(svn r11046) -Codechange: added function to get the next movable (non-articulated, non-read end of dualheaded engine) vehicle in a train

pull/155/head
bjarni 17 years ago
parent 7cd2aeb1c9
commit 128e71cde9

@ -249,8 +249,7 @@ static CommandCost ReplaceVehicle(Vehicle **w, byte flags, Money total_cost)
CommandCost tmp_move;
if (old_v->type == VEH_TRAIN && IsFrontEngine(old_v)) {
Vehicle *next_veh = GetNextVehicle(old_v);
if (IsRearDualheaded(next_veh)) next_veh = next_veh->Next(); // don't try to move the rear multiheaded engine
Vehicle *next_veh = GetNextUnit(old_v); // don't try to move the rear multiheaded engine or articulated parts
if (next_veh != NULL) {
/* Verify that the wagons can be placed on the engine in question.
* This is done by building an engine, test if the wagons can be added and then sell the test engine. */

@ -248,6 +248,19 @@ static inline Vehicle *GetNextVehicle(const Vehicle *v)
return v->Next();
}
/** Get the next real (non-articulated part and non rear part of dualheaded engine) vehicle in the consist.
* @param v Vehicle.
* @return Next vehicle in the consist.
*/
static inline Vehicle *GetNextUnit(Vehicle *v)
{
assert(v->type == VEH_TRAIN);
v = GetNextVehicle(v);
if (v != NULL && IsRearDualheaded(v)) v = v->Next();
return v;
}
void ConvertOldMultiheadToNew();
void ConnectMultiheadedTrains();
uint CountArticulatedParts(EngineID engine_type);

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