(svn r23358) -Codechange: move AI_FatalError to Script_FatalError (and to its own file)
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file script_fatalerror.hpp The definition of Script_FatalError. */
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#ifndef SCRIPT_FATALERROR_HPP
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#define SCRIPT_FATALERROR_HPP
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/**
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* A throw-class that is given when the script made a fatal error.
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*/
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class Script_FatalError {
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public:
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/**
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* Creates a "fatal error" exception.
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* @param msg The message describing the cause of the fatal error.
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*/
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Script_FatalError(const char *msg) :
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msg(msg)
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{}
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/**
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* The error message associated with the fatal error.
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* @return The error message.
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*/
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const char *GetErrorMessage() { return msg; }
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private:
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const char *msg; ///< The error message.
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};
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#endif /* SCRIPT_FATALERROR_HPP */
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