Commit Graph

46708 Commits

Author SHA1 Message Date
Jonathan G Rennison
41c1a396ed Changes to fix issues with cargo payment handling in through load 2018-05-31 23:05:04 +01:00
Jonathan G Rennison
a33153979e Add scope info logging to LoadUnloadVehicle 2018-05-31 23:05:04 +01:00
Jonathan G Rennison
4aa211e454 Merge branch 'crashlog_improvements' into jgrpp 2018-05-31 23:04:47 +01:00
Jonathan G Rennison
bb8c18b017 Add scope info logging to LoadUnloadStation 2018-05-31 23:04:24 +01:00
Jonathan G Rennison
faf4cdc0f4 Scope info: Add station/waypoint info dumper 2018-05-31 18:36:12 +01:00
Jonathan G Rennison
f2072319cb Add autosave_on_network_disconnect setting to GUI 2018-05-30 08:36:48 +01:00
Jonathan G Rennison
7559db2bbb Merge remote-tracking branch 'nielsmh/bug986' into jgrpp 2018-05-30 08:19:22 +01:00
Jonathan G Rennison
d0daffe312 Linkgraph overlay: Ensure line/dot draw order is same in incremental mode
Ensure that sort order is maintained
2018-05-29 19:07:22 +01:00
Jonathan G Rennison
e6e93d40e8 Station flow stat save/load performance improvement
Avoid use of SlObject in inner loop
2018-05-29 00:53:25 +01:00
Jonathan G Rennison
6187517429 Add whole-map savegame chunk
This is to avoid haveing to do many passes to save/load map
2018-05-29 00:24:27 +01:00
Jonathan G Rennison
159909f4b1 Merge branch 'save_ext' into jgrpp
# Conflicts:
#	src/saveload/saveload.cpp
2018-05-29 12:23:56 +01:00
Jonathan G Rennison
aae7806d5d Move save/load ReadBuffer and MemoryDumper to separate header
Add static accessors
2018-05-29 00:21:39 +01:00
Jonathan G Rennison
bbec436a74 Change SlAutolength to only call proc once 2018-05-29 00:16:53 +01:00
innocenat
7c4bd7d3a3 Add variable std::vector save type
SL_VEC in the game currenty only support SlRefType, not VarType. This add another save type, SL_VARVEC, to support saving std::vector with POD type. It supports all integer type.
(cherry picked from commit 2895b1921d)

Fix bug in new SL_VARVEC save/load code

(cherry picked from commit 59554a5dd2)
2018-05-29 00:16:53 +01:00
Jonathan G Rennison
c71ed22e7a Save/memory dumper performance improvements 2018-05-29 00:16:53 +01:00
Jonathan G Rennison
3b83a9e186 Performance improvements to savegame loading 2018-05-29 00:16:53 +01:00
Jonathan G Rennison
8404afd40f Merge branch 'cpp-11' into save_ext 2018-05-29 00:15:50 +01:00
Jonathan G Rennison
9ca4e915ba Add 64 bit byte swapping function 2018-05-28 02:20:30 +01:00
Jonathan G Rennison
641e877441 Change grfmsg to be a macro which checks the debug level first
This is to avoid doing a sprintf when the result will be thrown away
2018-05-27 22:28:07 +01:00
Niels Martin Hansen
db5abdd78a Feature #986: Automatic save when losing connection to a network game 2018-05-26 18:35:54 +02:00
Jonathan G Rennison
0d0d55f81d Scrolling/perf improvements to link graph overlays on viewport and smallmap 2018-05-26 09:15:22 +01:00
Jonathan G Rennison
fe1e0a9d59 Merge branch 'enhanced_viewport_overlay' into jgrpp 2018-05-26 09:15:08 +01:00
Jonathan G Rennison
64815c0d8a Improve performance of show scrolling viewport on map 2018-05-26 09:09:39 +01:00
Jonathan G Rennison
7f32bb34ac Clip dirty region to be within viewport in MarkViewportDirty 2018-05-26 09:09:28 +01:00
Jonathan G Rennison
e6e5a96ed3 Fix performance penalty when scrolling viewport map with show scrolling viewport enabled 2018-05-26 09:09:18 +01:00
Jonathan G Rennison
8f2c595378 Merge branch 'template_train_replacement' into jgrpp
# Conflicts:
#	src/vehicle_gui.cpp
2018-05-25 19:17:12 +01:00
Jonathan G Rennison
45d2726379 TBTR: Add 'all rail types' option to rail type dropdown, use by default 2018-05-25 19:16:37 +01:00
Jonathan G Rennison
cecbf257bc Merge branch 'save_ext' into template_train_replacement
# Conflicts:
#	src/saveload/saveload.cpp
#	src/vehicle_gui.cpp
2018-05-25 19:12:10 +01:00
Jonathan G Rennison
fa304cdb75 Merge branch 'master' into save_ext
# Conflicts:
#	src/saveload/saveload.cpp
2018-05-25 19:09:20 +01:00
Jonathan G Rennison
56be293107 Merge branch 'master' into jgrpp
# Conflicts:
#	src/blitter/32bpp_anim.cpp
#	src/blitter/32bpp_anim.hpp
#	src/blitter/32bpp_anim_sse2.cpp
#	src/blitter/32bpp_base.cpp
#	src/blitter/32bpp_base.hpp
#	src/ground_vehicle.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/main_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/town_cmd.cpp
#	src/vehicle_base.h
#	src/viewport_gui.cppp
2018-05-25 18:29:17 +01:00
Alexander Weiss
e1a164b531 Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom 2018-05-24 21:31:37 +02:00
Alexander Weiss
6df7ced343 Change: [OSX] Reversed pinch to zoom behaviour.
Made pinch out zoom in and pinch in zoom out, as virtually all macOS
applications do.
2018-05-24 21:31:37 +02:00
Jonathan G Rennison
17257b9620 Add: 32bpp SSE2 blitter palette animator (#6795)
Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.

See issue #6469.
2018-05-23 09:55:04 +01:00
translators
306b999cf4 Update: Translations from eints
polish: 5 changes by xaxa
2018-05-22 19:45:44 +02:00
PeterN
a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
The value is either unused or always the same as this->direction.
2018-05-22 18:43:34 +01:00
PeterN
4cebebcf68
Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
PeterN
42b43c9983
Change: Available railtypes is always calculated on load, so no need to load value for old savegames (#6782) 2018-05-19 22:31:46 +01:00
PeterN
cad47bbefe
Fix: Tractive effort was slightly too high as per NewGRF spec. (#6785) 2018-05-19 22:05:51 +01:00
PeterN
8a7de36463
Change [#6689]: Tweak HashTable hash calculation to reduce collisions. (kernigh2) (#6786) 2018-05-19 22:04:25 +01:00
Owen Rudge
7bd2fa3516 Feature: Add XAudio2 driver 2018-05-17 15:06:37 +01:00
Jonathan G Rennison
38779254e5 Check cargo action count consistencies on load
Add scope info logging to AfterLoadVehicles
2018-05-13 18:56:31 +01:00
Jonathan G Rennison
a60eff174d Merge branch 'template_train_replacement' into jgrpp
# Conflicts:
#	src/saveload/extended_ver_sl.cpp
2018-05-13 15:01:29 +01:00
Jonathan G Rennison
5877cd0f9b TBTR: Fix display of vehicle sprites for some NewGRFs, fix issues in large UI modes
Slight code, GUI layout, and savegame format tidying
2018-05-13 15:00:26 +01:00
translators
fb54dd04a1 Update: Translations from eints
greek: 8 changes by Jubilee
2018-05-12 19:45:40 +02:00
Jonathan G Rennison
6342099c4d Allow 256 NewGRFs in multiplayer
Add extended network format for server info
Add general UDP packet fragmentation system
Fix map dimensions >= 64k
Increase length of server revision string
Maintain backwards compatibility with trunk for advertisement/server listing
2018-05-12 09:11:41 +01:00
translators
d738e980d0 Update: Translations from eints
dutch: 1 change by mrLeopold
2018-05-11 19:45:40 +02:00
Jonathan G Rennison
9b42ae954c Version: Committing version data for tag: jgrpp-0.24.1 2018-05-11 01:08:56 +01:00
Jonathan G Rennison
793a446062 Zoning: Ensure that screen is refreshed when necessary in authority overlay 2018-05-11 00:03:49 +01:00
Jonathan G Rennison
f373a67610 Fix display of zoning overlay sprites on half-tile foundations
Partly based on commit 598b781259a5c1ad25cf3de85807b9c79e9f08fe
2018-05-10 23:10:04 +01:00
translators
7935ac16d1 Update: Translations from eints
dutch: 1 change by mrLeopold
2018-05-10 19:45:39 +02:00