(svn r27581) -Fix [FS#6461]: Button size computation in script configuration window. (adf88)

replace/41b28d7194a279bdc17475d4fbe2ea6ec885a466
frosch 8 years ago
parent d188d02384
commit d8b465f556

@ -28,6 +28,7 @@
#include "../widgets/dropdown_type.h"
#include "../widgets/dropdown_func.h"
#include "../hotkeys.h"
#include "../core/geometry_func.hpp"
#include "ai.hpp"
#include "ai_gui.hpp"
@ -766,6 +767,22 @@ struct AIConfigWindow : public Window {
this->line_height = FONT_HEIGHT_NORMAL + WD_MATRIX_TOP + WD_MATRIX_BOTTOM;
size->height = 8 * this->line_height;
break;
case WID_AIC_CHANGE: {
SetDParam(0, STR_AI_CONFIG_CHANGE_GAMESCRIPT);
Dimension dim = GetStringBoundingBox(STR_AI_CONFIG_CHANGE);
SetDParam(0, STR_AI_CONFIG_CHANGE_NONE);
dim = maxdim(dim, GetStringBoundingBox(STR_AI_CONFIG_CHANGE));
SetDParam(0, STR_AI_CONFIG_CHANGE_AI);
dim = maxdim(dim, GetStringBoundingBox(STR_AI_CONFIG_CHANGE));
dim.width += padding.width;
dim.height += padding.height;
*size = maxdim(*size, dim);
break;
}
}
}

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