rubidium
766d67f512
(svn r22043) -Fix: invalidate the right windows when a part of a train is flipped in the depot
2011-02-09 20:45:07 +00:00
smatz
978818195e
(svn r22042) -Fix: when loading a TTO/TTD savegame, verify we can allocate a CargoPacket before actually trying to do so
2011-02-09 18:56:40 +00:00
smatz
817392c9b0
(svn r22041) -Codechange: add a check that we called PoolItem::CanAllocateItem() before actually allocating it
2011-02-09 18:55:51 +00:00
rubidium
cc42f068ab
(svn r22040) -Codechange: handle case where too many Engines would be loaded, and ensure we don't overfill the SpriteGroup pool
2011-02-09 18:46:55 +00:00
translators
70b996d07f
(svn r22039) -Update from WebTranslator v3.0:
...
dutch - 3 changes by habell
korean - 3 changes by junho2813
brazilian_portuguese - 99 changes by Luis_Mizuchiro
serbian - 1 changes by etran
2011-02-09 18:45:16 +00:00
terkhen
2551d6997b
(svn r22038) -Fix (r21406): Tab completion in chat did not cycle through all possible options.
2011-02-09 15:57:03 +00:00
rubidium
77e0551177
(svn r22037) -Codechange: remove some unneeded (hidden) casting
2011-02-09 13:21:50 +00:00
rubidium
9b8b67947b
(svn r22036) -Codechange: rename units to match coding style, and give conversion variables a more descriptive name
2011-02-09 13:05:04 +00:00
rubidium
2bed7df1c9
(svn r22035) -Codechange: refactor (display) unit conversion to happen at a single place
2011-02-09 12:59:39 +00:00
rubidium
561b9b899f
(svn r22034) -Fix [FS#4488]: crash when watching the vehicle view of a vehicle that has multiple sequential nearest depot orders (or consists of a single nearest depot order) when there is no depot with index 0
2011-02-08 22:36:16 +00:00
smatz
0ff7e9a114
(svn r22033) -Fix: don't crash when there are too many objects generated already when placing transmitters
2011-02-08 21:49:39 +00:00
rubidium
6e898d4bba
(svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos
2011-02-08 21:47:10 +00:00
rubidium
1708df0d4b
(svn r22031) -Fix: bad servers could crash a client
2011-02-08 21:45:38 +00:00
rubidium
d50b10dffc
(svn r22030) -Cleanup: dead code in NetworkGameWindow::OnInvalidateData (adf88)
2011-02-08 20:52:38 +00:00
rubidium
6ec5580180
(svn r22029) -Fix [FS#4482]: the server list got not resorted/redrawn after NewGRFs were downloaded
2011-02-08 20:51:30 +00:00
rubidium
1b7adfc484
(svn r22028) -Cleanup: remove traces of a debugging "feature" that got disabled a long time ago
2011-02-08 20:47:48 +00:00
translators
ba5e693d29
(svn r22027) -Update from WebTranslator v3.0:
...
traditional_chinese - 38 changes by josesun
luxembourgish - 12 changes by Phreeze
2011-02-08 18:45:09 +00:00
smatz
a54faf0303
(svn r22026) -Fix: don't crash when we generate too many objects while generating map
2011-02-08 18:39:29 +00:00
smatz
8608a7c29b
(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames
2011-02-08 18:34:13 +00:00
smatz
17b2021297
(svn r22024) -Fix [FS#4468]: verify we can allocate an OrderList before we actually try to do so (Rubidium)
2011-02-08 18:29:30 +00:00
smatz
eab3c044a1
(svn r22023) -Fix: verify we can allocate a CargoPacket and CargoPayment before we actually try to do so
...
-Codechange: increase the limit of number of CargoPayments to match the limit of Vehicles (Rubidium)
2011-02-08 18:27:21 +00:00
smatz
12b1f24ca1
(svn r22022) -Fix [FS#4468]: verify we can allocate an order before we actually try to do so
2011-02-08 18:21:55 +00:00
rubidium
8183922813
(svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled...
2011-02-07 22:49:38 +00:00
rubidium
aa3eb2bd59
(svn r22020) -Fix: load of failures of WT3 to properly validate some strings...
2011-02-07 22:40:01 +00:00
rubidium
3cb12ed89c
(svn r22019) -Codechange: s/functions.h/clear_func.h/
2011-02-07 22:38:02 +00:00
rubidium
cb2c7f871f
(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
2011-02-07 22:37:22 +00:00
rubidium
701bd8848a
(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h
2011-02-07 22:29:47 +00:00
rubidium
aed86fec3f
(svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail
2011-02-07 22:23:37 +00:00
rubidium
a90d7ffdee
(svn r22015) -Codechange: move yet another pair of methods from functions.h
2011-02-07 22:22:20 +00:00
rubidium
81484efcfb
(svn r22014) -Codechange: move some more functions out of functions.h
2011-02-07 22:15:46 +00:00
rubidium
16d567eaa8
(svn r22013) -Codechange: move some functions out of functions.h
2011-02-07 22:08:11 +00:00
planetmaker
4fed6cc02e
(svn r22012) -Add: [NewGRF] Test all industry layouts also when prospecting
2011-02-07 20:47:58 +00:00
planetmaker
1cb6024e1d
(svn r22011) -Codechange: Rename a few variables and enhance code clearity
2011-02-07 20:47:06 +00:00
planetmaker
c4544814da
(svn r22010) -Feature-ette [FS#4131]: [NewGRF] Test all possible industry layouts during construction and add another pony to andy's stables
2011-02-07 20:45:31 +00:00
translators
871b788d26
(svn r22009) -Update from WebTranslator v3.0:
...
belarusian - 2 changes by KorneySan
croatian - 11 changes by VoyagerOne
estonian - 3 changes by notAbot
romanian - 10 changes by kkmic
russian - 5 changes by KorneySan, Lone_Wolf, perk11
spanish - 3 changes by Terkhen
swedish - 9 changes by Ledel
2011-02-07 18:45:26 +00:00
rubidium
4f7ccbe708
(svn r22008) -Add [FS#4470]: log the command that invocated configure in config.log
2011-02-07 09:55:09 +00:00
rubidium
c163f3c0f7
(svn r22007) -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h"
2011-02-07 09:51:16 +00:00
rubidium
b5f0c341eb
(svn r22006) -Fix [FS#4480]: smoke/sparks of trains would be shown under bridges, or rather through bridges
2011-02-07 09:50:20 +00:00
planetmaker
f1163f5c20
(svn r22005) -Fix (r21993): Update regression tests as well
2011-02-06 23:25:11 +00:00
rubidium
ddff78f37c
(svn r22004) -Change [FS#4471]: always report mammoth trains are disabled to NewGRFs, and allow the maximum train length to be modified in multiplayer as well
2011-02-06 21:31:33 +00:00
rubidium
d8728b7c24
(svn r22003) -Document [FS#3447]: that SDL for Mac OS X might very well be unusable
2011-02-06 21:14:57 +00:00
translators
a6ec7978bd
(svn r22002) -Update from WebTranslator v3.0:
...
belarusian - 4 changes by KorneySan, Wowanxm
finnish - 38 changes by jpx_
italian - 3 changes by lorenzodv
japanese - 42 changes by kokubunzi
polish - 7 changes by Simek
portuguese - 122 changes by jomasaco
russian - 4 changes by Lone_Wolf
serbian - 4 changes by etran
slovenian - 10 changes by ntadej
2011-02-06 18:45:32 +00:00
alberth
8c3041b3c9
(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density.
2011-02-06 18:26:50 +00:00
alberth
f838069a44
(svn r22000) -Codechange: Introduce an enum for the industry density setting.
2011-02-06 18:11:39 +00:00
alberth
d64ce48f4d
(svn r21999) -Fix [FS#4474] (r21969): Use 'very low' industry density for generating industries in the SE.
2011-02-06 17:21:49 +00:00
alberth
4a1706d5b0
(svn r21998) -Fix (r21969): Number of industries difficulty setting should not affect the SE.
2011-02-06 17:19:56 +00:00
rubidium
3b380088f4
(svn r21997) -Fix [FS#4473]: when the difference between force and resistance is smaller than the mass(*4) there would be no acceleration anymore, even when at higher (or lower) speed the force and resistance balance out better
2011-02-06 16:45:27 +00:00
rubidium
bd921ed983
(svn r21996) -Fix [FS#4472]: [YAPF] Under some circumstances vehicles could be lost
2011-02-06 15:01:52 +00:00
frosch
06ff23f61f
(svn r21995) -Cleanup (r21994): Remove obsolete comment.
2011-02-06 14:33:04 +00:00
frosch
e6f28bf300
(svn r21994) -Fix: Make computations of closest-land/water-distances handle waterish tiles more correctly.
2011-02-06 13:57:17 +00:00