(svn r6728) -Fix r6651: solved issue where moving rail vehicles in a depot could read from a NULL pointer

pull/155/head
bjarni 18 years ago
parent 633dbef8e4
commit a007c967c1

@ -1137,7 +1137,7 @@ int32 CmdMoveRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (dst == NULL) {
/* We make a new line in the depot, so we know already that we invalidate the window data */
InvalidateWindowData(WC_VEHICLE_DEPOT, src_head->tile);
InvalidateWindowData(WC_VEHICLE_DEPOT, src->tile);
// move the train to an empty line. for locomotives, we set the type to TS_Front. for wagons, 4.
if (IsTrainEngine(src)) {

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