Jonathan G Rennison
41c1a396ed
Changes to fix issues with cargo payment handling in through load
2018-05-31 23:05:04 +01:00
Jonathan G Rennison
a33153979e
Add scope info logging to LoadUnloadVehicle
2018-05-31 23:05:04 +01:00
Jonathan G Rennison
4aa211e454
Merge branch 'crashlog_improvements' into jgrpp
2018-05-31 23:04:47 +01:00
Jonathan G Rennison
bb8c18b017
Add scope info logging to LoadUnloadStation
2018-05-31 23:04:24 +01:00
Jonathan G Rennison
faf4cdc0f4
Scope info: Add station/waypoint info dumper
2018-05-31 18:36:12 +01:00
Jonathan G Rennison
f2072319cb
Add autosave_on_network_disconnect setting to GUI
2018-05-30 08:36:48 +01:00
Jonathan G Rennison
7559db2bbb
Merge remote-tracking branch 'nielsmh/bug986' into jgrpp
2018-05-30 08:19:22 +01:00
Jonathan G Rennison
d0daffe312
Linkgraph overlay: Ensure line/dot draw order is same in incremental mode
...
Ensure that sort order is maintained
2018-05-29 19:07:22 +01:00
Jonathan G Rennison
e6e93d40e8
Station flow stat save/load performance improvement
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Avoid use of SlObject in inner loop
2018-05-29 00:53:25 +01:00
Jonathan G Rennison
6187517429
Add whole-map savegame chunk
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This is to avoid haveing to do many passes to save/load map
2018-05-29 00:24:27 +01:00
Jonathan G Rennison
159909f4b1
Merge branch 'save_ext' into jgrpp
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# Conflicts:
# src/saveload/saveload.cpp
2018-05-29 12:23:56 +01:00
Jonathan G Rennison
aae7806d5d
Move save/load ReadBuffer and MemoryDumper to separate header
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Add static accessors
2018-05-29 00:21:39 +01:00
Jonathan G Rennison
bbec436a74
Change SlAutolength to only call proc once
2018-05-29 00:16:53 +01:00
innocenat
7c4bd7d3a3
Add variable std::vector save type
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SL_VEC in the game currenty only support SlRefType, not VarType. This add another save type, SL_VARVEC, to support saving std::vector with POD type. It supports all integer type.
(cherry picked from commit 2895b1921d
)
Fix bug in new SL_VARVEC save/load code
(cherry picked from commit 59554a5dd2
)
2018-05-29 00:16:53 +01:00
Jonathan G Rennison
c71ed22e7a
Save/memory dumper performance improvements
2018-05-29 00:16:53 +01:00
Jonathan G Rennison
3b83a9e186
Performance improvements to savegame loading
2018-05-29 00:16:53 +01:00
Jonathan G Rennison
8404afd40f
Merge branch 'cpp-11' into save_ext
2018-05-29 00:15:50 +01:00
Jonathan G Rennison
9ca4e915ba
Add 64 bit byte swapping function
2018-05-28 02:20:30 +01:00
Jonathan G Rennison
641e877441
Change grfmsg to be a macro which checks the debug level first
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This is to avoid doing a sprintf when the result will be thrown away
2018-05-27 22:28:07 +01:00
Niels Martin Hansen
db5abdd78a
Feature #986 : Automatic save when losing connection to a network game
2018-05-26 18:35:54 +02:00
Jonathan G Rennison
0d0d55f81d
Scrolling/perf improvements to link graph overlays on viewport and smallmap
2018-05-26 09:15:22 +01:00
Jonathan G Rennison
fe1e0a9d59
Merge branch 'enhanced_viewport_overlay' into jgrpp
2018-05-26 09:15:08 +01:00
Jonathan G Rennison
64815c0d8a
Improve performance of show scrolling viewport on map
2018-05-26 09:09:39 +01:00
Jonathan G Rennison
7f32bb34ac
Clip dirty region to be within viewport in MarkViewportDirty
2018-05-26 09:09:28 +01:00
Jonathan G Rennison
e6e5a96ed3
Fix performance penalty when scrolling viewport map with show scrolling viewport enabled
2018-05-26 09:09:18 +01:00
Jonathan G Rennison
8f2c595378
Merge branch 'template_train_replacement' into jgrpp
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# Conflicts:
# src/vehicle_gui.cpp
2018-05-25 19:17:12 +01:00
Jonathan G Rennison
45d2726379
TBTR: Add 'all rail types' option to rail type dropdown, use by default
2018-05-25 19:16:37 +01:00
Jonathan G Rennison
cecbf257bc
Merge branch 'save_ext' into template_train_replacement
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# Conflicts:
# src/saveload/saveload.cpp
# src/vehicle_gui.cpp
2018-05-25 19:12:10 +01:00
Jonathan G Rennison
fa304cdb75
Merge branch 'master' into save_ext
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# Conflicts:
# src/saveload/saveload.cpp
2018-05-25 19:09:20 +01:00
Jonathan G Rennison
56be293107
Merge branch 'master' into jgrpp
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# Conflicts:
# src/blitter/32bpp_anim.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_anim_sse2.cpp
# src/blitter/32bpp_base.cpp
# src/blitter/32bpp_base.hpp
# src/ground_vehicle.cpp
# src/linkgraph/linkgraph_gui.h
# src/main_gui.cpp
# src/newgrf_house.cpp
# src/newgrf_house.h
# src/town_cmd.cpp
# src/vehicle_base.h
# src/viewport_gui.cppp
2018-05-25 18:29:17 +01:00
Alexander Weiss
e1a164b531
Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom
2018-05-24 21:31:37 +02:00
Alexander Weiss
6df7ced343
Change: [OSX] Reversed pinch to zoom behaviour.
...
Made pinch out zoom in and pinch in zoom out, as virtually all macOS
applications do.
2018-05-24 21:31:37 +02:00
Jonathan G Rennison
17257b9620
Add: 32bpp SSE2 blitter palette animator ( #6795 )
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Create a new blitter mode: 32bpp-sse2-anim, which is 32bpp-anim + this.
32bpp-sse2-anim is now used by default where 32bpp-anim would have been.
Also use this with the 32bpp-sse4-anim blitter.
See issue #6469 .
2018-05-23 09:55:04 +01:00
translators
306b999cf4
Update: Translations from eints
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polish: 5 changes by xaxa
2018-05-22 19:45:44 +02:00
PeterN
a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
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The value is either unused or always the same as this->direction.
2018-05-22 18:43:34 +01:00
PeterN
4cebebcf68
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
PeterN
42b43c9983
Change: Available railtypes is always calculated on load, so no need to load value for old savegames ( #6782 )
2018-05-19 22:31:46 +01:00
PeterN
cad47bbefe
Fix: Tractive effort was slightly too high as per NewGRF spec. ( #6785 )
2018-05-19 22:05:51 +01:00
PeterN
8a7de36463
Change [ #6689 ]: Tweak HashTable hash calculation to reduce collisions. (kernigh2) ( #6786 )
2018-05-19 22:04:25 +01:00
Owen Rudge
7bd2fa3516
Feature: Add XAudio2 driver
2018-05-17 15:06:37 +01:00
Jonathan G Rennison
38779254e5
Check cargo action count consistencies on load
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Add scope info logging to AfterLoadVehicles
2018-05-13 18:56:31 +01:00
Jonathan G Rennison
a60eff174d
Merge branch 'template_train_replacement' into jgrpp
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# Conflicts:
# src/saveload/extended_ver_sl.cpp
2018-05-13 15:01:29 +01:00
Jonathan G Rennison
5877cd0f9b
TBTR: Fix display of vehicle sprites for some NewGRFs, fix issues in large UI modes
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Slight code, GUI layout, and savegame format tidying
2018-05-13 15:00:26 +01:00
translators
fb54dd04a1
Update: Translations from eints
...
greek: 8 changes by Jubilee
2018-05-12 19:45:40 +02:00
Jonathan G Rennison
6342099c4d
Allow 256 NewGRFs in multiplayer
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Add extended network format for server info
Add general UDP packet fragmentation system
Fix map dimensions >= 64k
Increase length of server revision string
Maintain backwards compatibility with trunk for advertisement/server listing
2018-05-12 09:11:41 +01:00
translators
d738e980d0
Update: Translations from eints
...
dutch: 1 change by mrLeopold
2018-05-11 19:45:40 +02:00
Jonathan G Rennison
9b42ae954c
Version: Committing version data for tag: jgrpp-0.24.1
2018-05-11 01:08:56 +01:00
Jonathan G Rennison
793a446062
Zoning: Ensure that screen is refreshed when necessary in authority overlay
2018-05-11 00:03:49 +01:00
Jonathan G Rennison
f373a67610
Fix display of zoning overlay sprites on half-tile foundations
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Partly based on commit 598b781259a5c1ad25cf3de85807b9c79e9f08fe
2018-05-10 23:10:04 +01:00
translators
7935ac16d1
Update: Translations from eints
...
dutch: 1 change by mrLeopold
2018-05-10 19:45:39 +02:00