Commit Graph

19981 Commits (3c80f2d14a73aee0bfda4a9c38049b93c5b38411)

Author SHA1 Message Date
Peter Nelson 1180c95372 Codechange: Add parameters to change range of slider widget. 2 years ago
Peter Nelson d35f1d3d06 Codechange: Rename slider widget functions to be less specific. 2 years ago
Peter Nelson 23a8222200 Change: Split vscroll and hscroll padding.
Vertical and horizontal scrollbars are different sizes, this allows
different padding for each type.
2 years ago
Peter Nelson 90ce704366 Change: Use scaled WidgetDimensions for core widgets. 2 years ago
Peter Nelson 0bb9a45785 Change: Simplify drawing widget image buttons. 2 years ago
Peter Nelson d0add1e07f Change: Ignore offsets when drawing GUI sprite. 2 years ago
Peter Nelson b5693becdc Add: Define scaled WidgetDimensions.
Includes RectPadding container.
2 years ago
Peter Nelson b6ed595176 Codechange: Prefer suggested widget padding. 2 years ago
Peter Nelson 0108e9f387 Change: Set up suggested widget padding for panel, frame and inset.
Window handlers are free to ignore the suggested padding, however some
handlers have logic that assumes this information was already provided.
2 years ago
Peter Nelson 68423c40c5 Fix: Off-by-one in GetAlignedPosition(). 2 years ago
Peter Nelson 47f4fc6a70 Add: NWidgetPart SetPadding via RectPadding 2 years ago
Peter Nelson dd9f6bc803 Change: Use RectPadding Horizontal()/Vertical() helpers. 2 years ago
Peter Nelson 04cbe57d2a Change: Use RectPadding for widget padding/uz_padding. 2 years ago
Peter Nelson 75b222b0d9 Add: RectPadding type.
This is similar to Rect but specifies padding to apply to a Rect.
2 years ago
Peter Nelson 5786d49143 Change: Use Rect when drawing build engine list. 2 years ago
Peter Nelson 46a1ab0937 Change: Use Rect when drawing infrastructure window. 2 years ago
Peter Nelson c9a81fd67b Change: Use Rect for drawing vehicle details. 2 years ago
Peter Nelson 3ff05321dc Change: Use standard padding for AI Debug window. 2 years ago
Peter Nelson 1f1378c129 Change: Align picker previews to button centre. 2 years ago
Peter Nelson cb059fc081 Change: Use Rect for QueryString editor. 2 years ago
Peter Nelson fea7247072 Change: Use standard 'frametext' padding for settings window. 2 years ago
Peter Nelson 6f95e04005 Change: Use Rect helpers for widget drawing.
This replaces repetitive and sometimes unwieldy use of constants.
2 years ago
Peter Nelson cb10ed1509 Change: Move error window padding to widget level.
This simplifies calculation during drawing.
2 years ago
Peter Nelson cd0d5a771d Fix: Engine preview text overly padded.
WIP_EP_QUESTION is already padded at the widget level, so no need to apply
extra padding to left/right.
2 years ago
Peter Nelson f5f035a22b Codechange: Make use of Rect Width/Height helpers. 2 years ago
Peter Nelson 632464a623 Codechange: Use Rect in DropDownListItem::Draw(). 2 years ago
Peter Nelson d8e01f8aa5 Codechange: Add some Rect helpers.
Shrink/Expand/Translate are marked nodiscard as they provide a new Rect
rather than modifying the original Rect.
2 years ago
Peter Nelson 17d1fe26c2 Codechange: Helpers to allow passing a Rect to some functions. 2 years ago
Peter Nelson eb4ba1991b Change: Use CenterBounds function in more places.
CenterBounds may have a 1 pixel difference so the result is not exactly
the same.
2 years ago
Peter Nelson 18201dfbc3 Cleanup: Simplify CenterBounds() 2 years ago
Peter Nelson ab55d3e1fa Change: Rearrange layouts of station/depot picker windows. 2 years ago
Jonathan G Rennison 7c3c92f8b8
Fix #10155: SyncCompanySettings sending old instead of new setting values (#10158) 2 years ago
Joel-Milligan 59645c6733
Change: Remove scrollbar from town authority actions panel (#9928) 2 years ago
Jonathan G Rennison 64b437fa89 Fix: Data race with mixer thread performance measurements 2 years ago
Jonathan G Rennison 0fae0599b7 Fix: Data race on effect volume setting with mixer thread 2 years ago
Jonathan G Rennison a962d7476b Fix: Data races on MixerChannel active states 2 years ago
Artin Alavi 5d6cdf4385
Feature: Allow AI/GS to be fully modified in scenario editor (#10152) 2 years ago
translators 3f579fa7dc Update: Translations from eints
dutch: 12 changes by Afoklala
2 years ago
Artin Alavi cbac243216
Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2 years ago
Artin Alavi fd4f148c62
Feature: Hotkey to honk a vehicle's horn (#10110) 2 years ago
translators 27e1d057c5 Update: Translations from eints
english (au): 12 changes by krysclarke
spanish (mexican): 24 changes by absay
english (us): 12 changes by 2TallTyler
russian: 12 changes by Ln-Wolf
french: 1 change by glx22
portuguese: 16 changes by azulcosta
2 years ago
translators e2f661b281 Update: Translations from eints
spanish: 24 changes by MontyMontana
2 years ago
stormcone 0d303d6c3f
Feature: Add cargo filter support to vehicle list. (#8308) 2 years ago
SamuXarick a8a7f95665
Change: Allow to build dock on clearable watered object tiles (#8514) 2 years ago
Henry Wilson 59dbcdb5ba Feature: Display power-to-weight ratio in ground vehicle details GUI 2 years ago
Henry Wilson b304c06a4a Codechange: Use override specifier for Train and RoadVehicle structs 2 years ago
Henry Wilson 89cf0d5da8 Codechange: Factor cargotype weight conversion magic numbers 2 years ago
Didac Perez Parera 019dcb7b7b
Change: Let AI developers edit non-editable AI/Game Script Parameters (#8895) 2 years ago
Aaron Kofsky ede0560f9b
Feature: Add buttons to toggle music in the Game Options menu (#9727) 2 years ago
Tyler Trahan 31d08421ab Update: Rename mapgen Sea Level string in other language files 2 years ago
Tyler Trahan 62a15734fe Codechange: Rename mapgen Sea Level string 2 years ago
SamuXarick 60ccab3c52
Fix #9908: Close company windows only after all its infrastructure is removed (#9912) 2 years ago
larryfenn d738cd235f
Change: Automatic screenshot numbering with a filename ending in '#' (#9781) 2 years ago
SamuXarick b7abaa55a3
Codechange: Improve performance when calculating company value (#9901) 2 years ago
SamuXarick 8c4a70e05e
Fix: Refresh company window when switching companies (#9910) 2 years ago
translators b6a899eb2b Update: Translations from eints
slovak: 62 changes by legitalk
2 years ago
Jonathan G Rennison e931f3061f
Fix: Dereference of past-the-end iterator in linkgraph overlay tooltip (#10145) 2 years ago
translators 7711907a6b Update: Translations from eints
german: 16 changes by SecretIdetity
tamil: 3 changes by merni-ns
2 years ago
Peter Nelson 22803f997b Codechange: Use std::vector for station speclist
This removes manual memory allocation, although we still manage the list
size in roughly the same way.
2 years ago
Jonathan G Rennison 4dc741a8a0
Fix #10011: Incorrect infrastructure totals when overbuilding bay road stop (#10143)
Fix https://github.com/OpenTTD/OpenTTD/issues/10011
2 years ago
Tyler Trahan 0172eb39a2
Fix #10135: Cost of building multiple objects might not match test (#10137) 2 years ago
Tyler Trahan c719ba560e
Fix 03cc0d6: Mark level crossings dirty when removing road from them, not from bridges (#10138) 2 years ago
frosch fea6a34684
Codechange: SetDParamStr borrows contents from std::string::c_str(). Prevent calling it with temporaries. (#10136) 2 years ago
krysclarke 21cea308f9
Codechange: Move Sound Driver parameter name listings (#10127) 2 years ago
Jonathan G Rennison 3b3c9c1c3a
Fix #10129: Use after free in GRFLoadConfig invalid GRF error path (#10130) 2 years ago
translators d48a48b2cf Update: Translations from eints
russian: 16 changes by Ln-Wolf
dutch: 16 changes by Afoklala
2 years ago
PeterN f24286a1ae
Fix: Ensure 31-bit shifts are unsigned. (#10128)
Shifting a signed 32-bit integer by 31 bits is undefined behaviour.
A few more than necessary are switched to unsigned for consistentency.
2 years ago
translators accbfd502e Update: Translations from eints
english (au): 16 changes by krysclarke
english (us): 16 changes by 2TallTyler
korean: 14 changes by telk5093
hungarian: 15 changes by PstasDev
french: 18 changes by glx22
portuguese: 16 changes by azulcosta
polish: 22 changes by pAter-exe
2 years ago
hallonsoda79 0d51460f27
Fix #10023: Allow negative input in text fields when needed (#10112) 2 years ago
translators 71663bbaee Update: Translations from eints
hungarian: 11 changes by PstasDev
2 years ago
Rubidium 648cd1076b Update: other language files after string renames 2 years ago
Rubidium d5aafaee15 Codechange: rename and move some strings to make them more consistent with the rest of the strings 2 years ago
PeterN 4031894aef
Cleanup: Remove svn-style `$Id$` comments. (#10122) 2 years ago
Michael Lutz 35d9cea487
Fix: Too many braces make old gcc sad. (#10116) 2 years ago
frosch aa06b73137
Codechange: Use positional parameters in the base language either for all or for no parameters. (#10111)
This should make it less confusing to translators.
2 years ago
Tyler Trahan c19abebf8d
Feature: Multi-track level crossings (#9931) 2 years ago
Tyler Trahan c65a2799c9 Fix #10117: Decrement object burst limit after build check 2 years ago
translators 36084684ba Update: Translations from eints
vietnamese: 1 change by KhoiCanDev
2 years ago
translators bf8dc7b157 Update: Translations from eints
frisian: 60 changes by Bouke
tamil: 9 changes by merni-ns
2 years ago
translators 191ea087eb Update: Translations from eints
frisian: 9 changes by Bouke
2 years ago
Nicolas Chappe 8bf56f39f2 Fix #9708: [Linkgraph] Don't assume vehicles have a non-zero max speed 2 years ago
Nicolas Chappe f8a7b76675 Fix #9665: [Linkgraph] Fix travel times of non-direct journeys 2 years ago
Nicolas Chappe c5369caa45 Fix: [Linkgraph] possible rounding errors for travel times of low-capacity links 2 years ago
Nicolas Chappe 25b3ff6423 Cleanup: simplify LinkRefresher::RefreshStats 2 years ago
translators b0fd51a5ef Update: Translations from eints
korean: 1 change by telk5093
german: 5 changes by MagnumSociety
2 years ago
translators bfa155eb06 Update: Translations from eints
frisian: 91 changes by Bouke
dutch: 3 changes by Bouke
french: 9 changes by glx22
2 years ago
Artin Alavi dd44f2139e
Fix c536bde: Remove problematic inline specifier (#10109) 2 years ago
translators 845174914d Update: Translations from eints
frisian: 8 changes by Bouke
english (us): 1 change by 2TallTyler
dutch: 7 changes by Bouke
polish: 5 changes by pAter-exe
2 years ago
Loïc Guilloux 0afa6f2424
Codechange: [CMake] Auto-fill list of #include in script_window.hpp (#10103) 2 years ago
translators 4052feef1f Update: Translations from eints
english (au): 1 change by krysclarke
english (us): 1 change by 2TallTyler
russian: 1 change by Ln-Wolf
portuguese: 1 change by azulcosta
polish: 3 changes by pAter-exe
2 years ago
PeterN b04298f131
Fix #9087: NewGRF invalidation calls ReInitAllWindows with wrong parameter. (#10102) 2 years ago
Michael Lutz 3a11a2ed0e Fix a9a21e78: Depots aren't really stations. 2 years ago
Tyler Trahan 1e3e30c096
Fix a394be2: Spell Maintenance correctly (#10097) 2 years ago
Peter Nelson ef8322ba25 Change: Add panel widget to waypoint GUI. 2 years ago
translators e7a16f4514 Update: Translations from eints
english (au): 3 changes by krysclarke
vietnamese: 7 changes by KhoiCanDev
catalan: 7 changes by J0anJosep
2 years ago
Artin Alavi c536bde19e Fix #8252: Remove duplicate functionality in `screenshot.cpp` 2 years ago
Nicolas Chappe 721d98a7d0 Feature: Constantly update destination of 'any depot' orders 2 years ago
Nicolas Chappe a4052ca348 Codechange: Add VehicleOrderSaver::Restore() 2 years ago
Nicolas Chappe 7e7d943526 Codechange: [YAPF] Allow to retrieve the final tile of the calculated path 2 years ago
Nicolas Chappe 227626b0b7 Change: [YAPF] All compatible depots are targets for 'any depot' orders 2 years ago
Nicolas Chappe a9a21e784d Codechange: Always set the ODATFB_NEAREST_DEPOT flag for 'any depot' orders 2 years ago
Tyler Trahan 4daad7f348 Change: Don't make wide rivers using original landscape generator 2 years ago
Henry Wilson a394be2780 Feature: Airport construction GUI displays infrastructure cost 2 years ago
translators 30ff89cac0 Update: Translations from eints
frisian: 33 changes by Bouke
spanish (mexican): 10 changes by absay
english (us): 4 changes by 2TallTyler
korean: 7 changes by telk5093
dutch: 3 changes by Afoklala
2 years ago
Tyler Trahan 664771d085 Feature: Wide rivers 2 years ago
translators 520520c11c Update: Translations from eints
frisian: 82 changes by Bouke
russian: 10 changes by Ln-Wolf
portuguese: 3 changes by azulcosta
2 years ago
Nicolas Chappe 864771ca09 Feature: [Linkgraph] Show a tooltip with statistics when hovering a link 2 years ago
Nicolas Chappe 7c79a2a767 Change: Do not generate hover events at each frame 2 years ago
Nicolas Chappe e660860d4b Codechange: Simplify logic of mouse loop 2 years ago
Nicolas Chappe 65530a76f6 Codechange: Allow use of SetDParam for tooltips 2 years ago
Bouke Haarsma 93d2d4590f Fix #9995: Adjust viewport zoom level for HiDPI displays
On HiDPI screens the zoom level is increased for detailed rendering. This causes hard-coded zoom levels to be off by this adjustment. To fix these default zoom levels, we scale the zoom level based on `_gui_zoom` to get the scaled zoom level.
2 years ago
Tyler Trahan 47a998fb0c Feature: Towns don't build parallel, redundant bridges 2 years ago
translators 252111512f Update: Translations from eints
frisian: 17 changes by Bouke
english (au): 1 change by krysclarke
russian: 1 change by Ln-Wolf
dutch: 4 changes by Bouke
portuguese: 4 changes by azulcosta
2 years ago
translators 35c1aeb6d1 Update: Translations from eints
english (au): 3 changes by krysclarke
english (us): 3 changes by 2TallTyler
russian: 3 changes by Ln-Wolf
2 years ago
Tyler Trahan f7eb0ffc37 Feature: Purchase land multiple tiles at a time 2 years ago
Michael Lutz 8e6ed8d5e9 Fix db98cedb: Swap the tile parameter validation around as only the first TileIndex is automatically validated. 2 years ago
Michael Lutz 10daaca5ea Fix db98cedb: Swap parameters for CmdRemoveRailroadTrack, too. 2 years ago
translators 3b071f47e4 Update: Translations from eints
vietnamese: 1 change by KhoiCanDev
2 years ago
Jonathan G Rennison 47456ac672 Change: Reduce number of instructions in AlphaBlendTwoPixels 2 years ago
Jonathan G Rennison f9cdb5b610 Fix: Correctly set alpha of output in AlphaBlendTwoPixels
Match alpha behaviour of ComposeColourRGBA
2 years ago
glx22 da1a0d042e Fix: don't use animated SSE4 Draw() when animation is disabled 2 years ago
SamuXarick c7505539af Fix #9869: remove docking tile when doing a clear square
Terraforming through objects placed on water didn't properly remove docking tiles as expected.

By moving some logic regarding removal of docking tiles into DoClearSquare, the issue is solved, while also simplifying code, avoiding repetition elsewhere.
2 years ago
SamuXarick 8d0d45c431 Add: ScriptCargo::GetWeight to get cargo weights 2 years ago
Tyler Trahan 3d45bc4abe Feature: Build objects by area 2 years ago
Michael Lutz bd357656ba Codechange: [NewGRF] Replace magic number for default object size by a constant. 2 years ago
SamuXarick e604b76d18 Fix: List a max of four share owners instead of three
An AI company may have four different share owners, but the company information window is limited to display a max of three. This commit increases that limit.
2 years ago
SamuXarick 3dda8c9bad Fix: ScriptRoad::HasRoadType really check for RoadType
Script::HasRoadType was only checking if the tile had the same RoadTramType as that of the RoadType provided.
Now it really checks RoadType against RoadType.
2 years ago
Bouke Haarsma 45d98f689a Fix #9993: Handle DPI changes on macOS and Windows 2 years ago
Bouke Haarsma bda602f4b0 Fix: reduce framerate overhead on train ticks
Tick() is a noop for all but front-engine / crashed vehicles. Starting a framerate is rather cheap, but not free, and introduces a lot of overhead for such close loops.
2 years ago
frosch f4e2a462fe Cleanup: Remove unused flag sprites. 2 years ago
Peter Nelson 5cc1a48db7 Change: Use NC_BIGFIRST in group window.
This means we no longer need to manually calculate the size of other
widgets in the window to determine how much space we need, as the widget
system will automatically fill as much as possible.
2 years ago
Peter Nelson ba94efba87 Change: Add flag to apply resize to largest resize step first.
Resize step is normally allocated equally amongst all resizable widgets.
With this flag, we allocate as much as possible from the largest
resize step first.
2 years ago
Peter Nelson dc1b84aa1e Cleanup: Text widgets are capable of drawing text without assistance.
Remove custom text drawing of some widgets in favour of standard text
widgets.
2 years ago
Peter Nelson 0e3400894f Cleanup: Remove redundant WWT_PANEL SetDataTips.
WWT_PANEL defaults to 0x0 data and no tooltip, so no need to declare
the same in the widget tree.
2 years ago
Peter Nelson 296af146fb Change: Default widget text colour to black.
TC_FROMSTRING really means blue, and we almost never actually use
blue text.
2 years ago
Tyler Trahan db98cedb7e Fix #9883: Show cost/income float over end tile of rail or road construction 2 years ago
Peter Nelson 3e86f337a8 Change: Simplify graph's company key window. 2 years ago
Peter Nelson ccb62c3a55 Change: Simplify industry-cargoes widgets. 2 years ago
Peter Nelson edbf99ed17 Change: Use standard sizing for AI competitor limit buttons. 2 years ago
Peter Nelson 33704269bd Change: Simplify widget layout of settings window. 2 years ago
Peter Nelson 686204ff1c Change: Simplify widget layout of story book window. 2 years ago
Peter Nelson e8edecf6b1 Change: Adjust layout of file windows to fix overlapping widgets. 2 years ago
Peter Nelson fc944829e1 Change: Don't use zero-sized plane for World Generation window.
Use of zero-sized plane causes the window size calculation to change
depending on which plane is displayed. Instead use an empty plane so
that largest of the planes is taken into account for sizing.
2 years ago
Charles Pigott 9059215b3b Fix #10073: Stop truncating output of list_ai and friends commands 2 years ago
Charles Pigott 24f3022ee0 Fix #10074: list_ai console commands and friends were missing help text 2 years ago
translators c482f05616 Update: Translations from eints
english (au): 7 changes by krysclarke
2 years ago
translators 633b903f16 Update: Translations from eints
turkish: 7 changes by kgecmen
2 years ago
Bouke Haarsma c7f55a058b
Fix: link overlay line width on HiDPI displays (#10064) 2 years ago
Peter Nelson af6c4d50ce Change: Tidy up coverage area label widget layout.
Label is now centered properly and uses standard spacing.
2 years ago
Peter Nelson 8626090b24 Codechange: Draw station acceptance text in its own widget. 2 years ago
translators f011a559d0 Update: Translations from eints
latvian: 1 change by lexuslatvia
2 years ago
Jonathan G Rennison 73e5c57e6b
Fix 5e413c9d: Last sprite offset in GRF file was not recorded (#10062)
A line was missed when preparing PR #9988, as this had been added
in a commit prior to the one which the PR was immediately based on
2 years ago
Bouke Haarsma f3fd9b5895
Codechange: typo in code comment (#10061) 2 years ago
translators d843c8bd48 Update: Translations from eints
italian: 5 changes by Rivarossi
polish: 1 change by pAter-exe
2 years ago
translators e5203f3409 Update: Translations from eints
vietnamese: 7 changes by KhoiCanDev
german: 6 changes by Wuzzy2
2 years ago
translators 761105aaa4 Update: Translations from eints
russian: 1 change by Ln-Wolf
catalan: 1 change by J0anJosep
2 years ago
Peter Nelson b00e18fe9f Cleanup: Remove unused GetUnicodeGlyph() 2 years ago
Peter Nelson 2cdd8b7429 Change: Separate fontcache implementations. 2 years ago
Peter Nelson f6ad8e1c9c Change: Rename some freetype things to fontcache.
The font cache supports more than just FreeType as a font provider, but still used freetype in some naming.

This now uses more suitable terms.
2 years ago
Peter Nelson 273988551d Fix: font_win32.cpp compile failure with WITH_FREETYPE 2 years ago
PeterN 0c20a5f39f
Fix: Open scenario editor date query once. (#10050)
Clearing `_left_button_clicked` causes the button callback to be fired
constantly while the mouse button is held.
2 years ago
Loïc Guilloux 93b711d70d
Fix #10048: Don't relocate company HQ on the same exact location (#10049) 2 years ago
translators 70d33dc71f Update: Translations from eints
spanish (mexican): 1 change by absay
chinese (simplified): 1 change by XiaoJi-Game
korean: 1 change by telk5093
2 years ago
translators 2b29f1a181 Update: Translations from eints
english (us): 1 change by 2TallTyler
dutch: 15 changes by Bouke
portuguese: 1 change by azulcosta
2 years ago
PeterN d7ceb7efea
Change: Use widget string parameters for face window. (#10046)
The face window previously drew the buttons of face settings itself.
Instead we can provide parameters for each widget and let the widget
system draw the buttons.
2 years ago
PeterN 69527abb6f
Fix 9aef7b8c: Don't dispatch hover event if already hovering. (#10042)
This fixes the timed tooltip window being (invisibly) destroyed and
reconstructed every frame.

This also affects the unused OnHover() window event.
2 years ago
translators 1f04cc62d9 Update: Translations from eints
welsh: 8 changes by Osian
korean: 6 changes by telk5093
2 years ago
PeterN 607ef09fa5
Fix: File list mouse hover behaviour. (#10040)
Hover highlight was visible even if the mouse pointer was in a different
window. Resolved by using OnMouseOver() instead of OnMouseLoop().
2 years ago
dP 548f0496a9
Change: Make _tick_counter 64bit to avoid wrapping (#10035) 2 years ago
Tyler Trahan 164ec3ac07
Fix: Disable "turn around" button for other companies' road vehicles (#10033) 2 years ago
Tyler Trahan 07443969f9 Fix ca19a0d: Network hosts also use favorite face 2 years ago
Tyler Trahan 6d84b1e108 Fix ca19a0d: Send the proper network command when loading favorite face 2 years ago
Tyler Trahan a4e00c5cb5
Fix #9989: Zero Net Profit is neither negative nor positive (#9991) 2 years ago
Jonathan G Rennison 5e413c9dcd
Fix #9804: Only apply sprite_zoom_min setting when sprites available (#9988)
Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode

This is to avoid placeholder or empty sprites being used, causing
visual artefacts
2 years ago
Jonathan G Rennison 20f7ff8ac0 Codechange: Fix unnecessary string reallocation in IConsoleLine constructor 2 years ago
Jonathan G Rennison 0a7ffae0d9 Fix #10010: Memory leak in IConsolePrint in non-dedicated case 2 years ago
PeterN 0bac74ec2b
Fix #10038: Missing upper bounds check when loading custom playlists (#10039) 2 years ago
PeterN f59f0195e3
Fix: Wrong string used to determine size of zoomed out station sign. (#10036) 2 years ago
Peter Nelson fa5e2ca276 Cleanup: Tweak panel layout of Online Players window.
This ensures panel borders not hidden behind other widgets.
2 years ago
Peter Nelson 8e9ca5ebcb Fix: Online Players list mouse hover behaviour.
Hover highlight was visible even if the mouse pointer was in a different
window, and the window refreshed itself every frame if the mouse pointer
was not over its matrix widget.

Resolved by using OnMouseOver() instead of OnMouseLoop(), and only
redrawing if the hover position has changed.
2 years ago
translators 81388d9425 Update: Translations from eints
chinese (simplified): 7 changes by XiaoJi-Game
2 years ago
translators 0c8db77154 Update: Translations from eints
dutch: 6 changes by Afoklala
2 years ago
translators b38051c9ad Update: Translations from eints
galician: 11 changes by pvillaverde
polish: 5 changes by pAter-exe
2 years ago
translators 984e0b1263 Update: Translations from eints
spanish (mexican): 5 changes by absay
catalan: 6 changes by J0anJosep
2 years ago
translators d29289addb Update: Translations from eints
english (us): 6 changes by 2TallTyler
russian: 2 changes by Ln-Wolf
portuguese: 6 changes by azulcosta
2 years ago
dP 64453cb134
Fix: Incorrect player name in online players window (#10013) 2 years ago
Andy 129979acf7
Change: 'string' is spurious in 'Filter string:' labels for filter UI widgets (#10022) 2 years ago
Andy 039f90d05f
Feature: add sticky pin to Object Selection UI panel (#10019) 2 years ago
frosch e2c46fda3f Fix: [NewGRF] Ensure that stations always have an even number of sprite layouts.
The drawing code has a special fallbacks for zero layouts, but fails hard for one layout.
(odd numbers >= 3 are weird, but do not fail as badly as 1)
2 years ago
frosch 5c66de860d Fix: [NewGRF] Result bit 0 of callback 14 was not ignored in the GUI. 2 years ago
frosch f7022925d3 Cleanup: [NewGRF] Callback 14 used a weird value for var10 in the GUI.
The value 0x2110000 probably originated from a mixup between callback 14 (sprite layout) and 24 (tile layout).
The latter does indeed use a var10 value like that.
2 years ago
Andy a06d323f03
Feature: add shade widget to Object Selection UI panel (#10020) 2 years ago
PeterN f279fc5772
Fix: DrawStringMultiLine() could overdraw (#10014)
This function did not take the line height into account when checking text will fit before the bottom bounds.
2 years ago
translators 0355299639 Update: Translations from eints
dutch: 36 changes by Bouke
2 years ago
translators 0c848a9b3b Update: Translations from eints
dutch: 2 changes by Bouke
2 years ago
Bouke Haarsma 18c210b013 Fix: title positioning on HiDPI displays 2 years ago
Peter Nelson 2d2a5dd966 Fix: Change duration of news window scroll depending on GUI zoom. 2 years ago
Peter Nelson 8b989d4999 Fix: Update news window viewport if GUI zoom is changed. 2 years ago
translators 57fa8690df Update: Translations from eints
dutch: 1 change by Bouke
2 years ago
Patric Stout 8ac0ab47b0
Update: to all the friends we have lost and those we have gained (#10000) 2 years ago
frosch 54ac304828
Fix: [NewGRF] Upper 16 random bits should be the same for all station tiles in callback 140. (#9992) 2 years ago
dP c839950791
Cleanup: Remove duplicate command_type.h include (#9986) 2 years ago
frosch 9529703cab
Codechange: When checking industry placement conditions, perform cheap checks first. (#9987)
1. Built-in checks on industry level.
2. Built-in checks on industry tiles.
3. NewGRF-defined checks on industry level.
4. NewGRF-defined checks on industry tiles.
2 years ago
Loïc Guilloux 31668b8f94
Fix #9914, 86818e5: prevent more useless pathfinder run for blocked vehicles (#9917) 2 years ago
Tyler Trahan 788b06fe0f
Change: New player companies use favorite manager face, if saved (#9895) 2 years ago
Joel-Milligan 3937953f72
Fix #9363: Rebuild client list on reinit event (#9929) 2 years ago
Niels Martin Hansen 5a0dd7e322 Fix #9971: Don't assert that time moves forward 2 years ago
Niels Martin Hansen 4253db28fa Fix #9972: Add some missing fill/resize flags on Framerate window widgets 2 years ago
translators db378e746b Update: Translations from eints
korean: 2 changes by telk5093
2 years ago
Niels Martin Hansen e6aab701c9 Fix #9977: Use a deque rather than linked list for console buffer 2 years ago
Niels Martin Hansen aaab0610eb Fix: Only apply debuglevel changes after successful parse 2 years ago
Niels Martin Hansen c6953f13e4 Fix #9940: Print debuglevel parse errors to console when changed from console 2 years ago
translators dcdc8d187c Update: Translations from eints
dutch: 1 change by Bouke
2 years ago
frosch acf9d786f1
Fix: [NewGRF] Default value of RailVehicleInfo::railveh_type was inconsistent with other default properties. (#9967)
If a NewGRF assigned neither "power" nor "dual-headed" properties,
then "railveh_type" defaulted to "singlehead-engine", while "power=0" said "it's a wagon".
2 years ago
glx22 bba6ad1f4e Fix #9935: Use more selectivity when building SSE specific code 2 years ago
translators e9507e7ffa Update: Translations from eints
latvian: 31 changes by lexuslatvia
2 years ago
translators 04911822c1 Update: Translations from eints
indonesian: 1 change by K4smun1
2 years ago
glx22 e3968cdf65 Fix #9974, aa5a8fe: strftime buffer maxsize is off by one
strftime() return value doesn't count NULL character, but buffer size must include it.
2 years ago
translators 882b8f45d9 Update: Translations from eints
hungarian: 31 changes by andrejmoltok
romanian: 27 changes by andrejmoltok
2 years ago
translators 417f9bb48d Update: Translations from eints
french: 1 change by glx22
hindi: 18 changes by baijuch
2 years ago
translators 88a046a76e Update: Translations from eints
korean: 7 changes by telk5093
2 years ago
translators be352ce1b6 Update: Translations from eints
catalan: 11 changes by J0anJosep
2 years ago
translators eb805b77b7 Update: Translations from eints
german: 1 change by SecretIdetity
2 years ago
SamuXarick 374f0c7d11 Fix 6fe445e: Removing rail station parts without ctrl pressed was also removing tracks
The behaviour of holding ctrl key is swapped
2 years ago
translators 6893135fef Update: Translations from eints
english (au): 536 changes by krysclarke
2 years ago
translators 5a404a17ee Update: Translations from eints
korean: 1 change by telk5093
polish: 1 change by pAter-exe
2 years ago
translators 6b4fd01eeb Update: Translations from eints
italian: 1 change by Rivarossi
2 years ago
translators b7462934e2 Update: Translations from eints
dutch: 1 change by Afoklala
2 years ago
translators ccb9d99880 Update: Translations from eints
arabic (egypt): 13 changes by AviationGamerX
persian: 16 changes by pooyana84
finnish: 33 changes by lanurmi
2 years ago
translators e3759931e7 Update: Translations from eints
english (us): 1 change by 2TallTyler
arabic (egypt): 62 changes by AviationGamerX
turkish: 1 change by ahmetlii
2 years ago
translators 97d79c8e52 Update: Translations from eints
spanish (mexican): 1 change by absay
catalan: 1 change by J0anJosep
2 years ago
translators d1d7e47896 Update: Translations from eints
russian: 1 change by Ln-Wolf
portuguese: 1 change by azulcosta
2 years ago
translators 77a8e3b649 Update: Translations from eints
polish: 1 change by pAter-exe
2 years ago
Nicolas Chappe 6d154e72dd Fix #8584: Vehicles with shared orders getting invalid or unexpected start dates 2 years ago
translators 67608350b6 Update: Translations from eints
finnish: 45 changes by lanurmi
portuguese (brazilian): 29 changes by rodigu
2 years ago
Jonathan G Rennison 67331fe946
Fix #9951: Scenario editor random industries button and persistent storage (#9952)
BasePersistentStorageArray::SwitchMode was not called
2 years ago
translators 8f772352ce Update: Translations from eints
italian: 1 change by Rivarossi
2 years ago
translators b199779ad4 Update: Translations from eints
chinese (simplified): 26 changes by ZZY2357
korean: 1 change by telk5093
2 years ago
Patric Stout 77a85e9b4c
Fix: CmdSetAutoReplace didn't validate group type and engine type match (#9950)
Basically, you could setup an auto-replace in a group for trains
to replace a ship with another ship.

Most of the code is surprisingly okay with this, it is only the
group statistics that doesn't like this.
2 years ago
Patric Stout 979704271b
Fix: reverse train direction command did not validate the given vehicle properly (#9947)
You could give a wagon in the chain to reverse (which makes no
functional sense ofc). In result, only parts of the vehicle were
reversing, leading to weird crashes.
2 years ago
Patric Stout 055121df80
Fix: depot-related commands did not validate depot tiles properly (#9948)
The bug comes in two slices:

1) the functions never actually checked if "tile" was a depot tile.
   This allowed executing the function on tile 0, where are the
   things like shadows of aircrafts are.
2) BuildDepotVehicleList() first checked if a vehicle is in a depot
   before checking if it was a primary vehicle. This is invalid
   for aircraft.

Fixing the first hides the second, and fixing the second makes the
first non-exploitable. But, fixing both felt like the best thing
to do.
2 years ago
Patric Stout 100aca1848
Fix: CmdRemoveRoadStop didn't validate the height property properly (#9945)
Height was a unsigned 32bit integer, where TileAddWrap uses a
signed 32bit integer for the height. In result, there was an
implicit cast from unsigned to signed, messing things up.

But looking at it from a functional perspective, allowing such
large values is not sensible. In fact, width is restricted to
just a 8bit integer. By changing height to a 8bit integer too,
the implicit cast will never make a positive value negative anymore.
2 years ago
Patric Stout 9957675a66
Fix: autoreplace command did not validate the vehicle argument properly (#9946)
It first checked if the vehicle was in the depot, which for some types
is only a valid action for the primary vehicle. Afterwards, it checked
if the vehicle was a primary vehicle.
2 years ago
Patric Stout 4651ad94fe
Fix: commands with a RoadType in their arguments were not validated properly (#9944)
Although it was checked that RoadType was not 63 (INVALID_ROADTYPE),
and all values lower than 63 are fine, it also allowed values higher
than 63. As the RoadType is a "byte", it could contain values up
to 255.
2 years ago
Patric Stout 6810d09c1b
Fix: commands with Axis in their arguments were not validated properly (#9943)
When you don't type an Enum, it is a signed value. To validate
if an Axis is valid, it is checked to be lower than AXIS_END. Which
is the case for any value below 0.
2 years ago
Michael Lutz dd93244853 Fix: The first tile in commands received from a client wasn't validated properly. 2 years ago
Jonathan G Rennison 19af139631 Fix #9937: Station industries_near incorrect after removing part moved sign
RecomputeCatchment was being called before moving the sign tile
instead of afterwards
2 years ago
translators f72b9fa767 Update: Translations from eints
italian: 22 changes by Rivarossi
2 years ago
translators ffd3c11ba7 Update: Translations from eints
italian: 8 changes by Rivarossi
spanish: 19 changes by MontyMontana
2 years ago
translators 68257e0d7d Update: Translations from eints
turkish: 1 change by jnmbk
spanish: 12 changes by MontyMontana
2 years ago