smatz
2185591156
(svn r12565) -Cleanup: variable scope in misc\*.cpp
17 years ago
rubidium
fedb33d697
(svn r12389) -Codechange: remove unneeded code from the Cheat window handling and bring it in line with the coding guidelines.
17 years ago
peter1138
debabbbd9a
(svn r12335) -Codechange: Don't stuff signed values into a unsigned variable when the variable can just be unsigned...
17 years ago
rubidium
9c0c798dd8
(svn r11834) -Codechange: only include settings_type.h if needed.
17 years ago
rubidium
90acd52f22
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
17 years ago
peter1138
0f7392bd61
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
...
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
17 years ago
rubidium
2fc62eab05
(svn r11818) -Codechange: split player.h into smaller pieces.
17 years ago
rubidium
0365c1f33b
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
17 years ago
rubidium
b09d957f31
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
17 years ago
rubidium
722613f7f3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
17 years ago
rubidium
81bf9f8503
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
17 years ago
rubidium
507463e420
(svn r11684) -Codechange: split gfx.h in a type and functional header.
17 years ago
rubidium
1f6043458c
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
17 years ago
rubidium
3074bca136
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
17 years ago
rubidium
766551b0bc
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
17 years ago
rubidium
8427b8bad2
(svn r11675) -Codechange: split the string types from the string functions.
17 years ago
rubidium
2cf7d5b2cb
(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
17 years ago
rubidium
8bfbfd0031
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
17 years ago
skidd13
3b849778c1
(svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves
17 years ago
rubidium
1c30d0b966
(svn r11573) -Codechange: pause games that miss GRFs by default and throw some warnings and disclaimers when you want to unpause it.
17 years ago
glx
6120d02751
(svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) instead calling it every time the vehicle is drawn
17 years ago
rubidium
406c22d7e3
(svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
17 years ago
rubidium
7350b88bf2
(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
...
-Feature: possibility to disable exclusive rights and giving money. Both by skidd13.
17 years ago
peter1138
fd6f474c88
(svn r10380) -Fix (r10364): when checking for unique names, only check vehicles that can have names, and skip inactive players.
18 years ago
peter1138
cd0e022172
(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
18 years ago
rubidium
d0fa4eb9de
(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
...
-Fix: some displays of money were wrong.
18 years ago
rubidium
1b27095c83
(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
18 years ago
rubidium
f765b3d6aa
(svn r10212) -Fix [FS#723]: money overflow bugs in many locations.
18 years ago
rubidium
23727da96f
(svn r10208) -Codechange: replace int32 with Money where appropriate.
18 years ago
rubidium
7dda2d93da
(svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money.
18 years ago
rubidium
773a7c9cb6
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
18 years ago
rubidium
3ccc83e640
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
18 years ago
rubidium
46e531da72
(svn r10158) -Codechange: port some changes from NoAI and FS#872 to make the loan commands a little better readable.
18 years ago
belugas
d1c2c90ad0
(svn r9669) -Documentation: some more doxygen fixes
18 years ago
belugas
097b3b3c7b
(svn r9662) -Documentation: Doxygen corrections and @file omissions
18 years ago
truelight
b3b14ac2ad
(svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
...
a symbol called _pause (and therefor our variable conflicts with
thatone. We shouldn't be using _ as global indicator.....)
18 years ago
belugas
5792aa85c7
(svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style.
18 years ago
rubidium
5b4b9cbd5c
(svn r8969) -Codechange: rework of the player face bits.
...
- introduce a new format (with backward compatability) that is more clear and needs a much simpler face drawer
- replace tons of ifs/switches/magic numbers by table lookups
18 years ago
rubidium
a7d0cdf95f
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
18 years ago
KUDr
07c30785ab
(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
18 years ago