Commit Graph

230 Commits (fb851280080825a2cb5bdad2574ec91c952e6a48)

Author SHA1 Message Date
alberth bdf5a1c2f7 (svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window. 14 years ago
rubidium 7eba2bf4d3 (svn r21890) -Cleanup: remove some unneeded includes 14 years ago
terkhen 679cd3c21b (svn r21803) -Cleanup: Remove unnecessary semicolons. 14 years ago
alberth f5c6fd1a25 (svn r21331) -Codechange: Make drawing the widgets default behaviour in OnPaint(). 14 years ago
terkhen 725cf7d8bb (svn r21080) -Fix: Do not allow to use a custom water level with the original map generator. 14 years ago
terkhen 0568976c78 (svn r21034) -Fix: Add missing default values for the custom town number and custom water level world generation options. 14 years ago
terkhen e90930e572 (svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ). 14 years ago
terkhen b916c5d8c1 (svn r20831) -Add: Show selected number of towns in the map generation window when using a custom amount. 14 years ago
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 14 years ago
alberth 35fec79700 (svn r20499) -Doc: Spelling fixes, and one doxygen comment addition. 14 years ago
rubidium 3da3d131c6 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 14 years ago
rubidium e356cb9405 (svn r20281) -Codechange: unify case scope closure + break coding style 14 years ago
terkhen 264bbc3076 (svn r20196) -Fix: Remove autofocus of the edit box in the world generation window. 14 years ago
rubidium b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 14 years ago
terkhen 4d7c861947 (svn r20140) -Fix: Initialize the state of OnKeyPress at the world generation window (Zuu). 14 years ago
alberth 22b9bc5157 (svn r20043) -Codechange: Introduce vertical alignment for DrawStringMultiLine(). 14 years ago
yexo a1b607a055 (svn r19872) -Codechange [FS#3826]: move the widget updates in the newgame gui to OnInvalidateData from OnPaint 14 years ago
yexo 9ed9aa9012 (svn r19871) -Fix [FS#3826]: update the landscape buttons in the main menu / newgame window correctly (planetmaker) 14 years ago
frosch 88019e64e1 (svn r18966) -Codechange: Remove Window::OnDoubleClick() in favour of a parameter for OnClick(). 15 years ago
rubidium afcce5ed90 (svn r18901) -Change: make the default button work again for the world generation window; previously it worked due to the bug fixed in r18899. Do not add it again for the town custom number because there is no default for that one. 15 years ago
rubidium 9e106dca81 (svn r18896) -Fix [FS#3558]: pressing cancel for the query windows of the world generation window caused the default to be set instead of no changes to the value 15 years ago
smatz a39a446e8f (svn r18861) -Doc: more doxygen documentation in genworld files 15 years ago
smatz 565ad802b1 (svn r18859) -Codechange: rename glwp_modes to GenenerateLandscapeWindowMode 15 years ago
smatz 11e3a00a23 (svn r18853) -Codechange: apply coding style to GenWorld's enums, structs and typedefs 15 years ago
smatz 3850b5912f (svn r18850) -Fix [FS#3540]: don't allow screen redraw when the landscape contains broken slopes 15 years ago
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
rubidium a535acb549 (svn r18787) -Fix [FS#3516]: crash when getting the tooltip of the industry amount in the world generation window 15 years ago
rubidium 04a8888547 (svn r18643) -Fix [FS#3436]: rotation could not be changed for heightmaps 15 years ago
rubidium cc40883ad8 (svn r18586) -Fix [FS#3398]: pressing default for the starting year/snow line height edit boxes of the world generation windows didn't work. 15 years ago
rubidium abb601f682 (svn r18585) -Codechange: replace some magic numbers by constants 15 years ago
peter1138 468986d41a (svn r18560) -Fix (r18541): variety distribution dropdown should not be on heightmap window. 15 years ago
peter1138 2a53179f4d (svn r18559) -Fix: When using original landscape generator, the terrain type and water level fields have no effect for arctic or tropic climates, so disable the dropdowns. 15 years ago
peter1138 37a6907e79 (svn r18543) -Codechange: Use separate set of strings for variety distribution setting to ease translation. 15 years ago
peter1138 99bb3a95b4 (svn r18541) -Feature: Additional map variety option for TGP landscape generator. Evolved from curve map idea from Zephyris. 15 years ago
yexo cd9e525808 (svn r18457) -Fix (r18015): southwest and northeast buttons for freeform edges were swapped 15 years ago
rubidium 0db77807b7 (svn r18453) -Fix [FS#3364]: wrong heightmap dimensions, or rather... a nested_array index removed too much 15 years ago
rubidium 1f0da3710f (svn r18324) -Codechange: there's no need for a default size when the window isn't resizable 15 years ago
rubidium 293dfd7c3e (svn r18322) -Codechange: remove the WDP duplication; no need to tell the same twice. 15 years ago
rubidium 8d6e323ef8 (svn r18280) -Codechange: remove widget indices that are not needed for custom drawing/handling input 15 years ago
rubidium 14300d309c (svn r18277) -Codechange: remove unneeded widget indices for close, resize and sticky boxes and for window captions 15 years ago
rubidium 69b6d9309a (svn r18274) -Codechange: remove the unused WDF flags 15 years ago
alberth 450e40b997 (svn r18230) -Codechange: Allow fill stepsize to be set from Window::UpdateWidgetSize(). 15 years ago
alberth 2b6f792513 (svn r18229) -Codechange: Make fill_x, fill_y a number instead of a bool. 15 years ago
alberth bf93372ca2 (svn r18220) -Codechange: Reduce number of nested widget dynamic casts. 15 years ago
rubidium 5f2ddfbc5a (svn r18152) -Codechange: remove the 'minimum window size' from the WindowDesc; it's determined from the (nested) widgets 15 years ago
rubidium fd75575bdd (svn r18113) -Fix: RTL glitch in play heightmap window 15 years ago
frosch e41c2e128b (svn r18109) -Fix: Up-/down-buttons of CreateScenarioWindow were not raised again. 15 years ago
rubidium 3d2d7af88f (svn r18086) -Codechange: remove 'widget' from WindowDesc 15 years ago
rubidium 860b9b1cea (svn r18028) -Codechange: unglobalise some functions 15 years ago
rubidium 5d3fa80931 (svn r18015) -Codechange: redesign the world generation windows to make 'proper' use of nested widgets. 15 years ago
rubidium 4c06a9e549 (svn r18012) -Codechange: make the world generation windows nested; they'll need some tweaks to use the full potential though 15 years ago
rubidium 1eea96d636 (svn r18009) -Codechange: make the 'create scenario' window nested 15 years ago
rubidium a6b362ff83 (svn r18006) -Codechange: make the world generation progress window nested 15 years ago
rubidium d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 15 years ago
frosch ebd916be3d (svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability. 15 years ago
rubidium 07d2af338e (svn r17339) -Codechange: move thread related files to their own directory (like done for video, music, sound, etc) 15 years ago
rubidium aca7ba714a (svn r17271) -Fix: SetFill sometimes used 1/0 when it should be using true/false 15 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
alberth 11d974a9f1 (svn r17205) -Fix (r17175): Make year and snow line up/down buttons raise again. 15 years ago
rubidium 1fe3ad3288 (svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives 15 years ago
rubidium e9bc557b2a (svn r16930) -Codechange: more StringID name unification and grouping 15 years ago
rubidium 594070194f (svn r16842) -Cleanup: add some spaces around a few operators 15 years ago
smatz b18bf87c90 (svn r16642) -Codechange: use map size limits enum at one more place 15 years ago
yexo d982ec81df (svn r16444) -Codechange: Set all company settings to their default value for a new company instead of zeroing them. 15 years ago
rubidium d685ca0619 (svn r16220) -Fix [FS#2862]: possible crashes when quiting OpenTTD or forcing resizes/redraws of the screen during map generation 15 years ago
rubidium 85b653bafc (svn r16163) -Codechange: instead of SetDParamStr(0, string); DrawString(..., STR_JUST_RAW_STRING, ...) use DrawString(..., string, ...). 15 years ago
rubidium 7dd677ced2 (svn r16162) -Codechange: remove needless TC_ colours from DrawString when they are part of strings and add some colours to a few strings. 15 years ago
rubidium 59d45a04d6 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 15 years ago
alberth 9af4047eee (svn r15927) -Codechange: Added nested widget for generate-world windows 15 years ago
alberth 64fe9fb7c2 (svn r15906) -Codechange: Completed widget number enum of world-generation windows. 15 years ago
alberth 861c29364c (svn r15899) -Fix (r15898): Removed widget number comments used for debugging. 15 years ago
alberth 6c02f9208f (svn r15898) -Codechange: Added nested widgets for create-scenrario window 15 years ago
alberth 70246b3d91 (svn r15897) -Codechange: Completed widget numbers and comment of create-scenario window. 15 years ago
alberth 7284ae3f77 (svn r15882) -Codechange: New widgets for generation progress window. 15 years ago
rubidium 57174a9301 (svn r15808) -Codechange: use the new DrawString API in a number of GUIs 16 years ago
rubidium 9003641095 (svn r15790) -Codechange: remove the *Centered part of the old text drawing API. 16 years ago
rubidium 45f189fdca (svn r15785) -Codechange: remove the *Truncated part of the old text drawing API. 16 years ago
rubidium f9def73be6 (svn r15723) -Codechange: use a constructor for WindowDescs as that makes expanding them much easier (Alberth) 16 years ago
rubidium 9d018723b7 (svn r15711) -Codechange: lots of whitespace cleanup/fixes 16 years ago
rubidium 2adbf67968 (svn r15697) -Fix (r15695): warning about comparing signed vs unsigned. 16 years ago
belugas f6e4bc765a (svn r15695) -Feature [FS#2672]: Allow the number of towns that will be generated in the generate world window to be customized.
Some warnings: 
-the maximum number of towns to be accepted is set to 5000
-the minimum number of towns to be accepted is set to 1
-the number that is specified is NOT guaranteed to be the exact number of towns generated.  The normal mechanism of town creation has not been modified.  So town placement can still fail.
-setting a custom number of town will change your difficulty settings to custom as well
16 years ago
yexo 3bb872e7dd (svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum. 16 years ago
yexo 901230bde1 (svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode as GameMode instead of as byte. 16 years ago
yexo 1104e10695 (svn r15573) -Fix (r15538): Terrain type and sea level couldn't be changed in the scenario editor. 16 years ago
yexo c3c549f731 (svn r15538) -Fix (r15334): The difficulty level wasn't set to custom when changing the amount of towns/industries from the newgame gui. 16 years ago
yexo 1f9ec758aa (svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth. 16 years ago
rubidium 861e9cefb3 (svn r15424) -Codechange: make it possible to have multiple windows with edit box open simultaniously (Zuu). 16 years ago
rubidium 377ce6c5bf (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 16 years ago
Yexo 4301278514 (svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary. 16 years ago
smatz 832e392855 (svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
16 years ago
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 16 years ago
Yexo 8877a0c9ae (svn r15288) -Fix (r15212): Don't set the newgame setting for water borders to a random value if it's 'random' when the newgame gui is opened. 16 years ago
Yexo 7b5bccb329 (svn r15240) -Fix (r15212): Loading heightmaps resulted in an assert. 16 years ago
Yexo 08670da54a (svn r15212) -Feature [FS#2566]: Change the dropdown box where you can chose which edges will be water to 4 pushbuttons (based on patch by planetmaker). 16 years ago
Yexo db3ee34b44 (svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map. 16 years ago
belugas 6b25bc0e0c (svn r15117) -Codechange: enlarge a few text boxes in the Create Scenario window, allowing them to be more visible. 16 years ago
belugas c9fab1c314 (svn r15115) -Documentation: Add some widget enums to the widget array definition (Terkhen). 16 years ago
truebrain a3dd7506d3 (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
belugas 63e47ed480 (svn r14855) -Documentation: Apply some widget naming to the widget arrays. Based on Yorick's work 16 years ago
rubidium e5c1a7b5c3 (svn r14804) -Codechange: unify opening the OSK (Zuu) 16 years ago