darkvater
4bf6ad1406
(svn r152) -Fix: [1021061] windows WKC_BACKQUOTE [US] (sign_de)
2004-09-03 18:23:03 +00:00
darkvater
52f4a7eb16
(svn r151) -Fix: [1021566] Buy/Sell 25% share button is broke
2004-09-03 18:00:19 +00:00
darkvater
7b02cd3248
(svn r150) -Fix: [1010833] Turning on the magic bulldozer removes oil rigs
...
-Fix: [993493] Buildings on water
-Feature: Water floods everything, including vehicles.
2004-09-03 17:57:27 +00:00
truelight
b5a0840621
(svn r149) -Fix: [997703] Junction after tunnel bug (blathijs)
2004-09-03 16:03:17 +00:00
darkvater
3b96ad994c
(svn r148) -Feature: Company HQ can now be moved somewhere else (cost 1% of company value). Water floods HQ.
...
-Some layout fixes for command.c
-Tileinfo debug window in console now shows Tile in decimal numbers
2004-09-01 21:54:12 +00:00
truelight
6f3c862a24
(svn r147) -Fix [NewAI]: small fix for road-building when RoadQueueing is disabled
2004-09-01 17:24:50 +00:00
truelight
5eba928cb8
(svn r146) -Fix [AI]: Tunnel/bridge bug
...
-Fix [AI]: Minor problems
-Add [AI]: Profit check (if not making enough money, vehicles are sold)
2004-08-31 16:12:52 +00:00
darkvater
a7dd461672
(svn r145) -Fix: [1016921] Network Name Resolution for not only connecting with IP. (sign_de)
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-Fix [1013884] network.c diffs (MorphOS/ AmigaOS) (tokaiz)
2004-08-27 11:01:26 +00:00
dominik
7aafc75f18
(svn r144) Whoops, wrong variable
2004-08-27 08:35:38 +00:00
dominik
48b1d70c89
(svn r143) Fix: newgrfs are working again
2004-08-27 08:28:41 +00:00
darkvater
daf82a0b07
(svn r142) -Feature development: [1016299] Console Rev #3 allowes variable references and has a new commandline buffer (sign_de)
2004-08-25 22:11:41 +00:00
truelight
60c5307182
(svn r141) -Fix: Company-value was not updated immediatly if legend was changed
...
(vondel)
2004-08-25 18:28:57 +00:00
truelight
ebbfaced67
(svn r140) -Fix: Load Scenario fix
2004-08-25 10:17:39 +00:00
dominik
ea2d013ff0
(svn r139) Added MarkWholeScreenDirty() on switch player screen
...
Changed "Max income" string and "station spread patch" string
2004-08-25 09:23:55 +00:00
truelight
855aa8beed
(svn r138) -Add: 64x64 stations are now nicely painted (increased size of
...
parent_list)
2004-08-25 08:57:25 +00:00
dominik
7701b0a241
(svn r137) Fix: console sometime didn't open (sign_de)
2004-08-25 08:55:53 +00:00
darkvater
5505a10b80
(svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de)
2004-08-24 22:41:42 +00:00
miham
56fa1a8534
(svn r135) Daily lang updates
2004-08-24 21:35:11 +00:00
truelight
253dafee78
(svn r134) -Fix: [976583] parent_list was too small
...
-Fix: [981934] Memoryleak in parent_list
-Add: General protection around Sprites
2004-08-24 20:54:40 +00:00
truelight
25c7ae2304
(svn r133) -Update: console.c/h added to VC.Net project
2004-08-24 15:35:59 +00:00
truelight
a0ba5a7939
(svn r132) -Fix: [1014278] TileAddWrap() gave wrong results. Fixed now.
2004-08-24 12:54:37 +00:00
dominik
c32166a5c9
(svn r131) Completely changed hotkey from tab to backquote (not working in Windows yet)
2004-08-24 12:34:16 +00:00
dominik
27e9f5888e
(svn r130) Change: hotkey for console is Backquote (the key left to '1', regardless of keyboard layout
2004-08-24 11:53:30 +00:00
dominik
ce0f8a7bcd
(svn r129) Fix: no more same multiple resolutions due to incorrect SDL implementation (Tron)
2004-08-24 09:15:09 +00:00
dominik
07b53f23b7
(svn r128) Invalid (void) orders in schedule are highlighted in red (Celestar)
2004-08-24 09:09:49 +00:00
dominik
e2f627a22e
(svn r127) New feature: ingame console. (sign_de)
...
Press tab to open the console, more info in docs/console.txt
2004-08-24 08:34:28 +00:00
dominik
7efcc84512
(svn r126) Forgot to remove some test code
2004-08-24 07:32:49 +00:00
dominik
9d869aa314
(svn r125) Add: [ 1014684 ] Czech town names (supr)
2004-08-23 21:40:01 +00:00
dominik
74852c4652
(svn r124) Prepared code for removal of block_months variable in next major savegame version
2004-08-23 21:29:25 +00:00
dominik
4c0f46b5c7
(svn r123) Fixed some indentions... btw credits for the last commit go to Celestar
2004-08-23 21:12:51 +00:00
dominik
770f86bbbe
(svn r122) Change: exclusive transport rights are now stored per town instead of per station
...
Exclusive rights from old savegames will be reset.
2004-08-23 21:04:39 +00:00
miham
1d1d14ebd3
(svn r121) Langfile update from SF
2004-08-23 20:38:42 +00:00
dominik
1a8476f02f
(svn r120) Fix: (SDL) same resolution was displayed more than once in game options
2004-08-23 18:32:16 +00:00
miham
8277c9df8a
(svn r119) Daily langfile updates
2004-08-23 13:37:12 +00:00
dominik
7f07900fb9
(svn r118) Changed default options (road side, distance units, currency) to most commonly used options
2004-08-23 13:23:57 +00:00
dominik
a6f2257600
(svn r117) Feature: Performance details window in company league menu (TrueLight)
2004-08-23 10:59:03 +00:00
dominik
cce45b44d8
(svn r116) Fix: [ 963056 ] Wrong trains you can buy with scenarios
2004-08-23 08:59:36 +00:00
dominik
d15aa14334
(svn r115) Fix: monorail/maglev became available around 1927
2004-08-23 07:50:01 +00:00
bjarni
efb7c3863f
(svn r114) updated svnup.sh to display merged files (blathijs)
2004-08-22 19:40:50 +00:00
truelight
e328e10bb7
(svn r113) -Update: re-ordered Makefile (filenames are now in alphabetic order again) (Celestar)
2004-08-22 17:35:17 +00:00
truelight
b930feb6a6
(svn r112) -Fix: converted all linebreaks to UNIX-linebreak (\n) (forgot one file)
2004-08-22 15:57:46 +00:00
truelight
309ebe5f3f
(svn r111) -Fix: converted all linebreaks to UNIX-linebreak (\n)
2004-08-22 15:56:56 +00:00
orudge
8644360264
(svn r110) Added modified English town name generator
2004-08-22 15:31:23 +00:00
dominik
f4c026d8d1
(svn r109) added/heavily modified patch by truesatan: cheat change date
2004-08-22 15:25:36 +00:00
truelight
99253905bb
(svn r108) -Fix: anon-union problems on GCC2 compilers
2004-08-22 14:44:03 +00:00
dominik
a770903df7
(svn r107) Small fix for compiling without networking
2004-08-22 11:47:02 +00:00
dominik
0bd907e88d
(svn r106) New network core (by sign_de)
...
Features:
* network core is dynamicly loaded when needed (-n isn't needed anymore)
for easy switching between single and multiplayer. But commandline
shortcuts are still enabled:
-n = autodetect network server
-n [ip] = connect to the server
* udp now uses 2 different ports
- you can run 1 server and serveral clients on one pc
- the clients udp-socket gets unloaded when the
network game starts
- the servers udp-sockets remains online to allow the
network gui to detect itself
* new gameinfo structure
this struct is available for every online/lan game
* dynamic NetworkGameList
2004-08-22 10:23:37 +00:00
dominik
b2340212c3
(svn r105) Switch climate cheat gui enhancement
2004-08-22 00:53:39 +00:00
dominik
c7baa9b10a
(svn r104) Fix: wrong pathfinding when northern station tile is missing (blathijs)
2004-08-21 23:56:01 +00:00
dominik
8939b9ea28
(svn r103) Fix: rare newspaper crash with too many messages [ 1009976 ] (thx to blathij)s
2004-08-21 22:04:25 +00:00