(svn r2052) - Fix Regression: ALT+F4 once again shuts down openttd in windows and F10, etc. is fixed.

pull/155/head
darkvater 20 years ago
parent 6c08d459d6
commit 877a9f7df7

@ -330,9 +330,12 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
return 0;
case VK_MENU: /* Just ALT */
return 0; // do nothing
default: /* ALT in combination with something else */
case VK_F10: /* F10, ignore activation of menu */
_pressed_key = MapWindowsKey(wParam) << 16;
return 0;
default: /* ALT in combination with something else */
_pressed_key = MapWindowsKey(wParam) << 16;
break;
}
break;
case WM_NCMOUSEMOVE:
@ -711,13 +714,14 @@ static int Win32GdiMainLoop(void)
#if defined(_DEBUG)
if (_wnd.has_focus && GetAsyncKeyState(VK_SHIFT) < 0) {
if (
#else
if (_wnd.has_focus && GetAsyncKeyState(VK_TAB) < 0) {
#endif
/* Disable speeding up game with ALT+TAB (if syskey is pressed, the
* real key is in the upper 16 bits (see WM_SYSKEYDOWN in WndProcGdi()) */
if ((_pressed_key >> 16) & WKC_TAB && !_networking &&
_game_mode != GM_MENU)
if ((_pressed_key >> 16) & WKC_TAB &&
#endif
!_networking && _game_mode != GM_MENU)
_fast_forward |= 2;
} else if (_fast_forward & 2)
_fast_forward = 0;

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