(svn r12565) -Cleanup: variable scope in misc\*.cpp

pull/155/head
smatz 16 years ago
parent 9532cde5ff
commit 2185591156

@ -481,9 +481,8 @@ static void Load_CHTS()
{
Cheat* cht = (Cheat*)&_cheats;
uint count = SlGetFieldLength() / 2;
uint i;
for (i = 0; i < count; i++) {
for (uint i = 0; i < count; i++) {
cht[i].been_used = (SlReadByte() != 0);
cht[i].value = (SlReadByte() != 0);
}

@ -54,20 +54,20 @@ CommandCost CmdSetPlayerFace(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
*/
CommandCost CmdSetPlayerColor(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Player *p, *pp;
byte colour;
if (p2 >= 16) return CMD_ERROR; // max 16 colours
byte colour = p2;
LiveryScheme scheme = (LiveryScheme)GB(p1, 0, 8);
byte state = GB(p1, 8, 2);
if (p2 >= 16) return CMD_ERROR; // max 16 colours
colour = p2;
if (scheme >= LS_END || state >= 3) return CMD_ERROR;
p = GetPlayer(_current_player);
Player *p = GetPlayer(_current_player);
/* Ensure no two companies have the same primary colour */
if (scheme == LS_DEFAULT && state == 0) {
const Player *pp;
FOR_ALL_PLAYERS(pp) {
if (pp->is_active && pp != p && pp->player_color == colour) return CMD_ERROR;
}
@ -225,14 +225,12 @@ static bool IsUniqueCompanyName(const char *name)
*/
CommandCost CmdChangeCompanyName(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Player *p;
if (StrEmpty(_cmd_text)) return CMD_ERROR;
if (!IsUniqueCompanyName(_cmd_text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
if (flags & DC_EXEC) {
p = GetPlayer(_current_player);
Player *p = GetPlayer(_current_player);
free(p->name);
p->name = strdup(_cmd_text);
MarkWholeScreenDirty();
@ -264,14 +262,12 @@ static bool IsUniquePresidentName(const char *name)
*/
CommandCost CmdChangePresidentName(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Player *p;
if (StrEmpty(_cmd_text)) return CMD_ERROR;
if (!IsUniquePresidentName(_cmd_text)) return_cmd_error(STR_NAME_MUST_BE_UNIQUE);
if (flags & DC_EXEC) {
p = GetPlayer(_current_player);
Player *p = GetPlayer(_current_player);
free(p->president_name);
p->president_name = strdup(_cmd_text);
@ -409,8 +405,9 @@ CommandCost CmdChangeDifficultyLevel(TileIndex tile, uint32 flags, uint32 p1, ui
/* If we are a network-client, update the difficult setting (if it is open).
* Use this instead of just dirtying the window because we need to load in
* the new difficulty settings */
if (_networking && !_network_server && FindWindowById(WC_GAME_OPTIONS, 0) != NULL)
if (_networking && !_network_server && FindWindowById(WC_GAME_OPTIONS, 0) != NULL) {
ShowGameDifficulty();
}
}
return CommandCost();
}

@ -94,9 +94,6 @@ static const WindowDesc _land_info_desc = {
static void Place_LandInfo(TileIndex tile)
{
AcceptedCargo ac;
TileDesc td;
DeleteWindowById(WC_LAND_INFO, 0);
Window *w = AllocateWindowDesc(&_land_info_desc);
@ -111,6 +108,9 @@ static void Place_LandInfo(TileIndex tile)
p->player_money = old_money;
/* Because build_date is not set yet in every TileDesc, we make sure it is empty */
TileDesc td;
AcceptedCargo ac;
td.build_date = 0;
GetAcceptedCargo(tile, ac);
GetTileDesc(tile, &td);
@ -338,12 +338,10 @@ static void BuildTreesWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
int i, count;
DrawWindowWidgets(w);
WP(w, tree_d).base = i = _tree_base_by_landscape[_opt.landscape];
WP(w, tree_d).count = count = _tree_count_by_landscape[_opt.landscape];
int i = WP(w, tree_d).base = _tree_base_by_landscape[_opt.landscape];
int count = WP(w, tree_d).count = _tree_count_by_landscape[_opt.landscape];
int x = 18;
int y = 54;
@ -361,7 +359,7 @@ static void BuildTreesWndProc(Window *w, WindowEvent *e)
int wid = e->we.click.widget;
switch (wid) {
case 0:
case 0:
ResetObjectToPlace();
break;
@ -579,10 +577,6 @@ static void ErrmsgWndProc(Window *w, WindowEvent *e)
void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y)
{
Window *w;
const ViewPort *vp;
Point pt;
DeleteWindowById(WC_ERRMSG, 0);
if (msg_2 == STR_NULL) msg_2 = STR_EMPTY;
@ -593,6 +587,10 @@ void ShowErrorMessage(StringID msg_1, StringID msg_2, int x, int y)
_errmsg_duration = _patches.errmsg_duration;
if (!_errmsg_duration) return;
Point pt;
const ViewPort *vp;
Window *w;
if (_errmsg_message_1 != STR_013B_OWNED_BY || GetDParamX(_errmsg_decode_params,2) >= 8) {
if ((x | y) != 0) {
pt = RemapCoords2(x, y);
@ -642,10 +640,9 @@ void ShowEstimatedCostOrIncome(Money cost, int x, int y)
void ShowCostOrIncomeAnimation(int x, int y, int z, Money cost)
{
StringID msg;
Point pt = RemapCoords(x,y,z);
StringID msg = STR_0801_COST;
msg = STR_0801_COST;
if (cost < 0) {
cost = -cost;
msg = STR_0803_INCOME;
@ -765,10 +762,9 @@ void GuiShowTooltipsWithArgs(StringID str, uint paramcount, const uint64 params[
static int DrawStationCoverageText(const AcceptedCargo accepts,
int str_x, int str_y, StationCoverageType sct)
{
char *b = _userstring;
bool first = true;
b = InlineString(b, STR_000D_ACCEPTS);
char *b = InlineString(_userstring, STR_000D_ACCEPTS);
for (CargoID i = 0; i < NUM_CARGO; i++) {
if (b >= lastof(_userstring) - (1 + 2 * 4)) break; // ',' or ' ' and two calls to Utf8Encode()
@ -967,6 +963,9 @@ bool MoveTextBufferPos(Textbuf *tb, int navmode)
tb->caretpos = tb->length;
tb->caretxoffs = tb->width;
return true;
default:
break;
}
return false;
@ -1069,15 +1068,15 @@ void HandleEditBox(Window *w, querystr_d *string, int wid)
void DrawEditBox(Window *w, querystr_d *string, int wid)
{
DrawPixelInfo dpi, *old_dpi;
int delta;
const Widget *wi = &w->widget[wid];
const Textbuf *tb = &string->text;
assert((wi->type & WWT_MASK) == WWT_EDITBOX);
GfxFillRect(wi->left + 1, wi->top + 1, wi->right - 1, wi->bottom - 1, 215);
DrawPixelInfo dpi;
int delta;
/* Limit the drawing of the string inside the widget boundaries */
if (!FillDrawPixelInfo(&dpi,
wi->left + 4,
@ -1087,11 +1086,13 @@ void DrawEditBox(Window *w, querystr_d *string, int wid)
return;
}
old_dpi = _cur_dpi;
DrawPixelInfo *old_dpi = _cur_dpi;
_cur_dpi = &dpi;
/* We will take the current widget length as maximum width, with a small
* space reserved at the end for the caret to show */
const Textbuf *tb = &string->text;
delta = (wi->right - wi->left) - tb->width - 10;
if (delta > 0) delta = 0;
@ -1425,14 +1426,12 @@ static void MakeSortedSaveGameList()
{
uint sort_start = 0;
uint sort_end = 0;
uint s_amount;
int i;
/* Directories are always above the files (FIOS_TYPE_DIR)
* Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
* Only sort savegames/scenarios, not directories
*/
for (i = 0; i < _fios_num; i++) {
for (int i = 0; i < _fios_num; i++) {
switch (_fios_list[i].type) {
case FIOS_TYPE_DIR: sort_start++; break;
case FIOS_TYPE_PARENT: sort_start++; break;
@ -1440,9 +1439,10 @@ static void MakeSortedSaveGameList()
}
}
s_amount = _fios_num - sort_start - sort_end;
if (s_amount > 0)
uint s_amount = _fios_num - sort_start - sort_end;
if (s_amount > 0) {
qsort(_fios_list + sort_start, s_amount, sizeof(FiosItem), compare_FiosItems);
}
}
static void GenerateFileName()
@ -1700,10 +1700,8 @@ void ShowSaveLoadDialog(SaveLoadDialogMode mode)
STR_LOAD_HEIGHTMAP,
};
Window *w;
const WindowDesc *sld = &_save_dialog_desc;
SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, VHM_NONE, WC_MAIN_WINDOW, 0);
DeleteWindowById(WC_QUERY_STRING, 0);
DeleteWindowById(WC_SAVELOAD, 0);
@ -1721,7 +1719,8 @@ void ShowSaveLoadDialog(SaveLoadDialogMode mode)
}
assert((uint)mode < lengthof(saveload_captions));
w = AllocateWindowDesc(sld);
Window *w = AllocateWindowDesc(sld);
w->widget[1].data = saveload_captions[mode];
w->LowerWidget(7);

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