Jonathan G Rennison
b03064e55b
Fix IniLoadSettings
10 months ago
Jonathan G Rennison
21b49a213e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/main_gui.cpp
# src/network/network_gui.cpp
# src/saveload/saveload.h
# src/smallmap_gui.cpp
# src/station_cmd.cpp
# src/timetable_cmd.cpp
# src/toolbar_gui.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown_type.h
10 months ago
Peter Nelson
7fb369c732
Fix: extmidi did not move on to next song after playing ends. ( #11469 )
...
`song` is no longer a C-style string so cannot be cleared by writing a NUL char.
Use `.clear()` to properly clear a std::string.
(cherry picked from commit 08778094f4
)
10 months ago
Peter Nelson
96d4538055
Fix #11437 : Flipped shorter rail vehicles disappear in windows. ( #11446 )
...
Mixed signed/unsigned strikes again, causing an incorrect sprite offset for shortened vehicles.
(cherry picked from commit 43aa91a7f5
)
10 months ago
Peter Nelson
480e03360b
Fix #9545 : Crash when all cargo types are disabled. ( #11432 )
...
This is not a very useful state, but it's nice to not crash.
Some parts of the game don't (yet) check for cargo types being redefined, that is out-of-scope here.
(cherry picked from commit bbd64bbe2b
)
10 months ago
Patric Stout
0b226865d5
Fix cda6f24f: don't ignore binary-dir if it happens to be working-dir ( #11431 )
...
Some of our code ignores the SP_WORKING_DIR for some actions, which
means that if, for example, your SP_BINARY_DIR is the same as your
SP_WORKING_DIR, neither is scanned.
Instead, only add SP_WORKING_DIR if it is unique.
(cherry picked from commit c059ce0c97
)
10 months ago
Peter Nelson
63ed5de957
Fix: Some NWidget lists were not properly closed. ( #11425 )
...
(cherry picked from commit d4a77411a5
)
10 months ago
Rubidium
57efeec5bb
Fix: allow same length server password in the UI
...
(cherry picked from commit a849b4e175
)
10 months ago
Peter Nelson
609eb46ba7
Fix 233aac5: Set newline default comment for new groups. ( #11411 )
...
The newline space between ini groups is actually recorded as a comment of the group. This got inadvertantly dropped in #11364 .
(cherry picked from commit 35a7770fde
)
10 months ago
Jonathan G Rennison
2a31095118
Merge branch 'master' into jgrpp
...
# Conflicts:
# regression/regression/result.txt
# src/aircraft_cmd.cpp
# src/airport_gui.cpp
# src/articulated_vehicles.cpp
# src/console_cmds.cpp
# src/date_gui.cpp
# src/engine.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/hotkeys.cpp
# src/network/core/tcp_connect.cpp
# src/network/core/tcp_listen.h
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_engine.cpp
# src/newgrf_gui.cpp
# src/newgrf_station.cpp
# src/openttd.cpp
# src/order_gui.cpp
# src/os/macosx/osx_main.cpp
# src/pathfinder/yapf/yapf_node_rail.hpp
# src/rail_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/station_sl.cpp
# src/script/api/script_industrytype.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_table.cpp
# src/settingsgen/settingsgen.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/strings.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_game_calendar.h
# src/timer/timer_manager.h
# src/timer/timer_window.cpp
# src/timetable_cmd.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/vehicle_cmd.h
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_func.h
# src/window_gui.h
10 months ago
Jonathan G Rennison
38df621e62
Improve train speed adaptation with realistic braking
...
Take into account recorded speeds at signals along the reservation
As noted in the lookahead
See: #613
10 months ago
Jonathan G Rennison
3f90910bb8
Show train speed adaptation info in debug window
10 months ago
Jonathan G Rennison
c9a205c707
Train speed adaptation: Move IsOutOfDate to be a method
10 months ago
Jonathan G Rennison
85e1146fab
Documentation: Fix typo in NewGRF additions (NML) document
10 months ago
Jonathan G Rennison
154df0bb7d
Fix some unused variable warnings when asserts are disabled
10 months ago
Jonathan G Rennison
0d4d4a9cac
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/3rdparty/squirrel/squirrel/sqclosure.h
# src/3rdparty/squirrel/squirrel/sqobject.h
# src/3rdparty/squirrel/squirrel/sqvm.h
# src/aircraft.h
# src/airport_gui.cpp
# src/blitter/32bpp_sse_func.hpp
# src/blitter/null.hpp
# src/bridge_gui.cpp
# src/build_vehicle_gui.cpp
# src/cargotype.h
# src/cheat_gui.cpp
# src/command.cpp
# src/command_func.h
# src/company_gui.cpp
# src/console_gui.cpp
# src/date_gui.cpp
# src/depot_gui.cpp
# src/dock_gui.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/fileio.cpp
# src/fios.cpp
# src/fios_gui.cpp
# src/fontcache/spritefontcache.h
# src/framerate_gui.cpp
# src/game/game_text.cpp
# src/gamelog.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/highscore_gui.cpp
# src/hotkeys.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/main_gui.cpp
# src/misc_cmd.cpp
# src/misc_gui.cpp
# src/network/core/tcp_game.cpp
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_airport.cpp
# src/newgrf_airport.h
# src/newgrf_airporttiles.cpp
# src/newgrf_airporttiles.h
# src/newgrf_animation_base.h
# src/newgrf_canal.cpp
# src/newgrf_commons.h
# src/newgrf_config.cpp
# src/newgrf_debug_gui.cpp
# src/newgrf_engine.cpp
# src/newgrf_engine.h
# src/newgrf_generic.cpp
# src/newgrf_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/newgrf_industries.cpp
# src/newgrf_industries.h
# src/newgrf_industrytiles.cpp
# src/newgrf_industrytiles.h
# src/newgrf_object.cpp
# src/newgrf_object.h
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_roadstop.cpp
# src/newgrf_roadstop.h
# src/newgrf_roadtype.cpp
# src/newgrf_roadtype.h
# src/newgrf_spritegroup.cpp
# src/newgrf_spritegroup.h
# src/newgrf_station.cpp
# src/newgrf_station.h
# src/newgrf_town.cpp
# src/newgrf_town.h
# src/news_gui.cpp
# src/object_gui.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/win32.cpp
# src/os/windows/win32_main.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/npf/queue.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/roadveh.h
# src/saveload/saveload.cpp
# src/screenshot.cpp
# src/script/api/script_text.hpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_table.cpp
# src/signs_cmd.cpp
# src/signs_gui.cpp
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/spriteloader/grf.hpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/station_map.h
# src/statusbar_gui.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/table/newgrf_debug_data.h
# src/terraform_gui.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_window.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/transparency_gui.cpp
# src/vehicle_gui.cpp
# src/water_cmd.cpp
# src/waypoint_cmd.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/rail_widget.h
# src/widgets/terraform_widget.h
# src/window.cpp
# src/window_gui.h
10 months ago
Jonathan G Rennison
b80e2dff19
Fix crash which could occur when adding/updating text effects
...
When DParam 0 or 1 contained a leftover string
See: #612
10 months ago
Jonathan G Rennison
c929f7075e
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/SourceList.cmake
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/depot_base.h
# src/elrail.cpp
# src/network/core/udp.cpp
# src/network/network_admin.cpp
# src/network/network_chat_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf_engine.cpp
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_storage.h
# src/os/unix/crashlog_unix.cpp
# src/rail.h
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_cmd.cpp
# src/road_map.h
# src/saveload/labelmaps_sl.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/sl/oldloader_sl.cpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/table/settings/world_settings.ini
# src/tests/test_script_admin.cpp
# src/textfile_gui.cpp
# src/toolbar_gui.cpp
# src/train_cmd.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle_gui.cpp
# src/widget.cpp
# src/window.cpp
# src/window_gui.h
# src/window_type.h
10 months ago
pvillaverde
625ecbe58c
🌐 Update Galician Translations up to 2023-11-18
10 months ago
Jonathan G Rennison
6e671ed6e2
Split save/load settings into separate INI files
...
Matching upstream for all settings
10 months ago
Jonathan G Rennison
ccfdf626ad
Replace SF_ENABLE_TABLE_PATS flag and SC_PATCH with SF_PATCH
10 months ago
Jonathan G Rennison
35d1955db0
Fix crash which could occur when adjusting train lengths for old saves
...
e.g. due to only partially initialised timetable
10 months ago
Jonathan G Rennison
9c29950956
Show savegame version/info in load window if sl debug enabled
10 months ago
Jonathan G Rennison
bea18ffc18
Fix cargodist after loading ChillPP savegames
10 months ago
Jonathan G Rennison
581ed5b98f
Use compatibility table for loading non-table OPTS, PATS chunks
10 months ago
Jonathan G Rennison
d948abd040
Remove PATX chunk, move to PATS
11 months ago
Jonathan G Rennison
3e299aa488
Use upstream table chunk format for PATS
11 months ago
Jonathan G Rennison
498c4161b8
Don't use a static vector for sorted PATX settings
11 months ago
Jonathan G Rennison
9197cf6be1
Add saveload helper for conditionally upstream chunks
11 months ago
Jonathan G Rennison
181eb6b6fe
Saveload: Adjust flags for saving using upstream chunks
11 months ago
Jonathan G Rennison
4187b8cc62
Rename gameopt_settings to old_gameopt_settings
...
To match upstream
11 months ago
Jonathan G Rennison
cf4cf5c08f
Codechange: vendor the nlohmann-json library ( #11290 )
...
(cherry picked from commit ba67f39db6
)
# Conflicts:
# .github/workflows/ci-build.yml
# CMakeLists.txt
# COMPILING.md
# src/os/macosx/survey_osx.cpp
# src/os/windows/survey_win.cpp
# src/script/api/script_admin.cpp
# src/script/api/script_event_types.cpp
# src/tests/test_script_admin.cpp
11 months ago
Jonathan G Rennison
af1150182a
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-source.yml
# CMakeLists.txt
# COMPILING.md
# src/network/network_survey.cpp
# src/network/network_survey.h
# src/openttd.cpp
# src/tests/CMakeLists.txt
11 months ago
Jonathan G Rennison
d931382fb2
Improve text for rename station extra functionality tooltip
11 months ago
Jonathan G Rennison
c76dc937e3
Fix tooltip string parameters, change function signatures to match upstream
11 months ago
Loïc Guilloux
9ceef09e9c
Fix #11375 , 7c37dcb: Use STRING2 when the passed string can have 2 parameters ( #11376 )
...
(cherry picked from commit ab805c4e9e
)
11 months ago
Jonathan G Rennison
b280dfb965
Split GUI settings into separate INI files
...
Matching upstream for non-save settings
11 months ago
Jonathan G Rennison
d4f39ea6c2
Remove "Show order management button" setting
...
Now always enabled
11 months ago
Jonathan G Rennison
3bcc99dd95
Fix CMake config for static MSVC builds
11 months ago
Jonathan G Rennison
beee3cc369
Replace BytesToHexString with FormatArrayAsHex
11 months ago
Jonathan G Rennison
6a35661db4
Update regression results
11 months ago
Jonathan G Rennison
42213454f1
Remove unused _autosave_months constants
11 months ago
Jonathan G Rennison
5656322434
Fix vehicle lateness updates when using timetabled 0 wait times
11 months ago
Jonathan G Rennison
6708a886ac
Debug: Show current order and load times in vehicle debug info
11 months ago
Jonathan G Rennison
86fff56c14
Add setting for whether to hide default stop location
11 months ago
Jonathan G Rennison
fc1c47cbd2
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/crashlog.h
# src/date_type.h
# src/depot_type.h
# src/landscape.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/script/api/script_infrastructure.cpp
# src/stdafx.h
# src/table/settings/gui_settings.ini
# src/table/settings/pathfinding_settings.ini
# src/tests/CMakeLists.txt
11 months ago
Jonathan G Rennison
cb9e088399
Add setting to control autosave interval mode
11 months ago
Patric Stout
19bbcb180d
Change: base autosaves intervals on real time (instead of game time) ( #10655 )
...
There are two fundamental issues with autosave:
- When fast-forwarding, it saves way too often
- When paused, it never saves
Both makes no sense. Autosaves are meant to prevent you from
accidentally losing your work. The emphasis on "your" work.
To solve both issues, the autosave now works on real time. You
can select every 10 / 30 / 60 / 120 minutes, which are similar to
what the setting was in game-months.
When you pause, autosaving will stop. Unless you make any change
to the game; then it will continue to make autosaves, even so
the game is paused. Unpausing / pausing resets this mechanism.
(cherry picked from commit f5fad88723
)
11 months ago
Jonathan G Rennison
ec6cdce0c3
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/bridge_gui.cpp
# src/openttd.cpp
# src/settings_type.h
# src/table/settings/gui_settings.ini
11 months ago
Jonathan G Rennison
524af62b8e
Remove now-unused autosave strings
11 months ago