Saveload: Adjust flags for saving using upstream chunks

pull/611/head
Jonathan G Rennison 7 months ago
parent 4187b8cc62
commit 181eb6b6fe

@ -387,6 +387,9 @@ static void SlNullPointers()
SlXvSetCurrentState();
for (auto &ch : ChunkHandlers()) {
if (ch.special_proc != nullptr) {
if (ch.special_proc(ch.id, CSLSO_PRE_PTRS) == CSLSOR_LOAD_CHUNK_CONSUMED) continue;
}
if (ch.ptrs_proc != nullptr) {
DEBUG(sl, 3, "Nulling pointers for %c%c%c%c", ch.id >> 24, ch.id >> 16, ch.id >> 8, ch.id);
ch.ptrs_proc();
@ -2312,14 +2315,18 @@ static void SlLoadCheckChunk(const ChunkHandler *ch)
*/
static void SlSaveChunk(const ChunkHandler &ch)
{
if (ch.type == CH_UPSTREAM_SAVE) {
SaveLoadVersion old_ver = _sl_version;
_sl_version = MAX_LOAD_SAVEGAME_VERSION;
auto guard = scope_guard([&]() {
_sl_version = old_ver;
});
upstream_sl::SlSaveChunkChunkByID(ch.id);
return;
if (ch.special_proc != nullptr) {
ChunkSaveLoadSpecialOpResult result = ch.special_proc(ch.id, CSLSO_SHOULD_SAVE_CHUNK);
if (result == CSLSOR_DONT_SAVE_CHUNK) return;
if (result == CSLSOR_UPSTREAM_SAVE_CHUNK) {
SaveLoadVersion old_ver = _sl_version;
_sl_version = MAX_LOAD_SAVEGAME_VERSION;
auto guard = scope_guard([&]() {
_sl_version = old_ver;
});
upstream_sl::SlSaveChunkChunkByID(ch.id);
return;
}
}
ChunkSaveLoadProc *proc = ch.save_proc;
@ -2327,10 +2334,6 @@ static void SlSaveChunk(const ChunkHandler &ch)
/* Don't save any chunk information if there is no save handler. */
if (proc == nullptr) return;
if (ch.special_proc != nullptr) {
if (ch.special_proc(ch.id, CSLSO_SHOULD_SAVE_CHUNK) == CSLSOR_DONT_SAVE_CHUNK) return;
}
SlWriteUint32(ch.id);
DEBUG(sl, 2, "Saving chunk %c%c%c%c", ch.id >> 24, ch.id >> 16, ch.id >> 8, ch.id);
@ -2449,6 +2452,9 @@ static void SlFixPointers()
_sl.action = SLA_PTRS;
for (auto &ch : ChunkHandlers()) {
if (ch.special_proc != nullptr) {
if (ch.special_proc(ch.id, CSLSO_PRE_PTRS) == CSLSOR_LOAD_CHUNK_CONSUMED) continue;
}
if (ch.ptrs_proc != nullptr) {
DEBUG(sl, 3, "Fixing pointers for %c%c%c%c", ch.id >> 24, ch.id >> 16, ch.id >> 8, ch.id);
ch.ptrs_proc();

@ -83,12 +83,14 @@ void SlUnreachablePlaceholder();
enum ChunkSaveLoadSpecialOp {
CSLSO_PRE_LOAD,
CSLSO_PRE_LOADCHECK,
CSLSO_PRE_PTRS,
CSLSO_SHOULD_SAVE_CHUNK,
};
enum ChunkSaveLoadSpecialOpResult {
CSLSOR_NONE,
CSLSOR_LOAD_CHUNK_CONSUMED,
CSLSOR_DONT_SAVE_CHUNK,
CSLSOR_UPSTREAM_SAVE_CHUNK,
};
typedef ChunkSaveLoadSpecialOpResult ChunkSaveLoadSpecialProc(uint32, ChunkSaveLoadSpecialOp);
@ -99,7 +101,7 @@ enum ChunkType {
CH_SPARSE_ARRAY = 2,
CH_EXT_HDR = 15, ///< Extended chunk header
CH_UPSTREAM_SAVE = 0x80,
CH_UNUSED = 0x80,
};
/** Handlers and description of chunk. */
@ -135,15 +137,11 @@ namespace upstream_sl {
ChunkHandler ch = {
id,
nullptr,
SlUnreachablePlaceholder,
[]() {
SlExecWithSlVersion(F::GetLoadVersion(), []() {
SlFixPointerChunkByID(id);
});
},
SlUnreachablePlaceholder,
CH_UPSTREAM_SAVE
SlUnreachablePlaceholder,
SlUnreachablePlaceholder,
CH_UNUSED
};
ch.special_proc = [](uint32 chunk_id, ChunkSaveLoadSpecialOp op) -> ChunkSaveLoadSpecialOpResult {
assert(id == chunk_id);
@ -158,6 +156,13 @@ namespace upstream_sl {
SlLoadCheckChunkByID(id);
});
return CSLSOR_LOAD_CHUNK_CONSUMED;
case CSLSO_PRE_PTRS:
SlExecWithSlVersion(F::GetLoadVersion(), []() {
SlFixPointerChunkByID(id);
});
return CSLSOR_LOAD_CHUNK_CONSUMED;
case CSLSO_SHOULD_SAVE_CHUNK:
return CSLSOR_UPSTREAM_SAVE_CHUNK;
default:
return CSLSOR_NONE;
}

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