Commit Graph

1587 Commits (6552c22785daba8cf8082dd065749f35cf05dcca)
 

Author SHA1 Message Date
pasky 6552c22785 (svn r2090) CheckNewIndustry_Oilwell() -> CheckNewIndustry_Oil() since it was concerning oil rigs and oil rafineries, but specifically NOT oil wells. ;-) Documented that. 20 years ago
pasky 730986eeb9 (svn r2089) - Codechange: Simplify slopes check in CmdBuildBridge(). Inspired by st3wis' patch 1144746. 20 years ago
pasky 68da823951 (svn r2088) - Fix: [ 1155158 ] Make extmidi command a config option in addition to the compile-time MIDI switch. Patch by macbaine. 20 years ago
pasky b9252a268b (svn r2087) Show also the modified filenames along each change in svn log. Prevents enraging Darkvater, and we show the commit messages along changed files everywhere else too (on IRC and in mail). 20 years ago
pasky 6ecac0a6f0 (svn r2086) - Codechange: Two indentation fixes coming from Loic Guilloux' patch 1171208. 20 years ago
tron 002dd026f0 (svn r2085) Improve browsing via console:
- change directory/load map via filename (number is also possible)
- add command "pwd" to Print the current Working Directory
- rename "list_files" to "ls" (and add alias "dir")
- rename "goto_dir" to "cd"
- loading of TTD maps via "load" is now possible
- switching of drives via "cd" (only applies to systems which have a drive concept) is now possible
- "scan_files" is now obsolete and was removed
This is still far from perfect, mostly because the way OTTD handles files is Broken By Design(tm), but should make file navigation via console a bit easier
20 years ago
tron 79530aa7fe (svn r2084) Set the name for drive items 20 years ago
matthijs 56ffd096da (svn r2083) Add pasky's and my real name in readme.txt as well. 20 years ago
matthijs 25eba93fab (svn r2082) I have a name too! 20 years ago
pasky 19f9eb42b1 (svn r2081) I have a real name, too. 20 years ago
pasky 5fa38a4fc7 (svn r2080) - Fix: [OldAI] p->ai.state_counter was uint16 but could hold a tile index, therefore overflowing - changed that to uint32 and bumped the savegame revision to 32. It *MIGHT* close bug 1151374 - it certainly caused AI to stop building anything sometimes.
- While at it, use TileIndex as the tile index type in AiRemovePlayerRailOrRoad() and AiStateRemoveTrack().
- Make the number of tiles scanned 4*MapSizeX() instead of 1000. It *MIGHT* close bug 1116614.
20 years ago
truelight 3dae675f63 (svn r2079) -Add: signlist, shows all signs in the map. Clicking on them, and you go
to the sign. Very needed for coop. You can find it under World Map.
20 years ago
darkvater 7686750414 (svn r2078) - VS.NET: oops, I screwed up Release compilation cause of the stupid precompiled headers; fixed now :). minlizo.c does not use any precompiled headers. 20 years ago
pasky f4ee2c2711 (svn r2077) - Fix: [ 1170978 ] OS/2 project update: add waypoint.c. (-- Owen Rudge) 20 years ago
tron 5acfb5ec6f (svn r2076) Set the name for the parent directory to ".." 20 years ago
truelight 92f6fe9f6b (svn r2075) -Fix: added missing breaks in switches
-Fix: added const for a const variable
20 years ago
pasky 9d21e74480 (svn r2074) MouseLoop -> InputLoop(), factor out a real mouse-specific MouseLoop from the new InitLoop() (more in the spirit of HandleKeypress()). 20 years ago
pasky 18fc684977 (svn r2073) - Fix: Fixed an apparent oversight in AddTextMessage() which is likely to have caused some messages not expiring from the chatterbox after the given time, as reported by dp-. 20 years ago
tron 53f87add3a (svn r2072) Use lengthof() instead of a home brewed version 20 years ago
Darkvater 4e6169db1e (svn r2071) - Feature: [ 1168743 ] save command for console: "save <filename>" to save a game (pkirchhofer) 20 years ago
darkvater ed26914fa7 (svn r2070) - VS.NET: remove all superflouos file compilation directives (inherit setting from project defaults), except for w32dm.c which has to be C++. 20 years ago
Darkvater 017a60aa3c (svn r2069) - Feature: [ 1168743 ] save command for console (pkirchhofer) 20 years ago
Darkvater ebf07edaf8 (svn r2068) - MSVC: [ 1167036 ] MSVC 6/.NET update for 2 new languages (bociusz) 20 years ago
Darkvater 2e0a7aef22 (svn r2067) - CodeChange: [ 1166931 ] Small OS/2 patch: SVN version detection (orudge) 20 years ago
Darkvater 4089c85653 (svn r2066) - Fix: [ 1164248 ] game crash while AI builds bridge. Also protect bridge building against invalid bridges and some safeguards when drawing. 20 years ago
truelight 44d901dba7 (svn r2065) -Fix: reverted revision 2044, because it had more negative effects than positive 20 years ago
pasky d77530b3ab (svn r2064) - Codechange: GetVehicleSpriteGroup() cleanup - drop overriding_engine, which was around probably only for historical reasons. (Paralellily developed by HackyKid.) 20 years ago
pasky 7a4d83407a (svn r2063) Fix: the 0x40 deterministic spritegroup for vehicles was wrong, modified to match the wiki again. (The wiki was partially wrong, too! ;) (Patch by HackyKid.) 20 years ago
darkvater f0cd2845d9 (svn r2062) - Set native eol-style on some OS specific files to allow cross-OS diff patching #2 20 years ago
Darkvater d82e20ed7e (svn r2061) - Set native eol-style on some OS specific files to allow cross-OS diff patching 20 years ago
tron 77d79ed22d (svn r2060) Clean up some string construction and remove now unused macro 20 years ago
truelight 6f5dae6684 (svn r2059) -Codechange: rewrote SetSignalsAfterProc so now the tiles from the PF
are checked against the vehicle-position-hash, instead all vehicles to 
the PF-position-hash. Big speed increase (function usages drops from 9% 
to 0.5%!) for maps with a lot of trains.
20 years ago
truelight 0560b88db2 (svn r2058) -Fix: hopefully this fixes the reverse-train-in-depot-bugs (plural) 20 years ago
tron 4d55d8a4bd (svn r2057) Add InlineString() to make _userstring construction a bit cleaner. 20 years ago
celestar 6246150d8d (svn r2056) -Fix: [ 1166999 ] Strange cast removed. Thanks Tron 20 years ago
celestar 0cec257797 (svn r2055) -CodeChange: Begun introducting StationID 20 years ago
celestar ce00b71aa6 (svn r2054) -CodeChange: Removed an unused enum 20 years ago
darkvater 831f7d8a46 (svn r2053) - Remove VS.NET dependencies from project file and list properly as additional dependencies. This means you no longer need the lib files for each and every working copy you have checked out. You can either put them in the /lib directory (the header files in the /include dir) or keep them where they were, that continues to work. This concerns WITH_PNG and WITH_ZLIB. 20 years ago
darkvater 877a9f7df7 (svn r2052) - Fix Regression: ALT+F4 once again shuts down openttd in windows and F10, etc. is fixed. 20 years ago
darkvater 6c08d459d6 (svn r2051) - Remove trailing tabs from vs.net project file
- Set proper line-ending for newly added files waypoint.[ch]. PLEASE don't forget this!
20 years ago
miham 802b63a5a9 (svn r2050) Weekly langfile updates 20 years ago
truelight c45c4ff5d9 (svn r2049) -Update: updated project files 20 years ago
truelight 1b2aaed4ad (svn r2048) -Fix: deleted a word somehow :s (Tnx Tron!) 20 years ago
truelight 61c2c8da9f (svn r2047) -Fix: never commit your own personal changes... :( 20 years ago
truelight d1e158d6f7 (svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.h
-Codechange: rewrote some functions while moving waypoint-stuff
-Add: added support for 64k waypoints
-Fix: made the waypoint struct a bit more logic (no bit-fucking)
20 years ago
truelight 625d041e99 (svn r2045) -Fix: hopefully fixed the desync problem. Please all test this revision!!
(with tnx to Celestar, Hackykid, dp-_ and Tron)
20 years ago
truelight fd77153960 (svn r2044) -Fix: fix that TriggerVehicle is called from the wrong user 20 years ago
truelight 813e84bf9e (svn r2043) -Fix: committed too many files in the last commit 20 years ago
truelight e51659da60 (svn r2042) -Fix: forgot to remove a printf ;) 20 years ago
truelight 49d69f6fa3 (svn r2041) -Fix: not all vehicles did get a day_proc call (because of rounding errors) 20 years ago