Add autosave_on_network_disconnect setting to GUI

pull/59/head
Jonathan G Rennison 6 years ago
parent 7559db2bbb
commit f2072319cb

@ -1450,6 +1450,9 @@ STR_CONFIG_SETTING_RIGHT_MOUSE_WND_CLOSE_HELPTEXT :Closes a window
STR_CONFIG_SETTING_AUTOSAVE :Autosave: {STRING2}
STR_CONFIG_SETTING_AUTOSAVE_HELPTEXT :Select interval between automatic game saves
STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT :Autosave on network disconnection: {STRING2}
STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT_HELPTEXT :When enabled, multiplayer clients automatically save the game when disconnected from the server
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Use the {STRING2} date format for savegame names
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Format of the date in save game filenames
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :long (31st Dec 2008)

@ -1603,6 +1603,7 @@ static SettingsContainer &GetSettingsTree()
}
interface->Add(new SettingEntry("gui.autosave"));
interface->Add(new SettingEntry("gui.autosave_on_network_disconnect"));
interface->Add(new SettingEntry("gui.toolbar_pos"));
interface->Add(new SettingEntry("gui.statusbar_pos"));
interface->Add(new SettingEntry("gui.prefer_teamchat"));

@ -3904,6 +3904,8 @@ cat = SC_BASIC
var = gui.autosave_on_network_disconnect
flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
def = true
str = STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT
strhelp = STR_CONFIG_SETTING_AUTOSAVE_ON_NETWORK_DISCONNECT_HELPTEXT
cat = SC_EXPERT
[SDTC_VAR]

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