rubidium
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5bc8a72377
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(svn r23092) -Codechange: create a non-pixel version of some of the Get*PixelZ functions, and let Get*PixelZ wrap around the new function (multiplying the Z by TILE_HEIGHT) just like TileHeight and TilePixelHeight
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13 years ago |
rubidium
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de980ef0f9
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(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
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13 years ago |
rubidium
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ba1ee9304d
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(svn r23090) -Codechange: use map accessors instead of directly accessing the map (mhl)
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13 years ago |
rubidium
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41223c8bc9
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(svn r23084) -Codechange: get rid of a redundant variable
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13 years ago |
rubidium
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7f039ee8da
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(svn r22808) -Change [FS#4740]: make it less likely that a one tile wide lake is created
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13 years ago |
michi_cc
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5477ac3eb1
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(svn r22773) -Add: Some grass around rivers in desert areas.
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13 years ago |
rubidium
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21b1026ca0
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(svn r22768) -Add: progress bar updates for river building
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13 years ago |
rubidium
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56fedc4db9
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(svn r22767) -Add: river generation
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13 years ago |
frosch
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53931bccc9
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(svn r22670) -Change: Do not spawn explosion effects when bulldozing in paused mode. They block the view.
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13 years ago |
rubidium
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cb2c7f871f
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(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h
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14 years ago |
rubidium
|
f412ce2b44
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(svn r21767) -Fix [FS#4397]: don't limit tile clearing during bankruptcy
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14 years ago |
rubidium
|
be077e030e
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(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles that can be cleared/terraformed by a company
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14 years ago |
rubidium
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e634652517
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(svn r21714) -Codechange: unduplicate a bit of code path
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14 years ago |
rubidium
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d3bd44a9bc
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(svn r21500) -Feature [FS#730]: diagonal tile clearing and terraforming. Based on patch by fonsinchen
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14 years ago |
rubidium
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95e34cba7e
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(svn r21482) -Codechange: make landscape clearing make use of TILE_AREA_LOOP as well
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14 years ago |
frosch
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9e6f0ab484
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(svn r21476) -Fix [FS#4299]: DC_FORCE_CLEAR_TILE should only add extra cost for clearing water for stuff which results in water after clearing.
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14 years ago |
frosch
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061021cbc5
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(svn r21288) -Codechange: Add helper function to find entries in _cleared_object_areas.
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14 years ago |
terkhen
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4059acb2cc
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(svn r21080) -Fix: Do not allow to use a custom water level with the original map generator.
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14 years ago |
alberth
|
063931d435
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(svn r21060) -Doc: Improved wording of comments (mostly by __ln__)
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14 years ago |
yexo
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f27ba44f45
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(svn r20821) -Fix [FS#4129]: terraforming the land under objects could leave sloped or elevated sea tiles
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14 years ago |
yexo
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66d57b96a8
|
(svn r20748) -Fix: overbuilding an object tile with sea under it with a canal didn't take the cost for clearing the sea into account
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14 years ago |
frosch
|
4a4dd45193
|
(svn r20743) -Fix: Make testruns of clearing an object tile not influence repeated testruns resp. the exec run.
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14 years ago |
yexo
|
ddd16c592b
|
(svn r20731) -Fix (r20739): SmallVector did not have an assignment operator, causing invalid memory reads / double free
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14 years ago |
yexo
|
0d040f03e6
|
(svn r20729) -Fix [FS#4107]: assert when overbuilding object
|
14 years ago |
rubidium
|
c3c8f67cef
|
(svn r20669) -Codechange: trigger the whole object every 256 ticks instead of every 250 ticks
|
14 years ago |
rubidium
|
b06ad652c9
|
(svn r20662) -Codechange: implement object animation
|
14 years ago |
frosch
|
811c7f6c25
|
(svn r20419) -Codechange: Rename dummy_land.cpp to void_cmd.cpp
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14 years ago |
rubidium
|
1f2276b785
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(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
|
14 years ago |
frosch
|
c18839704b
|
(svn r20286) -Codechange: Unify end of doxygen comments.
|
14 years ago |
frosch
|
5b86c79fce
|
(svn r20283) -Codechange: Unify start of doygen comments.
|
14 years ago |
rubidium
|
8c85b4ce3d
|
(svn r20281) -Codechange: unify case scope closure + break coding style
|
14 years ago |
alberth
|
137e2b64c9
|
(svn r20211) -Codechange: Indented code should have curly braces around it.
|
14 years ago |
rubidium
|
9fd2afb147
|
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
|
14 years ago |
rubidium
|
035d0ef16b
|
(svn r20187) -Codechange: move _tileh_to_sprite into a function in a more logical place and with a more descriptive name
|
14 years ago |
frosch
|
aeb5a099ce
|
(svn r19769) -Fix [FS#3820]: MV_VOID tiles shall have no tropic zone.
|
14 years ago |
frosch
|
5b481e6f4a
|
(svn r19658) -Fix: One could turn transport companies into credit banks.
|
14 years ago |
smatz
|
258b128a56
|
(svn r19614) -Codechange: "it's" => "its" where appropriate
|
14 years ago |
alberth
|
2cb5c0591f
|
(svn r19492) -Codechange: Keep track of last error in CmdClearArea().
|
14 years ago |
rubidium
|
f618acfb7d
|
(svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper functions
|
15 years ago |
smatz
|
1ecb257422
|
(svn r18853) -Codechange: apply coding style to GenWorld's enums, structs and typedefs
|
15 years ago |
smatz
|
665a1143a5
|
(svn r18851) -Codechange: enumify number of steps needed to generate landscape
|
15 years ago |
smatz
|
1a4eb4e4a4
|
(svn r18850) -Fix [FS#3540]: don't allow screen redraw when the landscape contains broken slopes
|
15 years ago |
rubidium
|
9467b7c6d6
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
15 years ago |
peter1138
|
cb74d8ef20
|
(svn r18708) -Feature: [NewGRF] Add support for custom station foundation graphics.
|
15 years ago |
rubidium
|
b2d7edddfa
|
(svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables
|
15 years ago |
rubidium
|
982b8ee5fc
|
(svn r17693) -Cleanup: remove some unneeded includes
|
15 years ago |
rubidium
|
06e490fadc
|
(svn r17567) -Fix: some doxygen warnings
|
15 years ago |
rubidium
|
99d46e0ad7
|
(svn r17248) -Fix: add GPL license notice where appropriate
|
15 years ago |
smatz
|
4a39f236fa
|
(svn r17084) -Codechange: _age_cargo_skip_counter is common to all vehicle types
|
15 years ago |
rubidium
|
3b44f44287
|
(svn r16709) -Fix [FS#2994]: the list of animated tiles could have duplicates (only for old savegames) and tiles that weren't animated
|
15 years ago |