(svn r23746) -Fix: also set 'info' to NULL if 'instance' dies (for both AI and GS); avoids invalid memory reads

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
truebrain 13 years ago
parent 00ec5da361
commit 251687f795

@ -104,6 +104,7 @@
delete c->ai_instance;
c->ai_instance = NULL;
c->ai_info = NULL;
cur_company.Restore();

@ -94,6 +94,7 @@
delete Game::instance;
Game::instance = NULL;
Game::info = NULL;
cur_company.Restore();

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