(svn r20140) -Fix: Initialize the state of OnKeyPress at the world generation window (Zuu).

This commit is contained in:
terkhen 2010-07-14 12:01:40 +00:00
parent bec213d60b
commit 83d7a38c95

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@ -688,7 +688,7 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
virtual EventState OnKeyPress(uint16 key, uint16 keycode)
{
EventState state;
EventState state = ES_NOT_HANDLED;
this->HandleEditBoxKey(GLAND_RANDOM_EDITBOX, key, keycode, state);
/* the seed is unsigned, therefore atoi cannot be used.
* As UINT32_MAX is a 'magic' value (use random seed) it