alberth
e3a35f7d40
(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
14 years ago
rubidium
05199a641a
(svn r21890) -Cleanup: remove some unneeded includes
14 years ago
terkhen
b6148914b0
(svn r21803) -Cleanup: Remove unnecessary semicolons.
14 years ago
alberth
0722492c1b
(svn r21331) -Codechange: Make drawing the widgets default behaviour in OnPaint().
14 years ago
terkhen
4059acb2cc
(svn r21080) -Fix: Do not allow to use a custom water level with the original map generator.
14 years ago
terkhen
1cd17ef928
(svn r21034) -Fix: Add missing default values for the custom town number and custom water level world generation options.
14 years ago
terkhen
379a8f3504
(svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ).
14 years ago
terkhen
d9c2ef9c10
(svn r20831) -Add: Show selected number of towns in the map generation window when using a custom amount.
14 years ago
rubidium
360d6daf34
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
14 years ago
alberth
a51d34c048
(svn r20499) -Doc: Spelling fixes, and one doxygen comment addition.
14 years ago
rubidium
1f2276b785
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
14 years ago
rubidium
8c85b4ce3d
(svn r20281) -Codechange: unify case scope closure + break coding style
14 years ago
terkhen
34c580ee96
(svn r20196) -Fix: Remove autofocus of the edit box in the world generation window.
14 years ago
rubidium
9fd2afb147
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
14 years ago
terkhen
83d7a38c95
(svn r20140) -Fix: Initialize the state of OnKeyPress at the world generation window (Zuu).
14 years ago
alberth
c2a871d10b
(svn r20043) -Codechange: Introduce vertical alignment for DrawStringMultiLine().
14 years ago
yexo
a646e56700
(svn r19872) -Codechange [FS#3826]: move the widget updates in the newgame gui to OnInvalidateData from OnPaint
15 years ago
yexo
330c5daf54
(svn r19871) -Fix [FS#3826]: update the landscape buttons in the main menu / newgame window correctly (planetmaker)
15 years ago
frosch
94a5c917a5
(svn r18966) -Codechange: Remove Window::OnDoubleClick() in favour of a parameter for OnClick().
15 years ago
rubidium
48aaf134f1
(svn r18901) -Change: make the default button work again for the world generation window; previously it worked due to the bug fixed in r18899. Do not add it again for the town custom number because there is no default for that one.
15 years ago
rubidium
67143057c7
(svn r18896) -Fix [FS#3558]: pressing cancel for the query windows of the world generation window caused the default to be set instead of no changes to the value
15 years ago
smatz
74c6096975
(svn r18861) -Doc: more doxygen documentation in genworld files
15 years ago
smatz
c72c9f172d
(svn r18859) -Codechange: rename glwp_modes to GenenerateLandscapeWindowMode
15 years ago
smatz
1ecb257422
(svn r18853) -Codechange: apply coding style to GenWorld's enums, structs and typedefs
15 years ago
smatz
1a4eb4e4a4
(svn r18850) -Fix [FS#3540]: don't allow screen redraw when the landscape contains broken slopes
15 years ago
rubidium
9467b7c6d6
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
15 years ago
rubidium
fac458a2dd
(svn r18787) -Fix [FS#3516]: crash when getting the tooltip of the industry amount in the world generation window
15 years ago
rubidium
c5d62862ed
(svn r18643) -Fix [FS#3436]: rotation could not be changed for heightmaps
15 years ago
rubidium
a5dc9f76df
(svn r18586) -Fix [FS#3398]: pressing default for the starting year/snow line height edit boxes of the world generation windows didn't work.
15 years ago
rubidium
b15fb68503
(svn r18585) -Codechange: replace some magic numbers by constants
15 years ago
peter1138
1afa4b18a4
(svn r18560) -Fix (r18541): variety distribution dropdown should not be on heightmap window.
15 years ago
peter1138
2bc0d3a5de
(svn r18559) -Fix: When using original landscape generator, the terrain type and water level fields have no effect for arctic or tropic climates, so disable the dropdowns.
15 years ago
peter1138
c701af7832
(svn r18543) -Codechange: Use separate set of strings for variety distribution setting to ease translation.
15 years ago
peter1138
e88b327343
(svn r18541) -Feature: Additional map variety option for TGP landscape generator. Evolved from curve map idea from Zephyris.
15 years ago
yexo
6921b7d0a4
(svn r18457) -Fix (r18015): southwest and northeast buttons for freeform edges were swapped
15 years ago
rubidium
bba6c14930
(svn r18453) -Fix [FS#3364]: wrong heightmap dimensions, or rather... a nested_array index removed too much
15 years ago
rubidium
21f2acfd01
(svn r18324) -Codechange: there's no need for a default size when the window isn't resizable
15 years ago
rubidium
45eb0be570
(svn r18322) -Codechange: remove the WDP duplication; no need to tell the same twice.
15 years ago
rubidium
ab417c6c06
(svn r18280) -Codechange: remove widget indices that are not needed for custom drawing/handling input
15 years ago
rubidium
50359b2d08
(svn r18277) -Codechange: remove unneeded widget indices for close, resize and sticky boxes and for window captions
15 years ago
rubidium
f8b79068e6
(svn r18274) -Codechange: remove the unused WDF flags
15 years ago
alberth
5bee09c924
(svn r18230) -Codechange: Allow fill stepsize to be set from Window::UpdateWidgetSize().
15 years ago
alberth
18b33fde83
(svn r18229) -Codechange: Make fill_x, fill_y a number instead of a bool.
15 years ago
alberth
8139a8d96f
(svn r18220) -Codechange: Reduce number of nested widget dynamic casts.
15 years ago
rubidium
8e11cd3a42
(svn r18152) -Codechange: remove the 'minimum window size' from the WindowDesc; it's determined from the (nested) widgets
15 years ago
rubidium
2d149bf1f3
(svn r18113) -Fix: RTL glitch in play heightmap window
15 years ago
frosch
407cf856be
(svn r18109) -Fix: Up-/down-buttons of CreateScenarioWindow were not raised again.
15 years ago
rubidium
b01251092e
(svn r18086) -Codechange: remove 'widget' from WindowDesc
15 years ago
rubidium
224f4e0197
(svn r18028) -Codechange: unglobalise some functions
15 years ago
rubidium
f43a38709c
(svn r18015) -Codechange: redesign the world generation windows to make 'proper' use of nested widgets.
15 years ago
rubidium
9e39af5230
(svn r18012) -Codechange: make the world generation windows nested; they'll need some tweaks to use the full potential though
15 years ago
rubidium
2b1ca0c513
(svn r18009) -Codechange: make the 'create scenario' window nested
15 years ago
rubidium
3f06d32080
(svn r18006) -Codechange: make the world generation progress window nested
15 years ago
rubidium
982b8ee5fc
(svn r17693) -Cleanup: remove some unneeded includes
15 years ago
frosch
0e36260337
(svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability.
15 years ago
rubidium
533e3da493
(svn r17339) -Codechange: move thread related files to their own directory (like done for video, music, sound, etc)
15 years ago
rubidium
d4a98be94a
(svn r17271) -Fix: SetFill sometimes used 1/0 when it should be using true/false
15 years ago
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
alberth
b95413e709
(svn r17205) -Fix (r17175): Make year and snow line up/down buttons raise again.
15 years ago
rubidium
d61be2637e
(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
15 years ago
rubidium
4874578e79
(svn r16930) -Codechange: more StringID name unification and grouping
15 years ago
rubidium
34570f4e93
(svn r16842) -Cleanup: add some spaces around a few operators
15 years ago
smatz
916331328e
(svn r16642) -Codechange: use map size limits enum at one more place
16 years ago
yexo
18d0a5238f
(svn r16444) -Codechange: Set all company settings to their default value for a new company instead of zeroing them.
16 years ago
rubidium
3662d3d09b
(svn r16220) -Fix [FS#2862]: possible crashes when quiting OpenTTD or forcing resizes/redraws of the screen during map generation
16 years ago
rubidium
156d45505d
(svn r16163) -Codechange: instead of SetDParamStr(0, string); DrawString(..., STR_JUST_RAW_STRING, ...) use DrawString(..., string, ...).
16 years ago
rubidium
3bd4eeb178
(svn r16162) -Codechange: remove needless TC_ colours from DrawString when they are part of strings and add some colours to a few strings.
16 years ago
rubidium
5c5b357043
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
16 years ago
alberth
eb920d54f3
(svn r15927) -Codechange: Added nested widget for generate-world windows
16 years ago
alberth
5f1d446b85
(svn r15906) -Codechange: Completed widget number enum of world-generation windows.
16 years ago
alberth
f14e6e8ec9
(svn r15899) -Fix (r15898): Removed widget number comments used for debugging.
16 years ago
alberth
c360303489
(svn r15898) -Codechange: Added nested widgets for create-scenrario window
16 years ago
alberth
0e2a75e97a
(svn r15897) -Codechange: Completed widget numbers and comment of create-scenario window.
16 years ago
alberth
1d50f6c72f
(svn r15882) -Codechange: New widgets for generation progress window.
16 years ago
rubidium
12f1abbce0
(svn r15808) -Codechange: use the new DrawString API in a number of GUIs
16 years ago
rubidium
89d614deea
(svn r15790) -Codechange: remove the *Centered part of the old text drawing API.
16 years ago
rubidium
c1aabd9842
(svn r15785) -Codechange: remove the *Truncated part of the old text drawing API.
16 years ago
rubidium
7f468dc142
(svn r15723) -Codechange: use a constructor for WindowDescs as that makes expanding them much easier (Alberth)
16 years ago
rubidium
f3e0fd7416
(svn r15711) -Codechange: lots of whitespace cleanup/fixes
16 years ago
rubidium
3a3607862d
(svn r15697) -Fix (r15695): warning about comparing signed vs unsigned.
16 years ago
belugas
aa441cd4d7
(svn r15695) -Feature [FS#2672]: Allow the number of towns that will be generated in the generate world window to be customized.
...
Some warnings:
-the maximum number of towns to be accepted is set to 5000
-the minimum number of towns to be accepted is set to 1
-the number that is specified is NOT guaranteed to be the exact number of towns generated. The normal mechanism of town creation has not been modified. So town placement can still fail.
-setting a custom number of town will change your difficulty settings to custom as well
16 years ago
yexo
7e818f0456
(svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum.
16 years ago
yexo
bd2544b5ea
(svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode as GameMode instead of as byte.
16 years ago
yexo
5707f2c028
(svn r15573) -Fix (r15538): Terrain type and sea level couldn't be changed in the scenario editor.
16 years ago
yexo
598d20eedc
(svn r15538) -Fix (r15334): The difficulty level wasn't set to custom when changing the amount of towns/industries from the newgame gui.
16 years ago
yexo
6381cbeeae
(svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth.
16 years ago
rubidium
5080feba0d
(svn r15424) -Codechange: make it possible to have multiple windows with edit box open simultaniously (Zuu).
16 years ago
rubidium
283b3d16ab
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
16 years ago
Yexo
caf540d284
(svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary.
16 years ago
smatz
3a8d57816a
(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly road networks
...
-Fix: use a flag instead of TL_NO_ROADS to forbid towns to build roads. The flag is ignored during world generation, so there won't be 'ghost' towns anymore
-Feature: town layout is now stored per town, so it is possible to (manually) set different layout for each town
16 years ago
smatz
9021c20b5e
(svn r15299) -Cleanup: remove many redundant includes
16 years ago
Yexo
268d298a36
(svn r15288) -Fix (r15212): Don't set the newgame setting for water borders to a random value if it's 'random' when the newgame gui is opened.
16 years ago
Yexo
30241be9e5
(svn r15240) -Fix (r15212): Loading heightmaps resulted in an assert.
16 years ago
Yexo
bd08be44ea
(svn r15212) -Feature [FS#2566]: Change the dropdown box where you can chose which edges will be water to 4 pushbuttons (based on patch by planetmaker).
16 years ago
Yexo
e3c69b7c4e
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
16 years ago
belugas
967356c7e5
(svn r15117) -Codechange: enlarge a few text boxes in the Create Scenario window, allowing them to be more visible.
16 years ago
belugas
b7b116b1f4
(svn r15115) -Documentation: Add some widget enums to the widget array definition (Terkhen).
16 years ago
truebrain
c2406cd42d
(svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
...
NoAI is an API (a framework) to build your own AIs in. See:
http://wiki.openttd.org/wiki/index.php/AI:Main_Page
With many thanks to:
- glx and Rubidium for their syncing, feedback and hard work
- Yexo for his feedback, patches, and AIs which tested the system very deep
- Morloth for his feedback and patches
- TJIP for hosting a challenge which kept NoAI on track
- All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
belugas
1a12ec4387
(svn r14855) -Documentation: Apply some widget naming to the widget arrays. Based on Yorick's work
16 years ago
rubidium
72d89337ee
(svn r14804) -Codechange: unify opening the OSK (Zuu)
16 years ago