(svn r13482) -Codechange: Use "extended bytes" in Actions 3 and 4 for vehicles

pull/155/head
peter1138 17 years ago
parent ea4c46da99
commit 1c79b92989

@ -2948,7 +2948,7 @@ static void VehicleMapSpriteGroup(byte *buf, byte feature, uint8 idcount)
EngineID *engines = AllocaM(EngineID, idcount);
for (uint i = 0; i < idcount; i++) {
engines[i] = GetNewEngine(_cur_grffile, (VehicleType)feature, grf_load_byte(&buf))->index;
engines[i] = GetNewEngine(_cur_grffile, (VehicleType)feature, grf_load_extended(&buf))->index;
if (!wagover) last_engines[i] = engines[i];
}
@ -3281,7 +3281,14 @@ static void FeatureNewName(byte *buf, size_t len)
uint8 lang = grf_load_byte(&buf);
uint8 num = grf_load_byte(&buf);
bool generic = HasBit(lang, 7);
uint16 id = generic ? grf_load_word(&buf) : grf_load_byte(&buf);
uint16 id;
if (generic) {
id = grf_load_word(&buf);
} else if (feature <= GSF_AIRCRAFT) {
id = grf_load_extended(&buf);
} else {
id = grf_load_byte(&buf);
}
ClrBit(lang, 7);

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