terkhen
|
3914192556
|
(svn r22556) -Codechange: Remove constness from the town pointer at industries.
|
13 years ago |
planetmaker
|
122c4622f5
|
(svn r22548) -Codechange: Name also the magic number for the lumber mill's tree cutting action (FeyFre)
|
13 years ago |
frosch
|
a3d8633e40
|
(svn r22505) -Add: Separate EffectVehicleTypes for broken aircraft and smoke at copper ore mine, to make them distinguishable from each other and from smoke due to disasters. (only affects newly spawned effects)
|
13 years ago |
frosch
|
62b6d0eb0e
|
(svn r22482) -Codechange: Add some contants for the number of ticks between certain cyclical tasks.
|
13 years ago |
smatz
|
c85e1c3089
|
(svn r22116) -Codechange: use PoolBase::Clean() at more places
|
14 years ago |
rubidium
|
cb2c7f871f
|
(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
|
14 years ago |
planetmaker
|
4fed6cc02e
|
(svn r22012) -Add: [NewGRF] Test all industry layouts also when prospecting
|
14 years ago |
planetmaker
|
1cb6024e1d
|
(svn r22011) -Codechange: Rename a few variables and enhance code clearity
|
14 years ago |
planetmaker
|
c4544814da
|
(svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables
|
14 years ago |
alberth
|
8c3041b3c9
|
(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density.
|
14 years ago |
alberth
|
f838069a44
|
(svn r22000) -Codechange: Introduce an enum for the industry density setting.
|
14 years ago |
alberth
|
d64ce48f4d
|
(svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE.
|
14 years ago |
alberth
|
4a1706d5b0
|
(svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE.
|
14 years ago |
alberth
|
e3a35f7d40
|
(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
|
14 years ago |
terkhen
|
0e51dab6a6
|
(svn r21924) -Codechange: Unify some parts of the articulated vehicle code.
-Cleanup: Avoid conversions to Train and RoadVehicle that are no longer required.
|
14 years ago |
rubidium
|
05199a641a
|
(svn r21890) -Cleanup: remove some unneeded includes
|
14 years ago |
rubidium
|
ec4f688ca0
|
(svn r21845) -Codechange: move documentation towards the code to make it more likely to be updates [d-m].
|
14 years ago |
rubidium
|
6327f2b745
|
(svn r21490) -Codechange: abstract/encapsulate the map area iterating a bit
|
14 years ago |
rubidium
|
fcd12b07bc
|
(svn r21489) -Codechange: replace the last instances of TILE_LOOP with TILE_AREA_LOOP
|
14 years ago |
alberth
|
de9c678901
|
(svn r21270) -Doc: Doxyment updates and additions. Removal of doxyment in code.
|
14 years ago |
alberth
|
73364915f1
|
(svn r21265) -Fix [FS#4245]: Don't setup target industry type counts if there are no industry types available.
|
14 years ago |
alberth
|
3f65b99859
|
(svn r21175) -Add: Forced construction of missing industries.
|
14 years ago |
alberth
|
be6ea97934
|
(svn r21174) -Add: Use a progressive back-off mechanism to reduce wasting build attempts at unbuildable industries.
|
14 years ago |
alberth
|
af72592ce1
|
(svn r21173) -Codechange: Don't recompute target industry counts each time.
|
14 years ago |
alberth
|
93765020f1
|
(svn r21172) -Feature: Better control over how many new industries are created during the game.
|
14 years ago |
alberth
|
40d69ce604
|
(svn r21171) -Change: Reset industry build data at game start or load.
|
14 years ago |
alberth
|
d698ee91df
|
(svn r21169) -Feature: Do not build industries during economic recession.
|
14 years ago |
alberth
|
a9009b2acb
|
(svn r21168) -Feature: Use desired industry counts rather than relative probability to decide which industry to build.
|
14 years ago |
alberth
|
6d73213ab7
|
(svn r21167) -Codechange: Use IndustryBuildData::builddata instead of a local variable.
|
14 years ago |
alberth
|
c8e5a7b411
|
(svn r21166) -Codechange: Move MaybeNewIndustry() to IndustryBuildData::TryBuildNewIndustry().
|
14 years ago |
alberth
|
aac41efa1a
|
(svn r21159) -Codechange: AdvertiseIndustryOpening() also works with a const pointer.
|
14 years ago |
alberth
|
373c615e9e
|
(svn r21158) -Codechange: Assert boundary inside the loop rather than afterwards.
|
14 years ago |
alberth
|
b698045b82
|
(svn r21156) -Codechange: Introduce EconomyIsInRecession().
|
14 years ago |
yexo
|
30b29ae060
|
(svn r21052) -Fix (r20435): house/airporttile/industrytile newgrfs that defined tiles that relied on the substitute being drawn were broken
|
14 years ago |
rubidium
|
6d72dd4b78
|
(svn r20942) -Feature [NewGRF]: make it possible to distinguish player built/randomly placed industries in the location and land slope check callbacks
|
14 years ago |
frosch
|
1abaae6002
|
(svn r20900) -Codechange: Move ProductionLevels enum to industry.h
|
14 years ago |
frosch
|
8a55246fe6
|
(svn r20896) -Codechange: Split recompution of productionrates for non-smooth economy to separate function.
|
14 years ago |
frosch
|
d8887e4848
|
(svn r20850) -Codechange: Add IndustrySpec::UsesSmoothEconomy() to deduplicate code.
|
14 years ago |
smatz
|
037cc66755
|
(svn r20764) -Codechange: minor coding style fix
|
14 years ago |
yexo
|
a25dc57aac
|
(svn r20754) -Fix [FS#4112]: assert when an industry previously build on water was flooded because it's grf changed/is missing
|
14 years ago |
yexo
|
23723413ca
|
(svn r20747) -Fix: overbuilding an object with water under it succeeded even for industries that can't be build on water
|
14 years ago |
frosch
|
4a4dd45193
|
(svn r20743) -Fix: Make testruns of clearing an object tile not influence repeated testruns resp. the exec run.
|
14 years ago |
alberth
|
c10b57c260
|
(svn r20738) -Codechange: Introduce a function for getting the number of industries that should be build.
|
14 years ago |
alberth
|
c95bd6c214
|
(svn r20737) -Codechange: Introduce a function for advertising opening of a new industry.
|
14 years ago |
alberth
|
8bda2b2313
|
(svn r20736) -Codechange: Introduce a new function for trying to create a new industry.
|
14 years ago |
alberth
|
5c3c30d421
|
(svn r20735) -Codechange: Introduce GetIndustryGamePlayProbability().
|
14 years ago |
alberth
|
e070a87b0f
|
(svn r20734) -Codechange: Rename GetScaledIndustryProbability() to GetScaledIndustryGenerationProbability().
|
14 years ago |
yexo
|
8b2b951d5c
|
(svn r20733) -Fix: when overbuilding an object with an industry, clear the complete object
|
14 years ago |
terkhen
|
2cd8b7054e
|
(svn r20712) -Fix [FS#4094]: Do not use new game settings when creating many random industries in the scenario editor.
|
14 years ago |
rubidium
|
4ad5ef5c43
|
(svn r20659) -Feature: make the (flat) area around an industry configurable (Eddi|zuHause)
|
14 years ago |
frosch
|
3db0cc004b
|
(svn r20636) -Codechange: Move MarkTileDirtyByTile() and DeleteAnimatedTile() into MakeWaterKeepingClass().
|
14 years ago |
rubidium
|
360d6daf34
|
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
|
14 years ago |
rubidium
|
c462611488
|
(svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so related code
|
14 years ago |
rubidium
|
514f566d7c
|
(svn r20623) -Codechange: unify the storing of animation related information
|
14 years ago |
rubidium
|
5a7d6249af
|
(svn r20622) -Codechange: unify [GS]et[Statation|Object|Industry|House]AnimationFrame
|
14 years ago |
alberth
|
a51d34c048
|
(svn r20499) -Doc: Spelling fixes, and one doxygen comment addition.
|
14 years ago |
rubidium
|
1f2276b785
|
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
|
14 years ago |
yexo
|
5162f28c27
|
(svn r20396) -Codechange: introduce a helper function to test whether an industry temporarily refues to accept some cargo
|
14 years ago |
alberth
|
91eba89331
|
(svn r20320) -Doc: Small Doxygen and normal comment fixes, and an missed addition.
|
14 years ago |
frosch
|
c18839704b
|
(svn r20286) -Codechange: Unify end of doxygen comments.
|
14 years ago |
frosch
|
5b86c79fce
|
(svn r20283) -Codechange: Unify start of doygen comments.
|
14 years ago |
rubidium
|
1c83b21e90
|
(svn r20282) -Codechange: add some spaces where they should've been
|
14 years ago |
rubidium
|
8c85b4ce3d
|
(svn r20281) -Codechange: unify case scope closure + break coding style
|
14 years ago |
alberth
|
e5b703ddf9
|
(svn r20279) -Doc: Doxygen additions/improvements.
|
14 years ago |
alberth
|
3cd9351618
|
(svn r20241) -Codechange: Move variable declarations to their first use.
|
14 years ago |
alberth
|
137e2b64c9
|
(svn r20211) -Codechange: Indented code should have curly braces around it.
|
14 years ago |
rubidium
|
9fd2afb147
|
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
|
14 years ago |
frosch
|
a5bea603ea
|
(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
|
14 years ago |
frosch
|
ee53807e51
|
(svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration.
|
14 years ago |
frosch
|
4ecd7e1f00
|
(svn r19907) -Fix: [NewGRF] Call callbacks 14A, 14B and 14C after all industry variables have been assigned, so more variables are valid during the callbacks.
|
14 years ago |
frosch
|
56103a62a4
|
(svn r19901) -Add: [NewGRF] Access to industry founder (var A7) during callbacks 28 and 2F. (yexo)
|
14 years ago |
rubidium
|
a70fd540fc
|
(svn r19814) -Codechange: give some more unnamed enums a name, in case they consisted of unrelated values use static const (u)int
|
14 years ago |
frosch
|
bca1abe146
|
(svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and industries from construction callbacks 17, 28 and 2F. That is: The randombits the house/industry will start with, if construction succeeds.
|
14 years ago |
rubidium
|
cb92cdf975
|
(svn r19709) -Feature: NewGRF debugging/inspecting of (primarily) enabled callbacks and values of variables
|
14 years ago |
frosch
|
b4a9e9cadc
|
(svn r19701) -Fix [FS#3787]: Check for industry availability more thoroughly and cancel object placement when selecting not available industries.
|
14 years ago |
frosch
|
a4413f4cf6
|
(svn r19670) -Codechange: Add CeilDiv() and RoundDiv() to simplify integer divisions with rounding.
|
14 years ago |
frosch
|
83bcde6da4
|
(svn r19652) -Fix: RandomRange() is used for bigger ranges in many cases, so generally extent it to handle 32 bits.
|
14 years ago |
frosch
|
80db03aef7
|
(svn r19643) -Fix (r19120): Industry generation failed for large maps and lots of industry types.
|
14 years ago |
rubidium
|
9204c5f1e4
|
(svn r19565) -Fix: some NewGRF callbacks were named incorrectly
|
14 years ago |
frosch
|
a2bf2bfa87
|
(svn r19499) -Remove: same_industry_close setting did not do what it said and caused NewGRF trouble.
|
14 years ago |
alberth
|
72d62fd6fc
|
(svn r19494) -Codechange: Remove _error_message.
|
14 years ago |
frosch
|
be6c18454a
|
(svn r19481) -Codechange: Turn _industry_counts into a static member of Industry.
|
14 years ago |
yexo
|
d72dfea800
|
(svn r19476) -Codechange: simplify the 'is conflicting industry nearby' check a bit
|
14 years ago |
frosch
|
a1e4139025
|
(svn r19443) -Fix [FS#3701]: Mark industry windows dirty more often.
|
14 years ago |
alberth
|
fba4bed6bf
|
(svn r19362) -Fix [FS#3667] (r19270): Failure to prospect an industry should not cause a crash.
|
15 years ago |
alberth
|
4c0d4990f5
|
(svn r19319) -Codechange: EnsureNoVehicleOnGround() returns a CommandCost.
|
15 years ago |
frosch
|
1cd347bfc9
|
(svn r19297) -Codechange: Variable scope and documentation of DoCreateNewIndustry().
|
15 years ago |
yexo
|
23af928ce9
|
(svn r19295) -Codechange: introduce wrapper functions for GRFConfig::name/info
|
15 years ago |
alberth
|
3338efed28
|
(svn r19287) -Fix [FS#3650] (r19263): Don't store a boolean in a CommandCost.
|
15 years ago |
alberth
|
4ec812b147
|
(svn r19270) -Codechange: Forward CommandCost results through CreateNewIndustryHelper().
|
15 years ago |
alberth
|
fbbf22da32
|
(svn r19269) -Codechange: PerformIndustryTileSlopeCheck() returns a succeeded or failed command.
|
15 years ago |
rubidium
|
7721a5cc51
|
(svn r19265) -Fix [FS#3618]: "Can't build <industry> here... <industry> in the way" showed the to-be-built industry twice, instead of the to-be-built industry and the industry that's in the way
|
15 years ago |
rubidium
|
a88f57efde
|
(svn r19263) -Fix (r19184): some specific industry creation errors got replaced by 'site unsuitable'.
|
15 years ago |
alberth
|
19f5b6f7b6
|
(svn r19185) -Codechange: Return succeeded or failed CommandCost from CheckIfCallBackAllowsCreation().
|
15 years ago |
alberth
|
b882106956
|
(svn r19184) -Codechange: Return succeeded/failed command from CheckIfIndustryTilesAreFree().
|
15 years ago |
alberth
|
fe35b9d8e7
|
(svn r19183) -Codechange: Return CommandCost from FindTownForIndustry().
|
15 years ago |
alberth
|
368976f395
|
(svn r19182) -Codechange: Use CommandCost return value in CheckIfIndustryIsAllowed() and CheckIfFarEnoughFromIndustry().
|
15 years ago |
frosch
|
eb64024984
|
(svn r19167) -Fix [FS#3631](r19120): Industry 0 could be choosen even if not available.
|
15 years ago |
alberth
|
f2adc37cc8
|
(svn r19146) -Codechange: Use CommandCost in industry checking routines.
|
15 years ago |
alberth
|
d2fbf654df
|
(svn r19138) -Codechange: Rename CheckMultipleIndustryInTown() to FindTownForIndustry().
|
15 years ago |