Commit Graph

79 Commits

Author SHA1 Message Date
tron
35e93e451f (svn r4342) Change the first two parameters of commands - virtual pixel coordinates of the tile to operate on - to a TileIndex
Remove DoCommandByTile(), because now it does the same as DoCommand()
2006-04-10 07:15:58 +00:00
tron
aa5777c874 (svn r4279) s/\<CL_/CLEAR_/ 2006-04-04 21:35:13 +00:00
tron
b7ee0b8ba3 (svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/ 2006-04-04 06:25:05 +00:00
celestar
69e1c716e8 (svn r4249) -Codechange: Replace more occurences of 16 by TILE_SIZE and of 8 by TILE_HEIGHT. Reverted one change from the previous commit because it was faulty 2006-04-03 09:07:21 +00:00
tron
7163a64c25 (svn r4242) Pass TileIndex and slope to GetSlopeTileh_*() instead of TileInfo 2006-04-02 12:49:18 +00:00
belugas
1b28d92fc8 (svn r4181) CodeChange : Replaced [G/S]etMapExtraBits by [G/S]etTropicZone. Although it was an accessor, nor his usage nor the values were clear. 2006-03-30 19:16:44 +00:00
tron
4d71a903b5 (svn r3983) Use existing functions to access tree and road info 2006-03-19 16:57:48 +00:00
tron
7a0071cc53 (svn r3829) Reduce the use of _error_message by directly returning error codes instead of using this global variable 2006-03-12 12:19:25 +00:00
tron
4efa560ffc (svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme 2006-03-05 10:19:33 +00:00
tron
dd26e1f197 (svn r3668) Add a function to turn a tile into a tree tile 2006-02-24 20:38:08 +00:00
tron
3cde68077e (svn r3665) Add a function to turn a tile into a clear tile 2006-02-24 19:56:24 +00:00
tron
5352e9fbcb (svn r3597) Miscellaneous (I like that word) changes: Fix some indentation, add consts, reduce indentation level by short-circuit logic, convert if cascades to switch, whitespace, bracing, plus some minor stuff 2006-02-13 21:15:00 +00:00
tron
a6c4c31ef1 (svn r3583) Fix 2 glitches in r3556 2006-02-09 07:34:37 +00:00
tron
72eeae1546 (svn r3556) Add accessors for handling tree tiles
See tree.h for details
2006-02-05 14:47:15 +00:00
tron
fe6002e20f (svn r3532) Revert r3467, was total nonesense, my fault 2006-02-04 11:53:31 +00:00
tron
17ec6ed70d (svn r3520) Remove unused parameters from some functions 2006-02-02 07:15:46 +00:00
tron
b197b9422f (svn r3516) Fix embarrassing bug in r3514 2006-02-01 19:53:17 +00:00
tron
5e0c8a239e (svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.
See clear.h for details
2006-02-01 15:31:21 +00:00
tron
1c3e8630fe (svn r3511) More whitespace ([FS#46] by Rubidium) 2006-02-01 07:36:15 +00:00
Darkvater
89a9939112 (svn r3467) - CodeChange: Remove an useless assignment (reads a value and just writes it back)" tree_cmd.c 2006-01-29 10:57:23 +00:00
Darkvater
5e7526948a (svn r3446) - Fix: incorrect validating of tree-planting command which can allow a buffer-overflow (Tron) 2006-01-26 18:45:04 +00:00
tron
3bdb92446c (svn r3196) Use structs instead of magic offsets into arrays 2005-11-16 12:01:46 +00:00
tron
ca1dfe94d2 (svn r3186) Unnecessary casts and truncation 2005-11-15 09:05:16 +00:00
tron
9d0e7b6458 (svn r3181) -Bracing
-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
2005-11-14 19:48:04 +00:00
tron
524fd25cbd (svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT 2005-11-14 08:09:57 +00:00
tron
0b936c3222 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
2005-10-22 06:39:32 +00:00
tron
71d293f2a3 (svn r3066) Constify the parameter of GetSlopeZ_*() 2005-10-19 14:49:46 +00:00
Darkvater
4a58250cb9 (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
2005-09-18 20:56:44 +00:00
tron
3f424aa673 (svn r2763) Small cleanup and improve a few comments 2005-07-30 18:30:07 +00:00
tron
2f1d530bb5 (svn r2758) Add the AB() macro to add a value to a bit range and use it in a few places, also make use of GB and SB nearby 2005-07-30 09:29:20 +00:00
tron
0dcbecd357 (svn r2750) -Fix: Tree tiles above the snow line got redrawn disproportionately often 2005-07-29 18:22:04 +00:00
tron
0e64dc50b6 (svn r2738) Small bit fiddling cleanup 2005-07-28 19:18:27 +00:00
tron
647cbd6bdd (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
tron
54cbd01825 (svn r2673) Include functions.h directly, not globally via openttd.h 2005-07-22 07:02:20 +00:00
tron
b0779b4b65 (svn r2663) Include variables.h only in these files which need it, not globally via openttd.h 2005-07-21 18:44:27 +00:00
celestar
1fed0046ac (svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented sprite 2005-07-20 22:05:13 +00:00
Darkvater
c966fc23fb (svn r2628) - Fix: Planting trees does not result in a MapSize() assertion anymore; introduced in r2598 2005-07-18 00:17:19 +00:00
tron
06a6cc59ea (svn r2598) Small cleanup, especially get rid of a FindLandscapeHeight(), because it was overkill 2005-07-17 11:09:03 +00:00
celestar
de19186be3 (svn r2595) -Codechange: Introduced "IsSteepTileh" to find whether a tile is steep
(i.e. spans two height levels) and use it throughout the code.
-Codechange: Add CanBuildDepotByTileh to find if a tile is suitable to
build a depot on it. Wraps some bitmagic which seems quite unreadable at
first glance
2005-07-16 23:47:37 +00:00
ludde
2123deff13 (svn r2560) Fix: various minor code changes.
Added RandomTile/RandomTileSeed functions to generate a random tile.
Changed landscape routines so they don't assume that the Y map side is a power of two. (support for this is not complete, though)
Changed some frequently used map macros to not compute the values each time.
Silence some warnings on MSVC.
2005-07-13 19:51:31 +00:00
tron
a4bf608d40 (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes. 2005-07-13 18:04:01 +00:00
tron
9617614b04 (svn r2487) Replace TILE_XY by TileXY/TileDiffXY 2005-06-25 16:44:57 +00:00
tron
a733fede9b (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 2005-06-24 12:38:35 +00:00
tron
ff0030936e (svn r2408) Introduce SetTileOwner() and use it 2005-06-04 12:13:24 +00:00
tron
a9b95b3cbb (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner 2005-06-04 11:56:32 +00:00
Darkvater
ba8c649fac (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 2005-06-02 19:30:21 +00:00
Darkvater
6d349b6284 (svn r2288) - CodeChange: protected the next batch of commands (41 so far, out of 115).
- CodeChange: changed the airport gui airport-type checking. Added function GetValidAirports() that returns bitmasked availibility, is also used for checking.
- CodeChange: to check tree-planting, 2 const arrays have been moved to table/tree_land.h (type and count)
- CodeChange: added IsTownIndex() in following of IsStationIndex(), etc.
- Fix (regression): road tunnels did not work anymore, forgot that their type was 0x200 (documented now)
2005-05-09 22:33:00 +00:00
tron
1e2f9ba5a5 (svn r1874) Fix bug introduced in r1839 which placed snow covered trees below the snow line ([1121680]) 2005-02-14 18:55:10 +00:00
tron
361d415b88 (svn r1790) Make CmdPlantTree() and related functions more safe and (hopefully) more readable:
- check if end tile is on the map
- uint -> TileIndex
- if cascades -> switch
2005-02-04 16:50:18 +00:00
tron
39858e696b (svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h 2005-01-29 12:19:05 +00:00