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@ -1,24 +1,24 @@
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# Microsoft Developer Studio Project File - Name="ttd" - Package Owner=<4>
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# Microsoft Developer Studio Project File - Name="openttd" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=ttd - Win32 Debug
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CFG=openttd - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "ttd.mak".
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!MESSAGE NMAKE /f "openttd.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "ttd.mak" CFG="ttd - Win32 Checked"
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!MESSAGE NMAKE /f "openttd.mak" CFG="openttd - Win32 Checked"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "ttd - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "ttd - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE "openttd - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "openttd - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
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# Begin Project
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@ -28,7 +28,7 @@ CFG=ttd - Win32 Debug
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "ttd - Win32 Release"
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!IF "$(CFG)" == "openttd - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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@ -54,7 +54,7 @@ LINK32=link.exe
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winmm.lib ws2_32.lib libpng.lib zlibstat.lib /nologo /subsystem:windows /map /machine:I386 /opt:nowin98
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "ttd - Win32 Debug"
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!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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@ -84,8 +84,8 @@ LINK32=link.exe
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# Begin Target
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# Name "ttd - Win32 Release"
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# Name "ttd - Win32 Debug"
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# Name "openttd - Win32 Release"
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# Name "openttd - Win32 Debug"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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@ -173,11 +173,11 @@ SOURCE=.\md5.c
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# Begin Source File
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SOURCE=.\minilzo.c
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!IF "$(CFG)" == "ttd - Win32 Release"
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!IF "$(CFG)" == "openttd - Win32 Release"
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# SUBTRACT CPP /YX /Yc /Yu
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!ELSEIF "$(CFG)" == "ttd - Win32 Debug"
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!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
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# SUBTRACT CPP /YX
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@ -265,11 +265,11 @@ SOURCE=.\spritecache.c
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SOURCE=.\StdAfx.c
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!IF "$(CFG)" == "ttd - Win32 Release"
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!IF "$(CFG)" == "openttd - Win32 Release"
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# ADD CPP /Yc"stdafx.h"
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!ELSEIF "$(CFG)" == "ttd - Win32 Debug"
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!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
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!ENDIF
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@ -292,22 +292,22 @@ SOURCE=.\tile.c
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# End Source File
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# Begin Source File
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SOURCE=.\ttd.c
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SOURCE=.\openttd.c
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# End Source File
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# Begin Source File
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SOURCE=.\ttd.rc
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SOURCE=.\openttd.rc
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# End Source File
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# Begin Source File
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SOURCE=.\unix.c
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!IF "$(CFG)" == "ttd - Win32 Release"
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!IF "$(CFG)" == "openttd - Win32 Release"
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# PROP Exclude_From_Build 1
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!ELSEIF "$(CFG)" == "ttd - Win32 Debug"
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!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
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# PROP Exclude_From_Build 1
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@ -339,11 +339,11 @@ SOURCE=.\waypoint.c
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SOURCE=.\w32dm2.cpp
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!IF "$(CFG)" == "ttd - Win32 Release"
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!IF "$(CFG)" == "openttd - Win32 Release"
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# SUBTRACT CPP /YX /Yc /Yu
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!ELSEIF "$(CFG)" == "ttd - Win32 Debug"
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!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
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!ENDIF
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@ -499,7 +499,7 @@ SOURCE=.\town.h
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# End Source File
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# Begin Source File
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SOURCE=.\ttd.h
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SOURCE=.\openttd.h
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# End Source File
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# Begin Source File
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