rubidium
c51b81c247
(svn r12489) -Codechange: split station.h into station_base.h and station_func.h.
16 years ago
rubidium
2426f5342f
(svn r12459) -Codechange: split news.h into news_type.h and news_func.h.
16 years ago
skidd13
49cf499cf2
(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
17 years ago
frosch
81174bc523
(svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128.
17 years ago
peter1138
debabbbd9a
(svn r12335) -Codechange: Don't stuff signed values into a unsigned variable when the variable can just be unsigned...
17 years ago
peter1138
ab1fa8b8fc
(svn r12202) -Fix: When loading a savegame fails, don't start creating a new game, just go straight back to the intro screen.
17 years ago
smatz
2657090b1f
(svn r12195) -Fix [FS#1787](r12100): there can be oil rigs at map borders, do not set water class for them
17 years ago
smatz
4a329de942
(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability
17 years ago
frosch
514df81e27
(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
17 years ago
smatz
fe48d0be21
(svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
...
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
17 years ago
smatz
a3e3cd7d46
(svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick)
17 years ago
smatz
0fc6754832
(svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles
17 years ago
smatz
b18f96d222
(svn r12100) -Fix (r12042): check for water class of surrounding tiles fails for buoys at map borders
17 years ago
smatz
5bfcd657c3
(svn r12096) -Fix: remove leftover property when loading older savegames
17 years ago
smatz
6edbe4a6e7
(svn r12088) -Fix: assert when loading savegame with wrong tiletype at south map borders
17 years ago
frosch
9b2ca61044
(svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed.
17 years ago
peter1138
c05d10dd35
(svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
...
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the
original water type.
17 years ago
frosch
51f03faf83
(svn r11974) -Fix [FS#1684]: Shore and sea tiles under bridges were converted to canals in old savegames.
17 years ago
smatz
8be486c27e
(svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions
17 years ago
peter1138
b967c9918e
(svn r11934) -Codechange: add persistent random data for river and canal tiles.
17 years ago
smatz
8dbf03e322
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
...
-Fix: crossing sound is bound to tile, not to vehicle
17 years ago
smatz
b20d1eee6c
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
17 years ago
rubidium
a3a5ff6057
(svn r11867) -Fix: do not reset changes to persistent storages during world generation.
...
-Fix: store changes to persistent storages after performing all the game logic instead of resetting them.
17 years ago
glx
8344327a91
(svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs
17 years ago
rubidium
9ac26e1bf1
(svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server.
17 years ago
rubidium
fafab82a31
(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
17 years ago
rubidium
0ca79e2fb8
(svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral.
17 years ago
rubidium
90acd52f22
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
17 years ago
peter1138
0f7392bd61
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
...
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
17 years ago
rubidium
2fc62eab05
(svn r11818) -Codechange: split player.h into smaller pieces.
17 years ago
rubidium
97d6e0e6c0
(svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area').
17 years ago
rubidium
64d691bacc
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
17 years ago
rubidium
b09d957f31
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
17 years ago
rubidium
444e77d8bc
(svn r11774) -Change: do not include variables.h in a header when it is not needed.
17 years ago
rubidium
2469bca24c
(svn r11771) -Codechange: split settings.h into better separated headers.
17 years ago
peter1138
890296c125
(svn r11742) -Codechange [FS#1319]: Run window tick events when paused, so that news pop-ups and the about window still progress. For other windows the events are ignored when paused.
17 years ago
peter1138
96d09cfae9
(svn r11735) -Fix [FS#1574]: Don't reset loading indicator IDs when only reloading NewGRFs.
17 years ago
rubidium
445a733eb6
(svn r11719) -Codechange: split sound.h in a header with types and one with functions.
17 years ago
smatz
13ffc5b581
(svn r11717) -Fix [FS#1590]: make sure invalid players have all shares owned by PLAYER_SPECTATOR
17 years ago
belugas
1b76c8bb67
(svn r11714) -Fix[FS#1569]: Do not allow player inauguration date on scenarios to be bigger than current year.
...
This will not (yet) be true if you are loading a scenario with the "-g" command line option.
17 years ago
belugas
db45093f7b
(svn r11713) -Codechange: Move some declarations and definitions in a more logical disposition
17 years ago
rubidium
722613f7f3
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
17 years ago
rubidium
db73addb43
(svn r11702) -Codechange: move all date related stuff to date*.
17 years ago
rubidium
f82aeb82c5
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h).
17 years ago
rubidium
81bf9f8503
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
17 years ago
rubidium
00c9d3ef20
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.
17 years ago
rubidium
507463e420
(svn r11684) -Codechange: split gfx.h in a type and functional header.
17 years ago
rubidium
1f6043458c
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
17 years ago
rubidium
766551b0bc
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
17 years ago
rubidium
8427b8bad2
(svn r11675) -Codechange: split the string types from the string functions.
17 years ago
rubidium
be923601bf
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
17 years ago
rubidium
2cf7d5b2cb
(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
17 years ago
rubidium
8bfbfd0031
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
17 years ago
smatz
8d91abdfe3
(svn r11656) -Codechange: add ZOOM_LVL_BEGIN and postfix operators so ZoomLevel can be used in some iterations
17 years ago
smatz
d56a690ba4
(svn r11649) -Codechange: some code can be simplified thanks to changes in r11642
17 years ago
rubidium
2b8863c846
(svn r11646) -Codechange: check whether (some) characters are missing in the current 'font' for the 'currently' chosen language and give a warning when that does happen.
17 years ago
smatz
926fe5c9e9
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
17 years ago
rubidium
8ce9c5f29b
(svn r11643) -Codechange: conform with the coding style for the WP macro uses.
17 years ago
skidd13
3b849778c1
(svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves
17 years ago
belugas
a7fa65a2e3
(svn r11624) -Fix[FS#1530]: An error in the translation of bitset to scroll directions made it so that up-down-right arrow keys did scrolled up, while it should have scrolled right instead. It was initially interpreted as left-right-up.
17 years ago
glx
946fa3b9ee
(svn r11618) -Fix: buoys are just waypoints, so don't allow load/unload/transfert for them
17 years ago
rubidium
c3ae7faa13
(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals.
17 years ago
rubidium
1c30d0b966
(svn r11573) -Codechange: pause games that miss GRFs by default and throw some warnings and disclaimers when you want to unpause it.
17 years ago
glx
be48614ef8
(svn r11572) -Fix [FS#1494]: reinitialise windows system before loading a savegame
17 years ago
rubidium
2880047689
(svn r11556) -Feature: allow setting a default password for new companies in network games.
17 years ago
rubidium
bd27f767cc
(svn r11537) -Codechange: make it much harder to 'accidentally' add savegame conversion code after the window and cache initializations.
17 years ago
rubidium
91152b925e
(svn r11525) -Fix: do not do all kinds of 'updates' for town, waypoint, station and other signs when you haven't converted the map to the 'current' format as that means you are going to read data in the 'old' format when you assume that it is in the 'current' format.
17 years ago
skidd13
815b8d8df1
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
17 years ago
rubidium
d3ea6fc1ea
(svn r11495) -Fix (r11493): some compilers fail to show warnings when they should.
17 years ago
rubidium
11889b6da1
(svn r11493) -Fix [FS#1472]: game crashing on savegame load because it tried to render some part of the window before the savegame conversion was done.
17 years ago
skidd13
3ae50673a3
(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
17 years ago
skidd13
6801cceda1
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
17 years ago
skidd13
c0a2c0c23e
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
17 years ago
skidd13
98f66552be
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
17 years ago
belugas
f26a591e6c
(svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
...
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only. The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
17 years ago
rubidium
00161bf9aa
(svn r11338) -Fix [FS#1359]: water tiles not at sealevel (i.e. canals) should not be owned by water as that signals normal water.
17 years ago
glx
389391f9ec
(svn r11277) -Fix (r8498): the check for ghost station (on water industries) always removed station for non-oilrig
17 years ago
rubidium
3bcfe14cd1
(svn r11276) -Codechange: be more consistent with naming of some accessors.
...
-Fix: make sure canals are never owned by water. Based on a patch by boekabart.
17 years ago
truelight
1eabb451ab
(svn r11244) -Fix: trees can now be planted on bare land without making it grassy (Csaboka)
...
-Fix: planting tree in desert doesn't make it grassy for the first tile-cycle (Csaboka)
-Fix: when a tree dies in desert, it no longer becomes a snowy tile for the first tile-cycle (Csaboka)
17 years ago
glx
18de82b000
(svn r11176) -Revert (r9867): as it is needed for newgrf callbacks 14B and 14C
17 years ago
rubidium
ed96cd2711
(svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs.
17 years ago
truelight
ca161c8e72
(svn r11092) -Add: allow 'blitter=<value>' in openttd.cfg to set the blitter (so you don't have to keep on doing 'openttd -b 32bpp-optimized'..)
17 years ago
rubidium
766d6d420e
(svn r11030) -Revert r11016, Fix [FS#1178]: the way to determine whether a station should get goods was not done properly.
17 years ago
rubidium
1a82bd9350
(svn r10982) -Fix [FS#1162]: some old savegames could be in a state that the current game logic does not like; in the list of vehicles loading at a station when the vehicle is not actually at the station.
17 years ago
rubidium
f09ebb5ec2
(svn r10807) -Fix [FS#1108]: keep_all_autosaves always got ".sav" as filename, which basically means that it only kept the last autosave.
17 years ago
truelight
8ca03887b9
(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
...
-Fix: WinCE doesn't support console
-Fix: Set debug lvl4 when running a debug WinCE build (as you can't give parameters any easy way)
17 years ago
rubidium
655b2048e5
(svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and similarly for AddBlock*.
17 years ago
peter1138
23a46a301e
(svn r10762) -Codechange: Change enum StringIDEnum { to static const StringID = for
...
each STR_ entry. This avoids the need for a cast to StringID in some
places and thus better type-safety.
17 years ago
rubidium
2800a49f03
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
17 years ago
rubidium
45b0b7755d
(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.
17 years ago
rubidium
f30a71ab82
(svn r10593) -Fix [FS#1038]: one could not remove locks that were build in a (very) old version of OpenTTD.
17 years ago
rubidium
df009178d4
(svn r10587) -Codechange: move the string/dparam related stuff from variables.h to strings.h
17 years ago
rubidium
cd702d049e
(svn r10460) -Codechange: add some more variables needed for newindustries regarding to the creation of the industries.
17 years ago
peter1138
5e85e8c5e0
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
17 years ago
belugas
cd62d5130a
(svn r10426) -Codechange: Activate the reset of industry/tiles mapping upon initialization or new game.
17 years ago
rubidium
926d103482
(svn r10358) -Codechange: remove the cargopacket leakchecker as it never asserted in almost a week of stresstesting, so I'm pretty sure all cornercases are tested by now.
17 years ago
rubidium
f40646bf82
(svn r10329) -Feature [FS#812]: (patch) option to select the "default" rail type when you start a new game or load a game. This is done either static, i.e. rail, electrified rail, monorail and maglev, or dynamic which takes either the first or last available railtype or the railtype that is used most on the map.
17 years ago
peter1138
8ee9e8bf1e
(svn r10323) -Codechange: reference company name, number and player (president) name
...
by index
17 years ago
rubidium
331c9eec7b
(svn r10300) -Fix [FS#917]: give a better explanation why the loading of a savegame failed and do not crash on loading savegames that were altered by patches or branches.
17 years ago
truelight
7bfc7d19e8
(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
...
-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
17 years ago