Commit Graph

56405 Commits (b03064e55b381c9ab5f46470730d0494f565f789)
 

Author SHA1 Message Date
Jonathan G Rennison b03064e55b Fix IniLoadSettings 10 months ago
Jonathan G Rennison 21b49a213e Merge branch 'master' into jgrpp
# Conflicts:
#	src/cheat_gui.cpp
#	src/main_gui.cpp
#	src/network/network_gui.cpp
#	src/saveload/saveload.h
#	src/smallmap_gui.cpp
#	src/station_cmd.cpp
#	src/timetable_cmd.cpp
#	src/toolbar_gui.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown_type.h
10 months ago
Peter Nelson 7fb369c732 Fix: extmidi did not move on to next song after playing ends. (#11469)
`song` is no longer a C-style string so cannot be cleared by writing a NUL char.
Use `.clear()` to properly clear a std::string.

(cherry picked from commit 08778094f4)
10 months ago
Peter Nelson 96d4538055 Fix #11437: Flipped shorter rail vehicles disappear in windows. (#11446)
Mixed signed/unsigned strikes again, causing an incorrect sprite offset for shortened vehicles.

(cherry picked from commit 43aa91a7f5)
10 months ago
Peter Nelson 480e03360b Fix #9545: Crash when all cargo types are disabled. (#11432)
This is not a very useful state, but it's nice to not crash.

Some parts of the game don't (yet) check for cargo types being redefined, that is out-of-scope here.

(cherry picked from commit bbd64bbe2b)
10 months ago
Patric Stout 0b226865d5 Fix cda6f24f: don't ignore binary-dir if it happens to be working-dir (#11431)
Some of our code ignores the SP_WORKING_DIR for some actions, which
means that if, for example, your SP_BINARY_DIR is the same as your
SP_WORKING_DIR, neither is scanned.

Instead, only add SP_WORKING_DIR if it is unique.

(cherry picked from commit c059ce0c97)
10 months ago
Peter Nelson 63ed5de957 Fix: Some NWidget lists were not properly closed. (#11425)
(cherry picked from commit d4a77411a5)
10 months ago
Rubidium 57efeec5bb Fix: allow same length server password in the UI
(cherry picked from commit a849b4e175)
10 months ago
Peter Nelson 609eb46ba7 Fix 233aac5: Set newline default comment for new groups. (#11411)
The newline space between ini groups is actually recorded as a comment of the group. This got inadvertantly dropped in #11364.

(cherry picked from commit 35a7770fde)
10 months ago
Jonathan G Rennison 2a31095118 Merge branch 'master' into jgrpp
# Conflicts:
#	regression/regression/result.txt
#	src/aircraft_cmd.cpp
#	src/airport_gui.cpp
#	src/articulated_vehicles.cpp
#	src/console_cmds.cpp
#	src/date_gui.cpp
#	src/engine.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout_fallback.cpp
#	src/group_gui.cpp
#	src/hotkeys.cpp
#	src/network/core/tcp_connect.cpp
#	src/network/core/tcp_listen.h
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_engine.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_station.cpp
#	src/openttd.cpp
#	src/order_gui.cpp
#	src/os/macosx/osx_main.cpp
#	src/pathfinder/yapf/yapf_node_rail.hpp
#	src/rail_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/station_sl.cpp
#	src/script/api/script_industrytype.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_table.cpp
#	src/settingsgen/settingsgen.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/strings.cpp
#	src/timer/timer_game_calendar.cpp
#	src/timer/timer_game_calendar.h
#	src/timer/timer_manager.h
#	src/timer/timer_window.cpp
#	src/timetable_cmd.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/vehicle_cmd.h
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/widgets/dropdown.cpp
#	src/window_func.h
#	src/window_gui.h
10 months ago
Jonathan G Rennison 38df621e62 Improve train speed adaptation with realistic braking
Take into account recorded speeds at signals along the reservation
As noted in the lookahead

See: #613
10 months ago
Jonathan G Rennison 3f90910bb8 Show train speed adaptation info in debug window 10 months ago
Jonathan G Rennison c9a205c707 Train speed adaptation: Move IsOutOfDate to be a method 10 months ago
Jonathan G Rennison 85e1146fab Documentation: Fix typo in NewGRF additions (NML) document 10 months ago
Jonathan G Rennison 154df0bb7d Fix some unused variable warnings when asserts are disabled 10 months ago
Jonathan G Rennison 0d4d4a9cac Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/3rdparty/squirrel/squirrel/sqclosure.h
#	src/3rdparty/squirrel/squirrel/sqobject.h
#	src/3rdparty/squirrel/squirrel/sqvm.h
#	src/aircraft.h
#	src/airport_gui.cpp
#	src/blitter/32bpp_sse_func.hpp
#	src/blitter/null.hpp
#	src/bridge_gui.cpp
#	src/build_vehicle_gui.cpp
#	src/cargotype.h
#	src/cheat_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/date_gui.cpp
#	src/depot_gui.cpp
#	src/dock_gui.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/fileio.cpp
#	src/fios.cpp
#	src/fios_gui.cpp
#	src/fontcache/spritefontcache.h
#	src/framerate_gui.cpp
#	src/game/game_text.cpp
#	src/gamelog.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout_fallback.cpp
#	src/group_gui.cpp
#	src/highscore_gui.cpp
#	src/hotkeys.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/main_gui.cpp
#	src/misc_cmd.cpp
#	src/misc_gui.cpp
#	src/network/core/tcp_game.cpp
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/newgrf_airport.cpp
#	src/newgrf_airport.h
#	src/newgrf_airporttiles.cpp
#	src/newgrf_airporttiles.h
#	src/newgrf_animation_base.h
#	src/newgrf_canal.cpp
#	src/newgrf_commons.h
#	src/newgrf_config.cpp
#	src/newgrf_debug_gui.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_engine.h
#	src/newgrf_generic.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/newgrf_industries.cpp
#	src/newgrf_industries.h
#	src/newgrf_industrytiles.cpp
#	src/newgrf_industrytiles.h
#	src/newgrf_object.cpp
#	src/newgrf_object.h
#	src/newgrf_railtype.cpp
#	src/newgrf_railtype.h
#	src/newgrf_roadstop.cpp
#	src/newgrf_roadstop.h
#	src/newgrf_roadtype.cpp
#	src/newgrf_roadtype.h
#	src/newgrf_spritegroup.cpp
#	src/newgrf_spritegroup.h
#	src/newgrf_station.cpp
#	src/newgrf_station.h
#	src/newgrf_town.cpp
#	src/newgrf_town.h
#	src/news_gui.cpp
#	src/object_gui.cpp
#	src/order_gui.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/os/windows/win32.cpp
#	src/os/windows/win32_main.cpp
#	src/pathfinder/npf/npf.cpp
#	src/pathfinder/npf/queue.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/roadveh.h
#	src/saveload/saveload.cpp
#	src/screenshot.cpp
#	src/script/api/script_text.hpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_table.cpp
#	src/signs_cmd.cpp
#	src/signs_gui.cpp
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/spriteloader/grf.hpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/station_map.h
#	src/statusbar_gui.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/table/newgrf_debug_data.h
#	src/terraform_gui.cpp
#	src/timer/timer_game_calendar.cpp
#	src/timer/timer_window.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/transparency_gui.cpp
#	src/vehicle_gui.cpp
#	src/water_cmd.cpp
#	src/waypoint_cmd.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/rail_widget.h
#	src/widgets/terraform_widget.h
#	src/window.cpp
#	src/window_gui.h
10 months ago
Jonathan G Rennison b80e2dff19 Fix crash which could occur when adding/updating text effects
When DParam 0 or 1 contained a leftover string

See: #612
10 months ago
Jonathan G Rennison c929f7075e Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/SourceList.cmake
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/depot_base.h
#	src/elrail.cpp
#	src/network/core/udp.cpp
#	src/network/network_admin.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_railtype.cpp
#	src/newgrf_railtype.h
#	src/newgrf_storage.h
#	src/os/unix/crashlog_unix.cpp
#	src/rail.h
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_cmd.cpp
#	src/road_map.h
#	src/saveload/labelmaps_sl.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/sl/oldloader_sl.cpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/table/settings/world_settings.ini
#	src/tests/test_script_admin.cpp
#	src/textfile_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle_gui.cpp
#	src/widget.cpp
#	src/window.cpp
#	src/window_gui.h
#	src/window_type.h
10 months ago
pvillaverde 625ecbe58c 🌐 Update Galician Translations up to 2023-11-18 10 months ago
Jonathan G Rennison 6e671ed6e2 Split save/load settings into separate INI files
Matching upstream for all settings
10 months ago
Jonathan G Rennison ccfdf626ad Replace SF_ENABLE_TABLE_PATS flag and SC_PATCH with SF_PATCH 10 months ago
Jonathan G Rennison 35d1955db0 Fix crash which could occur when adjusting train lengths for old saves
e.g. due to only partially initialised timetable
10 months ago
Jonathan G Rennison 9c29950956 Show savegame version/info in load window if sl debug enabled 10 months ago
Jonathan G Rennison bea18ffc18 Fix cargodist after loading ChillPP savegames 10 months ago
Jonathan G Rennison 581ed5b98f Use compatibility table for loading non-table OPTS, PATS chunks 10 months ago
Jonathan G Rennison d948abd040 Remove PATX chunk, move to PATS 11 months ago
Jonathan G Rennison 3e299aa488 Use upstream table chunk format for PATS 11 months ago
Jonathan G Rennison 498c4161b8 Don't use a static vector for sorted PATX settings 11 months ago
Jonathan G Rennison 9197cf6be1 Add saveload helper for conditionally upstream chunks 11 months ago
Jonathan G Rennison 181eb6b6fe Saveload: Adjust flags for saving using upstream chunks 11 months ago
Jonathan G Rennison 4187b8cc62 Rename gameopt_settings to old_gameopt_settings
To match upstream
11 months ago
Jonathan G Rennison cf4cf5c08f Codechange: vendor the nlohmann-json library (#11290)
(cherry picked from commit ba67f39db6)

# Conflicts:
#	.github/workflows/ci-build.yml
#	CMakeLists.txt
#	COMPILING.md
#	src/os/macosx/survey_osx.cpp
#	src/os/windows/survey_win.cpp
#	src/script/api/script_admin.cpp
#	src/script/api/script_event_types.cpp
#	src/tests/test_script_admin.cpp
11 months ago
Jonathan G Rennison af1150182a Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-source.yml
#	CMakeLists.txt
#	COMPILING.md
#	src/network/network_survey.cpp
#	src/network/network_survey.h
#	src/openttd.cpp
#	src/tests/CMakeLists.txt
11 months ago
Jonathan G Rennison d931382fb2 Improve text for rename station extra functionality tooltip 11 months ago
Jonathan G Rennison c76dc937e3 Fix tooltip string parameters, change function signatures to match upstream 11 months ago
Loïc Guilloux 9ceef09e9c Fix #11375, 7c37dcb: Use STRING2 when the passed string can have 2 parameters (#11376)
(cherry picked from commit ab805c4e9e)
11 months ago
Jonathan G Rennison b280dfb965 Split GUI settings into separate INI files
Matching upstream for non-save settings
11 months ago
Jonathan G Rennison d4f39ea6c2 Remove "Show order management button" setting
Now always enabled
11 months ago
Jonathan G Rennison 3bcc99dd95 Fix CMake config for static MSVC builds 11 months ago
Jonathan G Rennison beee3cc369 Replace BytesToHexString with FormatArrayAsHex 11 months ago
Jonathan G Rennison 6a35661db4 Update regression results 11 months ago
Jonathan G Rennison 42213454f1 Remove unused _autosave_months constants 11 months ago
Jonathan G Rennison 5656322434 Fix vehicle lateness updates when using timetabled 0 wait times 11 months ago
Jonathan G Rennison 6708a886ac Debug: Show current order and load times in vehicle debug info 11 months ago
Jonathan G Rennison 86fff56c14 Add setting for whether to hide default stop location 11 months ago
Jonathan G Rennison fc1c47cbd2 Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/crashlog.cpp
#	src/crashlog.h
#	src/date_type.h
#	src/depot_type.h
#	src/landscape.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/order_gui.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/pathfinder/npf/npf.cpp
#	src/road_cmd.cpp
#	src/script/api/script_infrastructure.cpp
#	src/stdafx.h
#	src/table/settings/gui_settings.ini
#	src/table/settings/pathfinding_settings.ini
#	src/tests/CMakeLists.txt
11 months ago
Jonathan G Rennison cb9e088399 Add setting to control autosave interval mode 11 months ago
Patric Stout 19bbcb180d Change: base autosaves intervals on real time (instead of game time) (#10655)
There are two fundamental issues with autosave:
- When fast-forwarding, it saves way too often
- When paused, it never saves

Both makes no sense. Autosaves are meant to prevent you from
accidentally losing your work. The emphasis on "your" work.

To solve both issues, the autosave now works on real time. You
can select every 10 / 30 / 60 / 120 minutes, which are similar to
what the setting was in game-months.

When you pause, autosaving will stop. Unless you make any change
to the game; then it will continue to make autosaves, even so
the game is paused. Unpausing / pausing resets this mechanism.

(cherry picked from commit f5fad88723)
11 months ago
Jonathan G Rennison ec6cdce0c3 Merge branch 'master' into jgrpp
# Conflicts:
#	src/bridge_gui.cpp
#	src/openttd.cpp
#	src/settings_type.h
#	src/table/settings/gui_settings.ini
11 months ago
Jonathan G Rennison 524af62b8e Remove now-unused autosave strings 11 months ago