Commit Graph

1107 Commits (14f4f6d104d4cf64e17ba28e197429eb317af0f4)

Author SHA1 Message Date
glx 8e7fe3973f Add: CompanyCtrlAction enum for CMD_COMPANY_CTRL actions 5 years ago
Samu 011257dc88 Change: Allow AI companies to start immediately.
Allow multiple AIs to possibly start in the same tick.
start_date = 0 becomes a special case, where random deviation does not occur.
If start_date was not already 0, then a minimum value of 1 must apply.
5 years ago
Peter Nelson 0355f887d9 Fix #6438: Properly invalidate AI Settings window when max no competitor setting is changed. 5 years ago
glx b22fbfbe3d Add: allow opening of one TextfileWindow per type 6 years ago
glx22 654b635f6f Fix #7122: OnClick() and DrawWidget() editability was inconsistent in AISettingsWindow (#7123) 6 years ago
PeterN 5ff0c24993 Fix #6780: Some windows didn't get updated from OnTick() (#7048) 6 years ago
glx c540d72445 Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined macro _WIN32 6 years ago
frosch 09d4735679 (svn r27993) -Change: Heading for 1.9 now 6 years ago
frosch b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 7 years ago
peter1138 86eae807be (svn r27787) -Fix: Update scrollbar when rebuilding AI/GS setting list. 7 years ago
peter1138 c55f586df8 (svn r27786) -Fix [FS#6479]: AI configuration changed incorrect parameter when some parameters are hidden. 7 years ago
frosch afcef7faa6 (svn r27780) -Update: Numbers 7 years ago
frosch d8b465f556 (svn r27581) -Fix [FS#6461]: Button size computation in script configuration window. (adf88) 8 years ago
frosch 0c7c0ada78 (svn r27518) -Update: Numbers 8 years ago
zuu aabc46712a (svn r27468) -Fix (r27444): Game Scripts were not displayed in the content download window when opened from the AI/GS settings window. 9 years ago
frosch 8fc86bc5f5 (svn r27193) -Fix (r27192): Incomplete copy/paste. 9 years ago
frosch 6477356dd2 (svn r27192) -Change: heading for 1.6 now 9 years ago
frosch bed0370ad1 (svn r27187) -Fix: Code style. 9 years ago
peter1138 d4a9b3aced (svn r26954) -Codechange: GUI-scale for AI/GS settings and NewGRF settings windows. 10 years ago
fonsinchen 2128f1e929 (svn r26893) -Feature: ScriptStationList_Cargo for sorting cargo by from and via 10 years ago
rubidium 33ab505567 (svn r26774) -Cleanup [Squirrel]: remove _SC macro 10 years ago
rubidium 6e99a55928 (svn r26583) -Fix [FS#5974]: Game script could be changed in game by double clicking 10 years ago
rubidium 9ed12b0f07 (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 10 years ago
rubidium a5274117bd (svn r26487) -Codechange: use lastof instead of lengthof/sizeof for script names 10 years ago
rubidium 5b82822c12 (svn r26486) -Codechange: replace a number of snprintfs with seprintf 10 years ago
frosch ef4c2ce031 (svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy and strecat. 10 years ago
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 10 years ago
frosch db96a109ff (svn r26406) -Change: heading for 1.5 now 10 years ago
rubidium 83eeba28b7 (svn r26086) -Codechange: use AutoDeleteSmallVector instead std::list for dropdowns 11 years ago
rubidium 81ce9ad189 (svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game 11 years ago
frosch 43ec0bf0c1 (svn r25537) -Codechange: Optionally make WWT_MATRIX compute the number of rows and columns from the resize step size. 11 years ago
frosch e184b9799c (svn r25533) -Codechange: Use SetCapacityFromWidget more often. 11 years ago
frosch 5f8f71edf0 (svn r25532) -Fix: Do not make the minimal size of matrix or panel widgets depend on their number of rows, since that changes when resizing the window. 11 years ago
frosch 98fdd20f84 (svn r25531) -Codechange: Use separate function to set data of WWT_MATRIX widgets. 11 years ago
frosch fef30983e6 (svn r25414) -Codechange: Move handling of global hotkeys to HotkeyList. 11 years ago
frosch ee4e68bd5e (svn r25413) -Fix-ish: Suppress focussing editboxes which are not visible. 11 years ago
frosch 5cb174c6b8 (svn r25412) -Codechange: Make use of Window::OnHotkey 11 years ago
frosch 1b8b1f3f6c (svn r25410) -Codechange: Put all hotkeys of a window into a static HotkeyList member. 11 years ago
frosch d9e9710cb3 (svn r25408) -Codechange: Simplify hotkeys by removing unused stuff. 11 years ago
frosch bb308c5e30 (svn r25401) -Fix-ish: Add missing includes with prototypes to functions declared in the cpp file. 11 years ago
frosch 4e4e635916 (svn r25294) -Feature: Add another button to window title bars to resize the window to its default size. 11 years ago
frosch 8157a8afd8 (svn r25290) -Add: Assign string names to notable windows. 11 years ago
frosch 56e4a8c4d6 (svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction. 11 years ago
rubidium 001fdc3682 (svn r25236) -Fix [FS#5547]: crash when AI is executing a command as it is bankrupted (removed from the game)
The command is placed in a queue for processing before it is bankrupted, after that the command
is executed. This command yields a failure because the company does not exist, but then it still
needs to call the callback. This callback tries to access the AI's virtual machine without any
checks, so it starts to read a just freed pointer and segfaults.
11 years ago
zuu c6187b5d97 (svn r25104) -Fix [FS#5507]: Allow changing GS settings in-game via the AI/GS config window. 11 years ago
frosch 9b06e79765 (svn r25052) -Fix [FS#5490]: Refactor Script Debug GUI to only set widget states in OnInvalidateData. 12 years ago
rubidium 7ff6598cd2 (svn r25001) -Change: heading for 1.4 now 12 years ago
frosch a00320c61d (svn r24929) -Fix [FS#5415]: Don't try to pause or unpause crashed scripts. 12 years ago
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
frosch 812ae4140a (svn r24789) -Add: Separate setting to control the default settings of newly added scripts and random AIs. 12 years ago
frosch e43bf5dabd (svn r24788) -Change: Detach script settings from difficulty settings. Always allow changing all script settings without setting difficulty to custom. 12 years ago
frosch a499435351 (svn r24786) -Codechange: Add SettingsProfile enum for difficulty profiles and highscore tables. 12 years ago
frosch 545b6de900 (svn r24747) -Fix: Some editboxes had a different colour than the rest of the window. 12 years ago
frosch f5d8ba5d7f (svn r24742) -Codechange: Remove QueryStringBaseWindow and store QueryStrings per widget instead. 12 years ago
frosch 6e6d94a2d1 (svn r24740) -Codechange: Remove duplicate members from QueryStringBaseWindow and directly use QueryString. 12 years ago
frosch f6d4200f86 (svn r24738) -Codechange: Remove Textbuf::Initialize in favour of a constructor. 12 years ago
frosch f2221e8b89 (svn r24736) -Cleanup: The third parameter of Textbuf::Initialize only makes sense if it is smaller than the second one, also its unit is not pixels. 12 years ago
frosch 2c22fe98dd (svn r24734) -Codechange: Move QueryStringBaseWindow::OnOSKInput to Window::OnEditboxChanged. 12 years ago
frosch c4d7c8dd42 (svn r24733) -Codechange: Move handling of editbox keys to window class. 12 years ago
frosch 7699a7dc06 (svn r24732) -Codechange: Unify handling of OK and CANCEL actions for editboxes. 12 years ago
frosch 6d1fe626f5 (svn r24729) -Codechange: Unify the handling of HEBR_EDITING. 12 years ago
frosch 1071d51508 (svn r24727) -Fix: In various windows the OSK looked shiny but using it had no effect whatsoever. 12 years ago
frosch 137adb3496 (svn r24726) -Codechange: Move editbox mouseloop handling to Window class. 12 years ago
frosch 17025fa6ea (svn r24724) -Codechange: Move drawing of editboxes to the widget drawing code. 12 years ago
frosch 8cd77b6f6e (svn r24723) -Fix: AI debug GUI crashed when using disabled buttons via hotkeys. 12 years ago
frosch 03736af2ae (svn r24700) -Cleanup: Remove WDF_UNCLICK_BUTTONS and make it the default. 12 years ago
frosch cd55253865 (svn r24699) -Codechange: Proper usage of push and toggle buttons in mapgen and script debug GUI. 12 years ago
zuu eff4bbeb53 (svn r24554) -Add: Hotkeys for widgets in AI Debug window 12 years ago
zuu d219fdb875 (svn r24552) -Fix (r24537): Unpause do no longer continue scripts 12 years ago
zuu f3f4c562ff (svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts. 12 years ago
zuu 468d232ef4 (svn r24505) -Add: Select the GS tab if all AI tabs are unselectable in the AI debug window. 12 years ago
zuu a97387011d (svn r24489) -Feature [FS#5230]: Display GS dead state in AI debug window. 12 years ago
yexo fe31aa28c4 (svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro) 12 years ago
yexo 54aa43c81b (svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts (Hirundo) 12 years ago
yexo 5192155253 (svn r24467) -Codechange [FS#5236]: make textfile window class slightly more general (LordAro) 12 years ago
frosch bca5ba1d26 (svn r24342) -Feature: Also use the new multi-word filtering for script breakpoints. 12 years ago
frosch d58eee1e79 (svn r24324) -Codechange: Turn functions dealing with Textbufs into member functions. 12 years ago
frosch be0b94400d (svn r24317) -Feature: Add dropdowns to AI configurations, if all values have labels. 12 years ago
frosch 625ec041b9 (svn r24315) -Fix: Make the AI settings window behave more like the other settings window by closing the query window whenever selecting a different row. 12 years ago
frosch 65f51240cd (svn r24313) -Fix: Some obiwans wrt. clicking on setting buttons. 12 years ago
frosch e240f660f0 (svn r24312) -Change: Center the settings buttons in the AI and NewGRF config windows. 12 years ago
frosch 056f779334 (svn r24310) -Codechange: Add named constants for the dimensions of settings buttons, and generally make their usage more consistent. 12 years ago
frosch 198de5397e (svn r24309) -Codechange: Split some functions from gui.h to settings_gui.h 12 years ago
frosch 95d3d6fdef (svn r24291) -Add: [Script] ScriptEventRoadReconstruction. 12 years ago
frosch 8dc553a039 (svn r24290) -Add: [Script] ScriptEventExclusiveTransportRights. 12 years ago
frosch 66a37e28a6 (svn r24289) -Add: [Script] Base class for script events involving a company and a town. 12 years ago
frosch 0332c7e6b3 (svn r24268) -Fix: Use the same colour scheme for the script selection window as in other comparable windows. 12 years ago
frosch d7d89bc806 (svn r24108) -Fix [FS#5142]: When starting GS or AI, always use the settings of the game, not the new-game settings. 12 years ago
rubidium a5cb454e94 (svn r23969) -Codechange: trunk heads to 1.3 now 13 years ago
rubidium 6356178a25 (svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and game scripts (LordAro) 13 years ago
rubidium 1cf2f521ab (svn r23930) -Fix [FS#4944]: [Script] Do not close the parameter window when a script starts 13 years ago
frosch 69e197c87f (svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean settings. 13 years ago
truebrain 251687f795 (svn r23746) -Fix: also set 'info' to NULL if 'instance' dies (for both AI and GS); avoids invalid memory reads 13 years ago
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
rubidium e40eb8177a (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 13 years ago
rubidium d2f776ef3e (svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes 13 years ago
rubidium 37b136576d (svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an AI was opened 13 years ago
alberth 4af8c2d5e1 (svn r23704) -Doc: Doxygen comment fixes and additions. 13 years ago
truebrain 96e1f0a8f0 (svn r23678) -Fix: close the editbox of settings when changing an AI, to avoid invalid memory read/write (reported by SmatZ) 13 years ago
truebrain 0e6ca77e1a (svn r23677) -Fix [FS#4909]: invalidate AI Parameters window when changing AI 13 years ago
smatz 2fb22e8214 (svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' window didn't get enabled when activating a GameScript 13 years ago
truebrain 8456d5de69 (svn r23653) -Fix: also show GameScripts when you click Check Online Content (SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings 13 years ago
truebrain ac306fc138 (svn r23652) -Fix: don't include/document ScriptText for AIs. It is not usable 13 years ago
truebrain 102f811d02 (svn r23636) -Add: introduce ScriptText in parameters where it can be used 13 years ago
truebrain cc3f42794d (svn r23632) -Add: GSCompanyMode, to change company in GameScripts 13 years ago
truebrain 5718c2e2e3 (svn r23607) -Add: wire GameScript in all the GUIs 13 years ago
truebrain 561b25d031 (svn r23601) -Fix: fix the conflict in window number 13 years ago
frosch 6ae8cac432 (svn r23589) -Codechange: Make the AI-start-delay setting translateable. 13 years ago
truebrain e9f584ac21 (svn r23531) -Codechange: document and rename widgets to be consistent and understandable 13 years ago
truebrain 2aa774e831 (svn r23528) -Codechange: move widget enums to widgets/NNN_type.h 13 years ago
truebrain 2ecbe89509 (svn r23524) -Codechange: move the name of the scanner to a level deeper 13 years ago
michi_cc a085ea9e4b (svn r23506) -Add: [NoAI] Support for dealing with aircraft range. 13 years ago
rubidium 58423b26d1 (svn r23474) -Codechange: move the declaration error related functions to error.h 13 years ago
michi_cc 0e5e8fff12 (svn r23416) -Add: [NoAI] API for querying infrastructure costs. 13 years ago
truebrain 5a9523bfa0 (svn r23399) -Fix (r23362): a randomizer should return a random value, not always the first 13 years ago
truebrain a8b22e5292 (svn r23386) -Fix: debug script related events to 'script' (removes 'ai') 13 years ago
truebrain cc12942d70 (svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too 13 years ago
rubidium 582601b2f7 (svn r23377) -Fix: compilation failure when networking is disabled 13 years ago
truebrain 0f9954ec1b (svn r23374) -Add: Doxygen files for the NoAI API (Yexo) 13 years ago
truebrain 7158aaea31 (svn r23373) -Add: move the AI API to script/api/ai, and move the Squirrel C++ glue templates to script/api/template 13 years ago
truebrain e60747a604 (svn r23372) -Move: move squirrel export script to script/api/ 13 years ago
truebrain 549e072041 (svn r23371) -Change: rename the DOXYGEN_AI_DOCS tag to DOXYGEN_API 13 years ago
truebrain 4d91f645c1 (svn r23370) -Add: support @api tag in API header files, to select which API should receive the defined classes and functions 13 years ago
truebrain e0d4c75cf4 (svn r23368) -Codechange: move FindLibrary down a few layers, so there is no layer violation anymore 13 years ago
truebrain 880f377fa6 (svn r23367) -Codechange: refactor GetSetting to ScriptInstance, to avoid global variable in script_controller 13 years ago
truebrain 3e6d026129 (svn r23366) -Codechange: move most of the Dummy code to script/, unifying it 13 years ago
truebrain 4505edbd47 (svn r23365) -Codechange: move constants to a single place, to avoid duplication (and in time, different values) 13 years ago
truebrain 34d7f01ccc (svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig 13 years ago
truebrain e37149a1de (svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo and AIScannerLibrary 13 years ago
truebrain ae8540f5e0 (svn r23361) -Codechange: move multiplayer DoCommand callback code so other script users can call their own 13 years ago
truebrain 3da8b5097a (svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances 13 years ago
truebrain 75c4bd280a (svn r23359) -Codechange: move AI_VMSuspend to Script_Suspend (and to its own file) 13 years ago
truebrain bbd9facb44 (svn r23358) -Codechange: move AI_FatalError to Script_FatalError (and to its own file) 13 years ago
truebrain 99cb93ef6f (svn r23357) -Codechange: move AIStorage to ScriptStorage 13 years ago
truebrain 98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 13 years ago
truebrain afdb67a353 (svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium) 13 years ago
truebrain 5f6dc24663 (svn r23353) -Fix (r23350): somehow one file slipped through as unmodified 13 years ago
truebrain 00877dd6d3 (svn r23352) -Add: support dynamically adding an API prefix when returning a C++ class to Squirrel 13 years ago
truebrain 96249564fd (svn r23351) -Add: generate the correct API type when creating Squirrel glue (Rubidium) 13 years ago
truebrain bff7c33aa9 (svn r23350) -Add: support different ScriptTypes in the helper functions for GetClassName (Rubidium) 13 years ago
truebrain b13fa6924b (svn r23349) -Fix (r23210): one remaining unneeded GetClassName 13 years ago
truebrain e83c82045f (svn r23307) -Revert (r23306): committed one file too many :s 13 years ago
truebrain 3008ded077 (svn r23306) -Fix (r23302): forgot to mention AITownEffectList in the Changelog 13 years ago
rubidium 08fb610592 (svn r23305) -Fix (r23298): warning about comparing different enums 13 years ago
truebrain ef02931a32 (svn r23302) -Add: [NoAI] AITown::GetCargoGoal and AITown::GetGrowthRate to query statistics about a town regarding its growing 13 years ago
truebrain 68b133c110 (svn r23299) -Codechange: remove silly comments from AI documentation 13 years ago
truebrain 229e572663 (svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen) 13 years ago
truebrain d03bbdd4ac (svn r23295) -Codechange: put ImportLibrary in AIController (and document the parameters for NoAI docs) 13 years ago
truebrain 54ec3a2a3f (svn r23293) -Codechange: make LoadScript/LoadFile non-static 13 years ago
truebrain e9dfd7a897 (svn r23262) -Fix: one annoying typo in a squirrel_export marker line 13 years ago