Commit Graph

469 Commits (f5b1115039e41d7f75f91e7355003f10dd01b352)

Author SHA1 Message Date
smatz 756cc6cf65 (svn r22116) -Codechange: use PoolBase::Clean() at more places 14 years ago
terkhen c36a22ba72 (svn r22087) -Fix: When deleting towns, only relocate objects during DC_EXEC. 14 years ago
rubidium ece59dc0d1 (svn r22066) -Fix [FS#4502]: building a statue did not check whether the object pool is full 14 years ago
rubidium 2d4d43d00c (svn r22065) -Fix [FS#4500]: pool allocation checks triggered when towns could not be built 14 years ago
rubidium bc3ce1e53b (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 14 years ago
terkhen a4b08dddd1 (svn r21974) -Feature: Add a setting to enable/disable funding local road reconstruction. 14 years ago
rubidium 7efd7e19ed (svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m]. 14 years ago
yexo 703ff560c1 (svn r21664) -Add: [NoAI] AIEventTownFounded 14 years ago
rubidium 5c9c3f1acf (svn r21414) -Codechange: limit town name by amount of characters, not bytes 14 years ago
rubidium cf61c2f11f (svn r21412) -Codechange: limit company name by amount of characters, not bytes 14 years ago
frosch 55d604e60d (svn r21291) -Fix: Treat objects on water like water in more cases. 14 years ago
terkhen 1fe2ce42ca (svn r21191) -Doc: Add missing information for a parameter of CmdFoundTown. 14 years ago
alberth 43f807a918 (svn r21156) -Codechange: Introduce EconomyIsInRecession(). 14 years ago
yexo 9a07ebc382 (svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defined tiles that relied on the substitute being drawn were broken 14 years ago
smatz 77fe95f552 (svn r20860) -Cleanup: remove some unused functions and variables 14 years ago
frosch 3fb7f5aa87 (svn r20802) -Fix: Building bridges on water/watery objects behaved inconsistently for towns and the bridge selection GUI. 14 years ago
frosch f0783d7e72 (svn r20791) -Fix (r12161): Building 2x2 houses did not work for 2x2 road layouts on all map sizes. 14 years ago
frosch b249046364 (svn r20790) -Fix (r0)[FS#4118]: Remove a check which is wrong for NewGrf houses and serves no use for original houses. 14 years ago
terkhen efef4becbd (svn r20711) -Fix [FS#4094]: Do not use new game settings when creating many random towns at the scenario editor. 14 years ago
terkhen c6db763781 (svn r20710) -Codechange: Clarify the name of some town generation variables. 14 years ago
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 14 years ago
rubidium ddf1510a23 (svn r20627) -Codechange: unify the animation code of station, airport, house and industry tiles 14 years ago
smatz d28985fe8e (svn r20540) -Fix [FS#4049](r20480): use CmdDeleteTown instead of direct use of operator delete 14 years ago
rubidium 89b2b9370a (svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns 14 years ago
rubidium c5ec910980 (svn r20481) -Fix: statues were not removed when towns would be removed 14 years ago
rubidium a7beb897e2 (svn r20480) -Codechange: make CmdDeleteTown responsible for actually clearing tiles and such; ~Town still checks it though. 14 years ago
rubidium 089fc97387 (svn r20473) -Codechange: pass Town instead of TownID to BuildObject 14 years ago
frosch b8c401f644 (svn r20469) -Fix (r20227): Building statues used different companys for CMD_LANDSCAPE_CLEAR during testrun and DC_EXEC. 14 years ago
rubidium 3da3d131c6 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 14 years ago
rubidium 412bb37f59 (svn r20409) -Codechange: reduce the number of includes needed by newgrf.h 14 years ago
rubidium 6d6939f844 (svn r20401) -Codechange: let HouseSpec use GRFFileProps 14 years ago
rubidium 3bfe26c69d (svn r20337) -Codechange: unify the construction of objects on the map 14 years ago
terkhen 7a6df202d0 (svn r20323) -Codechange: Move Delete town code to a command. 14 years ago
terkhen ca0751adb8 (svn r20322) -Codechange: Move Expand town code to a command. 14 years ago
alberth 0e900039f3 (svn r20320) -Doc: Small Doxygen and normal comment fixes, and an missed addition. 14 years ago
frosch 4bd32799f1 (svn r20286) -Codechange: Unify end of doxygen comments. 14 years ago
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 14 years ago
alberth dc6ed2c2c0 (svn r20279) -Doc: Doxygen additions/improvements. 14 years ago
alberth a825b4fa5f (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. 14 years ago
terkhen 4f9b49653b (svn r20227) -Fix [FS#3985]: Don't spend cash when building a statue fails. 14 years ago
alberth be6c058424 (svn r20211) -Codechange: Indented code should have curly braces around it. 14 years ago
rubidium b8487afe54 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 14 years ago
michi_cc a75583bbb6 (svn r20048) -Feature: Add a setting to forbid towns building level crossings. 14 years ago
michi_cc ffdbb7ec81 (svn r20047) -Fix (rUnknown): Towns were not able to build level crossings when using original or better town layout. 14 years ago
frosch 1d3adb2b66 (svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation. 14 years ago
frosch 9db3cde73a (svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration. 14 years ago
frosch 910aade284 (svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds. 14 years ago
frosch 7795303227 (svn r19743) -Fix: NewGrfs could access map bits of not yet constructed industries and houses during construction callbacks. 14 years ago
rubidium f56ebd81c3 (svn r19709) -Feature: NewGRF debugging/inspecting of (primarily) enabled callbacks and values of variables 14 years ago
frosch 75d4bc947d (svn r19654) -Codechange: Use Extract<> in more places. 14 years ago
smatz 0ef33548c2 (svn r19614) -Codechange: "it's" => "its" where appropriate 14 years ago
alberth 073f627930 (svn r19482) -Doc: Doxygen additions/updates. 14 years ago
alberth 7ef97932d9 (svn r19479) -Codechange: Test range of town size and layout instead of against the current last value. 14 years ago
alberth e89f154c0d (svn r19478) -Codechange: Resolve TS_ prefix clash between TileSource and TownSize enums. 14 years ago
alberth 6b6ff9c52b (svn r19400) -Codechange: CheckforTownRating returns a CommandCost. 14 years ago
yexo 404df87b1f (svn r19295) -Codechange: introduce wrapper functions for GRFConfig::name/info 15 years ago
alberth 566f87b2de (svn r19279) -Codechange: CheckIfAuthorityAllowsNewStation() returns CommandCost. 15 years ago
alberth 2ac558494c (svn r19272) -Doc: successfull -> successful. 15 years ago
smatz f051066bc4 (svn r19224) -Codechange: change parameters passed to ShowErrorMessage() a bit 15 years ago
rubidium 4d93b704d9 (svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper functions 15 years ago
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
rubidium 31b325baaf (svn r18715) -Codechange: make StationFinder a subclass of TileArea 15 years ago
rubidium ee3a44e74f (svn r18567) -Fix [FS#2613]: [NewGRF] House property 15 did not work 15 years ago
smatz a62f16c86d (svn r18550) -Fix (r18281): show expected price of town construction even when the company doesn't have enough money 15 years ago
rubidium a68849fb56 (svn r18415) -Fix [FS#3332]: on slopes the original and better road layouts did not check their minimum distance requirements 15 years ago
smatz 421a24001c (svn r18302) -Fix [FS#3328](r18281): city size multiplier was ignored when generating new game 15 years ago
frosch 830231e2bd (svn r18283) -Feature: [NewGRF] Add new price bases for removing industries, building/removing unmovables (new objects), building/removing rail-waypoints/buoys, interacting with town-authority, building foundations, funding primary industries (when not prospecting) and towns.
If a GRF does not set price multipliers for these new prices, but for the previously used ones, the old modifiers will be propagated to the new bases.
15 years ago
smatz f0c64208cf (svn r18281) -Feature: founding towns in-game (based on work by Belugas, TheJosh, GeekToo, Terkhen and others) 15 years ago
smatz 47660b984b (svn r18110) -Codechange [FS#3316]: search for stations nearby only once per producer (instead of once pre produced cargo type) (fonsinchen) 15 years ago
rubidium c2221885f4 (svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables 15 years ago
frosch ba1fc280e3 (svn r18005) -Codechange: Convert the Prices struct into an array and an enum. 15 years ago
alberth 44aacfc59f (svn r17928) -Codechange: ShowErrorMessage() now takes the summary string before the details string.
Gentlemen, swap your string parameters.
15 years ago
rubidium d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 15 years ago
smatz 8f45efa8dd (svn r17615) -Fix (r17612): town sign could be glitchy when creating town with custom name (Terkhen) 15 years ago
smatz de96f4d309 (svn r17614) -Fix: crash when deleting town while TownDirectory is open 15 years ago
smatz 1da745c9ad (svn r17612) -Feature: possibility to choose (randomise or enter custom) town name before its creation (original patch by Terkhen) 15 years ago
smatz 665864e5b0 (svn r17611) -Fix: buffers used for verifying company and president name length were too short, possibly causing false positives 15 years ago
smatz 93d275f1be (svn r17608) -Codechange: use CmdFoundTown when founding 'Random town' too 15 years ago
smatz 15511678e3 (svn r17603) -Codechange: since now, towns are 'founded' instead of 'built' 15 years ago
smatz 9225b3ba03 (svn r17589) -Codechange: rename town_acc to always_accepted 15 years ago
alberth 17a52eb852 (svn r17582) -Codechange: Move TownActions and _town_action_costs[] to a header file to allow sharing. 15 years ago
rubidium ca91a97826 (svn r17579) -Fix: remove doxygen docs for removed parameters, or change @param to @tparam if necessary 15 years ago
rubidium e8ddf001c8 (svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos 15 years ago
rubidium 04d5b67eb6 (svn r17567) -Fix: some doxygen warnings 15 years ago
rubidium 430ce19418 (svn r17558) -Feature [NewGRF]: callbacks for houses to disable drawing foundations and to disable slope changes, like industry tile callbacks 30 and 3C. 15 years ago
frosch ebd916be3d (svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability. 15 years ago
rubidium 55ddce8da2 (svn r17493) -Codechange: store the depot index on the map 15 years ago
rubidium 1474be7ea7 (svn r17444) -Fix [FS#3173]: when building roads isn't allowed for town, then don't build the initial piece either 15 years ago
smatz 22e9d59559 (svn r17439) -Fix (r17436): you weren't paid for cargo delivered to houses and headquarters anymore 15 years ago
rubidium c539b59da3 (svn r17268) -Fix [FS#3143]: Station/Town window titles weren't updated when they got renamed 15 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
smatz 2a430d981f (svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source
-Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost
-Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
15 years ago
smatz 74d3382b94 (svn r17107) -Codechange: store type of subsidy source and destination in the Subsidy struct instead of determining it every time it's needed 15 years ago
rubidium 1fe3ad3288 (svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives 15 years ago
belugas bc1e027d16 (svn r16978) -Fix(r16977): tab indentation instead of space indentation at beginning of a line, please 15 years ago
belugas 482732c08a (svn r16977) -Fix(r1772)[FS#3059]: make it so that failing to generate many random towns in scenario editor returns a failing message.
Fix by therken
Doxygen comments by me
15 years ago
rubidium cb0409fe52 (svn r16912) -Codechange: split waypoint.h in waypoint_base.h and waypoint_func.h 15 years ago
rubidium e3053660c6 (svn r16886) -Codechange: unify naming of some string IDs related to string codes and group them logically 15 years ago
rubidium 8c17c6cb2b (svn r16868) -Codechange: unify UpdateAll[Station|Waypoint]VirtCoords 15 years ago
smatz 1f29e38b83 (svn r16849) -Codechange: replace GetCargo() by CargoSpec::Get() 15 years ago
rubidium fd589b90e8 (svn r16841) -Cleanup: spaces/tabs where they don't belong 15 years ago
rubidium 2b1c43f81f (svn r16825) -Codechange: unify dirtying when updating the viewport signs. 15 years ago
rubidium e067d4a4b8 (svn r16821) -Codechange: unify the naming of type::UpdateVirtCoord and UpdateAll[Type]VirtCoords. 15 years ago
rubidium b5b743bcba (svn r16795) -Fix [FS#3025]: houses wouldn't get build on the map edge. 15 years ago
rubidium 8275a98e1f (svn r16764) -Codechange: unify the way viewport signs are marked dirty 15 years ago
rubidium 3086383cdc (svn r16761) -Codechange: make UpdateViewportSignPos(ition) a class function of ViewportSign 15 years ago
smatz 59f94619c7 (svn r16746) -Codechange: use Town::PostDestructor() instead of not very clean construct for invalidating nearest town for road tiles 15 years ago
smatz 76a50ce94d (svn r16714) -Codechange: use pool-like accessors for Subsidy 15 years ago
frosch a288e4d82f (svn r16678) -Codechange: Turn CargoArray into a class, so one does not have to deal with sizeof() wrt. typedef-ed arrays. 15 years ago
frosch 812ad41f23 (svn r16676) -Codechange: Rename AcceptedCargo to CargoArray and its instances to more meaningful names. 15 years ago
smatz 50b5678e26 (svn r16673) -Codechange: rename GetProducedCargo() to AddProducedCargo() and change its behaviour accordingly 15 years ago
smatz ff33ed94ce (svn r16667) -Codechange: replace GetRandomTown() and GetRandomIndustry() by Town::GetRandom() and Industry::GetRandom() 15 years ago
smatz b668c24d46 (svn r16666) -Codechange: replace GetHouseSpecs() by HouseSpec::Get(), hide _house_specs[] 15 years ago
smatz af78d6a9bb (svn r16665) -Codechange: replace GetTownByTile() by Town::GetByTile() 15 years ago
smatz e6a165881c (svn r16664) -Codechange: move house-related stuff from town.h and town_type.h to separate files 15 years ago
smatz c0ac230e3e (svn r16660) -Codechange: get rid of more dummy tile_type_procs 15 years ago
smatz c30a87758f (svn r16659) -Codechange: rename GetAcceptedCargo() to AddAcceptedCargo() and change its behaviour accordingly
-Codechange: remove dummy GetAcceptedCargo_*() handlers
15 years ago
smatz a50ba1b8c1 (svn r16632) -Codechange: rename Town::flags12 to Town::flags 15 years ago
frosch 0d782b0f96 (svn r16498) -Codechange: Remove hardly used HASBITS. 15 years ago
alberth bab70a823d (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 15 years ago
frosch a4557c7da4 (svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted. 15 years ago
smatz b2aed51f8e (svn r16403) -Codechange: move code related to subsidies to separate file 15 years ago
smatz 10d1ef5447 (svn r16379) -Codechange: remove GetNumTowns(), GetNumIndustries() and GetActiveCompanyCount(), use PoolItem::GetNumItems() instead 15 years ago
smatz 62a7948af0 (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 15 years ago
smatz 8808f3beea (svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get() 15 years ago
rubidium f457cff73c (svn r16329) -Fix: possible desync when removing lots of towns in-game (not that we allow removing towns now, but better not have desync prone code lingering around) 15 years ago
smatz 871107f529 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 15 years ago
smatz 6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 15 years ago
smatz 683a6ca039 (svn r16308) -Fix: parameter is invalid when it's equal to length of an array (Yexo) 15 years ago
smatz e1e6687bfd (svn r16277) -Codechange: enumerize values and remove unneeded values used for testing town rating 15 years ago
frosch 552f10bb09 (svn r16268) -Fix (r9876): When callback 2E returns an amount of 0, do not transport 1 unit to the station. 15 years ago
rubidium dec40e5501 (svn r16147) -Feature [FS#2635]: give the town generator a slight tendency to build towns near water by not discarding watery random tiles but by searching for near land (db48x) 15 years ago
rubidium 59d45a04d6 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 15 years ago
frosch f0a4bbda6d (svn r16101) -Cleanup (r14591): Remove an assertion to increase performance. 15 years ago
smatz a052191aca (svn r15890) -Codechange: unify the way 'can a town be placed here?' checks are done
-Change: the requirements for location of 'random' town are now a bit less strict
15 years ago
smatz abff5eacbc (svn r15831) -Fix: make sure house class/ID counters don't overflow 15 years ago
smatz f62e71ba8e (svn r15744) -Fix (r9667): when town generator failed to create requested number of towns, there were too many cities 16 years ago
rubidium 5648ea3058 (svn r15729) -Fix: silence MSVC warning 16 years ago
smatz 8585aa71ed (svn r15726) -Codechange: unify coding style for const pointers 16 years ago
rubidium b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 16 years ago
rubidium 2adbf67968 (svn r15697) -Fix (r15695): warning about comparing signed vs unsigned. 16 years ago
belugas f6e4bc765a (svn r15695) -Feature [FS#2672]: Allow the number of towns that will be generated in the generate world window to be customized.
Some warnings: 
-the maximum number of towns to be accepted is set to 5000
-the minimum number of towns to be accepted is set to 1
-the number that is specified is NOT guaranteed to be the exact number of towns generated.  The normal mechanism of town creation has not been modified.  So town placement can still fail.
-setting a custom number of town will change your difficulty settings to custom as well
16 years ago
rubidium d5a2dc1d0b (svn r15689) -Fix [FS#2720]: do not crash when the generate map doesn't contain a suitable location for a town. 16 years ago
peter1138 0564d52d99 (svn r15662) -Fix (r11795): Don't mark a company as having ratings in a town when querying the cost of a command. 16 years ago
smatz 7c8474da13 (svn r15642) -Codechange: use a default parameter value in CalcClosestTownFromTile 16 years ago
yexo 3f73152b7f (svn r15639) -Change: When you disable "Towns are allowed to build roads", pressing "Expand" in the town window in the scenario editor will no longer build roads. 16 years ago
rubidium f1a96c5577 (svn r15604) -Fix [FS#2661]: towns would only build houses where the grid would not be, even when they aren't allowed to build roads and the user 'implements' another layout. 16 years ago
yexo a0c4f1156a (svn r15585) -Codechange: Remove TILE_ASSERT and replace all instances with assert(tile < MapSize()). 16 years ago
yexo fb7b0536e7 (svn r15584) -Codechange: Move several variables from variables.h to more appropriate headers. 16 years ago
smatz 13f390be3e (svn r15572) -Fix (r13730): theoretical buffer overflow when company with too long name funded a road reconstruction 16 years ago