truelight
ca161c8e72
(svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter (so you don't have to keep on doing 'openttd -b 32bpp-optimized'..)
2007-09-13 12:28:53 +00:00
belugas
495c07cd08
(svn r11091) -Codechange: Partial rewrite of the road management code of towns, in order to make it more readable and with improved performance. (FS#1161 by skidd13)
2007-09-12 23:56:21 +00:00
rubidium
e9924421bf
(svn r11089) -Codechange: add revision detection to MSVC.
2007-09-12 07:11:48 +00:00
glx
ccf13f3ccc
(svn r11088) -Fix (r11063, r11067): MSVC warning C4804: '>' : unsafe use of type 'bool' in operation
2007-09-11 17:42:46 +00:00
miham
a20f87e1e7
(svn r11087) -Update: WebTranslator2 update to 2007-09-10 22:36:01
...
brazilian_portuguese - 6 fixed by tucalipe (6)
catalan - 6 fixed by arnaullv (6)
dutch - 6 fixed by webfreakz (6)
estonian - 6 fixed by kristjans (6)
french - 6 fixed by glx (6)
hungarian - 6 fixed by miham (6)
italian - 6 fixed by lorenzodv (6)
slovak - 6 fixed by lengyel (6)
spanish - 6 fixed by eusebio (6)
swedish - 24 fixed by daishan (24)
ukrainian - 6 fixed by mad (6)
2007-09-10 20:36:37 +00:00
rubidium
d651f6b9ed
(svn r11086) -Fix/Revert (r11053, r10984): "fixing" r11053 made the acceleration code use the wrong speed, which can be fixed by reverting a small piece of r10984.
2007-09-10 17:13:37 +00:00
rubidium
b658ef535e
(svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, which caused a mess of tab and non-tab usage.
2007-09-10 15:36:33 +00:00
rubidium
99c4c8e43e
(svn r11084) -Documentation [FS#1219]: of command.*. Patch by Progman.
2007-09-10 15:21:14 +00:00
truelight
f055b0b557
(svn r11083) -Fix r11078: don't clear the anim buffer when alpha = 0 (tnx to frosch)
2007-09-10 14:55:46 +00:00
truelight
65aed53cab
(svn r11082) -Fix r11081: save before commit (yeah, whitelines are important too!)
2007-09-10 00:05:27 +00:00
truelight
f97d2b4706
(svn r11081) -Fix r11080: now solved the problem in a pretty way: don't do animation if we are not drawing to the screen-pointer
2007-09-10 00:03:47 +00:00
truelight
e2fe88fb70
(svn r11080) -Fix r11079: fix it, still dirty, correctly, as the last commit was ... wrong ;)
2007-09-09 23:57:47 +00:00
truelight
b823cc2b6b
(svn r11079) -Fix: dirty fix to allow big-screenshots with 32bpp-anim
2007-09-09 23:47:55 +00:00
truelight
f827093ba7
(svn r11078) -Add: added 32bpp-optimized, which is almost twice as fast as 32bpp-simple (based on the work of frosch)
...
-Add: let 32bpp-anim use 32bpp-optimizeds, so he profits from the speed-up too
2007-09-09 23:16:01 +00:00
truelight
3de2c716df
(svn r11076) -Fix: MakeTransparent of 32bpp blitter used 0..100; using 0..255 makes it much faster (frosch)
...
-Fix: ComposeColourXXX could work a tiny bit faster when using 256, not 255 as value to divide with; downside is that it can give alpha errors (frosch)
2007-09-09 21:56:52 +00:00
rubidium
634aba16a7
(svn r11072) -Fix [FS#1045]: when a vehicle had a service order, the goto-depot button did not make it possible to stop the vehicle at that depot.
2007-09-09 17:42:59 +00:00
rubidium
a93a1a8b62
(svn r11070) -Fix [FS#1217]: due to making an Action2 variable work properly, the NewGRF called other code too that wasn't prepared for non-train vehicles.
2007-09-09 15:32:46 +00:00
rubidium
8b46bc7b98
(svn r11069) -Codechange: allow slopes under statues. Patch by kaan.
2007-09-09 11:30:44 +00:00
rubidium
643ffb270c
(svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set.
2007-09-09 11:23:49 +00:00
rubidium
1f1ce4ac5b
(svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ.
2007-09-09 10:34:32 +00:00
rubidium
c37b0a73b3
(svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman.
2007-09-09 10:21:27 +00:00
rubidium
0ca9fd7dc2
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
2007-09-09 10:13:17 +00:00
rubidium
10ea6cd13c
(svn r11064) -Fix [FS#553]: when autorenew is enabled and it cannot renew the vehicle anymore (because the player cannot build the engine), the aging warnings as if autorenew is not enabled are shown.
2007-09-08 22:53:10 +00:00
rubidium
211b8dea39
(svn r11063) -Codechange: make it possible for people to view the loading indicators of everyone. Patch by SmatZ.
2007-09-08 22:04:49 +00:00
miham
7b0fd59eaa
(svn r11062) -Update: WebTranslator2 update to 2007-09-08 22:37:00
...
croatian - 1 changed by knovak (1)
estonian - 4 fixed, 3 changed by kristjans (7)
french - 2 changed by glx (2)
hungarian - 4 fixed by miham (4)
japanese - 4 fixed by ickoonite (4)
norwegian_nynorsk - 14 fixed by pollux (14)
slovak - 4 fixed by lengyel (4)
slovenian - 4 fixed by Necrolyte (4)
spanish - 4 fixed by eusebio (4)
turkish - 27 fixed by jnmbk (27)
ukrainian - 2 fixed by mad (2)
2007-09-08 20:37:37 +00:00
glx
f12a2cabdb
(svn r11061) -Fix [FS#1086]: [win32] some keys were handled twice
2007-09-08 14:59:58 +00:00
rubidium
305bdb70fd
(svn r11060) -Codechange: replace some magic numbers with the right enumified constants.
2007-09-08 10:10:31 +00:00
rubidium
c97804461e
(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
2007-09-08 09:52:02 +00:00
belugas
20a3b37963
(svn r11058) -Fix[FS#1216]: GetTerrainType was a bit too relax with snow line.
...
After double checking with ttdpatch, behaviour is now more alike (Eddi)
2007-09-08 00:37:37 +00:00
rubidium
704844ed43
(svn r11057) -Fix [FS#1215]: loading TTD savegames went into an infinite loop due to not yet properly set next and previous pointers.
2007-09-07 22:06:52 +00:00
rubidium
88133a97b5
(svn r11056) -Fix [FS#1213]: road/tram tiles would not always get marked dirty properly, causing glitches for non-local players. Patch by SmatZ.
2007-09-07 21:17:01 +00:00
rubidium
36845f243a
(svn r11055) -Fix [FS#1214]: loading indicators would sometimes glitch due to a bounding box that was too small. Patch by frosch.
2007-09-07 21:15:32 +00:00
rubidium
8110b9f517
(svn r11054) -Fix [FS#944]: mismatch between TTDP's and OTTD's placement of catenary, creating graphical glitches when loading a catenary replacement. Patch by frosch.
2007-09-07 21:11:12 +00:00
rubidium
8da977b407
(svn r11053) -Fix: train status bar flickering a lot when waiting at a signal.
2007-09-07 21:09:37 +00:00
glx
5ad79a5db0
(svn r11052) -Fix (r11017)[FS#1210]: vehicles always skip service order
2007-09-07 17:01:35 +00:00
belugas
71a23846d3
(svn r11050) -Codechange: Use the translated gfx, not the original one.
2007-09-06 03:02:38 +00:00
rubidium
07c67183bd
(svn r11049) -Codechange: unify a large part of the vehicle details window. Based on a patch by nycom.
2007-09-05 23:26:45 +00:00
rubidium
0db524e175
(svn r11048) -Fix [FS#1206]: several cases where (re)moving eninges on a train would corrupt the vehicle counts for the groups.
2007-09-05 21:05:12 +00:00
rubidium
e4be90829c
(svn r11047) -Fix (r11011) [FS#1205]: desync due to wrong cached vehicle length on articulated vehicle construction.
2007-09-05 17:53:14 +00:00
bjarni
128e71cde9
(svn r11046) -Codechange: added function to get the next movable (non-articulated, non-read end of dualheaded engine) vehicle in a train
2007-09-05 10:33:42 +00:00
bjarni
7cd2aeb1c9
(svn r11045) -Codechange: added a function to tell if a vehicle is the rear part of a dualheaded train engine
2007-09-05 10:15:23 +00:00
bjarni
9e5376fefe
(svn r11044) -Fix (r11043): [autoreplace] a proper fix should cover all cases, not just the one mentioned in the bug report
...
Certain dualheaded/articulated consists could still trigger this issue
2007-09-05 09:31:15 +00:00
bjarni
b50a3d7522
(svn r11043) -Fix (r10039) [FS#1185]: Autorenew/autoreplace fails silently with multiple multi-headed engines
2007-09-04 19:58:18 +00:00
rubidium
222e105ec7
(svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch.
2007-09-04 12:06:38 +00:00
rubidium
cadf412dcd
(svn r11041) -Fix (r10460) [FS#1195]: the industry's owner was saved twice instead of the owner and the founder. Patch by frosch.
2007-09-04 12:00:12 +00:00
rubidium
bd7483ba3c
(svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion.
2007-09-04 11:58:27 +00:00
rubidium
d5e3e4c66e
(svn r11039) -Fix [FS#1191]: underflow that caused overflows in the performance rating calculation.
2007-09-02 20:41:46 +00:00
miham
2b850983d1
(svn r11038) -Update: WebTranslator2 update to 2007-09-02 22:28:19
...
brazilian_portuguese - 4 fixed by tucalipe (4)
bulgarian - 1 fixed by thetitan (1)
catalan - 4 fixed by arnaullv (4)
croatian - 6 fixed, 563 changed by knovak (569)
czech - 4 fixed by Hadez (4)
dutch - 4 fixed by habell (4)
french - 4 fixed, 5 changed by Skiper (3), glx (6)
italian - 4 fixed, 2 changed by lorenzodv (6)
korean - 14 fixed, 22 changed by leejaeuk5 (36)
2007-09-02 20:28:53 +00:00
rubidium
75a46eb2cc
(svn r11033) -Fix [FS#1184] (r11011): building articulated vehicles failed. Based on a patch by SmatZ.
2007-09-01 20:09:26 +00:00
rubidium
86f45574a8
(svn r11032) -Codechange: unmagicify some table sizes and removal of some unnecessary variables. Patch by frosch.
2007-09-01 09:12:46 +00:00
rubidium
6f76bc2449
(svn r11031) -Codechange: reduce the amount of duplication of bit counting functions. Based on patches by skidd13, SmatZ and Belugas.
2007-09-01 08:31:36 +00:00
rubidium
766d6d420e
(svn r11030) -Revert r11016, Fix [FS#1178]: the way to determine whether a station should get goods was not done properly.
2007-09-01 08:04:08 +00:00
glx
dc4c52a313
(svn r11029) -Fix [FS#1164]: win32 midi doesn't stop when closing openttd
2007-08-31 23:29:53 +00:00
rubidium
e128170b1f
(svn r11028) -Fix [FS#1177]: crash when having the Finance window opened of the player you are cheating to.
2007-08-31 23:02:16 +00:00
rubidium
2cd15f732c
(svn r11027) -Fix: do not unconditionally assume that a tile has a depot.
2007-08-31 20:52:38 +00:00
rubidium
a06b8a510b
(svn r11026) -Fix: the name of a sign could sometimes be NULL causing crashes.
2007-08-31 20:50:59 +00:00
rubidium
2ac24735e8
(svn r11025) -Fix: safeguard StrEmpty from calls with NULL.
2007-08-31 20:50:18 +00:00
rubidium
5243d98761
(svn r11024) -Fix [FS#1173]: give a more correct error when building some things on tile 0; "Can't build on water" or "Too close to the edge" instead of "Vehicle in the way". Patch by SmatZ.
2007-08-31 20:03:50 +00:00
rubidium
c649f8e3cd
(svn r11023) -Fix [FS#1150]: Switching players (using the cheat) crashed on Big Endian machines.
2007-08-31 19:49:31 +00:00
rubidium
8d0804834c
(svn r11022) -Fix: the canal border determination did not take oil rigs into consideration.
2007-08-31 19:46:45 +00:00
rubidium
3c053259f6
(svn r11021) -Fix [FS#1175]: do not display income/expenses when they do not belong to a "valid" tile, like the money cheat/giving money.
2007-08-31 17:43:29 +00:00
rubidium
2b2d8b5dae
(svn r11020) -Fix [FS#1174]: One could not give money when (s)he had too much money or rather: when casting the amount of money to an int32 becomes negative.
2007-08-31 17:38:29 +00:00
rubidium
cf7c89f72c
(svn r11019) -Fix [FS#1176]: Vehicles in a group must always have the same type when adding new vehicles to a group. Patch by SmatZ.
2007-08-31 17:31:54 +00:00
rubidium
0cf6a3f1ef
(svn r11018) -Fix [FS#1169]: Disallow buying/selling shares in your own company or a bankrupted/non-existant company.
2007-08-31 17:15:46 +00:00
rubidium
cadc470da5
(svn r11017) -Codechange: unify determining whether a vehicle needs/can be service a little more.
2007-08-31 17:13:39 +00:00
rubidium
313fc8930f
(svn r11016) -Fix [FS#1172]: stations would also be given cargo when vehicles have only dropped cargo of that particular type.
2007-08-31 17:09:13 +00:00
rubidium
b3f9121f14
(svn r11015) -Fix [FS#1166]: towns would build bridges through eachother.
2007-08-31 13:06:28 +00:00
rubidium
3b672a5c5f
(svn r11014) -Fix (r11011) [FS#1170]: crash when selling the first train of a consist.
2007-08-31 12:57:52 +00:00
rubidium
a0831a35a2
(svn r11013) -Fix [FS#1171]: MoveGoodsToStation's search area is too small as it assumed a lower maximum catchment area than the real maximum catchment area. Based on a patch by PhilSophus.
2007-08-31 12:45:21 +00:00
rubidium
732845440a
(svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
...
-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
2007-08-30 21:11:12 +00:00
rubidium
5ff81aca18
(svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles.
2007-08-30 20:40:33 +00:00
rubidium
d4290086e8
(svn r11006) -Fix: spectators are not allowed to issue commands. Issue spotted by SmatZ.
2007-08-30 19:20:15 +00:00
rubidium
f4482907da
(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
...
-Codechange: barren the rail grounds on terraforming.
2007-08-30 17:17:04 +00:00
rubidium
f830699971
(svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct.
2007-08-30 13:09:44 +00:00
rubidium
235ad4ab6b
(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
2007-08-30 13:03:56 +00:00
rubidium
6edf2d3a1b
(svn r11002) -Codechange: unhackify the cargo packet list saving (a little).
2007-08-30 12:10:32 +00:00
rubidium
c2dcccae16
(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
2007-08-29 21:49:08 +00:00
truelight
3a0e647c0e
(svn r11000) -Fix r10121: when introducing the new blitter system, smallmap regained an old bug: buffer-overflow when moving window to far bottom-right.
...
-Note: we no longer cheat on not drawing the last line in smallmap, this time we created a more elegant fix
2007-08-29 21:30:03 +00:00
rubidium
dc80195754
(svn r10999) -Codechange: unify the way the running cost of a vehicle is determined. Patch by nycom.
2007-08-29 21:27:16 +00:00
rubidium
fff12fd22e
(svn r10998) -Codechange: refactor of the "core" of the terraforming code to make it possible to push the tile type specific terraforming requirements out of the generic part of the terraforming code. Patch by frosch. For more information take a look at FS#1147.
2007-08-29 21:08:35 +00:00
rubidium
a6a9968d16
(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
2007-08-29 20:50:58 +00:00
bjarni
97135f2b7e
(svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
...
This only works with the cocoa drivers (you will use the cocoa drivers unless you manually switched to SDL and compiled yourself)
Note: if control-click is selected, then the ingame control-click (like presignals and such) will be command-click
Requested and tested by ln- (so he should be blamed if this goes wrong :P )
2007-08-29 08:20:04 +00:00
rubidium
5e5d36d6b4
(svn r10995) -Codechange: unify the way to get the displayed maxium speed of a vehicle. Patch by nycom.
2007-08-28 06:46:33 +00:00
belugas
cb3843b820
(svn r10994) -Codechange: Change some function names to be more representative and more fitting of trunk's naming convention (skidd13)
2007-08-28 01:09:41 +00:00
belugas
da58abafe8
(svn r10993) -Codechange: A few less magical numbers (skidd13)
2007-08-27 23:50:56 +00:00
rubidium
45900925c3
(svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch.
2007-08-27 21:33:26 +00:00
rubidium
759255df12
(svn r10991) -Codechange: add documentation, enumification and some code simplifications to the terraforming code. Patch by frosch.
2007-08-27 21:18:04 +00:00
rubidium
e7b9f597df
(svn r10986) -Fix (r10985): inconsistency between documentation and actual code... thanks to glx for spotting it.
2007-08-26 21:53:11 +00:00
rubidium
9e630945b2
(svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle.
2007-08-26 21:21:59 +00:00
rubidium
91d18ebd17
(svn r10984) -Codechange: unify the way one can get the current speed in the same forwat so we can display it.
2007-08-26 20:43:22 +00:00
rubidium
39f17c9de4
(svn r10983) -Codechange: use vehstatus & VS_CRASHED instead of some other "methods" custom to each vehicle to determine whether the vehicle is crashed.
2007-08-26 20:16:02 +00:00
rubidium
1a82bd9350
(svn r10982) -Fix [FS#1162]: some old savegames could be in a state that the current game logic does not like; in the list of vehicles loading at a station when the vehicle is not actually at the station.
2007-08-26 14:38:44 +00:00
rubidium
d5bc4d8b2a
(svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted cargo too.
2007-08-26 13:55:36 +00:00
belugas
182283a67c
(svn r10980) -Fix [FS#1158] : This will hopefully fix the case of an assert that happens when an industry uses a special gfx index (tile spec 0xFF). This 0xFF is the sentinel of a special check done for oil rigs, where water need to be around, but no tile will be constructed on it.
...
Problem is that the upper limit of gfx tiles is currently at 175. So, of course the system will assert with 255 ;)
2007-08-26 00:23:32 +00:00
rubidium
e93f41676f
(svn r10979) -Fix [FS#1157]: catenary on tunnel tiles was drawn non-transparant when the other catenary was drawn transparant. Patch by smatz.
2007-08-25 20:32:18 +00:00
rubidium
f3de8788d8
(svn r10978) -Fix (r10974): only the first road stop (with correct roadtype) was considered when distributing vehicles.
2007-08-25 20:05:58 +00:00
miham
5a496ffeb5
(svn r10975) -Update: WebTranslator2 update to 2007-08-24 21:49:23
...
croatian - 1 fixed by knovak (1)
finnish - 4 changed by tonihele (4)
2007-08-24 19:49:40 +00:00
rubidium
bb368f880b
(svn r10974) -Fix [FS#1144, FS#1155]: road vehicles that could not (properly) use a road stop still tried to go to that road stop.
2007-08-24 19:19:18 +00:00
KUDr
9503f02063
(svn r10973) -Fix [FS#1154]: update wp->xy when waypoint is moved (Catalan)
2007-08-24 17:49:42 +00:00
belugas
40d4d2f2ca
(svn r10972) -Codechange: Implement the counterpart(GetTranslatedIndustryTileID) of getindustileid of TTDPatch. This allows to ensure that the ID of a tile (taken out of the map or not) is still a valid one regarding the possible override it may have been flagged to.
...
It is not the strict same thing, but is what we need regarding the slightly different approach we took for newindustries.
2007-08-24 00:23:35 +00:00
belugas
e9435c11b0
(svn r10971) -Codechange: One less magical number
2007-08-24 00:04:51 +00:00
belugas
64da09f452
(svn r10968) -Codechange: Remove a tileloop performed in the AfterLoadCountBuildings function and use the main loop of CheckhouseIDs instead
2007-08-23 18:05:51 +00:00
truelight
ec1d0811a4
(svn r10967) -Fix: in case of moving the window on create (because it doesn't fit in the screen), make sure to move the viewport too if we are an extra viewport (spotted by Maedhros)
2007-08-23 11:08:59 +00:00
miham
dc52f2cb1b
(svn r10964) -Update: WebTranslator2 update to 2007-08-22 22:57:00
...
croatian - 9 fixed, 13 changed by knovak (22)
italian - 10 fixed by lorenzodv (10)
japanese - 5 fixed by ickoonite (5)
polish - 10 fixed, 1 changed by meush (11)
slovak - 77 changed by lengyel (77)
spanish - 5 fixed by eusebio (5)
2007-08-22 20:57:28 +00:00
belugas
69f9545a20
(svn r10963) -Revert(10700): Although the idea was good, it was more prone of errors than usefull.
...
So now, it will be better to jump to the overriden tile when it is been marked as an override
2007-08-22 01:16:08 +00:00
belugas
339579e22a
(svn r10962) -Codechange: protect yourself against an illicit substitution
2007-08-22 00:59:46 +00:00
belugas
dd61fd374f
(svn r10961) -Codechange: Flag default substitutes of industry/tiles with a value that cannot be legal.
...
This avoids the forest of coal mine error in the futur
2007-08-22 00:52:25 +00:00
belugas
77440b09e4
(svn r10955) -Fix: The substitute prop (0x08) of industry tiles does not behave as prop 0x08 of industry. Therefore, do not disable the old industry with value of 0xFF. Not a bug fix, just a spec compliance correction...
2007-08-21 00:29:10 +00:00
rubidium
8807a47f31
(svn r10953) -Fix [FS#1139, FS#1143]: stations would not get a rating when there were already two stations with a "more than default" rating as no cargo would be moved to the station to be picked up.
2007-08-20 20:29:22 +00:00
glx
e86564d7cd
(svn r10948) -Add: [win32] crash.dmp support for MSVC release builds
2007-08-19 21:51:36 +00:00
glx
1faaedb83f
(svn r10946) -Fix (r10932): forgot one occurence
2007-08-19 17:55:24 +00:00
rubidium
dc454841fd
(svn r10942) -Fix [FS#1133]: make the AI not crash when it has ships as the AI does not support them.
2007-08-19 16:51:15 +00:00
rubidium
4ef6e75609
(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
2007-08-19 09:38:30 +00:00
rubidium
3686455868
(svn r10931) -Fix [FS#1131]: when a station was destroyed and a vehicle was still loading, changing the current order of the loading vehicle caused a crash. This could happen with removing docks and oil rigs.
2007-08-18 22:56:58 +00:00
miham
7a083c6216
(svn r10927) -Update: WebTranslator2 update to 2007-08-17 17:54:48
...
brazilian_portuguese - 10 fixed by tucalipe (10)
bulgarian - 1 fixed by thetitan (1)
dutch - 99 changed by habell (99)
estonian - 10 fixed, 2 changed by kristjans (12)
finnish - 3 fixed by kerba (3)
german - 10 fixed, 2 changed by Timwi (2), Neonox (10)
slovak - 10 fixed by lengyel (10)
slovenian - 10 fixed by Necrolyte (10)
ukrainian - 10 fixed by mad (10)
2007-08-17 15:55:19 +00:00
belugas
b0d7dff4b0
(svn r10926) -Feature: [NewGRF] Add support for variable 67(for real this time) and 68 of Variational Action 2 for Industries
...
-Fix: a very few codestyle/comments-typo changes
2007-08-17 00:23:33 +00:00
maedhros
8f365e3143
(svn r10924) -Fix [FS#1120]: VS_STOPPED is only set for the front part of an articulated
...
road vehicle, so don't check any other parts when testing if the vehicle is
stopped inside a depot.
2007-08-16 18:01:27 +00:00
glx
857eecdc90
(svn r10923) -Codechange: use 'real' exception handling in saveload code
2007-08-16 16:18:22 +00:00
maedhros
bb1d0dbfb1
(svn r10922) -Codechange: Allow building and removing tracks and signals when there is a
...
train on a parallel diagonal track that doesn't interact with this one. (frosch)
2007-08-16 13:13:07 +00:00
rubidium
11b7931cb0
(svn r10921) -Fix [FS#1130] (r10323): the company related news messages still thought that companies were described by two parameters instead of one.
2007-08-16 10:10:59 +00:00
belugas
e9f06607d1
(svn r10904) -Fix: When using a temporary industry, make sure you do not clear some unreachable tiles upon its destruction.
...
-Codechange: do not perform something that by all means will not change. A zero offset is really meaningless...
2007-08-15 01:50:13 +00:00
belugas
f48e05ec73
(svn r10903) -Feature: [NewGRF] Add support for variable 44 of Variational Action 2 for Industries
2007-08-15 00:49:34 +00:00
miham
88479868d5
(svn r10894) -Update: WebTranslator2 update to 2007-08-14 22:08:16
...
catalan - 5 fixed, 1 changed by arnaullv (6)
czech - 5 fixed, 1 changed by Hadez (6)
dutch - 5 fixed, 1 changed by habell (6)
french - 5 fixed, 1 changed by glx (6)
hungarian - 5 fixed, 1 changed by miham (6)
japanese - 1 changed by ickoonite (1)
portuguese - 1 changed by izhirahider (1)
spanish - 1 changed by eusebio (1)
2007-08-14 20:10:42 +00:00
rubidium
5d8fa0616e
(svn r10892) -Fix [FS#1127]: trains would not get flooded when they are at the lower part of a tile that would become a coast tile after flooding. Patch by frosch.
2007-08-14 17:31:15 +00:00
rubidium
71dec585f3
(svn r10890) -Fix [FS#1125]: removing road with the road removal tool would also work with a negative bank account, making the bank account even more negative than it was.
2007-08-14 17:05:33 +00:00
rubidium
fe16c97a19
(svn r10888) -Fix (r10886): 64 bits alignment made a struct too big.
2007-08-14 12:13:12 +00:00
rubidium
f2e74b7020
(svn r10887) -Cleanup: remove the strings that were removed from english.txt in r10886.
2007-08-14 10:47:29 +00:00
rubidium
15ee365b10
(svn r10886) -Codechange: modify the "start network server" GUI so it can actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
2007-08-14 10:46:38 +00:00
truelight
4841510c08
(svn r10878) -Add [FS#653]: added TileHeight to the Land Area Information tool (blove)
2007-08-13 18:59:34 +00:00
glx
dfa82cd968
(svn r10877) -Fix: some isocodes were wrong
2007-08-13 13:12:19 +00:00
truelight
6f68d876b8
(svn r10857) -Fix: feeder-income was broken; substract the feeder-costs from the vehicle-income, not from the route-income (tnx to RichK for all the info)
2007-08-11 22:57:23 +00:00
bjarni
8c5d47d510
(svn r10851) -Feature [OSX]: OpenTTD will now pick the same language as finder is set to if no config file is found (ln-)
2007-08-11 15:52:34 +00:00
truelight
76ab8ab86c
(svn r10839) -Fix [FS#873]: bring up the assert window for OSX even when there isn't a video-driver loaded (PinguTux)
2007-08-10 13:33:04 +00:00
rubidium
1a5b0a3417
(svn r10838) -Fix [FS#1119] (r10698): double negation where only single negation was needed. Patch by frosch.
2007-08-10 13:27:07 +00:00
truelight
1194f227da
(svn r10837) -Fix [FS#1102]: DrawLine didn't bound-check the first pixel that was drawn (frosch)
2007-08-10 13:11:53 +00:00
maedhros
c4f77a2f26
(svn r10836) -Fix [FS#1014]: Make sure the third cargo type accepted by houses is valid in
...
the current climate when copying properties from existing houses and using
action 0 property 0F.
2007-08-10 08:57:04 +00:00
glx
db65f0ea8d
(svn r10835) -Fix [FS#998] (r10399): don't try to minimise or restore the window when closing openttd
2007-08-09 20:59:36 +00:00
rubidium
b9370f0247
(svn r10834) -Revert (part of r10833): something too much was committed :(
2007-08-09 05:34:56 +00:00
rubidium
36da8a2a38
(svn r10833) -Fix [FS#1115]: assertion (different cost between test and execution) of overbuilding road tunnels with tram tracks (and vice versa) when the dragged area contains both ends of the tunnel.
2007-08-09 05:25:33 +00:00
miham
5dfa07e928
(svn r10828) -Update: WebTranslator2 update to 2007-08-08 23:27:26
...
brazilian_portuguese - 3 changed by fukumori (3)
bulgarian - 24 fixed by kokobongo (7), thetitan (17)
estonian - 1 changed by kristjans (1)
german - 564 changed by Timwi (564)
polish - 11 fixed, 34 changed by meush (45)
russian - 1 changed by DarkFenX (1)
2007-08-08 21:28:03 +00:00
rubidium
1f73e795e1
(svn r10827) -Fix [FS#1112]: out of bounds access in corner case of list allocations of vehicles.
2007-08-08 14:18:05 +00:00
bjarni
495bc4ecf4
(svn r10823) -Fix r8610 [FS#1097]: the autoreplace window vehicle count didn't always update correctly) (Matthias)
2007-08-07 23:07:10 +00:00
rubidium
4596a68591
(svn r10821) -Cleanup: remove the strings that are not needed anymore since r10820.
2007-08-07 15:22:58 +00:00
rubidium
34545a381a
(svn r10820) -Codechange: make negative currencies red and restore the colour from before the currency was printed; this removes the need to make two strings for printing currencies (one for positive currencies and one for negative currencies).
...
-Fix [FS#1036]: do not use green for currencies as it is practically unreadable on CRT monitors.
2007-08-07 15:20:31 +00:00
rubidium
14e55dd4b9
(svn r10814) -Fix [FS#1103]/Codechange: allow trams to be reverse manually, even though there is no track to do so.
2007-08-06 15:00:32 +00:00
rubidium
341281a7d4
(svn r10813) -Fix (r10799): some destructors were performing too much during the pool cleanups, which could cause crashes as already removed pool items could then be dereferenced by other destructors.
2007-08-06 14:08:25 +00:00
maedhros
83a04adb71
(svn r10812) -Fix (r10097) [FS#1093]: Make RoadVehicle::MarkDirty() mark all parts of articulated vehicles as dirty, not just the front.
2007-08-06 13:44:50 +00:00
maedhros
bc3231d189
(svn r10811) -Fix (r10097): Refit all the parts of an articulated road vehicle, not just the first part.
2007-08-06 13:05:45 +00:00
maedhros
c974edf3a6
(svn r10810) -Fix (r10097): Add a comma between different cargo types if an articulated vehicle carries more than one cargo.
2007-08-06 12:54:03 +00:00
maedhros
371a0c4be6
(svn r10809) -Fix (r10097): When reversing, articulated parts of road vehicles should not attempt to do their own pathfinding.
2007-08-06 12:46:49 +00:00