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@ -1348,6 +1348,8 @@ return _local_player;
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// p1 -1 or +1 (down/up)
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int32 ClickChangeClimateCheat(int32 p1, int32 p2)
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{
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if(p1==-1) p1 = 3;
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if(p1==4) p1 = 0;
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_opt.landscape = p1;
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GfxLoadSprites();
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MarkWholeScreenDirty();
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@ -1427,7 +1429,7 @@ static const CheatEntry _cheats_ui[] = {
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{CE_BOOL, 0, STR_CHEAT_CROSSINGTUNNELS, &_cheats.crossing_tunnels.value,&_cheats.crossing_tunnels.been_used},
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{CE_BOOL, 0, STR_CHEAT_BUILD_IN_PAUSE, &_cheats.build_in_pause.value, &_cheats.build_in_pause.been_used},
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{CE_BOOL, 0, STR_CHEAT_NO_JETCRASH, &_cheats.no_jetcrash.value, &_cheats.no_jetcrash.been_used},
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{CE_UINT8, 0, STR_CHEAT_SWITCH_CLIMATE, &_opt.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat, 0, 3, 1},
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{CE_UINT8, 0, STR_CHEAT_SWITCH_CLIMATE, &_opt.landscape, &_cheats.switch_climate.been_used, &ClickChangeClimateCheat, -1, 4, 1},
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};
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