belugas
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a36e666ca5
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(svn r12136) -Fix(r12135): Code style compliance and... code style as such
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2008-02-14 03:10:22 +00:00 |
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belugas
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81b47a628f
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(svn r12135) -Codechange: Road and rail bridge selection windows were identical apart the caption. So remove one window definition and set manually the caption accordingly.
-Codechange: prepare the "type" of bridge parameter only once, at the beginning of the selection process. Makes less magic around.
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2008-02-14 02:57:38 +00:00 |
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smatz
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fe48d0be21
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(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
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2008-02-13 19:24:40 +00:00 |
|
peter1138
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833a00def9
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(svn r12133) -Fix: Vehicle sorting by max speed did not work properly for trains. Instead of trying to work it out again, just use the cached values...
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2008-02-13 18:11:19 +00:00 |
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smatz
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391898b47a
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(svn r12132) -Cleanup: convert pathfinder selection from if/else to switch/case at many places
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2008-02-13 17:54:11 +00:00 |
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smatz
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4c5dde140b
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(svn r12131) -Fix (r3374): with mammoth trains disabled, maximum train length was limited to 9
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2008-02-13 16:49:25 +00:00 |
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smatz
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81067ddfdf
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(svn r12130) -Cleanup (r12129): remove now unused strings from all language files
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2008-02-13 14:31:13 +00:00 |
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smatz
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a3e3cd7d46
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(svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
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2008-02-13 14:21:36 +00:00 |
|
peter1138
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3abf3e3fa4
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(svn r12128) -Codechange: Replace last use of TrainPlayLeaveStationSound(v) with v->PlayLeaveStationSound(), and remove wrapper function.
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2008-02-13 09:34:56 +00:00 |
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belugas
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f24e231e9a
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(svn r12127) -Codechange: Use a variable instead of calling the same function a few times. Again. Just a different value.
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2008-02-13 03:21:19 +00:00 |
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belugas
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d4fd1120d1
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(svn r12126) -Codechange: Use a variable instead of calling the same function a few times
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2008-02-13 03:02:02 +00:00 |
|
peter1138
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32691590fb
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(svn r12125) -Codechange: Remove redundant signal lookup table, and document why normal electric signals are handled specially.
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2008-02-12 20:14:14 +00:00 |
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frosch
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0aece5ed6b
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(svn r12124) -Codechange: Move newgrf-variables that are common to VarAction2 and Action7/9/D to their own function.
-Fix: Add some variables that were missing in one or both cases.
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2008-02-12 15:43:10 +00:00 |
|
glx
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ccfae56690
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(svn r12123) -Add: generate.vbs script to allow project files generation for users unable to run generate bash script
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2008-02-12 14:20:55 +00:00 |
|
peter1138
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d6670eed6b
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(svn r12122) -Codechange: Add framework for generic feature callbacks, along with some parts for AI use.
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2008-02-12 13:23:57 +00:00 |
|
peter1138
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25f0a890ae
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(svn r12121) -Fix [FS#1764]: Drop down item indexes are now an int instead of a byte (Yexo)
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2008-02-12 12:54:51 +00:00 |
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peter1138
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aefb78fcdf
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(svn r12120) -Cleanup: const-ify parameters when checking for same cargopacket source.
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2008-02-12 11:46:29 +00:00 |
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peter1138
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57aacb50c8
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(svn r12119) -Codechange: Rename grfspec_feature to match code style, and expose in header for use elsewhere.
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2008-02-12 11:08:47 +00:00 |
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belugas
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d465b23ee2
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(svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents
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2008-02-12 03:05:27 +00:00 |
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glx
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7d88f6688e
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(svn r12117) -Fix (r12115): strgen compilation was broken
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2008-02-12 02:39:22 +00:00 |
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glx
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f20cf510e4
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(svn r12116) -Fix (r12083): little typos in source.list
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2008-02-11 21:01:43 +00:00 |
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smatz
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05169f53be
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(svn r12115) -Codechange: move malloc/realloc error messages to separate file to spare 4-8kB of binary size
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2008-02-11 20:23:38 +00:00 |
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peter1138
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96525b3edd
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(svn r12114) -Fix (r12111): missed one Bridge -> BridgeSpec
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2008-02-11 19:10:33 +00:00 |
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belugas
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6a717aa49b
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(svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used.
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2008-02-11 17:35:15 +00:00 |
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smatz
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a9ce2a7122
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(svn r12109) -Fix [FS#1745](r8973): use tile index 0 for planes in the air, so it cannot have an invalid tile index
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2008-02-11 12:42:49 +00:00 |
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peter1138
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0f3a5fc99d
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(svn r12108) -Fix [FS#1753]: X/Y axis swap for station tiles in GetNearbyTile() was wrong way around.
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2008-02-11 11:21:29 +00:00 |
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belugas
|
c21787238c
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(svn r12107) -Codechange: Add and use the typedef BridgeType
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2008-02-11 04:12:30 +00:00 |
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belugas
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f54a21450a
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(svn r12106) -Fix(r12105): Kill warnings and raise an error when the transport type is not supported
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2008-02-11 03:22:44 +00:00 |
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belugas
|
d2f6320d09
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(svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build
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2008-02-11 01:06:44 +00:00 |
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smatz
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4223131cb4
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(svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
|
2008-02-10 18:31:33 +00:00 |
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smatz
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17d9c9bf2b
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(svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings
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2008-02-10 15:53:26 +00:00 |
|
maedhros
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56a5c2d7c2
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(svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin)
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2008-02-10 14:49:44 +00:00 |
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smatz
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0fc6754832
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(svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles
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2008-02-10 14:16:25 +00:00 |
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smatz
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b18f96d222
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(svn r12100) -Fix (r12042): check for water class of surrounding tiles fails for buoys at map borders
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2008-02-10 14:00:52 +00:00 |
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smatz
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28c61fc4fd
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(svn r12099) -Documentation: add new RailGroundType to landscape.html
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2008-02-10 12:01:14 +00:00 |
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smatz
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c82d1e3e46
|
(svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile
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2008-02-10 11:35:05 +00:00 |
|
glx
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7a20968aaf
|
(svn r12097) -Fix (r654, r1525): loading old, pre savegame version 2, savegames.
|
2008-02-10 05:21:08 +00:00 |
|
smatz
|
5bfcd657c3
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(svn r12096) -Fix: remove leftover property when loading older savegames
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2008-02-09 17:36:21 +00:00 |
|
smatz
|
98e81e95a5
|
(svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road.
|
2008-02-09 17:30:13 +00:00 |
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smatz
|
d00bf03012
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(svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes
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2008-02-09 15:07:31 +00:00 |
|
smatz
|
a7b786f143
|
(svn r12093) -Fix: do not set station owner for buoys when merging company
|
2008-02-09 12:20:50 +00:00 |
|
belugas
|
83de4db1c0
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(svn r12092) -Fix(r11532)[FS#1755]: Make sure the production level will not get out of delimited boundaries, while using var result 0D/0E and than multiplying/dividing it.
And use multiply/divide operations instead of shifting. It does the same, just adds a bit more readability
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2008-02-09 03:12:05 +00:00 |
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belugas
|
f26bd05b99
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(svn r12091) -Codechange : remove all production level magic numbers and replace them by enums
|
2008-02-09 03:03:09 +00:00 |
|
belugas
|
57f4ed3edd
|
(svn r12090) -Codechange : removed a magic number and code style application on enum ExpensesType
|
2008-02-09 02:49:33 +00:00 |
|
belugas
|
806c3e141d
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(svn r12089) -Cleanup: re-order, yet another time, the files in msvc projects
|
2008-02-09 02:46:49 +00:00 |
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smatz
|
6edbe4a6e7
|
(svn r12088) -Fix: assert when loading savegame with wrong tiletype at south map borders
|
2008-02-08 19:57:56 +00:00 |
|
glx
|
ec6a1776f3
|
(svn r12087) -Fix: MSVC warnings
|
2008-02-08 17:53:01 +00:00 |
|
glx
|
37e27a296e
|
(svn r12086) -Fix [FS#1747] (r11425): check overrides only for industries when mapping newgrf entities to 'real' entities
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2008-02-08 16:56:52 +00:00 |
|
frosch
|
f476d861d2
|
(svn r12085) -Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ)
|
2008-02-08 16:25:55 +00:00 |
|
frosch
|
9e05e0ea01
|
(svn r12084) -Fix: 'Early retirement'-properties are signed.
|
2008-02-08 15:34:54 +00:00 |
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