Jonathan G Rennison
42c8f50551
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-windows.yml
# .gitignore
# COMPILING.md
# src/company_gui.cpp
# src/date_gui.cpp
# src/engine.cpp
# src/engine_func.h
# src/fileio.cpp
# src/linkgraph/linkgraph_gui.h
# src/newgrf_debug_gui.cpp
# src/newgrf_gui.cpp
# src/order_gui.cpp
# src/osk_gui.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/script/api/script_event_types.hpp
# src/sl/oldloader_sl.cpp
# src/smallmap_gui.cpp
# src/station_cmd.cpp
# src/toolbar_gui.cpp
# src/town_gui.cpp
# src/transparency_gui.cpp
# src/vehicle_gui.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_func.h
# src/widgets/dropdown_type.h
# src/widgets/group_widget.h
# src/widgets/vehicle_widget.h
# src/window.cpp
# src/window_gui.h
# src/window_type.h
5 months ago
Peter Nelson
a0dfb76e34
Codechange: Replace mishmash of types for widget index with WidgetID.
...
Indices were stored as int, but often passed around as uint/uint8_t and casts.
Now they should all use WidgetID.
5 months ago
Jonathan G Rennison
6edde70b04
Scheduled dispatch: Add company setting to set default schedule duration
5 months ago
Jonathan G Rennison
d5a7a67b8c
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# src/ai/ai_gui.cpp
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_simple.cpp
# src/blitter/32bpp_sse2.cpp
# src/blitter/8bpp_optimized.cpp
# src/blitter/8bpp_simple.cpp
# src/blitter/null.cpp
# src/blitter/null.hpp
# src/company_gui.cpp
# src/game/game_gui.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/gfx_func.h
# src/graph_gui.cpp
# src/industry_gui.cpp
# src/linkgraph/linkgraphjob.cpp
# src/network/network_gui.cpp
# src/newgrf_debug_gui.cpp
# src/openttd.cpp
# src/pathfinder/npf/aystar.h
# src/road_gui.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/script/api/script_log.cpp
# src/script/api/script_town.cpp
# src/script/script_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/sortlist_type.h
# src/spritecache.cpp
# src/spriteloader/grf.cpp
# src/spriteloader/grf.hpp
# src/spriteloader/spriteloader.hpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/station_gui.cpp
# src/strings.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_type.h
# src/window_gui.h
5 months ago
Jonathan G Rennison
378a545dd4
Add setting for map edge behaviour, and how to display area outside map
5 months ago
Jonathan G Rennison
540cec2af5
Add setting to allow auto-fill signal dragging to skip over stations/waypoints
6 months ago
Jonathan G Rennison
4fac6b295c
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release-linux.yml
# src/base_consist.h
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_optimized.hpp
# src/blitter/32bpp_sse2.hpp
# src/blitter/8bpp_optimized.hpp
# src/gfx_func.h
# src/industry_cmd.cpp
# src/industrytype.h
# src/linkgraph/linkgraphjob.cpp
# src/mixer.cpp
# src/newgrf_callbacks.h
# src/openttd.cpp
# src/os/macosx/macos.mm
# src/os/windows/win32.cpp
# src/pathfinder/npf/npf.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/saveload/vehicle_sl.cpp
# src/sound.cpp
# src/spritecache.cpp
# src/spriteloader/spriteloader.hpp
# src/station_map.h
# src/timetable_cmd.cpp
# src/timetable_cmd.h
# src/timetable_gui.cpp
# src/town_cmd.cpp
# src/vehicle_cmd.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/viewport.cpp
6 months ago
Jonathan G Rennison
2e06374f6f
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/gfx_func.h
# src/group_gui.cpp
# src/industry_gui.cpp
# src/misc_gui.cpp
# src/news_gui.cpp
# src/settings_gui.cpp
# src/ship_gui.cpp
# src/smallmap_gui.cpp
# src/station_gui.cpp
# src/subsidy_gui.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/widget.cpp
# src/widgets/dropdown.cpp
# src/window.cpp
6 months ago
Jonathan G Rennison
2267badd28
Remove "Show cargo type filter in vehicle lists" setting
6 months ago
Jonathan G Rennison
5ae74ecf8e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/articulated_vehicles.cpp
# src/articulated_vehicles.h
# src/autoreplace_cmd.cpp
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/core/format.hpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/group_gui.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/misc/endian_buffer.hpp
# src/music/music_driver.hpp
# src/newgrf_gui.cpp
# src/rail_cmd.cpp
# src/road_gui.cpp
# src/settings_type.h
# src/strgen/strgen.cpp
# src/strings.cpp
# src/timetable_cmd.cpp
# src/town.h
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/widget.cpp
# src/widgets/dropdown.cpp
# src/widgets/road_widget.h
6 months ago
Tyler Trahan
2bada59193
Feature: Mode to display timetable in seconds
6 months ago
Peter Nelson
54d45a6047
Codechange: Don't keep autosave_interval in std::chrono::minutes.
...
This variable is saved as a setting which requires the variable type to be known, but std::chrono::minutes may vary depending on system type.
Instead, keep as uint32_t and convert to std::chrono::minutes only when setting the timer.
6 months ago
Jonathan G Rennison
48cc6a686b
Change settings for using default signal graphics and signal recolouring
6 months ago
Loïc Guilloux
2a22063d77
Change: Remember the active game option window tab ( #11547 )
6 months ago
Peter Nelson
58c252b81a
Cleanup: Remove unnecessary pressed button offset code.
6 months ago
Peter Nelson
1084ab4b66
Add: Website button to Game Options window for basesets.
...
This links to the optional "url" item in the baseset's [metadata] section.
6 months ago
Peter Nelson
9a92e02fa7
Change: Add tooltips for text file buttons, and shorten Website / Readme buttons. ( #11534 )
6 months ago
Peter Nelson
49532914dd
Change: Use CRTP-mixins to compose dropdown list items.
...
This allows list items to built from component parts as required, and additional
functionality is added:
* Icons and text can be positioned at the start or end of the space (templated.)
* Font size of text can be changed (templated.)
* Palette of sprites can be set (runtime.)
6 months ago
Jonathan G Rennison
88670a230f
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/articulated_vehicles.cpp
# src/articulated_vehicles.h
# src/base_media_base.h
# src/base_media_func.h
# src/build_vehicle_gui.cpp
# src/dock_gui.cpp
# src/main_gui.cpp
# src/music_gui.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content.cpp
# src/newgrf.cpp
# src/newgrf_roadstop.cpp
# src/os/windows/string_uniscribe.h
# src/os/windows/win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/smallmap_gui.cpp
# src/strings.cpp
# src/terraform_gui.cpp
# src/tests/test_script_admin.cpp
# src/tests/test_window_desc.cpp
# src/timer/timer_game_calendar.h
# src/vehicle.cpp
# src/vehicle_base.h
# src/viewport.cpp
# src/widget_type.h
# src/window.cpp
# src/window_gui.h
6 months ago
rubidium42
27082f9efa
Codechange: pass std::string references to OpenBrowser
6 months ago
Jonathan G Rennison
21b49a213e
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/main_gui.cpp
# src/network/network_gui.cpp
# src/saveload/saveload.h
# src/smallmap_gui.cpp
# src/station_cmd.cpp
# src/timetable_cmd.cpp
# src/toolbar_gui.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown_type.h
6 months ago
Jonathan G Rennison
2a31095118
Merge branch 'master' into jgrpp
...
# Conflicts:
# regression/regression/result.txt
# src/aircraft_cmd.cpp
# src/airport_gui.cpp
# src/articulated_vehicles.cpp
# src/console_cmds.cpp
# src/date_gui.cpp
# src/engine.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/hotkeys.cpp
# src/network/core/tcp_connect.cpp
# src/network/core/tcp_listen.h
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_engine.cpp
# src/newgrf_gui.cpp
# src/newgrf_station.cpp
# src/openttd.cpp
# src/order_gui.cpp
# src/os/macosx/osx_main.cpp
# src/pathfinder/yapf/yapf_node_rail.hpp
# src/rail_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/station_sl.cpp
# src/script/api/script_industrytype.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_table.cpp
# src/settingsgen/settingsgen.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/strings.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_game_calendar.h
# src/timer/timer_manager.h
# src/timer/timer_window.cpp
# src/timetable_cmd.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/vehicle_cmd.h
# src/vehicle_gui.cpp
# src/viewport.cpp
# src/widgets/dropdown.cpp
# src/window_func.h
# src/window_gui.h
6 months ago
Peter Nelson
c18a1494b7
Codechange: Remove FONT_HEIGHT_... macros. ( #11481 )
...
These make it look like we're dealing with a constant, but actually each is a call to `GetCharacterHeight(...)`.
6 months ago
Jonathan G Rennison
0d4d4a9cac
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/3rdparty/squirrel/squirrel/sqclosure.h
# src/3rdparty/squirrel/squirrel/sqobject.h
# src/3rdparty/squirrel/squirrel/sqvm.h
# src/aircraft.h
# src/airport_gui.cpp
# src/blitter/32bpp_sse_func.hpp
# src/blitter/null.hpp
# src/bridge_gui.cpp
# src/build_vehicle_gui.cpp
# src/cargotype.h
# src/cheat_gui.cpp
# src/command.cpp
# src/command_func.h
# src/company_gui.cpp
# src/console_gui.cpp
# src/date_gui.cpp
# src/depot_gui.cpp
# src/dock_gui.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/fileio.cpp
# src/fios.cpp
# src/fios_gui.cpp
# src/fontcache/spritefontcache.h
# src/framerate_gui.cpp
# src/game/game_text.cpp
# src/gamelog.cpp
# src/genworld_gui.cpp
# src/gfx_layout_fallback.cpp
# src/group_gui.cpp
# src/highscore_gui.cpp
# src/hotkeys.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/landscape.cpp
# src/main_gui.cpp
# src/misc_cmd.cpp
# src/misc_gui.cpp
# src/network/core/tcp_game.cpp
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/network/network_server.h
# src/newgrf_airport.cpp
# src/newgrf_airport.h
# src/newgrf_airporttiles.cpp
# src/newgrf_airporttiles.h
# src/newgrf_animation_base.h
# src/newgrf_canal.cpp
# src/newgrf_commons.h
# src/newgrf_config.cpp
# src/newgrf_debug_gui.cpp
# src/newgrf_engine.cpp
# src/newgrf_engine.h
# src/newgrf_generic.cpp
# src/newgrf_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/newgrf_industries.cpp
# src/newgrf_industries.h
# src/newgrf_industrytiles.cpp
# src/newgrf_industrytiles.h
# src/newgrf_object.cpp
# src/newgrf_object.h
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_roadstop.cpp
# src/newgrf_roadstop.h
# src/newgrf_roadtype.cpp
# src/newgrf_roadtype.h
# src/newgrf_spritegroup.cpp
# src/newgrf_spritegroup.h
# src/newgrf_station.cpp
# src/newgrf_station.h
# src/newgrf_town.cpp
# src/newgrf_town.h
# src/news_gui.cpp
# src/object_gui.cpp
# src/order_gui.cpp
# src/os/macosx/crashlog_osx.cpp
# src/os/unix/crashlog_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/win32.cpp
# src/os/windows/win32_main.cpp
# src/pathfinder/npf/npf.cpp
# src/pathfinder/npf/queue.cpp
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_gui.cpp
# src/roadveh.h
# src/saveload/saveload.cpp
# src/screenshot.cpp
# src/script/api/script_text.hpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_table.cpp
# src/signs_cmd.cpp
# src/signs_gui.cpp
# src/smallmap_gui.cpp
# src/smallmap_gui.h
# src/spriteloader/grf.hpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/station_map.h
# src/statusbar_gui.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/table/newgrf_debug_data.h
# src/terraform_gui.cpp
# src/timer/timer_game_calendar.cpp
# src/timer/timer_window.cpp
# src/town.h
# src/town_cmd.cpp
# src/town_gui.cpp
# src/train_gui.cpp
# src/transparency_gui.cpp
# src/vehicle_gui.cpp
# src/water_cmd.cpp
# src/waypoint_cmd.cpp
# src/widget.cpp
# src/widget_type.h
# src/widgets/dropdown.cpp
# src/widgets/rail_widget.h
# src/widgets/terraform_widget.h
# src/window.cpp
# src/window_gui.h
7 months ago
Peter Nelson
c80fa7d752
Codechange: Simplify setting minimum width for game options dropdown lists. ( #11474 )
...
Height isn't necessary as drop down controls already have sufficient height, so we can use GetDropDownListDimension() to get the width.
7 months ago
Peter Nelson
293a26f248
Change: Use sparse padding and SETTING_BUTTON sizes for custom currency window. ( #11472 )
7 months ago
Jonathan G Rennison
c929f7075e
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/SourceList.cmake
# src/build_vehicle_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/depot_base.h
# src/elrail.cpp
# src/network/core/udp.cpp
# src/network/network_admin.cpp
# src/network/network_chat_gui.cpp
# src/network/network_gui.cpp
# src/network/network_server.cpp
# src/newgrf.cpp
# src/newgrf_engine.cpp
# src/newgrf_railtype.cpp
# src/newgrf_railtype.h
# src/newgrf_storage.h
# src/os/unix/crashlog_unix.cpp
# src/rail.h
# src/rail_cmd.cpp
# src/rail_gui.cpp
# src/road_cmd.cpp
# src/road_map.h
# src/saveload/labelmaps_sl.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/sl/oldloader_sl.cpp
# src/station_cmd.cpp
# src/station_gui.cpp
# src/table/settings/world_settings.ini
# src/tests/test_script_admin.cpp
# src/textfile_gui.cpp
# src/toolbar_gui.cpp
# src/train_cmd.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle_gui.cpp
# src/widget.cpp
# src/window.cpp
# src/window_gui.h
# src/window_type.h
7 months ago
Jonathan G Rennison
6e671ed6e2
Split save/load settings into separate INI files
...
Matching upstream for all settings
7 months ago
Jonathan G Rennison
ccfdf626ad
Replace SF_ENABLE_TABLE_PATS flag and SC_PATCH with SF_PATCH
7 months ago
Peter Nelson
17ceed0241
Change: Use sparse padding for Game Options window. ( #11463 )
7 months ago
Jonathan G Rennison
d4f39ea6c2
Remove "Show order management button" setting
...
Now always enabled
7 months ago
Jonathan G Rennison
86fff56c14
Add setting for whether to hide default stop location
7 months ago
Jonathan G Rennison
cb9e088399
Add setting to control autosave interval mode
7 months ago
Patric Stout
19bbcb180d
Change: base autosaves intervals on real time (instead of game time) ( #10655 )
...
There are two fundamental issues with autosave:
- When fast-forwarding, it saves way too often
- When paused, it never saves
Both makes no sense. Autosaves are meant to prevent you from
accidentally losing your work. The emphasis on "your" work.
To solve both issues, the autosave now works on real time. You
can select every 10 / 30 / 60 / 120 minutes, which are similar to
what the setting was in game-months.
When you pause, autosaving will stop. Unless you make any change
to the game; then it will continue to make autosaves, even so
the game is paused. Unpausing / pausing resets this mechanism.
(cherry picked from commit f5fad88723
)
7 months ago
Jonathan G Rennison
ec6cdce0c3
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/bridge_gui.cpp
# src/openttd.cpp
# src/settings_type.h
# src/table/settings/gui_settings.ini
7 months ago
Jonathan G Rennison
4bfa8b7b7b
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/openttd.cpp
# src/settings_gui.cpp
# src/settings_type.h
# src/table/settings/gameopt_settings.ini
# src/table/settings/gui_settings.ini
7 months ago
Peter Nelson
bd2ddb07ca
Change: Move baseset missing/corrupted files label to list item. ( #11455 )
...
This allows any baseset error to be displayed in the drop down list so it is more easily visible, and avoids wasted space in the layout.
7 months ago
Jonathan G Rennison
3436e0a781
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/error.h
# src/error_gui.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/misc_gui.cpp
# src/newgrf_gui.cpp
# src/news_gui.cpp
# src/rail_cmd.cpp
# src/saveload/gamelog_sl.cpp
# src/script/api/script_text.cpp
# src/script/script_instance.cpp
# src/statusbar_gui.cpp
# src/strings.cpp
# src/strings_func.h
# src/strings_internal.h
# src/table/settings/gui_settings.ini
# src/table/settings/linkgraph_settings.ini
# src/textbuf_gui.h
7 months ago
Peter Nelson
18fb8e153f
Codechange: Add __FILE__/__LINE__ of WindowDesc to WindowDesc.
...
This is to allow unit-tests to produce more useful output.
7 months ago
frosch
e81313e93e
Feature: Base graphics can offer parameters for additional settings.
7 months ago
frosch
0b7ecf6102
Codechange: use the shortname as unique id to identify the base graphics in openttd.cfg.
7 months ago
frosch
97df27e41f
Codechange: Store base graphics settings in a separate section in openttd.cfg.
7 months ago
Bernhard Reutner-Fischer
ac42dea7b2
Codechange: Remove unused parameter for Height()
...
DropDownListItem::Height does not need to take an argument so remove it
Signed-off-by: Bernhard Reutner-Fischer <rep.dot.nop@gmail.com>
8 months ago
Peter Nelson
fd6f1e844a
Codechange: Avoid emplace_back(new()) into a unique_ptr. ( #11384 )
...
This could theoretically leave an unmanaged pointer in certain circumstances, and directly using
make_unique shows intent.
8 months ago
Peter Nelson
f379b31e28
Add: data parameter in Window::Close method.
...
This allows passing data when closing a window, e.g. to indicate how it was closed.
8 months ago
Jonathan G Rennison
cd091e04f5
Add settings filter to only show non-vanilla settings
8 months ago
Jonathan G Rennison
8a0fab1d4c
Add setting for whether water floods from map edges
8 months ago
Peter Nelson
49dae08a3b
Codechange: Add missing override specifiers.
8 months ago
Jonathan G Rennison
ad3980e596
Add setting for whether non-leading train engines keep custom names
8 months ago
frosch
f40816503f
Codechange: Add enum items for dynmically created setting dropdowns.
9 months ago