(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.

pull/155/head
Darkvater 19 years ago
parent b9a6b80813
commit ba8c649fac

@ -679,7 +679,7 @@ C_SOURCES += town_gui.c
C_SOURCES += train_cmd.c
C_SOURCES += train_gui.c
C_SOURCES += tree_cmd.c
C_SOURCES += ttd.c
C_SOURCES += openttd.c
C_SOURCES += tunnelbridge_cmd.c
C_SOURCES += unmovable_cmd.c
C_SOURCES += vehicle.c
@ -830,7 +830,7 @@ lang/%.lng: lang/%.txt $(STRGEN) lang/english.txt
@echo '===> Compiling language $(*F)'
$(Q)$(STRGEN) $(STRGEN_FLAGS) $< $(LANG_ERRORS)
winres.o: ttd.rc
winres.o: openttd.rc
@echo '===> Compiling resource $<'
$(Q)$(WINDRES) -o $@ $<

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "map.h"
#include "tile.h"
#include "player.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "map.h"
#include "tile.h"

@ -16,7 +16,7 @@
*/
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "table/strings.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "map.h"
#include "tile.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "map.h"
#include "ai.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "table/strings.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "table/strings.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "map.h"
#include "airport.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "map.h"

@ -15,7 +15,7 @@
*/
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "aystar.h"
// This looks in the Hash if a node exists in ClosedList
// If so, it returns the PathNode, else NULL

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "map.h"
#include "window.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "functions.h"
// If you add a callback for DoCommandP, also add the callback in here

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "map.h"
#include "tile.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "map.h"
#include "gui.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "console.h"
#include "debug.h"
#include "engine.h"

@ -1,7 +1,7 @@
#include "stdafx.h"
#include <stdio.h>
#include <stdarg.h>
#include "ttd.h"
#include "openttd.h"
#include "console.h"
#include "debug.h"
#include "string.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "network.h"
#include "hal.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "depot.h"
#include "tile.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "map.h"
#include "tile.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "viewport.h"
#include "command.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "strings.h" // XXX InjectDParam()
#include "table/strings.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "table/strings.h"
#include "engine.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "fileio.h"
#if defined(UNIX) || defined(__OS2__)
#include <ctype.h> // required for tolower()

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "spritecache.h"
#include "strings.h"
#include "gfx.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "map.h"
#include "tile.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "strings.h"
#include "table/strings.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "map.h"
#include "spritecache.h"
#include "table/sprites.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "spritecache.h"
#include "strings.h"
#include "table/sprites.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "functions.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "string.h"
#include "strings.h" // XXX GetParam*
#include "table/strings.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "string.h"
#include "table/strings.h"
#include "command.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "spritecache.h"
#include "strings.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "mixer.h"
struct MixerChannel {

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "namegen.h"
#include "table/namegen.h"

@ -1,7 +1,7 @@
#ifndef NETWORK_DATA_H
#define NETWORK_DATA_H
#include "ttd.h"
#include "openttd.h"
#include "network.h"
#include "network_core.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "string.h"
#include "strings.h"
#include "table/sprites.h"

@ -2,7 +2,7 @@
#include <stdarg.h>
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "gfx.h"
#include "fileio.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "strings.h"
#include "table/sprites.h"
#include "table/strings.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "npf.h"
#include "aystar.h"

@ -3,7 +3,7 @@
/* Blaat */
#include "ttd.h"
#include "openttd.h"
#include "aystar.h"
#include "vehicle.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "map.h"
#include "town.h"

@ -7,7 +7,7 @@
#include "tile.h"
#define VARDEF
#include "ttd.h"
#include "openttd.h"
#include "mixer.h"
#include "spritecache.h"
#include "gfx.h"

@ -1,24 +1,24 @@
# Microsoft Developer Studio Project File - Name="ttd" - Package Owner=<4>
# Microsoft Developer Studio Project File - Name="openttd" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=ttd - Win32 Debug
CFG=openttd - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ttd.mak".
!MESSAGE NMAKE /f "openttd.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ttd.mak" CFG="ttd - Win32 Checked"
!MESSAGE NMAKE /f "openttd.mak" CFG="openttd - Win32 Checked"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ttd - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "ttd - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "openttd - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "openttd - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
@ -28,7 +28,7 @@ CFG=ttd - Win32 Debug
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "ttd - Win32 Release"
!IF "$(CFG)" == "openttd - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
@ -54,7 +54,7 @@ LINK32=link.exe
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winmm.lib ws2_32.lib libpng.lib zlibstat.lib /nologo /subsystem:windows /map /machine:I386 /opt:nowin98
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "ttd - Win32 Debug"
!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
@ -84,8 +84,8 @@ LINK32=link.exe
# Begin Target
# Name "ttd - Win32 Release"
# Name "ttd - Win32 Debug"
# Name "openttd - Win32 Release"
# Name "openttd - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
@ -173,11 +173,11 @@ SOURCE=.\md5.c
# Begin Source File
SOURCE=.\minilzo.c
!IF "$(CFG)" == "ttd - Win32 Release"
!IF "$(CFG)" == "openttd - Win32 Release"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "ttd - Win32 Debug"
!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
# SUBTRACT CPP /YX
@ -265,11 +265,11 @@ SOURCE=.\spritecache.c
SOURCE=.\StdAfx.c
!IF "$(CFG)" == "ttd - Win32 Release"
!IF "$(CFG)" == "openttd - Win32 Release"
# ADD CPP /Yc"stdafx.h"
!ELSEIF "$(CFG)" == "ttd - Win32 Debug"
!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
!ENDIF
@ -292,22 +292,22 @@ SOURCE=.\tile.c
# End Source File
# Begin Source File
SOURCE=.\ttd.c
SOURCE=.\openttd.c
# End Source File
# Begin Source File
SOURCE=.\ttd.rc
SOURCE=.\openttd.rc
# End Source File
# Begin Source File
SOURCE=.\unix.c
!IF "$(CFG)" == "ttd - Win32 Release"
!IF "$(CFG)" == "openttd - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "ttd - Win32 Debug"
!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
# PROP Exclude_From_Build 1
@ -339,11 +339,11 @@ SOURCE=.\waypoint.c
SOURCE=.\w32dm2.cpp
!IF "$(CFG)" == "ttd - Win32 Release"
!IF "$(CFG)" == "openttd - Win32 Release"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "ttd - Win32 Debug"
!ELSEIF "$(CFG)" == "openttd - Win32 Debug"
!ENDIF
@ -499,7 +499,7 @@ SOURCE=.\town.h
# End Source File
# Begin Source File
SOURCE=.\ttd.h
SOURCE=.\openttd.h
# End Source File
# Begin Source File

@ -30,7 +30,7 @@ Package=<4>
###############################################################################
Project: "ttd"=.\ttd.dsp - Package Owner=<4>
Project: "openttd"=.\openttd.dsp - Package Owner=<4>
Package=<5>
{{{

@ -3,7 +3,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "strgen", "strgen\strgen.vcp
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ttd", "ttd.vcproj", "{668328A0-B40E-4CDB-BD72-D0064424414A}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "openttd", "openttd.vcproj", "{668328A0-B40E-4CDB-BD72-D0064424414A}"
ProjectSection(ProjectDependencies) = postProject
{0F066B23-18DF-4284-8265-F4A5E7E3B966} = {0F066B23-18DF-4284-8265-F4A5E7E3B966}
{A133A442-BD0A-4ADE-B117-AD7545E4BDD1} = {A133A442-BD0A-4ADE-B117-AD7545E4BDD1}

@ -2,7 +2,7 @@
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="ttd"
Name="openttd"
SccProjectName=""
SccLocalPath="">
<Platforms>
@ -38,7 +38,7 @@
DefaultCharIsUnsigned="TRUE"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Release/ttd.pch"
PrecompiledHeaderFile=".\Release/openttd.pch"
AssemblerOutput="2"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
@ -57,16 +57,16 @@
OutputFile=".\Release/openttd.exe"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ProgramDatabaseFile=".\Release/ttd.pdb"
ProgramDatabaseFile=".\Release/openttd.pdb"
GenerateMapFile="TRUE"
MapFileName=".\Release/ttd.map"
MapFileName=".\Release/openttd.map"
SubSystem="2"
OptimizeReferences="2"
OptimizeForWindows98="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Release/ttd.tlb"
TypeLibraryName=".\Release/openttd.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
@ -105,7 +105,7 @@
RuntimeLibrary="5"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="stdafx.h"
PrecompiledHeaderFile=".\Debug/ttd.pch"
PrecompiledHeaderFile=".\Debug/openttd.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
@ -125,12 +125,12 @@
LinkIncremental="0"
SuppressStartupBanner="TRUE"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/ttd.pdb"
ProgramDatabaseFile=".\Debug/openttd.pdb"
SubSystem="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
TypeLibraryName=".\Debug/ttd.tlb"
TypeLibraryName=".\Debug/openttd.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
@ -308,10 +308,10 @@
RelativePath=".\tile.c">
</File>
<File
RelativePath="ttd.c">
RelativePath="openttd.c">
</File>
<File
RelativePath="ttd.rc">
RelativePath="openttd.rc">
</File>
<File
RelativePath="vehicle.c">
@ -475,7 +475,7 @@
RelativePath=".\town.h">
</File>
<File
RelativePath="ttd.h">
RelativePath="openttd.h">
</File>
<File
RelativePath="variables.h">

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "airport.h"
#include "depot.h"
#include "table/strings.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "map.h"
#include "tile.h"
#include "pathfind.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "window.h"

@ -2,7 +2,7 @@
* sjdlfkasjdf
*/
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "string.h"
#include "strings.h"
#include "table/strings.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "pool.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "queue.h"
static void Stack_Clear(Queue* q, bool free_values)

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "gfx.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "map.h"
#include "tile.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "table/strings.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "table/strings.h"
#include "map.h"

@ -14,7 +14,7 @@
* @see SaveLoad
*/
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "vehicle.h"
#include "station.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "strings.h"
#include "table/strings.h"

@ -1,7 +1,7 @@
#include "stdafx.h"
#if defined(WITH_SDL)
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "gfx.h"
#include "mixer.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "sound.h"
#include "string.h"
#include "table/currency.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "string.h"
#include "strings.h" // XXX GetCurrentCurrencyRate()
#include "table/sprites.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "map.h"
#include "tile.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "table/strings.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "signs.h"
#include "saveload.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "spritecache.h"
#include "table/strings.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "map.h"
#include "mixer.h"
#include "sound.h"

@ -2,7 +2,7 @@
#include <stdarg.h>
#include "ttd.h"
#include "openttd.h"
#include "sprite.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "gfx.h"
#include "spritecache.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "table/sprites.h"
#include "table/strings.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "strings.h"
#include "table/strings.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "string.h"
#include "strings.h"
#include "table/strings.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"

@ -1,5 +1,5 @@
#include "../stdafx.h"
#include "../ttd.h"
#include "../openttd.h"
static const char *name_original_english_1[] = {
"Great ",

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "tile.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "strings.h"
#include "gfx.h"
#include "viewport.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "strings.h"
#include "table/strings.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "strings.h"
#include "table/sprites.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "map.h"
#include "tile.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "table/strings.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "table/tree_land.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "map.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/strings.h"
#include "map.h"
#include "tile.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "spritecache.h"
#include "table/sprites.h"
#include "table/strings.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "strings.h"
#include "table/sprites.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "spritecache.h"
#include "strings.h"

@ -28,7 +28,7 @@
#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT
#include "ttd.h"
#include "openttd.h"
#include "string.h"
#include "sound.h"
#include "hal.h"

@ -37,7 +37,7 @@
extern "C" {
#endif
#include "ttd.h"
#include "openttd.h"
#include "debug.h"
#include "sound.h"
#include "hal.h"

@ -1,5 +1,5 @@
#include "stdafx.h"
#include "ttd.h"
#include "openttd.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "map.h"

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