Commit Graph

4812 Commits

Author SHA1 Message Date
peter1138
2debe11c3b (svn r6735) - Codestyle: Just some tidying up... 2006-10-11 17:28:31 +00:00
miham
e54fb4ab1e (svn r6734) WebTranslator2 update to 2006-10-11 19:25:04
catalan    - 12 changed by arnaullv (12)
estonian   - 13 fixed by vermon (13)
finnish    - 179 fixed, 13 changed by kerba (192)
2006-10-11 17:25:36 +00:00
miham
e7ebf1cbf9 (svn r6733) WebTranslator2 update to 2006-10-11 11:15:30
catalan    - 17 changed by arnaullv (17)
galician   - 11 fixed, 7 changed by Condex (18)
greek      - 1 deleted, 1 changed by gonik (2)
polish     - 1 changed by meush (1)
turkish    - 6 fixed by jnmbk (6)
2006-10-11 09:16:05 +00:00
belugas
ff2effb8c5 (svn r6730) Fix: Make Build HQ and Relocate HQ buttons of Player window behave as normal placement buttons, and not as push buttons. 2006-10-11 00:48:55 +00:00
bjarni
7954b834df (svn r6729) -Fix r6707: [build aircraft window] solved a crash when using a grf set with a buildable helicopter with a lower EngineID than the first buildable plane
Also removed a lot of const cast as they mess up the code and didn't help much
2006-10-10 20:11:48 +00:00
bjarni
a007c967c1 (svn r6728) -Fix r6651: solved issue where moving rail vehicles in a depot could read from a NULL pointer 2006-10-10 17:53:08 +00:00
glx
633dbef8e4 (svn r6727) -Fix r6619: don't disable inexistant widget 2006-10-10 17:19:21 +00:00
bjarni
54259301d9 (svn r6726) -Codechange: [vehicle build window] cleaned up the name sorter (mainly by peter1138)
Now both names are checked against the cache (instead of just one of them) and we got rid of some global vars
2006-10-10 15:46:03 +00:00
bjarni
9c23486bf8 (svn r6725) -Fix r6624: fixed some translated strings to apply to the added {STRING} in english.txt 2006-10-10 15:13:41 +00:00
glx
3fcfc3076c (svn r6724) -Fix r6723: respect alphabetical order 2006-10-10 15:09:28 +00:00
glx
69f26c6ee3 (svn r6723) -Fix r6722: forgot openttd.vcproj 2006-10-10 15:07:13 +00:00
bjarni
95f5034da1 (svn r6722) -Codechange: [aircraft build window] moved aircraft build window to a file of it's own
Also made some changes to it so it should be easier to unify all the build vehicle windows
2006-10-10 15:02:38 +00:00
Darkvater
a46203911c (svn r6721) -Codechange: some comments, aligning, types and variable localization. 2006-10-10 14:05:39 +00:00
miham
4f507d7661 (svn r6720) WebTranslator2 update to 2006-10-10 14:18:03
american   - 9 fixed by WhiteRabbit (9)
catalan    - 3 changed by arnaullv (3)
danish     - 2 fixed, 67 changed by ThomasA (69)
dutch      - 1 fixed by habell (1)
estonian   - 27 fixed by t2t2 (27)
galician   - 11 fixed by Condex (11)
spanish    - 8 fixed, 2 changed by eusebio (10)
2006-10-10 12:18:46 +00:00
bjarni
30e72ba3f4 (svn r6719) -Code cleanup: [depot window] removed line that assigned 0 to a var, that's already 0 2006-10-10 10:11:41 +00:00
bjarni
7a6518cad9 (svn r6718) -Codechange: added function to get the line height for a vehicle type
-Fix r6513: [depot window] fixed incorrect line height for large ships
-Fix r6513: [depot window] fixed incorrect resizing of the sell button
2006-10-10 10:04:09 +00:00
Darkvater
1ae7f10077 (svn r6717) -Codechange: move OPENTTD_SPRITES_COUNT into table/sprites.h to use it from there. 2006-10-10 09:40:12 +00:00
bjarni
239991944d (svn r6716) -Code cleanup: [aircraft/train build windows] fixed a spelling mistake in the widget names (the game itself is unaffected by this) 2006-10-10 08:34:14 +00:00
bjarni
67ac92e652 (svn r6715) -Fix r6714: roadvehicle and ship building windows are now also marked dirty when getting a WE_INVALIDATE_DATA event
This will make the windows mark dirty again when a new vehicle is available or one is removed from the list (again)
2006-10-10 08:24:29 +00:00
bjarni
3dfe48b189 (svn r6714) -Codechange: replaced a direct manipulation of windows with InvalidateWindowData() in rail_cmd.c
Moved the actual modification of railtype to WE_INVALIDATE_DATA in the train depot handler
-Codechange: added SetWindowDirty() to WE_INVALIDATE_DATA as it made no sense to update the list without making the window dirty
2006-10-10 08:14:30 +00:00
miham
583fce3fa9 (svn r6713) WebTranslator2 update to 2006-10-10 09:56:34
catalan    - 7 fixed by arnaullv (7)
danish     - 12 fixed by ThomasA (12)
dutch      - 8 fixed by webfreakz (8)
hungarian  - 9 fixed by miham (9)
italian    - 9 fixed by sidew (9)
polish     - 7 fixed by meush (7)
swedish    - 20 fixed by daishan (20)
2006-10-10 07:57:16 +00:00
bjarni
cea27e2622 (svn r6712) -Code cleanup: renamed buildtrain_d to buildvehicle_d as it's used for all vehicle types 2006-10-10 07:56:23 +00:00
miham
5de3e419f4 (svn r6711) WebTranslator2 update to 2006-10-10 08:19:02
catalan    - 14 fixed by arnaullv (14)
estonian   - 45 fixed by vermon (45)
french     - 9 fixed, 9 changed by glx (18)
galician   - 3 fixed by Condex (3)
german     - 1 fixed by Neonox (1)
polish     - 1 fixed, 2 changed by meush (3)
spanish    - 1 fixed by eusebio (1)
ukrainian  - 26 fixed by znikoz (26)
2006-10-10 06:19:46 +00:00
bjarni
d620997bb3 (svn r6709) -Fix r6679: [build train window] solved an issue that could lead to trailing empty blocks in the list array
Since they were freed with the rest of the array, it only meant that we wasted a few bytes (max 16) while the window were open and we didn't leak memory
2006-10-09 21:42:18 +00:00
bjarni
772d7c9fb3 (svn r6708) -Feature: [build aircraft window] added sort options to the list
-Fix r6707: solved an issue where scrollcount was not always set correctly
2006-10-09 21:30:16 +00:00
bjarni
306178e0b3 (svn r6707) -Feature: [build aircraft window] added buttons to view propeller planes, jet planes or helicopters
-Codechange: the build aircraft window now generates 3 malleced lists and displays based on those list
    This is preparation for sorting aircraft
2006-10-09 20:16:56 +00:00
Darkvater
657f6edd6c (svn r6699) -Fixed translator link in readme 2006-10-09 14:28:35 +00:00
bjarni
3803cec1f2 (svn r6698) -Code cleanup r6697: simplified getting the string of the vehicle type 2006-10-08 22:16:30 +00:00
bjarni
9133a68660 (svn r6697) -Fix: [order refit] if an order refit fails, the vehicle is now stopped and the player gets a message (like vehicle stopped in depot)
This should prevent a vehicle from failing to be refitted and then show up and block a station with full load.
   In such a case, it's better to stop in a depot (that will not stop any other vehicles) and notify the owner
2006-10-08 21:46:05 +00:00
bjarni
050b262ed1 (svn r6696) -Codechange: changed all comparision for refit cargo in orders against CT_NO_REFIT to checks for valid cargo IDs
This should prevent any bugs made by mixing up CT_NO_REFIT and CT_INVALID
2006-10-08 21:10:00 +00:00
glx
ea52a6f5f0 (svn r6695) -Fix FS#356: disable main toolbar buttons showing company list drop downs when there are no companies 2006-10-08 21:00:13 +00:00
bjarni
eeb8fc1853 (svn r6694) -Fix: FS#361 Refit-to Order bug (only one of the two bugs mentioned there)
-Now refit orders are copied when copying orders
   -Fixed an initilation issue where CT_INVALID was used instead of CT_NO_REFIT (resulted in crashes in the order window)
   -Fixed a compiler warning in the function to load TTD savegames
2006-10-08 20:54:27 +00:00
bjarni
e397df0e0d (svn r6693) -Fix: [ship view window] disable the refit button when the ship is not refitable or not stopped in a depot 2006-10-08 19:50:10 +00:00
miham
df13aea113 (svn r6692) WebTranslator2 update to 2006-10-08 21:42:47
american   - 12 fixed by WhiteRabbit (12)
danish     - 7 fixed by ThomasA (7)
dutch      - 12 fixed by webfreakz (8), habell (4)
estonian   - 13 fixed, 2 changed by vermon (15)
french     - 6 fixed by belugas (6)
german     - 6 fixed by Neonox (6)
polish     - 7 fixed, 10 changed by meush (17)
slovak     - 12 fixed, 2 changed by lengyel (14)
spanish    - 6 fixed by eusebio (6)
2006-10-08 19:43:35 +00:00
glx
23cf1ad064 (svn r6691) -Fix r3907: check the transport type under the bridge when you want to get the road bits under a bridge (thanx hylje) 2006-10-08 19:31:01 +00:00
peter1138
671f1749bb (svn r6690) - Fix (r6602): Translate global to per-climate cargo ids before... doing anything with them. (Thanks to MeusH for pointing this out...) 2006-10-08 19:28:55 +00:00
bjarni
cc802953a3 (svn r6689) -Fix: corrected vehicle type in tooltip for the list in the refit window
This was actually not a bug from unifying this window as it was incorrect even before they were merged
2006-10-08 17:56:08 +00:00
Darkvater
e7149e316e (svn r6688) -Fix (r6297): Wrong caption for server password query window (eg put 'break' after switch statements) 2006-10-08 11:54:47 +00:00
miham
0476777793 (svn r6687) WebTranslator2 update to 2006-10-08 12:40:12
brazilian_portuguese - 6 fixed by tucalipe (6)
german     - 6 fixed by chu (6)
hungarian  - 6 fixed by miham (6)
icelandic  - 2 changed by scrooge (2)
italian    - 12 fixed by sidew (12)
norwegian  - 7 fixed by jhsoby (7)
spanish    - 6 fixed by eusebio (6)
2006-10-08 10:40:52 +00:00
bjarni
a7f17f751a (svn r6686) -Fix r6684: Intro Date is now called Introduction Date 2006-10-08 08:47:07 +00:00
peter1138
e2292c69a6 (svn r6685) -Fix (r6672): Hide the 'sell chain' panel instead of the horizontal scroll bar twice... 2006-10-08 08:04:40 +00:00
bjarni
c362b3e919 (svn r6684) -Feature: [train build window] added sorting options for the engines 2006-10-07 22:58:25 +00:00
KUDr
64c0fe7e99 (svn r6683) -Fix: '<' signed unsigned mismatch produced by VC8 2006-10-07 20:31:38 +00:00
miham
af0264478a (svn r6682) WebTranslator2 update to 2006-10-07 19:35:57
danish     - 7 fixed, 44 changed by ThomasA (51)
french     - 6 fixed by glx (6)
hungarian  - 6 fixed by miham (6)
polish     - 6 fixed by meush (6)
2006-10-07 17:36:32 +00:00
bjarni
2bb7f1da6c (svn r6681) -Fix: when vehicles never expire they will stay at peak reliability instead of the lowest to make them useful even when old
-Fix: when retiring an engine design, invalidate the build windows and invalidate the build window data
-Fix: mark build windows dirty when engine reliability changes
2006-10-07 15:04:22 +00:00
bjarni
bc1070654a (svn r6680) -Codechange r6679: [train build window] only generate the list when the window data is invalidated or the window is generated, not on each redraw 2006-10-07 14:30:13 +00:00
bjarni
e1ad1102f2 (svn r6679) -Feature: [train build window] added filter for wagons, engines or both in the display
-Codechange: [train build window] to get rid of a really ugly hack, the train build list is now generated in one loop and stored in an array
2006-10-07 13:58:08 +00:00
bjarni
1aa41be3e2 (svn r6678) -Code cleanup: [train build window] made an enum with widget names and fixed some incorrect indents 2006-10-07 09:02:48 +00:00
bjarni
757ffb8821 (svn r6677) -Codechange r6651: [depot window] disabled the check for the correct cache in the depot window
Nobody had problems so far, so we can assume that InvalidateWindowData() is used everywhere where it's needed
   The check is just disabled, not deleted so it's quick to reenable if we change some code and wants to  check this again
2006-10-07 08:39:34 +00:00
bjarni
aa63b09b6c (svn r6676) -Fix: [vehicle list windows] mass start/stop now works correctly in shared orders and station lists 2006-10-07 08:24:11 +00:00