen fifo, but there are no guarantees on the FIFO-ness. For (better) FIFO guarantees you still need to use improved loading.
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18 years ago |
elrail.cpp
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(svn r9931) -Fix: some glitches with catenary and bridges.
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18 years ago |
endian_check.cpp
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…
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engine.cpp
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(svn r9918) -Fix: the available roadtypes/railtypes were not updated on GRF updates.
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18 years ago |
engine.h
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(svn r9917) -Codechange: prepare some more areas for more road types.
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18 years ago |
engine_gui.cpp
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…
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fileio.cpp
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(svn r10073) -Codechange: make the NewGRF paths in the config file without any full paths (again).
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18 years ago |
fileio.h
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…
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fios.cpp
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(svn r9998) -Fix (r9990): possible null pointer dereferences on MorphOS.
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18 years ago |
fios.h
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…
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fontcache.cpp
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(svn r10096) -Fix r10092: freetype bypassed the Blitter::Encode, making fonts look weird
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18 years ago |
fontcache.h
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…
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functions.h
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(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
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18 years ago |
genworld.cpp
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(svn r9995) -Fix (r9962): Don't scroll the map at the start of a new game
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18 years ago |
genworld.h
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…
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genworld_gui.cpp
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(svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
|
18 years ago |
gfx.cpp
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(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
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18 years ago |
gfx.h
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(svn r9961) -Fix (r7182): some file were still in iso8859-15 instead of utf8.
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18 years ago |
gfxinit.cpp
|
(svn r10017) -Add (FS#790): more languages flags for servers
|
18 years ago |
gfxinit.h
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…
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graph_gui.cpp
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(svn r9672) -Cleanup: lots of coding style fixes around operands.
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18 years ago |
group.h
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(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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18 years ago |
group_cmd.cpp
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(svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type.
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18 years ago |
group_gui.cpp
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(svn r9898) -Fix (r9874): Many...
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18 years ago |
gui.h
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(svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted.
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18 years ago |
hal.h
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…
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heightmap.cpp
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(svn r9729) -Documentation: add some documentation in various places
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18 years ago |
heightmap.h
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…
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helpers.cpp
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…
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helpers.hpp
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…
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industry.h
|
(svn r10088) -Codechange: A typo and a code-style
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18 years ago |
industry_cmd.cpp
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(svn r10099) -Fix(r9867, FS860): Use the specs of the to-be-created industry instead of the scanned industry
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18 years ago |
industry_gui.cpp
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(svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month).
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18 years ago |
industry_map.h
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(svn r9984) -Codechange: Remove an obsolete structure and a now meaningless enum, in favor of the "real thing"
|
18 years ago |
intro_gui.cpp
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(svn r9757) -Fix [FS#1244842]: when you have closed the "Load game"/"New game" windows accessible from the "New Server" window, any creation of new game/loading from the intro menu should not start a server.
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18 years ago |
landscape.cpp
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(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
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18 years ago |
landscape.h
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(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
18 years ago |
livery.h
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(svn r9956) -Codechange: Add tram livery schemes
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18 years ago |
lzoconf.h
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…
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macros.h
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(svn r9672) -Cleanup: lots of coding style fixes around operands.
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18 years ago |
main_gui.cpp
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
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18 years ago |
map.cpp
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(svn r9729) -Documentation: add some documentation in various places
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18 years ago |
map.h
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(svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
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18 years ago |
masm64.rules
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…
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md5.cpp
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…
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md5.h
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…
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mersenne.cpp
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…
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minilzo.cpp
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…
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minilzo.h
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…
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misc.cpp
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(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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18 years ago |
misc_cmd.cpp
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…
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misc_gui.cpp
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(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
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18 years ago |
mixer.cpp
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…
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mixer.h
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…
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music.cpp
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…
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music.h
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…
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music_gui.cpp
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(svn r9672) -Cleanup: lots of coding style fixes around operands.
|
18 years ago |
namegen.cpp
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(svn r9672) -Cleanup: lots of coding style fixes around operands.
|
18 years ago |
namegen.h
|
…
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newgrf.cpp
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
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18 years ago |
newgrf.h
|
(svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some newgrf features have been loaded, and introduce the newindustry one.
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18 years ago |
newgrf_callbacks.h
|
(svn r9671) -Codechange: Implement NewGRF callback 36, which allows changing of various properties which were previously static. Vehicle max speed and train power/te/running costs are adjustable.
|
18 years ago |
newgrf_canal.cpp
|
(svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals.
|
18 years ago |
newgrf_canal.h
|
(svn r9797) -Feature: [NewGRF] Add action 1, 2 and 3 support for canals.
|
18 years ago |
newgrf_cargo.cpp
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(svn r9888) -Codechange: [NewGRF] allow non-spec cargo action2s to work, and using the goods sprite if really nothing is returned.
|
18 years ago |
newgrf_cargo.h
|
…
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newgrf_commons.cpp
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(svn r10089) -Fix (r10040): Use GetTileZ instead of GetClearGround in GetTerrainType as
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18 years ago |
newgrf_commons.h
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(svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic (and unfinished) support for callbacks for industries
|
18 years ago |
newgrf_config.cpp
|
(svn r10073) -Codechange: make the NewGRF paths in the config file without any full paths (again).
|
18 years ago |
newgrf_config.h
|
…
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newgrf_engine.cpp
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(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
|
18 years ago |
newgrf_engine.h
|
(svn r9818) -Codechange: Cache wagon override sprite set whenever consist is changed, instead of 'recalculating' it every time it is used or just tested.
|
18 years ago |
newgrf_gui.cpp
|
(svn r10021) -Fix (r9560): memory "corruption" that could lead to a failure to load newgrfs.
|
18 years ago |
newgrf_house.cpp
|
(svn r10066) -Codechange: Expose function GetNearbyTile by moving it to newgrf_commons.[cpp|h]. Will be used by industries in a few.
|
18 years ago |
newgrf_house.h
|
(svn r10065) -Cleanup (r9850): remove now unneeded stuff
|
18 years ago |
newgrf_industries.cpp
|
(svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic (and unfinished) support for callbacks for industries
|
18 years ago |
newgrf_industries.h
|
(svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic (and unfinished) support for callbacks for industries
|
18 years ago |
newgrf_sound.cpp
|
…
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newgrf_sound.h
|
…
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newgrf_spritegroup.cpp
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(svn r9837) -Fix: [NewGRF] Catch occurance of division-by-zero in varaction handling.
|
18 years ago |
newgrf_spritegroup.h
|
(svn r10074) -Add: Addition of IndustryOverrideManager as well as the basic (and unfinished) support for callbacks for industries
|
18 years ago |
newgrf_station.cpp
|
(svn r10089) -Fix (r10040): Use GetTileZ instead of GetClearGround in GetTerrainType as
|
18 years ago |
newgrf_station.h
|
…
|
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newgrf_text.cpp
|
(svn r9769) [newGRF] -Feature: Add translation support for Esperanto, Bulgarian, Japanese and Korean
|
18 years ago |
newgrf_text.h
|
…
|
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newgrf_town.cpp
|
(svn r9709) -Fix (r9706): Larger towns use t->larger_towns, not the town index.
|
18 years ago |
newgrf_town.h
|
…
|
|
news.h
|
(svn r9672) -Cleanup: lots of coding style fixes around operands.
|
18 years ago |
news_gui.cpp
|
(svn r9844) -Codechange: replace zoomlevel with an enum
|
18 years ago |
npf.cpp
|
(svn r10006) -Fix (FS#362): allow different signal types on one tile
|
18 years ago |
npf.h
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
18 years ago |
oldloader.cpp
|
(svn r10058) -Codechange: give some industry variable sensible names (like not telling "last_mo_production" when it is the production of the current month).
|
18 years ago |
oldpool.cpp
|
…
|
|
oldpool.h
|
…
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openttd.cpp
|
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
|
18 years ago |
openttd.h
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
18 years ago |
order.h
|
…
|
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order_cmd.cpp
|
(svn r10071) -Feature [FS#828]: moving of orders (skidd13).
|
18 years ago |
order_gui.cpp
|
(svn r10071) -Feature [FS#828]: moving of orders (skidd13).
|
18 years ago |
os2.cpp
|
(svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting tabs with spaces.
|
18 years ago |
os_timer.cpp
|
…
|
|
ottdres.rc
|
…
|
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pathfind.cpp
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
18 years ago |
pathfind.h
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
18 years ago |
player.h
|
(svn r9917) -Codechange: prepare some more areas for more road types.
|
18 years ago |
player_face.h
|
…
|
|
player_gui.cpp
|
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
|
18 years ago |
players.cpp
|
(svn r10080) -Cleanup: replaced magic numbers in SubtractMoneyFromAnyPlayer() with enum values
|
18 years ago |
queue.cpp
|
…
|
|
queue.h
|
…
|
|
rail.cpp
|
(svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms.
|
18 years ago |
rail.h
|
…
|
|
rail_cmd.cpp
|
(svn r10030) -Fix [FS#823]: one could build on (some) slopes when building on slopes was disabled.
|
18 years ago |
rail_gui.cpp
|
(svn r10103) -Fix (r10086): TrackBitsToTrack doesn't cope well with TRACK_BIT_NONE (e.g. non-rail tiles), so use FindFirstTrack instead.
|
18 years ago |
rail_map.h
|
(svn r10006) -Fix (FS#362): allow different signal types on one tile
|
18 years ago |
railtypes.h
|
…
|
|
resource.h
|
…
|
|
road.h
|
(svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0.
|
18 years ago |
road_cmd.cpp
|
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
|
18 years ago |
road_cmd.h
|
(svn r9897) -Codechange: prepare the toolbar for more road types.
|
18 years ago |
road_gui.cpp
|
(svn r10015) -Fix: one could build (only) tram tracks when that was the last built roadtype (in a normal game).
|
18 years ago |
road_map.cpp
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
18 years ago |
road_map.h
|
(svn r10014) -Fix: roads became automatically one way in the scenario editor.
|
18 years ago |
roadveh.h
|
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
|
18 years ago |
roadveh_cmd.cpp
|
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
|
18 years ago |
roadveh_gui.cpp
|
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
|
18 years ago |
saveload.cpp
|
(svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
|
18 years ago |
saveload.h
|
(svn r10056) -Revert (r10049): removing SLE_WRITEBYTE didn't work as expected :(. Somehow SlIterateArray and SlObject depend on eachother and adding a some arbitrary data before the SlObject makes it go crazy.
|
18 years ago |
screenshot.cpp
|
(svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
|
18 years ago |
screenshot.h
|
…
|
|
sdl.cpp
|
…
|
|
sdl.h
|
…
|
|
settings.cpp
|
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
|
18 years ago |
settings.h
|
…
|
|
settings_gui.cpp
|
(svn r10037) -Fix (r10035, r10036): silence some 'may be used uninitialized' warnings
|
18 years ago |
ship.h
|
(svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type.
|
18 years ago |
ship_cmd.cpp
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
18 years ago |
ship_gui.cpp
|
(svn r9844) -Codechange: replace zoomlevel with an enum
|
18 years ago |
signs.cpp
|
(svn r9932) -Fix: can't assume a zoom-level with MarkAllViewportsDirty, causing segfaults when trying to load savegames in dedicated server via -g (reported by peter1138)
|
18 years ago |
signs.h
|
…
|
|
signs_gui.cpp
|
…
|
|
slope.h
|
…
|
|
smallmap_gui.cpp
|
(svn r9992) -Codechange: Remove some hardcoded references to Industry IDs.
|
18 years ago |
sound.cpp
|
(svn r10093) -Revert: removed 16x zoom-out as it is broken beyond repair
|
18 years ago |
sound.h
|
…
|
|
sprite.h
|
…
|
|
spritecache.cpp
|
(svn r10096) -Fix r10092: freetype bypassed the Blitter::Encode, making fonts look weird
|
18 years ago |
spritecache.h
|
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
|
18 years ago |
station.cpp
|
(svn r10062) -Codechange: Don't redraw all station tiles when cargo is added or removed if the station has no custom graphics.
|
18 years ago |
station.h
|
(svn r10062) -Codechange: Don't redraw all station tiles when cargo is added or removed if the station has no custom graphics.
|
18 years ago |
station_cmd.cpp
|
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
|
18 years ago |
station_gui.cpp
|
(svn r9888) -Codechange: [NewGRF] allow non-spec cargo action2s to work, and using the goods sprite if really nothing is returned.
|
18 years ago |
station_map.cpp
|
(svn r9670) -Documentation: add documentation to some the _map files.
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18 years ago |
station_map.h
|
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
|
18 years ago |
stdafx.h
|
(svn r10073) -Codechange: make the NewGRF paths in the config file without any full paths (again).
|
18 years ago |
string.cpp
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…
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string.h
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…
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strings.cpp
|
(svn r10036) -Add: sort the strings in town names dropdown
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18 years ago |
strings.h
|
(svn r10032) -Add: sort the strings in server language dropdown
|
18 years ago |
subsidy_gui.cpp
|
…
|
|
terraform_gui.cpp
|
(svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted.
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18 years ago |
texteff.cpp
|
(svn r10093) -Revert: removed 16x zoom-out as it is broken beyond repair
|
18 years ago |
tgp.cpp
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…
|
|
tgp.h
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…
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thread.cpp
|
(svn r9759) -Add: added threading code for MorphOS (tokai)
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18 years ago |
thread.h
|
…
|
|
tile.cpp
|
…
|
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tile.h
|
…
|
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town.h
|
(svn r9823) -Feature: Add support for house property 1F - minimum life span.
|
18 years ago |
town_cmd.cpp
|
(svn r10081) -Fix [FS851]: towns/AIs didn't build bridges anymore (boekabart).
|
18 years ago |
town_gui.cpp
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(svn r9844) -Codechange: replace zoomlevel with an enum
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18 years ago |
town_map.h
|
…
|
|
train.h
|
(svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type.
|
18 years ago |
train_cmd.cpp
|
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
|
18 years ago |
train_gui.cpp
|
(svn r9844) -Codechange: replace zoomlevel with an enum
|
18 years ago |
transparency_gui.cpp
|
(svn r9814) -Fix (r1): Remove the duplicate sign sprite from openttd.grf since it's in the original data files.
|
18 years ago |
transparency_gui.h
|
…
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tree_cmd.cpp
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
18 years ago |
tree_map.h
|
…
|
|
tunnel_map.cpp
|
(svn r9670) -Documentation: add documentation to some the _map files.
|
18 years ago |
tunnel_map.h
|
(svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile.
|
18 years ago |
tunnelbridge_cmd.cpp
|
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
|
18 years ago |
unix.cpp
|
(svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix.
|
18 years ago |
unmovable.h
|
…
|
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unmovable_cmd.cpp
|
(svn r9952) -Fix r9951: it was not possible to build a drive-through station over a road/tram
|
18 years ago |
unmovable_map.h
|
(svn r9670) -Documentation: add documentation to some the _map files.
|
18 years ago |
variables.h
|
(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
|
18 years ago |
vehicle.cpp
|
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
|
18 years ago |
vehicle.h
|
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
|
18 years ago |
vehicle_gui.cpp
|
(svn r9874) -Feature: advanced vehicle lists a.k.a. group interface. Now you can make groups of vehicles and perform all kinds of tasks on that given group. Original code by nycom and graphics by skidd13.
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18 years ago |
vehicle_gui.h
|
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
|
18 years ago |
viewport.cpp
|
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
|
18 years ago |
viewport.h
|
(svn r9900) -Codechange: Separate the variables for how to highlight a land area and what to do with it afterwards.
|
18 years ago |
void_map.h
|
(svn r9670) -Documentation: add documentation to some the _map files.
|
18 years ago |
water_cmd.cpp
|
(svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
|
18 years ago |
water_map.h
|
…
|
|
waypoint.cpp
|
…
|
|
waypoint.h
|
…
|
|
widget.cpp
|
…
|
|
win32.cpp
|
(svn r10073) -Codechange: make the NewGRF paths in the config file without any full paths (again).
|
18 years ago |
win32.h
|
…
|
|
win64.asm
|
…
|
|
window.cpp
|
(svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
|
18 years ago |
window.h
|
(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
|
18 years ago |
zoom.hpp
|
(svn r10093) -Revert: removed 16x zoom-out as it is broken beyond repair
|
18 years ago |