(svn r2043) -Fix: committed too many files in the last commit

pull/155/head
truelight 20 years ago
parent e51659da60
commit 813e84bf9e

@ -302,7 +302,7 @@ static int DedicatedVideoMainLoop(void)
#endif
if (cur_ticks >= next_tick) {
// next_tick += 30;
next_tick += 30;
GameLoop();
_screen.dst_ptr = _dedicated_video_mem;

@ -1346,6 +1346,9 @@ int LoadUnloadVehicle(Vehicle *v)
assert(v->current_order.type == OT_LOADING);
v->cur_speed = 0;
old_player = _current_player;
_current_player = v->owner;
st = GetStation(last_visited = v->last_station_visited);
for (; v != NULL; v = v->next) {
@ -1452,9 +1455,6 @@ int LoadUnloadVehicle(Vehicle *v)
TriggerVehicle(v, VEHICLE_TRIGGER_EMPTY);
}
old_player = _current_player;
_current_player = v->owner;
if (result != 0) {
InvalidateWindow(WC_VEHICLE_DETAILS, v->index);

@ -567,8 +567,6 @@ static void DoTriggerVehicle(Vehicle *veh, VehicleTrigger trigger, byte base_ran
RealSpriteGroup *rsg;
byte new_random_bits;
assert(_current_player >= MAX_PLAYERS);
_vsg_random_triggers = trigger;
_vsg_bits_to_reseed = 0;
rsg = TriggerVehicleSpriteGroup(GetVehicleSpriteGroup(veh->engine_type, veh), veh,

@ -92,7 +92,7 @@ void NORETURN CDECL error(const char *str, ...);
// * Warning: DO NOT enable this unless you understand what it does
// **************
#define RANDOM_DEBUG
//#define RANDOM_DEBUG
#ifdef RANDOM_DEBUG
#define Random() DoRandom(__LINE__, __FILE__)

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