rubidium
7b07e93b89
(svn r16934) -Codechange: introduce a simple helper function to check whether a station is pending deletion or not
2009-07-24 07:38:10 +00:00
rubidium
6435dc89fe
(svn r16912) -Codechange: split waypoint.h in waypoint_base.h and waypoint_func.h
2009-07-22 10:18:19 +00:00
rubidium
100cb17fa8
(svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions all over the place when using the more advanced station types.
...
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
2009-07-22 08:59:57 +00:00
rubidium
5a38d8e007
(svn r16850) -Codechange: unify some naming of variables between waypoints and stations.
2009-07-16 20:15:28 +00:00
rubidium
873adde908
(svn r16825) -Codechange: unify dirtying when updating the viewport signs.
2009-07-13 23:15:13 +00:00
rubidium
770ad0c022
(svn r16765) -Codechange: give ViewportSign's width_1 and width_2 more self explaining names
2009-07-08 08:50:20 +00:00
rubidium
bb78e5bb14
(svn r16764) -Codechange: unify the way viewport signs are marked dirty
2009-07-08 08:30:35 +00:00
rubidium
4989b4afb9
(svn r16761) -Codechange: make UpdateViewportSignPos(ition) a class function of ViewportSign
2009-07-07 16:51:20 +00:00
frosch
6d54a1939e
(svn r16536) -Fix (r16535): W != S
2009-06-08 15:44:11 +00:00
frosch
28f8c8b493
(svn r16535) -Fix (r16146): In one case a too small portion of the screen was marked dirty, when (un-)drawing selections.
2009-06-08 15:42:35 +00:00
frosch
69107b00cc
(svn r16528) -Fix [FS#2959]: Draw PBS reservation as groundsprite resp. childsprite of foundation/bridgehead.
2009-06-07 13:25:21 +00:00
smatz
d495dc5dbc
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
smatz
88b8ac8ba7
(svn r16155) -Codechange: remove MarkTileDirty, use MarkTileDirtyByTile instead
2009-04-26 10:21:50 +00:00
smatz
3869fb798c
(svn r16146) -Codechange: use faster algorithm in SetSelectionTilesDirty(). Up to 1000 times faster when large area is selected
2009-04-25 22:04:13 +00:00
rubidium
502a496870
(svn r16136) -Fix (r16095)[FS#2858]: sometimes autorail wouldn't work; seems to be primarily for OSX users though
2009-04-24 17:23:32 +00:00
rubidium
5c5b357043
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-21 23:40:56 +00:00
rubidium
4caeb3e2b4
(svn r16095) -Change/Feature-ish: make the first 4 rail building tools behave more like autorail
2009-04-19 21:26:06 +00:00
rubidium
e88cb7f70f
(svn r16088) -Codechange: merge HighLightStyle and ViewportHighlightMode as they are basically the same thing
2009-04-19 10:31:30 +00:00
rubidium
5f98da2ece
(svn r16086) -Codechange: magic numbers substitutes by enums and some type safety
2009-04-18 21:10:36 +00:00
rubidium
e2dfa4022e
(svn r15908) -Fix: off-by-one in viewport strings/flags; left + width != right
2009-04-01 02:51:37 +00:00
rubidium
927c293bb1
(svn r15824) -Fix: determine the actual length of the strings to draw in the viewport
2009-03-22 23:54:36 +00:00
rubidium
06dda194e5
(svn r15804) -Fix (r15796): viewport strings weren't properly 'rendered'.
...
-Codechange: use the new string drawing API for the viewport.
2009-03-22 09:43:00 +00:00
smatz
d28895c88b
(svn r15725) -Fix: centering on a vehicle didn't respect its z coordinate
2009-03-15 15:25:18 +00:00
rubidium
c3e87f345d
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
rubidium
f3e0fd7416
(svn r15711) -Codechange: lots of whitespace cleanup/fixes
2009-03-14 18:16:29 +00:00
yexo
9352acf271
(svn r15593) -Change: the background of the the waypoint sign is now in the company color.
2009-02-27 22:26:06 +00:00
rubidium
89e1afdaa0
(svn r15428) -Codechange: consistently use colour instead of having both color and colour.
2009-02-09 02:57:15 +00:00
rubidium
a7693c6059
(svn r15425) -Codechange: some color->colour changes and type safety.
2009-02-09 02:09:47 +00:00
rubidium
412f93b877
(svn r15413) -Fix [FS#2529/2533]: inconsistencies between station and bridge building w.r.t. tile selection and when the window should be closed.
2009-02-08 15:45:34 +00:00
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
Yexo
a7ff5d4aae
(svn r15199) -Fix (r15190): The south point of the south-most tile wasn't highlighted during terraforming.
2009-01-21 22:35:07 +00:00
Yexo
e3c69b7c4e
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
2009-01-21 02:31:55 +00:00
Yexo
bc5c4a2ae2
(svn r15151) -Fix: tile 0 can now be highlighted as error tile
2009-01-19 15:06:11 +00:00
Yexo
27507f91be
(svn r15150) -Fix: Don't highlight tiles outside the visible map.
2009-01-19 13:50:56 +00:00
frosch
7014833641
(svn r15065) -Change (r14919): Allow to select a new station location by ctrl-clicking while distant-join window is open. (PhilSophus)
2009-01-13 17:28:11 +00:00
rubidium
28ea38ae55
(svn r14949) -Cleanup: pointer coding style
2009-01-10 00:31:47 +00:00
rubidium
66876e890f
(svn r14947) -Fix [FS#2519]: vehicle following did not update the location from where to smooth scroll, thus any new viewport center would smooth scroll from the location where you were just before you started following the vehicle
2009-01-09 23:30:02 +00:00
rubidium
c0e7434f38
(svn r14944) -Cleanup: add spaces around some operators
2009-01-09 22:56:28 +00:00
rubidium
7a5798695d
(svn r14919) -Feature: distant joining of stations (Frostregen and PhilSophus)
2009-01-08 16:35:45 +00:00
rubidium
7b4fba0f89
(svn r14905) -Fix (r14899): in some corner cases already freed memory could be read.
2009-01-07 18:59:46 +00:00
rubidium
567b262901
(svn r14899) -Feature: remove the window limit, but leave a configurable limit on the number of non-sticky non-vital windows.
...
-Fix [FS#2499]: crashes/misbehaviours when (almost) all windows are stickied.
2009-01-07 16:11:27 +00:00
smatz
a1d3c90af9
(svn r14884) -Codechange: simplify code responsible for opening vehicle view windows
2009-01-07 02:03:07 +00:00
rubidium
aa6c7e8574
(svn r14880) -Codechange: make it clear which way the FOR_ALL_WINDOWS goes (from back to front or vice versa) and make it iterate over the Window* instead of Window**.
2009-01-06 22:37:42 +00:00
smatz
91233ea596
(svn r14828) -Codechange: move most of save/load-specific code to separate files
2009-01-04 15:32:25 +00:00
smatz
7a2adef859
(svn r14806) -Fix: MarkAllViewportsDirty() didn't mark dirty whole area when zoomed out, visible by aircraft leaving trails sometimes
2009-01-03 15:03:28 +00:00
rubidium
d3144b6f04
(svn r14789) -Feature: allow scrolling with the left mouse button pressed (if enabled). Primarily useful for systems with touch screen (aapo)
2009-01-02 22:42:05 +00:00
rubidium
e7bb5c63a4
(svn r14466) -Doc: remove some obsolete parameters, fix a few parameter names in comments and add a little more doxygen documentation.
2008-10-14 19:27:08 +00:00
rubidium
3ee482ca1b
(svn r14461) -Document: add some doxygen comments (Albert)
2008-10-13 03:26:48 +00:00
smatz
d26e500ef4
(svn r14439) -Fix (r12044)(r14139): centering on a plane at the SE border could cause crash
2008-10-04 10:25:12 +00:00
rubidium
e589c7e580
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
2008-09-30 20:51:04 +00:00
rubidium
f56e630e5c
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
2008-09-30 20:39:50 +00:00
frosch
b588578bcc
(svn r14409) -Codechange: Simplify a loop and correct a comment.
2008-09-28 12:38:56 +00:00
rubidium
c358955127
(svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites.
2008-09-02 15:20:38 +00:00
smatz
2c58a87f4c
(svn r14221) -Fix: signs (town name, station name, ...) could be too long for 8bit width in pixels
2008-09-02 14:46:28 +00:00
frosch
a7bc5f2d0d
(svn r14139) -Fix (r12044): GetSlopeZ() gets a virtual coordinate, not a tile.
2008-08-23 16:09:06 +00:00
belugas
d096431936
(svn r14104) -Feature: Add a window for waypoints, allowing to view all the trains having the selected waypoint in their orders.
...
Changing its name is also supported from the same new window.
Gui based on work done by Satyap, on FS#2025.
2008-08-20 01:29:05 +00:00
smatz
d097276022
(svn r13991) -Codechange: draw text effects after all other signs
2008-08-04 14:40:50 +00:00
frosch
196268b7ff
(svn r13922) -Codechange: Move measurement-tooltip related stuff out of the general tooltip window.
2008-08-02 11:26:25 +00:00
smatz
60cd53c375
(svn r13891) -Fix (r12547): one could click on waypoint and station signs even when they were invisible
2008-07-31 13:28:23 +00:00
skidd13
ad9b19b77a
(svn r13575) -Codechange: Move small vector to core since it fits better in there
...
-Codechange: convert smallvector from struct to class
2008-06-19 10:19:02 +00:00
skidd13
1818d5c2e1
(svn r13573) -Codechange: Use smallvec class functions instead of class members
2008-06-19 09:32:25 +00:00
frosch
e04e2822b8
(svn r13538) -Fix (r12740)[FS#2087]: ChildSprites of foundations are not necessarily consecutive.
2008-06-16 20:08:30 +00:00
smatz
4c7adc8009
(svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker)
2008-06-12 22:29:42 +00:00
rubidium
e7a501100a
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
2008-05-29 15:13:28 +00:00
rubidium
4a3dd37582
(svn r13321) -Codechange: move some GUI/viewport related functions out op openttd.cpp to viewport.cpp/window.cpp.
2008-05-29 10:16:59 +00:00
rubidium
dc77647ea4
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium
8560c8f16f
(svn r13182) -Doc: add documentation to mostly rail_gui related functions. Patch by Alberth.
2008-05-19 09:24:03 +00:00
rubidium
ad6e52080c
(svn r13140) -Codechange: move the gui-list-sorting out of window_gui.h so window_gui.h only needs to be included in *_gui.cpp.
2008-05-17 13:01:30 +00:00
rubidium
a89b5721a8
(svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to the Window class and remove Window from their naming.
2008-05-17 12:48:06 +00:00
rubidium
2704b12f2b
(svn r13110) -Fix [FS#2018]: some toolbar buttons not being unpressed properly.
2008-05-15 20:52:28 +00:00
rubidium
6d880ada7f
(svn r13104) -Codechange: make ResetObjectToPlace safe to be called recursively via the OnPlaceObjectAbort callback and use this knowledge to simplify closing some windows.
2008-05-15 14:41:56 +00:00
glx
a1a04fcc61
(svn r13055) -Codechange: make a class of SmallMapWindow.
2008-05-11 19:47:10 +00:00
glx
dacd2c5de8
(svn r13047) -Codechange: remove vp_d
2008-05-11 15:08:44 +00:00
rubidium
2ac412375c
(svn r13029) -Codechange: more work in the road to getting the WP macros and byte[WINDOW_CUSTOM_SIZE] removed. This step changes the event handling to work directly on the Window class instead of via a function pointer and big switches while keeping backward compatability while we're rewriting the Windows to the new scheme.
2008-05-10 13:46:36 +00:00
rubidium
8b9ffbe158
(svn r13009) -Codechange: move more tile highlighting related functions/types to tilehighlight_*.h.
2008-05-08 13:21:55 +00:00
rubidium
c28ce39e3c
(svn r12987) -Codechange: split viewport and tile selection.
2008-05-07 13:10:15 +00:00
rubidium
c27f3cfa62
(svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations.
2008-05-06 22:17:12 +00:00
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
rubidium
0083ce9e1b
(svn r12941) -Codechange: don't access wndproc directly. Patch by Alberth.
2008-05-04 10:05:50 +00:00
rubidium
51c7ba39a4
(svn r12789) -Codechange: rename AssignWindowViewport to InitializeWindowViewport because the viewport is now part of the window struct. Patch by Alberth.
2008-04-19 13:17:19 +00:00
rubidium
081f627018
(svn r12787) -Documentation: add/fix documentation of some functions. Patch by Alberth.
2008-04-19 13:05:05 +00:00
rubidium
6d25cd50dd
(svn r12771) -Codechange: remove more from variables.h.
2008-04-18 16:51:54 +00:00
rubidium
ca1f8fbe2e
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
2008-04-18 04:37:06 +00:00
rubidium
2752568d61
(svn r12749) -Codechange: store the viewport information in the windows that have a viewport instead of one global array with a viewport for each window, even when they do not use the viewport.
2008-04-17 09:42:44 +00:00
rubidium
61074c4bf8
(svn r12741) -Codechange: do not allocate the viewport drawer each time on the stack, but only once and reuse this.
2008-04-16 21:06:21 +00:00
rubidium
34f4150b15
(svn r12740) -Codechange: use a vector instead of allocating memory in a byte array for ChildScreenSpriteToDraw.
2008-04-16 20:39:35 +00:00
rubidium
1eac80f840
(svn r12739) -Codechange: use a vector instead of allocating memory in a byte array for ParentSpriteToDraw.
2008-04-16 20:01:04 +00:00
smatz
71ebefbbd7
(svn r12738) -Fix (r12736): some sprites could be left unsorted
2008-04-16 19:36:30 +00:00
peter1138
efdf8b8c8a
(svn r12737) -Codechange: Replace vector with a cut down class to allocate space as necessary. This avoids copying data around for vector's push_back() function.
2008-04-16 19:01:09 +00:00
rubidium
47365fee11
(svn r12736) -Codechange: a (small) touch of coding style in viewport.cpp.
2008-04-16 18:28:05 +00:00
rubidium
878a7c9ab1
(svn r12735) -Codechange: use a vector instead of allocating memory in a byte array for TileSpriteToDraw.
2008-04-16 14:18:15 +00:00
rubidium
26dcf25238
(svn r12734) -Codechange: use a vector instead of allocating memory in a big byte array for StringSpriteToDraw.
2008-04-16 14:15:00 +00:00
rubidium
8ab49198b9
(svn r12695) -Codechange: only allocate window structs when needed. Based on a patch by Alberth.
2008-04-13 19:25:14 +00:00
smatz
fcf4a7067d
(svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
2008-04-03 19:55:40 +00:00
rubidium
571ba97f56
(svn r12536) -Codechange: some stack allocations were too large for NDS, so use the SmallStackSafeStackAlloc wrapper. Allocate on the stack by default and on the heap for NDS (or other devices that have a very small stack).
2008-04-01 21:12:51 +00:00
rubidium
b488fe1929
(svn r12501) -Codechange: split signs.h.
2008-03-31 07:25:49 +00:00
rubidium
c51b81c247
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
2008-03-31 00:06:17 +00:00
rubidium
5ab921feaa
(svn r12439) -Fix [FS#1871]: do not 'disable' the drawing of autorail overlays when the tile is 'error'-marked (red pulsating selection). Patch by Icosikai.
2008-03-27 14:10:09 +00:00
smatz
d7a72c7002
(svn r12166) -Fix [FS#337]: when drag&drop mode was cancelled by keyboard input, depot/group window wasn't updated (original patch by GrimRC)
2008-02-17 12:21:05 +00:00
belugas
6c93216641
(svn r12140) -Codechange: A bit of code style fixes(Geektoo).
2008-02-14 15:13:36 +00:00
rubidium
bdadefd0d2
(svn r12044) -Fix [FS#1741]: crash when centering on a vehicle (aircraft) that is outside of the map.
2008-02-02 21:09:05 +00:00
frosch
d4dc5e0775
(svn r11983) -Codechange: Add some helper functions for slopes and use them.
2008-01-25 15:47:58 +00:00
rubidium
9c0c798dd8
(svn r11834) -Codechange: only include settings_type.h if needed.
2008-01-13 14:37:30 +00:00
rubidium
90acd52f22
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
2008-01-13 01:21:35 +00:00
rubidium
2fc62eab05
(svn r11818) -Codechange: split player.h into smaller pieces.
2008-01-12 14:10:35 +00:00
rubidium
c004cc1fd9
(svn r11801) -Codechange: remove some unneeded includes from some header files.
2008-01-09 21:27:39 +00:00
rubidium
64d691bacc
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
2008-01-09 09:45:45 +00:00
rubidium
722613f7f3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
2007-12-27 13:35:39 +00:00
rubidium
f82aeb82c5
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
2007-12-26 11:45:43 +00:00
rubidium
507463e420
(svn r11684) -Codechange: split gfx.h in a type and functional header.
2007-12-23 10:56:02 +00:00
rubidium
1f6043458c
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
2007-12-22 23:30:28 +00:00
rubidium
3074bca136
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
2007-12-21 22:50:51 +00:00
rubidium
8427b8bad2
(svn r11675) -Codechange: split the string types from the string functions.
2007-12-21 19:49:27 +00:00
rubidium
8bfbfd0031
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
2007-12-19 19:44:29 +00:00
rubidium
8ce9c5f29b
(svn r11643) -Codechange: conform with the coding style for the WP macro uses.
2007-12-16 10:54:08 +00:00
rubidium
2160338662
(svn r11629) -Fix [FS#1527]: many viewports could crash the scenario editor.
2007-12-13 18:46:04 +00:00
glx
b00f621239
(svn r11588) -Codechange: use the new member introduced in r11551
2007-12-07 18:05:49 +00:00
rubidium
92cb0e45ca
(svn r11555) -Codechange: use the new members introduced in r11551.
2007-12-02 14:29:48 +00:00
skidd13
f56579e0d9
(svn r11526) -Codechange: Rename the function delta fitting to the naming style
2007-11-26 16:01:29 +00:00
skidd13
815b8d8df1
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
2007-11-24 10:38:43 +00:00
rubidium
6c027d98b9
(svn r11507) -Fix [FS#1463]: signs totally illegible when transparant signs is turned on and zoomed out more than one level.
2007-11-24 09:27:20 +00:00
skidd13
3ae50673a3
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
2007-11-20 13:35:54 +00:00
skidd13
6801cceda1
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
2007-11-19 21:32:20 +00:00
skidd13
c0a2c0c23e
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
2007-11-19 21:02:30 +00:00
skidd13
f4a5c80d71
(svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define
2007-11-19 18:58:04 +00:00
skidd13
98f66552be
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
smatz
32802f863b
(svn r11471) -Codechange: one more variable retyped to enum ViewportHighlightMode
2007-11-18 23:13:53 +00:00
smatz
001179990d
(svn r11465) -Fix: more user-friedly placement in X and Y directions (most noticeable with autoroad)
2007-11-18 20:05:44 +00:00
smatz
d749fda9e4
(svn r11456) -Fix [FS#1412] (r10070): Viewport is bound to its top-left corner
2007-11-18 13:13:59 +00:00
rubidium
ecdb16de42
(svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ.
2007-11-15 18:28:00 +00:00
rubidium
c5a9fd4559
(svn r11439) -Codechange: replace some magic numbers by a ViewportPlaceMethod enumified constant. Patch by SmatZ.
2007-11-15 18:21:59 +00:00
belugas
f26a591e6c
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
2007-11-10 01:17:15 +00:00
belugas
e2c0f1faf7
(svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
...
Patch heavily based on BiBB's work (FS#1383)
2007-11-04 00:08:57 +00:00
rubidium
410b4fae00
(svn r11318) -Codechange: add the actual support for drawing selections on halftiles, r11316 just added the things needed to load the sprites. Patch by frosch.
2007-10-20 20:25:43 +00:00
rubidium
99266a173c
(svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch.
2007-10-20 16:50:48 +00:00
rubidium
8b5b748029
(svn r11261) -Codechange: Draw selection sprites (HT_RECT, HT_POINT, HT_RAIL) on foundations as ChildSprite of the foundation, not as single ParentSprite. Patch by frosch.
2007-10-14 19:57:15 +00:00
rubidium
d92dbbb029
(svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch.
2007-10-05 21:49:15 +00:00
rubidium
c30544f8bc
(svn r11210) -Codechange: unify the way that selection sprites are drawn. Patch by frosch.
2007-10-05 19:57:20 +00:00
rubidium
7adec5da36
(svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent.
2007-09-30 19:33:40 +00:00
rubidium
d464d7587d
(svn r11174) -Codechange: add possibility to show the bounding boxes of sprites using CTRL-B so one can get a better understanding of the used bounding boxes to fix the glitches that still exist. Patch by frosch.
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Note that this is not completely glitch free, bounding boxes sometimes aren't removed properly. This is due to the fact that the bounding boxes sometimes are larger than the sprite, which causes a smaller part than the bounding box to be redrawn. This is NOT a bug, but a known implementation limit as we do not want to slow down normal games so the debug graphics are always 100% correct.
2007-09-26 19:27:29 +00:00
rubidium
db769e490c
(svn r11147) -Fix [FS#1247] (r11105): reallow bounding boxes with x/y/z-extent 0. Some NewGRFs need them. Patch by frosch.
2007-09-23 09:37:25 +00:00
rubidium
5c9553d48b
(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
2007-09-19 16:36:42 +00:00
rubidium
9478b2cff8
(svn r11105) -Codechange [FS#1223]: add some support for tuning of the bounding boxes for some special cases (like tunnels and bridges). Patch by frosch.
2007-09-14 21:54:57 +00:00
rubidium
f68051d19b
(svn r11104) -Fix: bounding boxes also overlap when the min of a bounding box is equal to the max of another bounding box. Patch by frosch.
2007-09-14 21:36:59 +00:00
rubidium
b62d995ce8
(svn r11103) -Codechange: remove pointless comparison as it can never ever be true (unless you've got at least 3 bit errors and then you're screwed anyway). Patch by frosch.
2007-09-14 21:35:22 +00:00
belugas
5ec047d6b7
(svn r11094) -Documentation: Add comments on viewport structures and change an obscure variable name to something a little more meaningfull.
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Heavily based of frosch's work (FS#1223)
2007-09-13 15:51:50 +00:00
rubidium
0ca9fd7dc2
(svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman.
2007-09-09 10:13:17 +00:00
rubidium
732845440a
(svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
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-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
2007-08-30 21:11:12 +00:00
rubidium
a6a9968d16
(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
2007-08-29 20:50:58 +00:00
rubidium
a26ef1ee3a
(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
2007-07-26 14:07:11 +00:00