(svn r11058) -Fix[FS#1216]: GetTerrainType was a bit too relax with snow line.

After double checking with ttdpatch, behaviour is now more alike (Eddi)
pull/155/head
belugas 17 years ago
parent 704844ed43
commit 20a3b37963

@ -252,7 +252,7 @@ uint32 GetTerrainType(TileIndex tile)
{
switch (_opt.landscape) {
case LT_TROPIC: return GetTropicZone(tile) == TROPICZONE_DESERT ? 1 : 2;
case LT_ARCTIC: return GetTileZ(tile) >= GetSnowLine() ? 4 : 0;
case LT_ARCTIC: return GetTileZ(tile) > GetSnowLine() ? 4 : 0;
default: return 0;
}
}

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