Fix #6438: Properly invalidate AI Settings window when max no competitor setting is changed.

pull/78/head
Peter Nelson 5 years ago committed by PeterN
parent 9e9d485713
commit 0355f887d9

@ -875,7 +875,6 @@ struct AIConfigWindow : public Window {
new_value = min(MAX_COMPANIES - 1, GetGameSettings().difficulty.max_no_competitors + 1);
}
IConsoleSetSetting("difficulty.max_no_competitors", new_value);
this->InvalidateData();
break;
}

@ -1174,6 +1174,7 @@ static bool MaxNoAIsChange(int32 i)
ShowErrorMessage(STR_WARNING_NO_SUITABLE_AI, INVALID_STRING_ID, WL_CRITICAL);
}
InvalidateWindowClassesData(WC_GAME_OPTIONS, 0);
return true;
}

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