(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme

pull/155/head
tron 19 years ago
parent 6394725ae8
commit 4efa560ffc

@ -4,7 +4,7 @@
#include "../../openttd.h"
#include "../../functions.h"
#include "../../map.h"
#include "../../road.h"
#include "../../road_map.h"
#include "../../tile.h"
#include "../../player.h"
#include "../../vehicle.h"

@ -21,7 +21,7 @@
#include "../../openttd.h"
#include "../../debug.h"
#include "../../functions.h"
#include "../../road.h"
#include "../../road_map.h"
#include "../../table/strings.h"
#include "../../map.h"
#include "../../tile.h"

@ -2,7 +2,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "clear.h"
#include "clear_map.h"
#include "table/strings.h"
#include "functions.h"
#include "map.h"

@ -2,7 +2,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "clear.h"
#include "clear_map.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "functions.h"

@ -2,7 +2,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "clear.h"
#include "clear_map.h"
#include "functions.h"
#include "map.h"
#include "player.h"
@ -14,7 +14,7 @@
#include "command.h"
#include "vehicle.h"
#include "variables.h"
#include "void.h"
#include "void_map.h"
#include "water_map.h"
extern const TileTypeProcs

@ -9,7 +9,7 @@
#include "strings.h"
#include "map.h"
#include "tile.h"
#include "void.h"
#include "void_map.h"
#define VARDEF
#include "openttd.h"

@ -2,7 +2,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "road.h"
#include "road_map.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "functions.h"

@ -5,7 +5,7 @@
#include "debug.h"
#include "functions.h"
#include "rail_map.h"
#include "road.h"
#include "road_map.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "map.h"

@ -3,7 +3,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "rail_map.h"
#include "road.h"
#include "road_map.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "functions.h"

@ -4,7 +4,7 @@
#include "openttd.h"
#include "debug.h"
#include "functions.h"
#include "road.h"
#include "road_map.h"
#include "table/strings.h"
#include "map.h"
#include "tile.h"

@ -2,7 +2,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "clear.h"
#include "clear_map.h"
#include "functions.h"
#include "spritecache.h"
#include "table/strings.h"
@ -10,7 +10,7 @@
#include "map.h"
#include "tile.h"
#include "gui.h"
#include "tree.h"
#include "tree_map.h"
#include "window.h"
#include "gfx.h"
#include "viewport.h"

@ -2,7 +2,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "clear.h"
#include "clear_map.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "functions.h"

@ -4,7 +4,7 @@
#include "openttd.h"
#include "functions.h"
#include "strings.h"
#include "road.h"
#include "road_map.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "map.h"

@ -2,14 +2,14 @@
#include "stdafx.h"
#include "openttd.h"
#include "clear.h"
#include "clear_map.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "table/tree_land.h"
#include "functions.h"
#include "map.h"
#include "tile.h"
#include "tree.h"
#include "tree_map.h"
#include "viewport.h"
#include "command.h"
#include "town.h"

@ -7,7 +7,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "road.h"
#include "road_map.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "functions.h"

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