peter1138
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7d877c0c05
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(svn r13507) -Fix (r12856): first engine change should've been moved too
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2008-06-13 13:28:55 +00:00 |
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rubidium
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e193349743
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(svn r13505) -Fix: clear the memory for the new AI during the loading of a savegame so it does not try to execute commands generated in a different savegame, which could be resulting in the AI trying to give orders to stations that do not exist.
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2008-06-13 05:50:24 +00:00 |
|
belugas
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5d2ee7ecde
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(svn r13504) -Codechange: enumify some widgets for scenario editor. More work is required.
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2008-06-13 01:57:48 +00:00 |
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belugas
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224f8e6fec
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(svn r13503) -Fix(r13173)[FS#2073]: Wrong widget numbers & event handlers were assigned to the zoom in and out buttons in the scenario editor
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2008-06-13 01:17:03 +00:00 |
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smatz
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4298508918
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(svn r13502) -Fix (r11212): drawing of zoomed out partial sprites could cause deadlocks or crashes
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2008-06-13 00:00:04 +00:00 |
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smatz
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4c7adc8009
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(svn r13501) -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker)
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2008-06-12 22:29:42 +00:00 |
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frosch
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90507de6e4
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(svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback.
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2008-06-12 21:36:56 +00:00 |
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rubidium
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b14d884a0a
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(svn r13495) -Fix: scrolling the main map with the keys speed was influenced by movement of the mouse.
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2008-06-12 19:06:30 +00:00 |
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rubidium
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ecbf3bd0de
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(svn r13494) -Fix: a little documentation + copy-paste mistake for sprite.h.
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2008-06-12 18:51:35 +00:00 |
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skidd13
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a7348eb7a0
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(svn r13490) -Add: a seperate icon for aqueducts
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2008-06-12 16:30:41 +00:00 |
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rubidium
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c97a045f57
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(svn r13489) -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good.
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2008-06-12 14:41:29 +00:00 |
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smatz
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fe6f09e66e
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(svn r13488) -Fix (r13485): track wasn't removed on company bankrupcy when there was a ship on lower halftile
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2008-06-12 13:40:07 +00:00 |
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rubidium
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e2bcbd5c50
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(svn r13485) -Fix: let ships also navigate on half-tile sloped watery rail tiles.
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2008-06-12 11:15:43 +00:00 |
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peter1138
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1c79b92989
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(svn r13482) -Codechange: Use "extended bytes" in Actions 3 and 4 for vehicles
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2008-06-12 09:25:04 +00:00 |
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smatz
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ea4c46da99
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(svn r13481) -Codechange: add 'B' keyboard shortcut to build aqueduct (planetmaker)
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2008-06-11 21:37:36 +00:00 |
|
rubidium
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8e7f5072ce
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(svn r13480) -Fix [FS#2050]: RVs stoppping at drive through stations of other companies.
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2008-06-11 19:57:45 +00:00 |
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smatz
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52e1ca3ba3
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(svn r13479) -Codechange: don't use word 'bridge' for aqueducts that often
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2008-06-11 17:35:55 +00:00 |
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smatz
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a3e0078ef2
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(svn r13478) -Codechange: don't use GetBridgeSpec() for aqueducts
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2008-06-11 17:10:36 +00:00 |
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smatz
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c009a253dc
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(svn r13477) -Fix (r13464): correct tile type in the Query tile info window
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2008-06-11 16:24:00 +00:00 |
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rubidium
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e4675ed05e
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(svn r13476) -Fix: draw canal borders for locks and when directly next to a aquaduct entrace but under the aqueduct.
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2008-06-11 16:22:07 +00:00 |
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smatz
|
6d4474d819
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(svn r13475) -Fix (r13464): crash on destroying aquaduct with ship on in and on company bankrupt
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2008-06-11 15:56:55 +00:00 |
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glx
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7b8b5f9a8d
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(svn r13472) -Backport (r13467 from NoAI): make CmdRemoveRoadStop use p2 as documented (only look at bit 0, not at the complete value)
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2008-06-11 15:08:52 +00:00 |
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rubidium
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7ccf05ff35
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(svn r13469) -Codechange: add support for loading Action 0x05, type 0F: "tracks for slopes". It's not useful right now, but it will be in the future.
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2008-06-11 14:55:02 +00:00 |
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rubidium
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6f550fc4ca
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(svn r13468) -Fix: make aqueducts a little more expensive than normal bridges and disable terraforming of aqueduct bridgeheads; one can't terraform normal canal tiles either.
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2008-06-11 14:51:31 +00:00 |
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rubidium
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137f2c072a
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(svn r13466) -Fix (r13464): slope checking got lost during development...
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2008-06-11 14:13:07 +00:00 |
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rubidium
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ee843728bf
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(svn r13464) -Codechange: support NewGRF Action 0x05, type 12.
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2008-06-11 13:54:01 +00:00 |
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smatz
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2475d0010b
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(svn r13462) -Codechange: move DriverFactoryBase destructor definition from header file (saves ~16kB)
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2008-06-11 12:46:28 +00:00 |
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smatz
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506cde94b6
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(svn r13456) -Codechange: use AllocaM() macro instead of alloca() at most places
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2008-06-10 21:59:22 +00:00 |
|
belugas
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0e78f51801
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(svn r13446) -Fix(r13443): changed the var previously introduced from 69 to 46, as no param was required (thanks frosch)
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2008-06-10 17:47:55 +00:00 |
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smatz
|
4ce73a679c
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(svn r13445) -Codechange: make 32bpp_optimized blitter ~10-20% faster in drawing (depends on architecture and compiler)
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2008-06-10 17:28:37 +00:00 |
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rubidium
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199b3d7886
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(svn r13444) -Codechange: make the order GUI somewhat more efficient. The most used options can be done with a single click now.
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2008-06-10 16:46:11 +00:00 |
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belugas
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ff419b7182
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(svn r13443) -Feature[newGRF]: Add var 0x69 for industries, long format construction date.
Same as var B0, but base year is now 0, instead of 1920
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2008-06-10 16:10:54 +00:00 |
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belugas
|
03e2d30a33
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(svn r13437) -Feature[newGRF]: Add long format introduction and maximum construction year for house.
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2008-06-10 00:42:19 +00:00 |
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smatz
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e1d2cd6983
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(svn r13434) -Fix (r13317): news window with invalid news item could be shown
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2008-06-09 12:20:00 +00:00 |
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rubidium
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35f3284a60
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(svn r13433) -Codechange: remove a now useless global variable.
-Fix: MP advertising was not advertising.
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2008-06-09 12:17:01 +00:00 |
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rubidium
|
b9eea93237
|
(svn r13419) -Fix [FS#2063]: Entries in the bridge list were not sorted when the window was just opened.
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2008-06-08 19:18:01 +00:00 |
|
rubidium
|
f80d8dbe0c
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(svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes.
|
2008-06-08 15:27:57 +00:00 |
|
rubidium
|
b830e6c714
|
(svn r13413) -Codechange: remove some enums that haven't been used for years.
|
2008-06-08 12:28:23 +00:00 |
|
truebrain
|
e767b4f778
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(svn r13412) -Add: OTTDThreadTerminateFunc, for all thread systems, which is called when a thread is terminated. Now GenWorld- and SaveLoad-thread cleanup theirselves correctly, while Fibers don't (as that causes access-violations)
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2008-06-08 12:06:27 +00:00 |
|
rubidium
|
4657ae97fc
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(svn r13411) -Codechange: remove the return value from the thread procs because it is never used.
|
2008-06-08 10:51:36 +00:00 |
|
rubidium
|
d49a86cf48
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(svn r13409) -Fix: division by zero when one would press 'd' (skip order) when there's no order.
|
2008-06-08 09:14:30 +00:00 |
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rubidium
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e2adaf59b2
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(svn r13408) -Codechange: some stricter checking.
|
2008-06-08 08:44:19 +00:00 |
|
miham
|
f8c6872d45
|
(svn r13400) -Update: WebTranslator2 update to 2008-06-07 18:14:28
korean - 8 fixed, 16 changed by leejaeuk5 (24)
romanian - 5 fixed, 185 changed by CrystyB (190)
russian - 1 changed by Smoky555 (1)
|
2008-06-07 16:15:20 +00:00 |
|
frosch
|
5dd1387508
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(svn r13397) -Fix: Do not crash when resolving vehicle sprite groups with zero sprites.
|
2008-06-07 00:06:36 +00:00 |
|
glx
|
6d3f35af8f
|
(svn r13396) -Fix (r13375): assertion failing when changing grfs in game (compatible grfs)
|
2008-06-06 19:27:09 +00:00 |
|
glx
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b60a1326bf
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(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
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2008-06-05 20:54:52 +00:00 |
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rubidium
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bb758700a8
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(svn r13389) -Codechange: remove NM_CALLBACK because that information could be gathered from the fact that a callback has been specified. Patch by Cirdan.
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2008-06-05 16:55:00 +00:00 |
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peter1138
|
0a41936df8
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(svn r13388) -Codechange: Remove "my invented flag for something that is a wagon"
|
2008-06-05 12:08:20 +00:00 |
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rubidium
|
5990a92bca
|
(svn r13387) -Fix: industry directory sorting not working correctly (= != ==)
|
2008-06-05 11:34:26 +00:00 |
|
rubidium
|
e8767f730a
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(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
|
2008-06-05 11:26:38 +00:00 |
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