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##name English (UK)
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##ownname English (UK)
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##isocode en_GB
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##plural 0
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##textdir ltr
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##digitsep ,
##digitsepcur ,
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##decimalsep .
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##winlangid 0x0809
##grflangid 0x01
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# $Id$
# This file is part of OpenTTD.
# OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
# OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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##id 0x0000
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STR_NULL :
STR_EMPTY :
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STR_UNDEFINED :(undefined string)
STR_JUST_NOTHING :Nothing
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# Cargo related strings
# Plural cargo name
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STR_CARGO_PLURAL_NOTHING :
STR_CARGO_PLURAL_PASSENGERS :Passengers
STR_CARGO_PLURAL_COAL :Coal
STR_CARGO_PLURAL_MAIL :Mail
STR_CARGO_PLURAL_OIL :Oil
STR_CARGO_PLURAL_LIVESTOCK :Livestock
STR_CARGO_PLURAL_GOODS :Goods
STR_CARGO_PLURAL_GRAIN :Grain
STR_CARGO_PLURAL_WOOD :Wood
STR_CARGO_PLURAL_IRON_ORE :Iron Ore
STR_CARGO_PLURAL_STEEL :Steel
STR_CARGO_PLURAL_VALUABLES :Valuables
STR_CARGO_PLURAL_COPPER_ORE :Copper Ore
STR_CARGO_PLURAL_MAIZE :Maize
STR_CARGO_PLURAL_FRUIT :Fruit
STR_CARGO_PLURAL_DIAMONDS :Diamonds
STR_CARGO_PLURAL_FOOD :Food
STR_CARGO_PLURAL_PAPER :Paper
STR_CARGO_PLURAL_GOLD :Gold
STR_CARGO_PLURAL_WATER :Water
STR_CARGO_PLURAL_WHEAT :Wheat
STR_CARGO_PLURAL_RUBBER :Rubber
STR_CARGO_PLURAL_SUGAR :Sugar
STR_CARGO_PLURAL_TOYS :Toys
STR_CARGO_PLURAL_CANDY :Sweets
STR_CARGO_PLURAL_COLA :Cola
STR_CARGO_PLURAL_COTTON_CANDY :Candyfloss
STR_CARGO_PLURAL_BUBBLES :Bubbles
STR_CARGO_PLURAL_TOFFEE :Toffee
STR_CARGO_PLURAL_BATTERIES :Batteries
STR_CARGO_PLURAL_PLASTIC :Plastic
STR_CARGO_PLURAL_FIZZY_DRINKS :Fizzy Drinks
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# Singular cargo name
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STR_CARGO_SINGULAR_NOTHING :
STR_CARGO_SINGULAR_PASSENGER :Passenger
STR_CARGO_SINGULAR_COAL :Coal
STR_CARGO_SINGULAR_MAIL :Mail
STR_CARGO_SINGULAR_OIL :Oil
STR_CARGO_SINGULAR_LIVESTOCK :Livestock
STR_CARGO_SINGULAR_GOODS :Goods
STR_CARGO_SINGULAR_GRAIN :Grain
STR_CARGO_SINGULAR_WOOD :Wood
STR_CARGO_SINGULAR_IRON_ORE :Iron Ore
STR_CARGO_SINGULAR_STEEL :Steel
STR_CARGO_SINGULAR_VALUABLES :Valuables
STR_CARGO_SINGULAR_COPPER_ORE :Copper Ore
STR_CARGO_SINGULAR_MAIZE :Maize
STR_CARGO_SINGULAR_FRUIT :Fruit
STR_CARGO_SINGULAR_DIAMOND :Diamond
STR_CARGO_SINGULAR_FOOD :Food
STR_CARGO_SINGULAR_PAPER :Paper
STR_CARGO_SINGULAR_GOLD :Gold
STR_CARGO_SINGULAR_WATER :Water
STR_CARGO_SINGULAR_WHEAT :Wheat
STR_CARGO_SINGULAR_RUBBER :Rubber
STR_CARGO_SINGULAR_SUGAR :Sugar
STR_CARGO_SINGULAR_TOY :Toy
STR_CARGO_SINGULAR_CANDY :Sweet
STR_CARGO_SINGULAR_COLA :Cola
STR_CARGO_SINGULAR_COTTON_CANDY :Candyfloss
STR_CARGO_SINGULAR_BUBBLE :Bubble
STR_CARGO_SINGULAR_TOFFEE :Toffee
STR_CARGO_SINGULAR_BATTERY :Battery
STR_CARGO_SINGULAR_PLASTIC :Plastic
STR_CARGO_SINGULAR_FIZZY_DRINK :Fizzy Drink
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# Quantity of cargo
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STR_QUANTITY_NOTHING :
STR_QUANTITY_PASSENGERS :{COMMA} passenger{P "" s}
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STR_QUANTITY_COAL :{WEIGHT_LONG} of coal
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STR_QUANTITY_MAIL :{COMMA} bag{P "" s} of mail
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STR_QUANTITY_OIL :{VOLUME_LONG} of oil
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STR_QUANTITY_LIVESTOCK :{COMMA} item{P "" s} of livestock
STR_QUANTITY_GOODS :{COMMA} crate{P "" s} of goods
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STR_QUANTITY_GRAIN :{WEIGHT_LONG} of grain
STR_QUANTITY_WOOD :{WEIGHT_LONG} of wood
STR_QUANTITY_IRON_ORE :{WEIGHT_LONG} of iron ore
STR_QUANTITY_STEEL :{WEIGHT_LONG} of steel
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STR_QUANTITY_VALUABLES :{COMMA} bag{P "" s} of valuables
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STR_QUANTITY_COPPER_ORE :{WEIGHT_LONG} of copper ore
STR_QUANTITY_MAIZE :{WEIGHT_LONG} of maize
STR_QUANTITY_FRUIT :{WEIGHT_LONG} of fruit
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STR_QUANTITY_DIAMONDS :{COMMA} bag{P "" s} of diamonds
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STR_QUANTITY_FOOD :{WEIGHT_LONG} of food
STR_QUANTITY_PAPER :{WEIGHT_LONG} of paper
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STR_QUANTITY_GOLD :{COMMA} bag{P "" s} of gold
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STR_QUANTITY_WATER :{VOLUME_LONG} of water
STR_QUANTITY_WHEAT :{WEIGHT_LONG} of wheat
STR_QUANTITY_RUBBER :{VOLUME_LONG} of rubber
STR_QUANTITY_SUGAR :{WEIGHT_LONG} of sugar
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STR_QUANTITY_TOYS :{COMMA} toy{P "" s}
STR_QUANTITY_SWEETS :{COMMA} bag{P "" s} of sweets
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STR_QUANTITY_COLA :{VOLUME_LONG} of cola
STR_QUANTITY_CANDYFLOSS :{WEIGHT_LONG} of candyfloss
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STR_QUANTITY_BUBBLES :{COMMA} bubble{P "" s}
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STR_QUANTITY_TOFFEE :{WEIGHT_LONG} of toffee
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STR_QUANTITY_BATTERIES :{COMMA} batter{P y ies}
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STR_QUANTITY_PLASTIC :{VOLUME_LONG} of plastic
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STR_QUANTITY_FIZZY_DRINKS :{COMMA} fizzy drink{P "" s}
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STR_QUANTITY_N_A :N/A
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# Two letter abbreviation of cargo name
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STR_ABBREV_NOTHING :
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STR_ABBREV_PASSENGERS :{TINY_FONT}PS
STR_ABBREV_COAL :{TINY_FONT}CL
STR_ABBREV_MAIL :{TINY_FONT}ML
STR_ABBREV_OIL :{TINY_FONT}OL
STR_ABBREV_LIVESTOCK :{TINY_FONT}LV
STR_ABBREV_GOODS :{TINY_FONT}GD
STR_ABBREV_GRAIN :{TINY_FONT}GR
STR_ABBREV_WOOD :{TINY_FONT}WD
STR_ABBREV_IRON_ORE :{TINY_FONT}OR
STR_ABBREV_STEEL :{TINY_FONT}ST
STR_ABBREV_VALUABLES :{TINY_FONT}VL
STR_ABBREV_COPPER_ORE :{TINY_FONT}CO
STR_ABBREV_MAIZE :{TINY_FONT}MZ
STR_ABBREV_FRUIT :{TINY_FONT}FT
STR_ABBREV_DIAMONDS :{TINY_FONT}DM
STR_ABBREV_FOOD :{TINY_FONT}FD
STR_ABBREV_PAPER :{TINY_FONT}PR
STR_ABBREV_GOLD :{TINY_FONT}GD
STR_ABBREV_WATER :{TINY_FONT}WR
STR_ABBREV_WHEAT :{TINY_FONT}WH
STR_ABBREV_RUBBER :{TINY_FONT}RB
STR_ABBREV_SUGAR :{TINY_FONT}SG
STR_ABBREV_TOYS :{TINY_FONT}TY
STR_ABBREV_SWEETS :{TINY_FONT}SW
STR_ABBREV_COLA :{TINY_FONT}CL
STR_ABBREV_CANDYFLOSS :{TINY_FONT}CF
STR_ABBREV_BUBBLES :{TINY_FONT}BU
STR_ABBREV_TOFFEE :{TINY_FONT}TF
STR_ABBREV_BATTERIES :{TINY_FONT}BA
STR_ABBREV_PLASTIC :{TINY_FONT}PL
STR_ABBREV_FIZZY_DRINKS :{TINY_FONT}FZ
STR_ABBREV_NONE :{TINY_FONT}NO
STR_ABBREV_ALL :{TINY_FONT}ALL
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# 'Mode' of transport for cargoes
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STR_PASSENGERS :{COMMA} passenger{P "" s}
STR_BAGS :{COMMA} bag{P "" s}
STR_TONS :{COMMA} tonne{P "" s}
STR_LITERS :{COMMA} litre{P "" s}
STR_ITEMS :{COMMA} item{P "" s}
STR_CRATES :{COMMA} crate{P "" s}
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# Colours, do not shuffle
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STR_COLOUR_DARK_BLUE :Dark Blue
STR_COLOUR_PALE_GREEN :Pale Green
STR_COLOUR_PINK :Pink
STR_COLOUR_YELLOW :Yellow
STR_COLOUR_RED :Red
STR_COLOUR_LIGHT_BLUE :Light Blue
STR_COLOUR_GREEN :Green
STR_COLOUR_DARK_GREEN :Dark Green
STR_COLOUR_BLUE :Blue
STR_COLOUR_CREAM :Cream
STR_COLOUR_MAUVE :Mauve
STR_COLOUR_PURPLE :Purple
STR_COLOUR_ORANGE :Orange
STR_COLOUR_BROWN :Brown
STR_COLOUR_GREY :Grey
STR_COLOUR_WHITE :White
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# Units used in OpenTTD
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STR_UNITS_VELOCITY_IMPERIAL :{COMMA} mph
STR_UNITS_VELOCITY_METRIC :{COMMA} km/h
STR_UNITS_VELOCITY_SI :{COMMA} m/s
STR_UNITS_POWER_IMPERIAL :{COMMA}hp
STR_UNITS_POWER_METRIC :{COMMA}hp
STR_UNITS_POWER_SI :{COMMA}kW
STR_UNITS_WEIGHT_SHORT_METRIC :{COMMA}t
STR_UNITS_WEIGHT_SHORT_SI :{COMMA}kg
STR_UNITS_WEIGHT_LONG_METRIC :{COMMA} tonne{P "" s}
STR_UNITS_WEIGHT_LONG_SI :{COMMA} kg
STR_UNITS_VOLUME_SHORT_METRIC :{COMMA}l
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STR_UNITS_VOLUME_SHORT_SI :{COMMA}m³
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STR_UNITS_VOLUME_LONG_METRIC :{COMMA} litre{P "" s}
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STR_UNITS_VOLUME_LONG_SI :{COMMA} m³
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STR_UNITS_FORCE_SI :{COMMA} kN
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STR_UNITS_HEIGHT_IMPERIAL :{COMMA} ft
STR_UNITS_HEIGHT_SI :{COMMA} m
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# Common window strings
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STR_LIST_FILTER_OSKTITLE :{BLACK}Enter filter string
STR_LIST_FILTER_TOOLTIP :{BLACK}Enter a keyword to filter the list for
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STR_TOOLTIP_SORT_ORDER :{BLACK}Select sorting order (descending/ascending)
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STR_TOOLTIP_SORT_CRITERIA :{BLACK}Select sorting criteria
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STR_TOOLTIP_FILTER_CRITERIA :{BLACK}Select filtering criteria
STR_BUTTON_SORT_BY :{BLACK}Sort by
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STR_BUTTON_LOCATION :{BLACK}Location
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STR_BUTTON_RENAME :{BLACK}Rename
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STR_TOOLTIP_CLOSE_WINDOW :{BLACK}Close window
STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS :{BLACK}Window title - drag this to move window
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STR_TOOLTIP_SHADE :{BLACK}Shade window - only show the title bar
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STR_TOOLTIP_DEBUG :{BLACK}Show NewGRF debug information
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STR_TOOLTIP_STICKY :{BLACK}Mark this window as uncloseable by the 'Close All Windows' key
STR_TOOLTIP_RESIZE :{BLACK}Click and drag to resize this window
STR_TOOLTIP_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toggle large/small window size
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STR_TOOLTIP_VSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list up/down
STR_TOOLTIP_HSCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list left/right
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STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolish buildings etc. on a square of land. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
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# Query window
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STR_BUTTON_DEFAULT :{BLACK}Default
STR_BUTTON_CANCEL :{BLACK}Cancel
STR_BUTTON_OK :{BLACK}OK
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# On screen keyboard window
STR_OSK_KEYBOARD_LAYOUT :`1234567890-=\qwertyuiop[]asdfghjkl;' zxcvbnm,./ .
STR_OSK_KEYBOARD_LAYOUT_CAPS :~!@#$%^&*()_+|QWERTYUIOP{{}}ASDFGHJKL:" ZXCVBNM<>? .
# Measurement tooltip
STR_MEASURE_LENGTH :{BLACK}Length: {NUM}
STR_MEASURE_AREA :{BLACK}Area: {NUM} x {NUM}
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STR_MEASURE_LENGTH_HEIGHTDIFF :{BLACK}Length: {NUM}{}Height difference: {HEIGHT}
STR_MEASURE_AREA_HEIGHTDIFF :{BLACK}Area: {NUM} x {NUM}{}Height difference: {HEIGHT}
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# These are used in buttons
STR_SORT_BY_CAPTION_POPULATION :{BLACK}Population
STR_SORT_BY_CAPTION_NAME :{BLACK}Name
STR_SORT_BY_CAPTION_DATE :{BLACK}Date
# These are used in dropdowns
STR_SORT_BY_NAME :Name
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STR_SORT_BY_PRODUCTION :Production
STR_SORT_BY_TYPE :Type
STR_SORT_BY_TRANSPORTED :Transported
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STR_SORT_BY_NUMBER :Number
STR_SORT_BY_PROFIT_LAST_YEAR :Profit last year
STR_SORT_BY_PROFIT_THIS_YEAR :Profit this year
STR_SORT_BY_AGE :Age
STR_SORT_BY_RELIABILITY :Reliability
STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Total capacity per cargo type
STR_SORT_BY_MAX_SPEED :Maximum speed
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STR_SORT_BY_MODEL :Model
STR_SORT_BY_VALUE :Value
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STR_SORT_BY_LENGTH :Length
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STR_SORT_BY_LIFE_TIME :Remaining lifetime
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STR_SORT_BY_TIMETABLE_DELAY :Timetable delay
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STR_SORT_BY_FACILITY :Station type
STR_SORT_BY_WAITING :Waiting cargo value
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STR_SORT_BY_RATING_MAX :Highest cargo rating
STR_SORT_BY_RATING_MIN :Lowest cargo rating
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STR_SORT_BY_ENGINE_ID :EngineID (classic sort)
STR_SORT_BY_COST :Cost
STR_SORT_BY_POWER :Power
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STR_SORT_BY_TRACTIVE_EFFORT :Tractive effort
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STR_SORT_BY_INTRO_DATE :Introduction Date
STR_SORT_BY_RUNNING_COST :Running Cost
STR_SORT_BY_POWER_VS_RUNNING_COST :Power/Running Cost
STR_SORT_BY_CARGO_CAPACITY :Cargo Capacity
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STR_SORT_BY_RANGE :Range
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# Tooltips for the main toolbar
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STR_TOOLBAR_TOOLTIP_PAUSE_GAME :{BLACK}Pause game
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STR_TOOLBAR_TOOLTIP_FORWARD :{BLACK}Fast forward the game
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STR_TOOLBAR_TOOLTIP_OPTIONS :{BLACK}Options
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STR_TOOLBAR_TOOLTIP_SAVE_GAME_ABANDON_GAME :{BLACK}Save game, abandon game, exit
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STR_TOOLBAR_TOOLTIP_DISPLAY_MAP :{BLACK}Display map, extra viewport or list of signs
STR_TOOLBAR_TOOLTIP_DISPLAY_TOWN_DIRECTORY :{BLACK}Display town directory
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STR_TOOLBAR_TOOLTIP_DISPLAY_SUBSIDIES :{BLACK}Display subsidies
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_STATIONS :{BLACK}Display list of company's stations
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STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_FINANCES :{BLACK}Display company finances information
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_GENERAL :{BLACK}Display general company information
STR_TOOLBAR_TOOLTIP_DISPLAY_GRAPHS :{BLACK}Display graphs
STR_TOOLBAR_TOOLTIP_DISPLAY_COMPANY_LEAGUE :{BLACK}Display company league table
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STR_TOOLBAR_TOOLTIP_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fund construction of new industry or list all industries
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STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_TRAINS :{BLACK}Display list of company's trains. Ctrl+Click toggles opening the group/vehicle list
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_ROAD_VEHICLES :{BLACK}Display list of company's road vehicles. Ctrl+Click toggles opening the group/vehicle list
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_SHIPS :{BLACK}Display list of company's ships. Ctrl+Click toggles opening the group/vehicle list
STR_TOOLBAR_TOOLTIP_DISPLAY_LIST_OF_COMPANY_AIRCRAFT :{BLACK}Display list of company's aircraft. Ctrl+Click toggles opening the group/vehicle list
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STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_IN :{BLACK}Zoom the view in
STR_TOOLBAR_TOOLTIP_ZOOM_THE_VIEW_OUT :{BLACK}Zoom the view out
STR_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Build railway track
STR_TOOLBAR_TOOLTIP_BUILD_ROADS :{BLACK}Build roads
STR_TOOLBAR_TOOLTIP_BUILD_SHIP_DOCKS :{BLACK}Build ship docks
STR_TOOLBAR_TOOLTIP_BUILD_AIRPORTS :{BLACK}Build airports
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STR_TOOLBAR_TOOLTIP_LANDSCAPING :{BLACK}Open the landscaping toolbar to raise/lower land, plant trees, etc.
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STR_TOOLBAR_TOOLTIP_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Show sound/music window
STR_TOOLBAR_TOOLTIP_SHOW_LAST_MESSAGE_NEWS :{BLACK}Show last message/news report, show message options
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STR_TOOLBAR_TOOLTIP_LAND_BLOCK_INFORMATION :{BLACK}Land area information, console, script debug, screenshots, about OpenTTD
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STR_TOOLBAR_TOOLTIP_SWITCH_TOOLBAR :{BLACK}Switch toolbars
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# Extra tooltips for the scenario editor toolbar
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STR_SCENEDIT_TOOLBAR_TOOLTIP_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Save scenario, load scenario, abandon scenario editor, exit
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STR_SCENEDIT_TOOLBAR_OPENTTD :{YELLOW}OpenTTD
STR_SCENEDIT_TOOLBAR_SCENARIO_EDITOR :{YELLOW}Scenario Editor
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD :{BLACK}Move the starting date backward 1 year
STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD :{BLACK}Move the starting date forward 1 year
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STR_SCENEDIT_TOOLBAR_TOOLTIP_SET_DATE :{BLACK}Click to enter the starting year
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STR_SCENEDIT_TOOLBAR_TOOLTIP_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Display map, town directory
2009-08-04 17:16:24 +00:00
STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION :{BLACK}Landscape generation
STR_SCENEDIT_TOOLBAR_TOWN_GENERATION :{BLACK}Town generation
STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION :{BLACK}Industry generation
STR_SCENEDIT_TOOLBAR_ROAD_CONSTRUCTION :{BLACK}Road construction
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STR_SCENEDIT_TOOLBAR_PLANT_TREES :{BLACK}Plant trees. Shift toggles building/showing cost estimate
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STR_SCENEDIT_TOOLBAR_PLACE_SIGN :{BLACK}Place sign
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STR_SCENEDIT_TOOLBAR_PLACE_OBJECT :{BLACK}Place object. Shift toggles building/showing cost estimate
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############ range for SE file menu starts
STR_SCENEDIT_FILE_MENU_SAVE_SCENARIO :Save scenario
STR_SCENEDIT_FILE_MENU_LOAD_SCENARIO :Load scenario
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STR_SCENEDIT_FILE_MENU_SAVE_HEIGHTMAP :Save heightmap
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STR_SCENEDIT_FILE_MENU_LOAD_HEIGHTMAP :Load heightmap
2012-02-25 13:58:06 +00:00
STR_SCENEDIT_FILE_MENU_QUIT_EDITOR :Abandon scenario editor
2009-08-04 22:56:12 +00:00
STR_SCENEDIT_FILE_MENU_SEPARATOR :
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STR_SCENEDIT_FILE_MENU_QUIT :Exit
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############ range for SE file menu starts
2004-08-09 17:04:08 +00:00
2009-08-04 17:16:24 +00:00
############ range for settings menu starts
STR_SETTINGS_MENU_GAME_OPTIONS :Game options
STR_SETTINGS_MENU_DIFFICULTY_SETTINGS :Difficulty settings
STR_SETTINGS_MENU_CONFIG_SETTINGS :Advanced settings
2012-03-10 16:55:46 +00:00
STR_SETTINGS_MENU_SCRIPT_SETTINGS :AI/Game script settings
2009-08-04 17:16:24 +00:00
STR_SETTINGS_MENU_NEWGRF_SETTINGS :NewGRF settings
STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS :Transparency options
2009-11-27 16:20:56 +00:00
STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED :Town names displayed
STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED :Station names displayed
STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED :Waypoint names displayed
STR_SETTINGS_MENU_SIGNS_DISPLAYED :Signs displayed
2011-08-01 18:41:21 +00:00
STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS :Competitor signs and names displayed
2009-11-27 16:20:56 +00:00
STR_SETTINGS_MENU_FULL_ANIMATION :Full animation
STR_SETTINGS_MENU_FULL_DETAIL :Full detail
STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS :Transparent buildings
2012-02-05 12:16:05 +00:00
STR_SETTINGS_MENU_TRANSPARENT_SIGNS :Transparent signs
2009-08-04 17:16:24 +00:00
############ range ends here
2004-08-09 17:04:08 +00:00
2009-08-04 17:16:24 +00:00
############ range for file menu starts
STR_FILE_MENU_SAVE_GAME :Save game
STR_FILE_MENU_LOAD_GAME :Load game
STR_FILE_MENU_QUIT_GAME :Abandon game
2012-02-25 13:58:06 +00:00
STR_FILE_MENU_SEPARATOR :
2009-08-04 17:16:24 +00:00
STR_FILE_MENU_EXIT :Exit
############ range ends here
############ range for map menu starts
STR_MAP_MENU_MAP_OF_WORLD :Map of world
STR_MAP_MENU_EXTRA_VIEW_PORT :Extra viewport
STR_MAP_MENU_SIGN_LIST :Sign list
############ range for town menu starts, yet the town directory is shown in the map menu in the scenario editor
STR_TOWN_MENU_TOWN_DIRECTORY :Town directory
2009-11-24 21:18:11 +00:00
############ end of the 'Display map' dropdown
STR_TOWN_MENU_FOUND_TOWN :Found town
############ end of the 'Town' dropdown
2009-08-04 17:16:24 +00:00
############ range for subsidies menu starts
STR_SUBSIDIES_MENU_SUBSIDIES :Subsidies
2011-12-19 21:03:17 +00:00
STR_SUBSIDIES_MENU_GOAL :Current goals
2009-08-04 17:16:24 +00:00
############ range ends here
############ range for graph menu starts
STR_GRAPH_MENU_OPERATING_PROFIT_GRAPH :Operating profit graph
STR_GRAPH_MENU_INCOME_GRAPH :Income graph
STR_GRAPH_MENU_DELIVERED_CARGO_GRAPH :Delivered cargo graph
STR_GRAPH_MENU_PERFORMANCE_HISTORY_GRAPH :Performance history graph
STR_GRAPH_MENU_COMPANY_VALUE_GRAPH :Company value graph
STR_GRAPH_MENU_CARGO_PAYMENT_RATES :Cargo payment rates
############ range ends here
############ range for company league menu starts
STR_GRAPH_MENU_COMPANY_LEAGUE_TABLE :Company league table
STR_GRAPH_MENU_DETAILED_PERFORMANCE_RATING :Detailed performance rating
############ range ends here
############ range for industry menu starts
2009-08-05 12:48:48 +00:00
STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY :Industry directory
2009-08-04 17:16:24 +00:00
STR_INDUSTRY_MENU_FUND_NEW_INDUSTRY :Fund new industry
############ range ends here
############ range for railway construction menu starts
STR_RAIL_MENU_RAILROAD_CONSTRUCTION :Railway construction
2009-08-05 12:48:48 +00:00
STR_RAIL_MENU_ELRAIL_CONSTRUCTION :Electrified railway construction
2009-08-04 17:16:24 +00:00
STR_RAIL_MENU_MONORAIL_CONSTRUCTION :Monorail construction
STR_RAIL_MENU_MAGLEV_CONSTRUCTION :Maglev construction
############ range ends here
############ range for road construction menu starts
STR_ROAD_MENU_ROAD_CONSTRUCTION :Road construction
STR_ROAD_MENU_TRAM_CONSTRUCTION :Tramway construction
############ range ends here
############ range for waterways construction menu starts
STR_WATERWAYS_MENU_WATERWAYS_CONSTRUCTION :Waterways construction
############ range ends here
############ range for airport construction menu starts
STR_AIRCRAFT_MENU_AIRPORT_CONSTRUCTION :Airport construction
############ range ends here
############ range for landscaping menu starts
STR_LANDSCAPING_MENU_LANDSCAPING :Landscaping
STR_LANDSCAPING_MENU_PLANT_TREES :Plant trees
STR_LANDSCAPING_MENU_PLACE_SIGN :Place sign
############ range ends here
############ range for music menu starts
STR_TOOLBAR_SOUND_MUSIC :Sound/music
############ range ends here
############ range for message menu starts
STR_NEWS_MENU_LAST_MESSAGE_NEWS_REPORT :Last message/news report
STR_NEWS_MENU_MESSAGE_SETTINGS :Message settings
STR_NEWS_MENU_MESSAGE_HISTORY_MENU :Message history
############ range ends here
############ range for about menu starts
STR_ABOUT_MENU_LAND_BLOCK_INFO :Land area information
STR_ABOUT_MENU_SEPARATOR :
2009-08-05 12:48:48 +00:00
STR_ABOUT_MENU_TOGGLE_CONSOLE :Toggle console
2012-03-10 16:55:46 +00:00
STR_ABOUT_MENU_AI_DEBUG :AI/Game script debug
2010-08-15 23:32:32 +00:00
STR_ABOUT_MENU_SCREENSHOT :Screenshot
2011-12-31 14:56:39 +00:00
STR_ABOUT_MENU_ZOOMIN_SCREENSHOT :Fully zoomed in screenshot
STR_ABOUT_MENU_DEFAULTZOOM_SCREENSHOT :Default zoom screenshot
2010-08-15 23:32:32 +00:00
STR_ABOUT_MENU_GIANT_SCREENSHOT :Whole map screenshot
2009-08-04 17:16:24 +00:00
STR_ABOUT_MENU_ABOUT_OPENTTD :About 'OpenTTD'
2010-04-25 16:27:30 +00:00
STR_ABOUT_MENU_SPRITE_ALIGNER :Sprite aligner
2011-07-20 16:19:48 +00:00
STR_ABOUT_MENU_TOGGLE_BOUNDING_BOXES :Toggle bounding boxes
2012-03-25 19:06:59 +00:00
STR_ABOUT_MENU_TOGGLE_DIRTY_BLOCKS :Toggle colouring of dirty blocks
2009-08-04 17:16:24 +00:00
############ range ends here
############ range for days starts (also used for the place in the highscore window)
STR_ORDINAL_NUMBER_1ST :1st
STR_ORDINAL_NUMBER_2ND :2nd
STR_ORDINAL_NUMBER_3RD :3rd
STR_ORDINAL_NUMBER_4TH :4th
STR_ORDINAL_NUMBER_5TH :5th
STR_ORDINAL_NUMBER_6TH :6th
STR_ORDINAL_NUMBER_7TH :7th
STR_ORDINAL_NUMBER_8TH :8th
STR_ORDINAL_NUMBER_9TH :9th
STR_ORDINAL_NUMBER_10TH :10th
STR_ORDINAL_NUMBER_11TH :11th
STR_ORDINAL_NUMBER_12TH :12th
STR_ORDINAL_NUMBER_13TH :13th
STR_ORDINAL_NUMBER_14TH :14th
STR_ORDINAL_NUMBER_15TH :15th
STR_ORDINAL_NUMBER_16TH :16th
STR_ORDINAL_NUMBER_17TH :17th
STR_ORDINAL_NUMBER_18TH :18th
STR_ORDINAL_NUMBER_19TH :19th
STR_ORDINAL_NUMBER_20TH :20th
STR_ORDINAL_NUMBER_21ST :21st
STR_ORDINAL_NUMBER_22ND :22nd
STR_ORDINAL_NUMBER_23RD :23rd
STR_ORDINAL_NUMBER_24TH :24th
STR_ORDINAL_NUMBER_25TH :25th
STR_ORDINAL_NUMBER_26TH :26th
STR_ORDINAL_NUMBER_27TH :27th
STR_ORDINAL_NUMBER_28TH :28th
STR_ORDINAL_NUMBER_29TH :29th
STR_ORDINAL_NUMBER_30TH :30th
STR_ORDINAL_NUMBER_31ST :31st
############ range for days ends
2004-08-09 17:04:08 +00:00
2009-07-23 19:31:50 +00:00
############ range for months starts
STR_MONTH_ABBREV_JAN :Jan
STR_MONTH_ABBREV_FEB :Feb
STR_MONTH_ABBREV_MAR :Mar
STR_MONTH_ABBREV_APR :Apr
STR_MONTH_ABBREV_MAY :May
STR_MONTH_ABBREV_JUN :Jun
STR_MONTH_ABBREV_JUL :Jul
STR_MONTH_ABBREV_AUG :Aug
STR_MONTH_ABBREV_SEP :Sep
STR_MONTH_ABBREV_OCT :Oct
STR_MONTH_ABBREV_NOV :Nov
STR_MONTH_ABBREV_DEC :Dec
STR_MONTH_JAN :January
STR_MONTH_FEB :February
STR_MONTH_MAR :March
STR_MONTH_APR :April
STR_MONTH_MAY :May
STR_MONTH_JUN :June
STR_MONTH_JUL :July
STR_MONTH_AUG :August
STR_MONTH_SEP :September
STR_MONTH_OCT :October
STR_MONTH_NOV :November
STR_MONTH_DEC :December
############ range for months ends
2009-08-04 17:16:24 +00:00
# Graph window
STR_GRAPH_KEY_BUTTON :{BLACK}Key
STR_GRAPH_KEY_TOOLTIP :{BLACK}Show key to graphs
2011-11-19 22:15:44 +00:00
STR_GRAPH_X_LABEL_MONTH :{TINY_FONT}{STRING}{} {STRING}
STR_GRAPH_X_LABEL_MONTH_YEAR :{TINY_FONT}{STRING}{} {STRING}{}{NUM}
STR_GRAPH_Y_LABEL :{TINY_FONT}{STRING2}
STR_GRAPH_Y_LABEL_NUMBER :{TINY_FONT}{COMMA}
2009-04-21 23:40:56 +00:00
2009-08-04 17:16:24 +00:00
STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Operating Profit Graph
STR_GRAPH_INCOME_CAPTION :{WHITE}Income Graph
STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Units of cargo delivered
STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Company performance ratings (maximum rating=1000)
STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Company values
2009-04-21 23:40:56 +00:00
2009-08-04 17:16:24 +00:00
STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Cargo Payment Rates
2011-11-19 22:15:44 +00:00
STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINY_FONT}{BLACK}Days in transit
STR_GRAPH_CARGO_PAYMENT_RATES_TITLE :{TINY_FONT}{BLACK}Payment for delivering 10 units (or 10,000 litres) of cargo a distance of 20 squares
STR_GRAPH_CARGO_ENABLE_ALL :{TINY_FONT}{BLACK}Enable all
STR_GRAPH_CARGO_DISABLE_ALL :{TINY_FONT}{BLACK}Disable all
2012-05-13 06:05:32 +00:00
STR_GRAPH_CARGO_TOOLTIP_ENABLE_ALL :{BLACK}Display all cargoes on the cargo payment rates graph
STR_GRAPH_CARGO_TOOLTIP_DISABLE_ALL :{BLACK}Display no cargoes on the cargo payment rates graph
2009-08-04 17:16:24 +00:00
STR_GRAPH_CARGO_PAYMENT_TOGGLE_CARGO :{BLACK}Toggle graph for cargo type on/off
2011-11-19 22:15:44 +00:00
STR_GRAPH_CARGO_PAYMENT_CARGO :{TINY_FONT}{BLACK}{STRING}
2009-08-04 17:16:24 +00:00
2009-08-05 17:59:21 +00:00
STR_GRAPH_PERFORMANCE_DETAIL_TOOLTIP :{BLACK}Show detailed performance ratings
2009-08-04 17:16:24 +00:00
# Graph key window
STR_GRAPH_KEY_CAPTION :{WHITE}Key to company graphs
2009-08-05 17:59:21 +00:00
STR_GRAPH_KEY_COMPANY_SELECTION_TOOLTIP :{BLACK}Click here to toggle company's entry on graph on/off
2009-08-04 17:16:24 +00:00
# Company league window
STR_COMPANY_LEAGUE_TABLE_CAPTION :{WHITE}Company League Table
2011-11-19 22:15:44 +00:00
STR_COMPANY_LEAGUE_COMPANY_NAME :{ORANGE}{COMPANY} {BLACK}{COMPANY_NUM} '{STRING}'
2009-08-04 17:16:24 +00:00
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ENGINEER :Engineer
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRAFFIC_MANAGER :Traffic Manager
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TRANSPORT_COORDINATOR :Transport Coordinator
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_ROUTE_SUPERVISOR :Route Supervisor
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_DIRECTOR :Director
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHIEF_EXECUTIVE :Chief Executive
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_CHAIRMAN :Chairman
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :President
STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Tycoon
# Performance detail window
STR_PERFORMANCE_DETAIL :{WHITE}Detailed performance rating
STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detail
2011-11-19 22:15:44 +00:00
STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRENCY_SHORT}/{CURRENCY_SHORT})
2009-08-04 17:16:24 +00:00
STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA})
STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{NUM}%
2010-08-19 11:33:15 +00:00
STR_PERFORMANCE_DETAIL_SELECT_COMPANY_TOOLTIP :{BLACK}View details about this company
2009-08-04 17:16:24 +00:00
############ Those following lines need to be in this order!!
STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Vehicles:
STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Stations:
STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. profit:
STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. income:
STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Max. income:
STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Delivered:
STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Cargo:
STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Money:
STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Loan:
STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total:
############ End of order list
2010-02-22 20:55:13 +00:00
STR_PERFORMANCE_DETAIL_VEHICLES_TOOLTIP :{BLACK}Number of vehicles that turned a profit last year. This includes road vehicles, trains, ships and aircraft
2012-05-25 16:11:20 +00:00
STR_PERFORMANCE_DETAIL_STATIONS_TOOLTIP :{BLACK}Number of recently-serviced stations. Train stations, bus stops, airports and so on are counted separately even if they belong to the same station
2009-09-09 08:22:21 +00:00
STR_PERFORMANCE_DETAIL_MIN_PROFIT_TOOLTIP :{BLACK}The profit of the vehicle with the lowest income (only vehicles older than two years are considered)
2010-01-09 18:44:46 +00:00
STR_PERFORMANCE_DETAIL_MIN_INCOME_TOOLTIP :{BLACK}Amount of cash made in the quarter with the lowest profit of the last 12 quarters
STR_PERFORMANCE_DETAIL_MAX_INCOME_TOOLTIP :{BLACK}Amount of cash made in the quarter with the highest profit of the last 12 quarters
2009-08-05 17:59:21 +00:00
STR_PERFORMANCE_DETAIL_DELIVERED_TOOLTIP :{BLACK}Units of cargo delivered in the last four quarters
STR_PERFORMANCE_DETAIL_CARGO_TOOLTIP :{BLACK}Number of types of cargo delivered in the last quarter
STR_PERFORMANCE_DETAIL_MONEY_TOOLTIP :{BLACK}Amount of money this company has in the bank
STR_PERFORMANCE_DETAIL_LOAN_TOOLTIP :{BLACK}The amount of money this company has taken on loan
STR_PERFORMANCE_DETAIL_TOTAL_TOOLTIP :{BLACK}Total points out of possible points
2009-08-04 17:16:24 +00:00
# Music window
2009-04-21 23:40:56 +00:00
STR_MUSIC_JAZZ_JUKEBOX_CAPTION :{WHITE}Jazz Jukebox
2011-11-19 22:15:44 +00:00
STR_MUSIC_PLAYLIST_ALL :{TINY_FONT}{BLACK}All
STR_MUSIC_PLAYLIST_OLD_STYLE :{TINY_FONT}{BLACK}Old Style
STR_MUSIC_PLAYLIST_NEW_STYLE :{TINY_FONT}{BLACK}New Style
STR_MUSIC_PLAYLIST_EZY_STREET :{TINY_FONT}{BLACK}Ezy Street
STR_MUSIC_PLAYLIST_CUSTOM_1 :{TINY_FONT}{BLACK}Custom 1
STR_MUSIC_PLAYLIST_CUSTOM_2 :{TINY_FONT}{BLACK}Custom 2
STR_MUSIC_MUSIC_VOLUME :{TINY_FONT}{BLACK}Music Volume
STR_MUSIC_EFFECTS_VOLUME :{TINY_FONT}{BLACK}Effects Volume
STR_MUSIC_RULER_MIN :{TINY_FONT}{BLACK}MIN
STR_MUSIC_RULER_MAX :{TINY_FONT}{BLACK}MAX
STR_MUSIC_RULER_MARKER :{TINY_FONT}{BLACK}'
STR_MUSIC_TRACK_NONE :{TINY_FONT}{DKGREEN}--
STR_MUSIC_TRACK_DIGIT :{TINY_FONT}{DKGREEN}{ZEROFILL_NUM}
STR_MUSIC_TITLE_NONE :{TINY_FONT}{DKGREEN}------
STR_MUSIC_TITLE_NAME :{TINY_FONT}{DKGREEN}"{RAW_STRING}"
STR_MUSIC_TRACK :{TINY_FONT}{BLACK}Track
STR_MUSIC_XTITLE :{TINY_FONT}{BLACK}Title
STR_MUSIC_SHUFFLE :{TINY_FONT}{BLACK}Shuffle
STR_MUSIC_PROGRAM :{TINY_FONT}{BLACK}Programme
2009-08-04 17:16:24 +00:00
STR_MUSIC_TOOLTIP_SKIP_TO_PREVIOUS_TRACK :{BLACK}Skip to previous track in selection
STR_MUSIC_TOOLTIP_SKIP_TO_NEXT_TRACK_IN_SELECTION :{BLACK}Skip to next track in selection
STR_MUSIC_TOOLTIP_STOP_PLAYING_MUSIC :{BLACK}Stop playing music
STR_MUSIC_TOOLTIP_START_PLAYING_MUSIC :{BLACK}Start playing music
STR_MUSIC_TOOLTIP_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Drag sliders to set music and sound effect volumes
STR_MUSIC_TOOLTIP_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Select 'all tracks' programme
STR_MUSIC_TOOLTIP_SELECT_OLD_STYLE_MUSIC :{BLACK}Select 'old style music' programme
STR_MUSIC_TOOLTIP_SELECT_NEW_STYLE_MUSIC :{BLACK}Select 'new style music' programme
STR_MUSIC_TOOLTIP_SELECT_EZY_STREET_STYLE :{BLACK}Select 'Ezy Street style music' programme
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Select 'Custom 1' (user-defined) programme
STR_MUSIC_TOOLTIP_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Select 'Custom 2' (user-defined) programme
STR_MUSIC_TOOLTIP_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Toggle programme shuffle on/off
STR_MUSIC_TOOLTIP_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Show music track selection window
2009-12-22 21:40:29 +00:00
STR_ERROR_NO_SONGS :{WHITE}A music set without songs has been selected. No songs will be played
2009-08-04 17:16:24 +00:00
# Playlist window
2009-04-21 23:40:56 +00:00
STR_PLAYLIST_MUSIC_PROGRAM_SELECTION :{WHITE}Music Programme Selection
2011-11-19 22:15:44 +00:00
STR_PLAYLIST_TRACK_NAME :{TINY_FONT}{LTBLUE}{ZEROFILL_NUM} "{RAW_STRING}"
STR_PLAYLIST_TRACK_INDEX :{TINY_FONT}{BLACK}Track Index
STR_PLAYLIST_PROGRAM :{TINY_FONT}{BLACK}Programme - '{STRING}'
STR_PLAYLIST_CLEAR :{TINY_FONT}{BLACK}Clear
2009-04-21 23:40:56 +00:00
STR_PLAYLIST_TOOLTIP_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Clear current programme (Custom1 or Custom2 only)
2009-08-04 18:04:33 +00:00
STR_PLAYLIST_TOOLTIP_CLICK_TO_ADD_TRACK :{BLACK}Click on music track to add to current programme (Custom1 or Custom2 only)
STR_PLAYLIST_TOOLTIP_CLICK_TO_REMOVE_TRACK :{BLACK}Click on music track to remove it from current programme (Custom1 or Custom2 only)
2009-08-04 17:16:24 +00:00
# Highscore window
2011-11-19 22:15:44 +00:00
STR_HIGHSCORE_TOP_COMPANIES_WHO_REACHED :{BIG_FONT}{BLACK}Top companies who reached {NUM}{}({STRING} Level)
STR_HIGHSCORE_TOP_COMPANIES_NETWORK_GAME :{BIG_FONT}{BLACK}Company League Table in {NUM}
STR_HIGHSCORE_POSITION :{BIG_FONT}{BLACK}{COMMA}.
2009-04-21 23:40:56 +00:00
STR_HIGHSCORE_PERFORMANCE_TITLE_BUSINESSMAN :Businessman
STR_HIGHSCORE_PERFORMANCE_TITLE_ENTREPRENEUR :Entrepreneur
STR_HIGHSCORE_PERFORMANCE_TITLE_INDUSTRIALIST :Industrialist
STR_HIGHSCORE_PERFORMANCE_TITLE_CAPITALIST :Capitalist
STR_HIGHSCORE_PERFORMANCE_TITLE_MAGNATE :Magnate
STR_HIGHSCORE_PERFORMANCE_TITLE_MOGUL :Mogul
STR_HIGHSCORE_PERFORMANCE_TITLE_TYCOON_OF_THE_CENTURY :Tycoon of the Century
2011-11-19 22:15:44 +00:00
STR_HIGHSCORE_NAME :{BIG_FONT}{PRESIDENT_NAME}, {COMPANY}
STR_HIGHSCORE_STATS :{BIG_FONT}'{STRING}' ({COMMA})
STR_HIGHSCORE_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{BLACK}{COMPANY} achieves '{STRING}' status!
STR_HIGHSCORE_PRESIDENT_OF_COMPANY_ACHIEVES_STATUS :{BIG_FONT}{WHITE}{PRESIDENT_NAME} of {COMPANY} achieves '{STRING}' status!
2009-08-04 17:16:24 +00:00
# Smallmap window
STR_SMALLMAP_CAPTION :{WHITE}Map - {STRING}
STR_SMALLMAP_TYPE_CONTOURS :Contours
STR_SMALLMAP_TYPE_VEHICLES :Vehicles
STR_SMALLMAP_TYPE_INDUSTRIES :Industries
STR_SMALLMAP_TYPE_ROUTES :Routes
STR_SMALLMAP_TYPE_VEGETATION :Vegetation
STR_SMALLMAP_TYPE_OWNERS :Owners
STR_SMALLMAP_TOOLTIP_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Show land contours on map
STR_SMALLMAP_TOOLTIP_SHOW_VEHICLES_ON_MAP :{BLACK}Show vehicles on map
STR_SMALLMAP_TOOLTIP_SHOW_INDUSTRIES_ON_MAP :{BLACK}Show industries on map
STR_SMALLMAP_TOOLTIP_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Show transport routes on map
STR_SMALLMAP_TOOLTIP_SHOW_VEGETATION_ON_MAP :{BLACK}Show vegetation on map
STR_SMALLMAP_TOOLTIP_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Show land owners on map
2011-01-04 20:54:36 +00:00
STR_SMALLMAP_TOOLTIP_INDUSTRY_SELECTION :{BLACK}Click on an industry type to toggle displaying it. Ctrl+Click disables all types except the selected one. Ctrl+Click on it again to enable all industry types
2011-01-04 20:58:42 +00:00
STR_SMALLMAP_TOOLTIP_COMPANY_SELECTION :{BLACK}Click on a company to toggle displaying its property. Ctrl+Click disables all companies except the selected one. Ctrl+Click on it again to enable all companies
2009-08-04 17:16:24 +00:00
2011-11-19 22:15:44 +00:00
STR_SMALLMAP_LEGENDA_ROADS :{TINY_FONT}{BLACK}Roads
STR_SMALLMAP_LEGENDA_RAILROADS :{TINY_FONT}{BLACK}Railways
STR_SMALLMAP_LEGENDA_STATIONS_AIRPORTS_DOCKS :{TINY_FONT}{BLACK}Stations/Airports/Docks
STR_SMALLMAP_LEGENDA_BUILDINGS_INDUSTRIES :{TINY_FONT}{BLACK}Buildings/Industries
STR_SMALLMAP_LEGENDA_VEHICLES :{TINY_FONT}{BLACK}Vehicles
STR_SMALLMAP_LEGENDA_TRAINS :{TINY_FONT}{BLACK}Trains
STR_SMALLMAP_LEGENDA_ROAD_VEHICLES :{TINY_FONT}{BLACK}Road Vehicles
STR_SMALLMAP_LEGENDA_SHIPS :{TINY_FONT}{BLACK}Ships
STR_SMALLMAP_LEGENDA_AIRCRAFT :{TINY_FONT}{BLACK}Aircraft
STR_SMALLMAP_LEGENDA_TRANSPORT_ROUTES :{TINY_FONT}{BLACK}Transport Routes
STR_SMALLMAP_LEGENDA_FOREST :{TINY_FONT}{BLACK}Forest
STR_SMALLMAP_LEGENDA_RAILROAD_STATION :{TINY_FONT}{BLACK}Railway Station
STR_SMALLMAP_LEGENDA_TRUCK_LOADING_BAY :{TINY_FONT}{BLACK}Lorry Loading Bay
STR_SMALLMAP_LEGENDA_BUS_STATION :{TINY_FONT}{BLACK}Bus Station
STR_SMALLMAP_LEGENDA_AIRPORT_HELIPORT :{TINY_FONT}{BLACK}Airport/Heliport
STR_SMALLMAP_LEGENDA_DOCK :{TINY_FONT}{BLACK}Dock
STR_SMALLMAP_LEGENDA_ROUGH_LAND :{TINY_FONT}{BLACK}Rough Land
STR_SMALLMAP_LEGENDA_GRASS_LAND :{TINY_FONT}{BLACK}Grass Land
STR_SMALLMAP_LEGENDA_BARE_LAND :{TINY_FONT}{BLACK}Bare Land
STR_SMALLMAP_LEGENDA_FIELDS :{TINY_FONT}{BLACK}Fields
STR_SMALLMAP_LEGENDA_TREES :{TINY_FONT}{BLACK}Trees
STR_SMALLMAP_LEGENDA_ROCKS :{TINY_FONT}{BLACK}Rocks
STR_SMALLMAP_LEGENDA_WATER :{TINY_FONT}{BLACK}Water
STR_SMALLMAP_LEGENDA_NO_OWNER :{TINY_FONT}{BLACK}No Owner
STR_SMALLMAP_LEGENDA_TOWNS :{TINY_FONT}{BLACK}Towns
STR_SMALLMAP_LEGENDA_INDUSTRIES :{TINY_FONT}{BLACK}Industries
STR_SMALLMAP_LEGENDA_DESERT :{TINY_FONT}{BLACK}Desert
STR_SMALLMAP_LEGENDA_SNOW :{TINY_FONT}{BLACK}Snow
2009-08-04 17:16:24 +00:00
STR_SMALLMAP_TOOLTIP_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map
2010-02-10 20:46:14 +00:00
STR_SMALLMAP_CENTER :{BLACK}Centre the smallmap on the current position
2011-11-19 22:15:44 +00:00
STR_SMALLMAP_INDUSTRY :{TINY_FONT}{STRING} ({NUM})
STR_SMALLMAP_COMPANY :{TINY_FONT}{COMPANY}
STR_SMALLMAP_TOWN :{TINY_FONT}{WHITE}{TOWN}
2009-08-05 17:59:21 +00:00
STR_SMALLMAP_DISABLE_ALL :{BLACK}Disable all
STR_SMALLMAP_ENABLE_ALL :{BLACK}Enable all
2009-12-30 17:44:38 +00:00
STR_SMALLMAP_SHOW_HEIGHT :{BLACK}Show height
2011-01-04 20:59:41 +00:00
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_INDUSTRIES :{BLACK}Display no industries on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_INDUSTRIES :{BLACK}Display all industries on the map
2009-12-30 17:44:38 +00:00
STR_SMALLMAP_TOOLTIP_SHOW_HEIGHT :{BLACK}Toggle display of heightmap
2011-01-04 21:01:29 +00:00
STR_SMALLMAP_TOOLTIP_DISABLE_ALL_COMPANIES :{BLACK}Display no company property on the map
STR_SMALLMAP_TOOLTIP_ENABLE_ALL_COMPANIES :{BLACK}Display all company property on the map
2009-08-04 17:16:24 +00:00
# Status bar messages
STR_STATUSBAR_TOOLTIP_SHOW_LAST_NEWS :{BLACK}Show last message or news report
STR_STATUSBAR_COMPANY_NAME :{SILVER}- - {COMPANY} - -
STR_STATUSBAR_PAUSED :{YELLOW}* * PAUSED * *
STR_STATUSBAR_AUTOSAVE :{RED}AUTOSAVE
STR_STATUSBAR_SAVING_GAME :{RED}* * SAVING GAME * *
# News message history
STR_MESSAGE_HISTORY :{WHITE}Message History
2009-08-05 17:59:21 +00:00
STR_MESSAGE_HISTORY_TOOLTIP :{BLACK}A list of the recent news messages
STR_MESSAGE_NEWS_FORMAT :{STRING} - {STRING5}
2009-08-04 17:16:24 +00:00
# Message settings window
STR_NEWS_MESSAGE_CAPTION :{WHITE}Message
STR_NEWS_MESSAGE_OPTIONS_CAPTION :{WHITE}Message Options
2009-08-04 18:04:33 +00:00
STR_NEWS_MESSAGES_ALL :{YELLOW}Set all message types to: Off / Summary/ Full
STR_NEWS_MESSAGES_SOUND :{YELLOW}Play sound for summarised news messages
STR_NEWS_MESSAGES_OFF :Off
STR_NEWS_MESSAGES_SUMMARY :Summary
STR_NEWS_MESSAGES_FULL :Full
2009-08-04 17:16:24 +00:00
STR_NEWS_MESSAGE_TYPES :{BLACK}Message types:
STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OWN :{YELLOW}Arrival of first vehicle at player's station
STR_NEWS_MESSAGE_TYPE_ARRIVAL_OF_FIRST_VEHICLE_OTHER :{YELLOW}Arrival of first vehicle at competitor's station
STR_NEWS_MESSAGE_TYPE_ACCIDENTS_DISASTERS :{YELLOW}Accidents / disasters
STR_NEWS_MESSAGE_TYPE_COMPANY_INFORMATION :{YELLOW}Company information
STR_NEWS_MESSAGE_TYPE_INDUSTRY_OPEN :{YELLOW}Opening of industries
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CLOSE :{YELLOW}Closing of industries
STR_NEWS_MESSAGE_TYPE_ECONOMY_CHANGES :{YELLOW}Economy changes
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_COMPANY :{YELLOW}Production changes of industries served by the company
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_SERVED_BY_OTHER :{YELLOW}Production changes of industries served by competitor(s)
STR_NEWS_MESSAGE_TYPE_INDUSTRY_CHANGES_UNSERVED :{YELLOW}Other industry production changes
STR_NEWS_MESSAGE_TYPE_ADVICE_INFORMATION_ON_COMPANY :{YELLOW}Advice / information on company's vehicles
STR_NEWS_MESSAGE_TYPE_NEW_VEHICLES :{YELLOW}New vehicles
STR_NEWS_MESSAGE_TYPE_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Changes to cargo acceptance
STR_NEWS_MESSAGE_TYPE_SUBSIDIES :{YELLOW}Subsidies
STR_NEWS_MESSAGE_TYPE_GENERAL_INFORMATION :{YELLOW}General information
2011-12-19 21:01:03 +00:00
STR_NEWS_CUSTOM_ITEM :{BIG_FONT}{BLACK}{RAW_STRING}
2011-11-19 22:15:44 +00:00
STR_NEWS_FIRST_TRAIN_ARRIVAL :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First train arrives at {STATION}!
STR_NEWS_FIRST_BUS_ARRIVAL :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First bus arrives at {STATION}!
STR_NEWS_FIRST_TRUCK_ARRIVAL :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First truck arrives at {STATION}!
STR_NEWS_FIRST_PASSENGER_TRAM_ARRIVAL :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First passenger tram arrives at {STATION}!
STR_NEWS_FIRST_CARGO_TRAM_ARRIVAL :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First freight tram arrives at {STATION}!
STR_NEWS_FIRST_SHIP_ARRIVAL :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First ship arrives at {STATION}!
STR_NEWS_FIRST_AIRCRAFT_ARRIVAL :{BIG_FONT}{BLACK}Citizens celebrate . . .{}First aircraft arrives at {STATION}!
STR_NEWS_TRAIN_CRASH :{BIG_FONT}{BLACK}Train Crash!{}{COMMA} die in fireball after collision
STR_NEWS_ROAD_VEHICLE_CRASH_DRIVER :{BIG_FONT}{BLACK}Road Vehicle Crash!{}Driver dies in fireball after collision with train
STR_NEWS_ROAD_VEHICLE_CRASH :{BIG_FONT}{BLACK}Road Vehicle Crash!{}{COMMA} die in fireball after collision with train
STR_NEWS_AIRCRAFT_CRASH :{BIG_FONT}{BLACK}Plane Crash!{}{COMMA} die in fireball at {STATION}
STR_NEWS_PLANE_CRASH_OUT_OF_FUEL :{BIG_FONT}{BLACK}Plane Crash!{}Aircraft ran out of fuel, {COMMA} die in fireball
STR_NEWS_DISASTER_ZEPPELIN :{BIG_FONT}{BLACK}Zeppelin disaster at {STATION}!
STR_NEWS_DISASTER_SMALL_UFO :{BIG_FONT}{BLACK}Road vehicle destroyed in 'UFO' collision!
STR_NEWS_DISASTER_AIRPLANE_OIL_REFINERY :{BIG_FONT}{BLACK}Oil refinery explosion near {TOWN}!
STR_NEWS_DISASTER_HELICOPTER_FACTORY :{BIG_FONT}{BLACK}Factory destroyed in suspicious circumstances near {TOWN}!
STR_NEWS_DISASTER_BIG_UFO :{BIG_FONT}{BLACK}'UFO' lands near {TOWN}!
STR_NEWS_DISASTER_COAL_MINE_SUBSIDENCE :{BIG_FONT}{BLACK}Coal mine subsidence leaves trail of destruction near {TOWN}!
STR_NEWS_DISASTER_FLOOD_VEHICLE :{BIG_FONT}{BLACK}Floods!{}At least {COMMA} missing, presumed dead after significant flooding!
STR_NEWS_COMPANY_IN_TROUBLE_TITLE :{BIG_FONT}{BLACK}Transport company in trouble!
STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION :{BIG_FONT}{BLACK}{RAW_STRING} will be sold off or declared bankrupt unless performance increases soon!
STR_NEWS_COMPANY_MERGER_TITLE :{BIG_FONT}{BLACK}Transport company merger!
STR_NEWS_COMPANY_MERGER_DESCRIPTION :{BIG_FONT}{BLACK}{RAW_STRING} has been sold to {RAW_STRING} for {CURRENCY_LONG}!
STR_NEWS_COMPANY_BANKRUPT_TITLE :{BIG_FONT}{BLACK}Bankrupt!
STR_NEWS_COMPANY_BANKRUPT_DESCRIPTION :{BIG_FONT}{BLACK}{RAW_STRING} has been closed down by creditors and all assets sold off!
STR_NEWS_COMPANY_LAUNCH_TITLE :{BIG_FONT}{BLACK}New transport company launched!
STR_NEWS_COMPANY_LAUNCH_DESCRIPTION :{BIG_FONT}{BLACK}{RAW_STRING} starts construction near {TOWN}!
STR_NEWS_MERGER_TAKEOVER_TITLE :{BIG_FONT}{BLACK}{RAW_STRING} has been taken over by {RAW_STRING}!
STR_PRESIDENT_NAME_MANAGER :{BLACK}{PRESIDENT_NAME}{}(Manager)
STR_NEWS_NEW_TOWN :{BLACK}{BIG_FONT}{RAW_STRING} sponsored construction of new town {TOWN}!
STR_NEWS_INDUSTRY_CONSTRUCTION :{BIG_FONT}{BLACK}New {STRING} under construction near {TOWN}!
STR_NEWS_INDUSTRY_PLANTED :{BIG_FONT}{BLACK}New {STRING} being planted near {TOWN}!
STR_NEWS_INDUSTRY_CLOSURE_GENERAL :{BIG_FONT}{BLACK}{STRING2} announces imminent closure!
STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS :{BIG_FONT}{BLACK}Supply problems cause {STRING2} to announce imminent closure!
STR_NEWS_INDUSTRY_CLOSURE_LACK_OF_TREES :{BIG_FONT}{BLACK}Lack of nearby trees causes {STRING2} to announce imminent closure!
STR_NEWS_EURO_INTRODUCTION :{BIG_FONT}{BLACK}European Monetary Union!{}{}The Euro is introduced as the sole currency for everyday transactions in your country!
STR_NEWS_BEGIN_OF_RECESSION :{BIG_FONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps!
STR_NEWS_END_OF_RECESSION :{BIG_FONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_GENERAL :{BIG_FONT}{BLACK}{INDUSTRY} increases production!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_COAL :{BIG_FONT}{BLACK}New coal seam found at {INDUSTRY}!{}Production is expected to double!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_OIL :{BIG_FONT}{BLACK}New oil reserves found at {INDUSTRY}!{}Production is expected to double!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_FARM :{BIG_FONT}{BLACK}Improved farming methods at {INDUSTRY} are expected to double production!
STR_NEWS_INDUSTRY_PRODUCTION_INCREASE_SMOOTH :{BIG_FONT}{BLACK}{STRING} production at {INDUSTRY} increases {COMMA}%!
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_GENERAL :{BIG_FONT}{BLACK}{INDUSTRY} production down by 50%
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_FARM :{BIG_FONT}{BLACK}Insect infestation causes havoc at {INDUSTRY}!{}Production down by 50%
STR_NEWS_INDUSTRY_PRODUCTION_DECREASE_SMOOTH :{BIG_FONT}{BLACK}{STRING} production at {INDUSTRY} decreases {COMMA}%!
2009-08-04 17:16:24 +00:00
STR_NEWS_TRAIN_IS_WAITING :{WHITE}{VEHICLE} is waiting in depot
STR_NEWS_ROAD_VEHICLE_IS_WAITING :{WHITE}{VEHICLE} is waiting in depot
STR_NEWS_SHIP_IS_WAITING :{WHITE}{VEHICLE} is waiting in depot
STR_NEWS_AIRCRAFT_IS_WAITING :{WHITE}{VEHICLE} is waiting in the aircraft hangar
2010-12-15 23:43:39 +00:00
# Start of order review system
2009-08-04 17:16:24 +00:00
# DON'T ADD OR REMOVE LINES HERE
2009-08-04 18:04:33 +00:00
STR_NEWS_VEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}{VEHICLE} has too few orders in the schedule
STR_NEWS_VEHICLE_HAS_VOID_ORDER :{WHITE}{VEHICLE} has a void order
STR_NEWS_VEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}{VEHICLE} has duplicate orders
STR_NEWS_VEHICLE_HAS_INVALID_ENTRY :{WHITE}{VEHICLE} has an invalid station in its orders
2009-08-04 17:16:24 +00:00
# end of order system
2009-08-04 18:04:33 +00:00
STR_NEWS_VEHICLE_IS_GETTING_OLD :{WHITE}{VEHICLE} is getting old
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD :{WHITE}{VEHICLE} is getting very old
STR_NEWS_VEHICLE_IS_GETTING_VERY_OLD_AND :{WHITE}{VEHICLE} is getting very old and urgently needs replacing
2010-12-15 23:43:39 +00:00
STR_NEWS_TRAIN_IS_STUCK :{WHITE}{VEHICLE} can't find a path to continue
STR_NEWS_VEHICLE_IS_LOST :{WHITE}{VEHICLE} is lost
2011-11-19 22:15:44 +00:00
STR_NEWS_VEHICLE_IS_UNPROFITABLE :{WHITE}{VEHICLE}'s profit last year was {CURRENCY_LONG}
2011-12-13 00:43:35 +00:00
STR_NEWS_AIRCRAFT_DEST_TOO_FAR :{WHITE}{VEHICLE} can't get to the next destination because it is out of range
2009-08-04 17:16:24 +00:00
2009-08-06 20:29:13 +00:00
STR_NEWS_ORDER_REFIT_FAILED :{WHITE}{VEHICLE} stopped because an ordered refit failed
2009-08-04 18:04:33 +00:00
STR_NEWS_VEHICLE_AUTORENEW_FAILED :{WHITE}Autorenew failed on {VEHICLE}{}{STRING}
2009-08-04 17:16:24 +00:00
2011-11-19 22:15:44 +00:00
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE :{BIG_FONT}{BLACK}New {STRING} now available!
STR_NEWS_NEW_VEHICLE_TYPE :{BIG_FONT}{BLACK}{ENGINE}
2009-08-04 18:04:33 +00:00
STR_NEWS_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE :{BLACK}New {STRING} now available! - {ENGINE}
2009-08-04 17:16:24 +00:00
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO :{WHITE}{STATION} no longer accepts {STRING}
STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO :{WHITE}{STATION} no longer accepts {STRING} or {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO :{WHITE}{STATION} now accepts {STRING}
STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO :{WHITE}{STATION} now accepts {STRING} and {STRING}
2011-11-19 22:15:44 +00:00
STR_NEWS_OFFER_OF_SUBSIDY_EXPIRED :{BIG_FONT}{BLACK}Offer of subsidy expired:{}{}{STRING} from {STRING2} to {STRING2} will now not attract a subsidy
STR_NEWS_SUBSIDY_WITHDRAWN_SERVICE :{BIG_FONT}{BLACK}Subsidy withdrawn:{}{}{STRING} service from {STRING2} to {STRING2} is no longer subsidised
STR_NEWS_SERVICE_SUBSIDY_OFFERED :{BIG_FONT}{BLACK}Service subsidy offered:{}{}First {STRING} service from {STRING2} to {STRING2} will attract a year's subsidy from the local authority!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay 50% extra for the next year!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_DOUBLE :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay double rates for the next year!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_TRIPLE :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay triple rates for the next year!
STR_NEWS_SERVICE_SUBSIDY_AWARDED_QUADRUPLE :{BIG_FONT}{BLACK}Service subsidy awarded to {RAW_STRING}!{}{}{STRING} service from {STRING2} to {STRING2} will pay quadruple rates for the next year!
2009-08-04 17:16:24 +00:00
2011-11-19 22:15:44 +00:00
STR_NEWS_ROAD_REBUILDING :{BIG_FONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding programme funded by {RAW_STRING} brings 6 months of misery to motorists!
2012-05-26 14:16:23 +00:00
STR_NEWS_EXCLUSIVE_RIGHTS_TITLE :{BIG_FONT}{BLACK}Transport monopoly!
STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION :{BIG_FONT}{BLACK}Local authority of {TOWN} signs contract with {RAW_STRING} for one year of exclusive transport rights!
2009-08-04 17:16:24 +00:00
# Extra view window
STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Viewport {COMMA}
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copy to viewport
2010-12-27 21:10:52 +00:00
STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copy the location of the main view to this viewport
2009-08-04 17:16:24 +00:00
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Paste from viewport
2010-12-27 21:10:52 +00:00
STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Paste the location of this viewport to the main view
2009-08-04 17:16:24 +00:00
# Game options window
STR_GAME_OPTIONS_CAPTION :{WHITE}Game Options
STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME :{BLACK}Currency units
STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP :{BLACK}Currency units selection
############ start of currency region
2011-08-22 17:38:19 +00:00
STR_GAME_OPTIONS_CURRENCY_GBP :British Pound (GBP)
2011-08-22 17:35:06 +00:00
STR_GAME_OPTIONS_CURRENCY_USD :American Dollar (USD)
STR_GAME_OPTIONS_CURRENCY_EUR :Euro (EUR)
STR_GAME_OPTIONS_CURRENCY_JPY :Japanese Yen (JPY)
2009-08-04 18:04:33 +00:00
STR_GAME_OPTIONS_CURRENCY_ATS :Austrian Shilling (ATS)
STR_GAME_OPTIONS_CURRENCY_BEF :Belgian Franc (BEF)
STR_GAME_OPTIONS_CURRENCY_CHF :Swiss Franc (CHF)
STR_GAME_OPTIONS_CURRENCY_CZK :Czech Koruna (CZK)
STR_GAME_OPTIONS_CURRENCY_DEM :Deutschmark (DEM)
STR_GAME_OPTIONS_CURRENCY_DKK :Danish Krone (DKK)
2011-08-22 17:35:06 +00:00
STR_GAME_OPTIONS_CURRENCY_ESP :Spanish Peseta (ESP)
2009-08-04 18:04:33 +00:00
STR_GAME_OPTIONS_CURRENCY_FIM :Finnish Markka (FIM)
2011-08-22 17:35:06 +00:00
STR_GAME_OPTIONS_CURRENCY_FRF :French Franc (FRF)
2009-08-04 18:04:33 +00:00
STR_GAME_OPTIONS_CURRENCY_GRD :Greek Drachma (GRD)
STR_GAME_OPTIONS_CURRENCY_HUF :Hungarian Forint (HUF)
STR_GAME_OPTIONS_CURRENCY_ISK :Icelandic Krona (ISK)
STR_GAME_OPTIONS_CURRENCY_ITL :Italian Lira (ITL)
STR_GAME_OPTIONS_CURRENCY_NLG :Dutch Guilder (NLG)
STR_GAME_OPTIONS_CURRENCY_NOK :Norwegian Krone (NOK)
2011-08-22 17:35:06 +00:00
STR_GAME_OPTIONS_CURRENCY_PLN :Polish Złoty (PLN)
2009-08-04 18:04:33 +00:00
STR_GAME_OPTIONS_CURRENCY_RON :Romanian Leu (RON)
STR_GAME_OPTIONS_CURRENCY_RUR :Russian Rubles (RUR)
STR_GAME_OPTIONS_CURRENCY_SIT :Slovenian Tolar (SIT)
STR_GAME_OPTIONS_CURRENCY_SEK :Swedish Krona (SEK)
STR_GAME_OPTIONS_CURRENCY_TRY :Turkish Lira (TRY)
STR_GAME_OPTIONS_CURRENCY_SKK :Slovak Koruna (SKK)
STR_GAME_OPTIONS_CURRENCY_BRL :Brazilian Real (BRL)
STR_GAME_OPTIONS_CURRENCY_EEK :Estonian Krooni (EEK)
2012-04-17 19:43:47 +00:00
STR_GAME_OPTIONS_CURRENCY_LTL :Lithuanian Litas (LTL)
2012-04-17 21:39:09 +00:00
STR_GAME_OPTIONS_CURRENCY_KRW :South Korean Won (KRW)
STR_GAME_OPTIONS_CURRENCY_ZAR :South African Rand (ZAR)
2009-08-04 18:04:33 +00:00
STR_GAME_OPTIONS_CURRENCY_CUSTOM :Custom...
2009-08-04 17:16:24 +00:00
############ end of currency region
STR_GAME_OPTIONS_MEASURING_UNITS_FRAME :{BLACK}Measuring units
STR_GAME_OPTIONS_MEASURING_UNITS_DROPDOWN_TOOLTIP :{BLACK}Measuring units selection
############ start of measuring units region
2009-08-04 18:04:33 +00:00
STR_GAME_OPTIONS_MEASURING_UNITS_IMPERIAL :Imperial
STR_GAME_OPTIONS_MEASURING_UNITS_METRIC :Metric
STR_GAME_OPTIONS_MEASURING_UNITS_SI :SI
2009-08-04 17:16:24 +00:00
############ end of measuring units region
STR_GAME_OPTIONS_ROAD_VEHICLES_FRAME :{BLACK}Road vehicles
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_TOOLTIP :{BLACK}Select side of road for vehicles to drive on
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_LEFT :Drive on left
STR_GAME_OPTIONS_ROAD_VEHICLES_DROPDOWN_RIGHT :Drive on right
STR_GAME_OPTIONS_TOWN_NAMES_FRAME :{BLACK}Town names
STR_GAME_OPTIONS_TOWN_NAMES_DROPDOWN_TOOLTIP :{BLACK}Select style of town names
############ start of townname region
2009-08-04 18:04:33 +00:00
STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH :English (Original)
STR_GAME_OPTIONS_TOWN_NAME_FRENCH :French
STR_GAME_OPTIONS_TOWN_NAME_GERMAN :German
STR_GAME_OPTIONS_TOWN_NAME_ADDITIONAL_ENGLISH :English (Additional)
STR_GAME_OPTIONS_TOWN_NAME_LATIN_AMERICAN :Latin-American
STR_GAME_OPTIONS_TOWN_NAME_SILLY :Silly
STR_GAME_OPTIONS_TOWN_NAME_SWEDISH :Swedish
STR_GAME_OPTIONS_TOWN_NAME_DUTCH :Dutch
STR_GAME_OPTIONS_TOWN_NAME_FINNISH :Finnish
STR_GAME_OPTIONS_TOWN_NAME_POLISH :Polish
STR_GAME_OPTIONS_TOWN_NAME_SLOVAK :Slovak
STR_GAME_OPTIONS_TOWN_NAME_NORWEGIAN :Norwegian
STR_GAME_OPTIONS_TOWN_NAME_HUNGARIAN :Hungarian
STR_GAME_OPTIONS_TOWN_NAME_AUSTRIAN :Austrian
STR_GAME_OPTIONS_TOWN_NAME_ROMANIAN :Romanian
STR_GAME_OPTIONS_TOWN_NAME_CZECH :Czech
STR_GAME_OPTIONS_TOWN_NAME_SWISS :Swiss
STR_GAME_OPTIONS_TOWN_NAME_DANISH :Danish
STR_GAME_OPTIONS_TOWN_NAME_TURKISH :Turkish
STR_GAME_OPTIONS_TOWN_NAME_ITALIAN :Italian
STR_GAME_OPTIONS_TOWN_NAME_CATALAN :Catalan
2009-08-04 17:16:24 +00:00
############ end of townname region
STR_GAME_OPTIONS_AUTOSAVE_FRAME :{BLACK}Autosave
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP :{BLACK}Select interval between automatic game saves
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_OFF :Off
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_1_MONTH :Every month
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_3_MONTHS :Every 3 months
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_6_MONTHS :Every 6 months
STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_EVERY_12_MONTHS :Every 12 months
2009-08-04 18:04:33 +00:00
STR_GAME_OPTIONS_LANGUAGE :{BLACK}Language
STR_GAME_OPTIONS_LANGUAGE_TOOLTIP :{BLACK}Select the interface language to use
2009-08-04 17:16:24 +00:00
2009-08-04 18:04:33 +00:00
STR_GAME_OPTIONS_FULLSCREEN :{BLACK}Fullscreen
STR_GAME_OPTIONS_FULLSCREEN_TOOLTIP :{BLACK}Check this box to play OpenTTD fullscreen mode
2009-08-04 17:16:24 +00:00
2009-08-04 18:04:33 +00:00
STR_GAME_OPTIONS_RESOLUTION :{BLACK}Screen resolution
STR_GAME_OPTIONS_RESOLUTION_TOOLTIP :{BLACK}Select the screen resolution to use
2010-11-17 17:52:10 +00:00
STR_GAME_OPTIONS_RESOLUTION_OTHER :other
2009-08-04 17:16:24 +00:00
2009-08-04 18:04:33 +00:00
STR_GAME_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Screenshot format
STR_GAME_OPTIONS_SCREENSHOT_FORMAT_TOOLTIP :{BLACK}Select the screenshot format to use
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STR_GAME_OPTIONS_BASE_GRF :{BLACK}Base graphics set
STR_GAME_OPTIONS_BASE_GRF_TOOLTIP :{BLACK}Select the base graphics set to use
STR_GAME_OPTIONS_BASE_GRF_STATUS :{RED}{NUM} missing/corrupted file{P "" s}
STR_GAME_OPTIONS_BASE_GRF_DESCRIPTION_TOOLTIP :{BLACK}Additional information about the base graphics set
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STR_GAME_OPTIONS_BASE_SFX :{BLACK}Base sounds set
STR_GAME_OPTIONS_BASE_SFX_TOOLTIP :{BLACK}Select the base sounds set to use
STR_GAME_OPTIONS_BASE_SFX_DESCRIPTION_TOOLTIP :{BLACK}Additional information about the base sounds set
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STR_GAME_OPTIONS_BASE_MUSIC :{BLACK}Base music set
STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Select the base music set to use
STR_GAME_OPTIONS_BASE_MUSIC_STATUS :{RED}{NUM} corrupted file{P "" s}
STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Additional information about the base music set
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STR_ERROR_FULLSCREEN_FAILED :{WHITE}Fullscreen mode failed
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# Custom currency window
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STR_CURRENCY_WINDOW :{WHITE}Custom currency
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STR_CURRENCY_EXCHANGE_RATE :{LTBLUE}Exchange rate: {ORANGE}{CURRENCY_LONG} = £ {COMMA}
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STR_CURRENCY_DECREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Decrease the amount of your currency for one Pound (£)
STR_CURRENCY_INCREASE_EXCHANGE_RATE_TOOLTIP :{BLACK}Increase the amount of your currency for one Pound (£)
STR_CURRENCY_SET_EXCHANGE_RATE_TOOLTIP :{BLACK}Set the exchange rate of your currency for one Pound (£)
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STR_CURRENCY_SEPARATOR :{LTBLUE}Separator: {ORANGE}{RAW_STRING}
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STR_CURRENCY_SET_CUSTOM_CURRENCY_SEPARATOR_TOOLTIP :{BLACK}Set the separator for your currency
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STR_CURRENCY_PREFIX :{LTBLUE}Prefix: {ORANGE}{RAW_STRING}
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STR_CURRENCY_SET_CUSTOM_CURRENCY_PREFIX_TOOLTIP :{BLACK}Set the prefix string for your currency
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STR_CURRENCY_SUFFIX :{LTBLUE}Suffix: {ORANGE}{RAW_STRING}
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STR_CURRENCY_SET_CUSTOM_CURRENCY_SUFFIX_TOOLTIP :{BLACK}Set the suffix string for your currency
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STR_CURRENCY_SWITCH_TO_EURO :{LTBLUE}Switch to Euro: {ORANGE}{NUM}
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STR_CURRENCY_SWITCH_TO_EURO_NEVER :{LTBLUE}Switch to Euro: {ORANGE}never
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STR_CURRENCY_SET_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Set the year to switch to Euro
STR_CURRENCY_DECREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Switch to Euro earlier
STR_CURRENCY_INCREASE_CUSTOM_CURRENCY_TO_EURO_TOOLTIP :{BLACK}Switch to Euro later
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STR_CURRENCY_PREVIEW :{LTBLUE}Preview: {ORANGE}{CURRENCY_LONG}
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STR_CURRENCY_CUSTOM_CURRENCY_PREVIEW_TOOLTIP :{BLACK}10000 Pound (£) in your currency
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STR_CURRENCY_CHANGE_PARAMETER :{BLACK}Change custom currency parameter
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# Difficulty level window
STR_DIFFICULTY_LEVEL_CAPTION :{WHITE}Difficulty Level
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############ range for difficulty levels starts
STR_DIFFICULTY_LEVEL_EASY :{BLACK}Easy
STR_DIFFICULTY_LEVEL_MEDIUM :{BLACK}Medium
STR_DIFFICULTY_LEVEL_HARD :{BLACK}Hard
STR_DIFFICULTY_LEVEL_CUSTOM :{BLACK}Custom
############ range for difficulty levels ends
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STR_DIFFICULTY_LEVEL_HIGH_SCORE_BUTTON :{BLACK}Show hi-score chart
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STR_DIFFICULTY_LEVEL_SAVE :{BLACK}Save
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############ range for difficulty settings starts
STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_TOWNS :{LTBLUE}No. of towns: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_NO_OF_INDUSTRIES :{LTBLUE}No. of industries: {ORANGE}{STRING}
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STR_DIFFICULTY_LEVEL_SETTING_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Maximum initial loan: {ORANGE}{CURRENCY_LONG}
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STR_DIFFICULTY_LEVEL_SETTING_INITIAL_INTEREST_RATE :{LTBLUE}Initial interest rate: {ORANGE}{COMMA}%
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_RUNNING_COSTS :{LTBLUE}Vehicle running costs: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_CONSTRUCTION_SPEED_OF_COMPETITOR :{LTBLUE}Construction speed of competitors: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_VEHICLE_BREAKDOWNS :{LTBLUE}Vehicle breakdowns: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_SUBSIDY_MULTIPLIER :{LTBLUE}Subsidy multiplier: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_COST_OF_CONSTRUCTION :{LTBLUE}Cost of construction: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_TERRAIN_TYPE :{LTBLUE}Terrain type: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_QUANTITY_OF_SEA_LAKES :{LTBLUE}Quantity of sea/lakes: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_ECONOMY :{LTBLUE}Economy: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_TRAIN_REVERSING :{LTBLUE}Train reversing: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_DISASTERS :{LTBLUE}Disasters: {ORANGE}{STRING}
STR_DIFFICULTY_LEVEL_SETTING_CITY_APPROVAL :{LTBLUE}City council's attitude towards area restructuring: {ORANGE}{STRING}
############ range for difficulty settings ends
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STR_NONE :None
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STR_FUNDING_ONLY :Funding only
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STR_MINIMAL :Minimal
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STR_NUM_VERY_LOW :Very Low
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STR_NUM_LOW :Low
STR_NUM_NORMAL :Normal
STR_NUM_HIGH :High
STR_NUM_CUSTOM :Custom
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STR_NUM_CUSTOM_NUMBER :Custom ({NUM})
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STR_VARIETY_NONE :None
STR_VARIETY_VERY_LOW :Very Low
STR_VARIETY_LOW :Low
STR_VARIETY_MEDIUM :Medium
STR_VARIETY_HIGH :High
STR_VARIETY_VERY_HIGH :Very High
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STR_AI_SPEED_VERY_SLOW :Very Slow
STR_AI_SPEED_SLOW :Slow
STR_AI_SPEED_MEDIUM :Medium
STR_AI_SPEED_FAST :Fast
STR_AI_SPEED_VERY_FAST :Very Fast
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STR_SEA_LEVEL_VERY_LOW :Very Low
STR_SEA_LEVEL_LOW :Low
STR_SEA_LEVEL_MEDIUM :Medium
STR_SEA_LEVEL_HIGH :High
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STR_SEA_LEVEL_CUSTOM :Custom
STR_SEA_LEVEL_CUSTOM_PERCENTAGE :Custom ({NUM}%)
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STR_RIVERS_NONE :None
STR_RIVERS_FEW :Few
STR_RIVERS_MODERATE :Medium
STR_RIVERS_LOT :Many
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STR_DISASTER_NONE :None
STR_DISASTER_REDUCED :Reduced
STR_DISASTER_NORMAL :Normal
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STR_SUBSIDY_X1_5 :x1.5
STR_SUBSIDY_X2 :x2
STR_SUBSIDY_X3 :x3
STR_SUBSIDY_X4 :x4
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STR_TERRAIN_TYPE_VERY_FLAT :Very Flat
STR_TERRAIN_TYPE_FLAT :Flat
STR_TERRAIN_TYPE_HILLY :Hilly
STR_TERRAIN_TYPE_MOUNTAINOUS :Mountainous
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STR_ECONOMY_STEADY :Steady
STR_ECONOMY_FLUCTUATING :Fluctuating
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STR_REVERSE_AT_END_OF_LINE_AND_AT_STATIONS :At end of line, and at stations
STR_REVERSE_AT_END_OF_LINE_ONLY :At end of line only
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STR_CITY_APPROVAL_PERMISSIVE :Permissive
STR_CITY_APPROVAL_TOLERANT :Tolerant
STR_CITY_APPROVAL_HOSTILE :Hostile
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STR_WARNING_NO_SUITABLE_AI :{WHITE}No suitable AIs available...{}You can download several AIs via the 'Online Content' system
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STR_WARNING_DIFFICULTY_TO_CUSTOM :{WHITE}This action changed the difficulty level to custom
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# Advanced settings window
STR_CONFIG_SETTING_CAPTION :{WHITE}Advanced Settings
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STR_CONFIG_SETTING_NO_EXPLANATION_AVAILABLE_HELPTEXT :(no explanation available)
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STR_CONFIG_SETTING_DEFAULT_VALUE :{LTBLUE}Default value: {ORANGE}{STRING1}
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STR_CONFIG_SETTING_TYPE :{LTBLUE}Setting type: {ORANGE}{STRING}
STR_CONFIG_SETTING_TYPE_CLIENT :Client setting (not stored in saves; affects all games)
STR_CONFIG_SETTING_TYPE_GAME_MENU :Game setting (stored in saves; affects only new games)
STR_CONFIG_SETTING_TYPE_GAME_INGAME :Game setting (stored in save; affects only current game)
STR_CONFIG_SETTING_TYPE_COMPANY_MENU :Company setting (stored in saves; affects only new games)
STR_CONFIG_SETTING_TYPE_COMPANY_INGAME :Company setting (stored in save; affects only current company)
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STR_CONFIG_SETTING_OFF :Off
STR_CONFIG_SETTING_ON :On
STR_CONFIG_SETTING_DISABLED :disabled
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STR_CONFIG_SETTING_COMPANIES_OFF :Off
STR_CONFIG_SETTING_COMPANIES_OWN :Own company
STR_CONFIG_SETTING_COMPANIES_ALL :All companies
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STR_CONFIG_SETTING_NONE :None
STR_CONFIG_SETTING_ORIGINAL :Original
STR_CONFIG_SETTING_REALISTIC :Realistic
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STR_CONFIG_SETTING_HORIZONTAL_POS_LEFT :Left
STR_CONFIG_SETTING_HORIZONTAL_POS_CENTER :Centre
STR_CONFIG_SETTING_HORIZONTAL_POS_RIGHT :Right
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STR_CONFIG_SETTING_BUILDONSLOPES :Allow building on slopes and coasts: {STRING2}
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STR_CONFIG_SETTING_BUILDONSLOPES_HELPTEXT :If enabled, tracks and stations can be build on most slopes. If disabled, they are only allowed on slopes which match the direction of the track and thus require no foundations
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STR_CONFIG_SETTING_AUTOSLOPE :Allow landscaping under buildings, tracks, etc. (autoslope): {STRING2}
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STR_CONFIG_SETTING_AUTOSLOPE_HELPTEXT :Allow landscaping under buildings and tracks without removing them
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STR_CONFIG_SETTING_CATCHMENT :Allow more realistically sized catchment areas: {STRING2}
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STR_CONFIG_SETTING_CATCHMENT_HELPTEXT :Have differently sized catchment areas for different types of stations and airports
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STR_CONFIG_SETTING_EXTRADYNAMITE :Allow removal of more town-owned roads, bridges and tunnels: {STRING2}
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STR_CONFIG_SETTING_EXTRADYNAMITE_HELPTEXT :Make it easier to remove town-owned infrastructure and buildings
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STR_CONFIG_SETTING_TRAIN_LENGTH :Maximum length of trains: {STRING2}
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STR_CONFIG_SETTING_TRAIN_LENGTH_HELPTEXT :Set the maximum length of trains
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STR_CONFIG_SETTING_TILE_LENGTH :{COMMA} tile{P 0 "" s}
STR_CONFIG_SETTING_SMOKE_AMOUNT :Amount of vehicle smoke/sparks: {STRING2}
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STR_CONFIG_SETTING_SMOKE_AMOUNT_HELPTEXT :Set how much smoke or how many sparks are emitted by vehicles
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STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL :Train acceleration model: {STRING2}
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STR_CONFIG_SETTING_TRAIN_ACCELERATION_MODEL_HELPTEXT :Select the physics model for train acceleration. The "original" model penalises slopes equally for all vehicles. The "realistic" model penalises slopes and curves depending on various properties of the consist, like length and tractive effort
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STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL :Road vehicle acceleration model: {STRING2}
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STR_CONFIG_SETTING_ROAD_VEHICLE_ACCELERATION_MODEL_HELPTEXT :Select the physics model for road vehicle acceleration. The "original" model penalises slopes equally for all vehicles. The "realistic" model penalises slopes depending on various properties of the engine, for example 'tractive effort'
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STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS :Slope steepness for trains: {STRING2}
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STR_CONFIG_SETTING_TRAIN_SLOPE_STEEPNESS_HELPTEXT :Steepness of a sloped tile for a train. Higher values make it more difficult to climb a hill
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STR_CONFIG_SETTING_PERCENTAGE :{COMMA}%
STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS :Slope steepness for road vehicles: {STRING2}
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STR_CONFIG_SETTING_ROAD_VEHICLE_SLOPE_STEEPNESS_HELPTEXT :Steepness of a sloped tile for a road vehicle. Higher values make it more difficult to climb a hill
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STR_CONFIG_SETTING_FORBID_90_DEG :Forbid trains and ships from making 90° turns: {STRING2}
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STR_CONFIG_SETTING_FORBID_90_DEG_HELPTEXT :90 degree turns occur when a horizontal track is directly followed by a vertical track piece on the adjacent tile, thus making the train turn by 90 degree when traversing the tile edge instead of the usual 45 degrees for other track combinations. This also applies to the turning radius of ships
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STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS :Allow to join stations not directly adjacent: {STRING2}
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STR_CONFIG_SETTING_DISTANT_JOIN_STATIONS_HELPTEXT :Allow adding parts to a station without directly touching the existing parts. Needs Ctrl+Click while placing the new parts
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STR_CONFIG_SETTING_IMPROVEDLOAD :Use improved loading algorithm: {STRING2}
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STR_CONFIG_SETTING_IMPROVEDLOAD_HELPTEXT :If enabled, multiple vehicles waiting at a station are loaded sequentially. Loading of the next vehicle only starts when there is enough cargo waiting to completely fill the first vehicle
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STR_CONFIG_SETTING_GRADUAL_LOADING :Load vehicles gradually: {STRING2}
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STR_CONFIG_SETTING_GRADUAL_LOADING_HELPTEXT :Gradually load vehicles using vehicle specific loading durations, instead of loading everything at once with a fixed time depending only on the amount of cargo loaded
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STR_CONFIG_SETTING_INFLATION :Inflation: {STRING2}
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STR_CONFIG_SETTING_INFLATION_HELPTEXT :Enable inflation in the economy, where costs are slightly faster rising than payments
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STR_CONFIG_SETTING_SELECTGOODS :Deliver cargo to a station only when there is a demand: {STRING2}
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STR_CONFIG_SETTING_SELECTGOODS_HELPTEXT :Only deliver cargo to a station that was requested from a loading vehicle. This prevents bad ratings for cargoes that are not serviced at a station
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STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH :Maximum bridge length: {STRING2}
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STR_CONFIG_SETTING_MAX_BRIDGE_LENGTH_HELPTEXT :Maximum length for building bridges
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STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :Maximum tunnel length: {STRING2}
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STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT :Maximum length for building tunnels
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STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :Manual primary industry construction method: {STRING2}
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STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Method of funding a primary industry. 'none' means it is not possible to fund any, 'prospecting' means funding is possible, but construction occurs in a random spot on the map and may as well fail, 'as other industries' means raw industries can be constructed by companies like processing industries in any position they like
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STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :none
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :as other industries
STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :prospecting
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STR_CONFIG_SETTING_INDUSTRY_PLATFORM :Flat area around industries: {STRING2}
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STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :Amount of flat space around an industry. This ensures empty space will remain available around an industry for building tracks, et cetera
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STR_CONFIG_SETTING_MULTIPINDTOWN :Allow multiple similar industries per town: {STRING2}
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STR_CONFIG_SETTING_MULTIPINDTOWN_HELPTEXT :Normally, a town does not want more than one industry of each type. With this setting, it will allow several industries of the same type in the same town
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STR_CONFIG_SETTING_SIGNALSIDE :Show signals: {STRING2}
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STR_CONFIG_SETTING_SIGNALSIDE_HELPTEXT :Select on which side of the track to place signals
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STR_CONFIG_SETTING_SIGNALSIDE_LEFT :On the left
STR_CONFIG_SETTING_SIGNALSIDE_DRIVING_SIDE :On the driving side
STR_CONFIG_SETTING_SIGNALSIDE_RIGHT :On the right
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STR_CONFIG_SETTING_SHOWFINANCES :Show finances window at the end of the year: {STRING2}
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STR_CONFIG_SETTING_SHOWFINANCES_HELPTEXT :If enabled, the finances window pops up at the end of each year to allow easy inspection of the financial status of the company
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STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT :New orders are 'non-stop' by default: {STRING2}
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STR_CONFIG_SETTING_NONSTOP_BY_DEFAULT_HELPTEXT :Normally, a vehicle will stop at every station it passes. By enabling this setting, it will drive through all station on the way to its final destination without stopping. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behaviour nevertheless
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STR_CONFIG_SETTING_STOP_LOCATION :New train orders stop by default at the {STRING2} of the platform
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STR_CONFIG_SETTING_STOP_LOCATION_HELPTEXT :Place where a train will stop at the platform by default. The 'near end' means close to the entry point, 'middle' means in the middle of the platform, and 'far end' means far away from the entry point. Note, that this setting only defines a default value for new orders. Individual orders can be set explicitly to either behaviour nevertheless
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STR_CONFIG_SETTING_STOP_LOCATION_NEAR_END :near end
STR_CONFIG_SETTING_STOP_LOCATION_MIDDLE :middle
STR_CONFIG_SETTING_STOP_LOCATION_FAR_END :far end
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STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :Road vehicle queueing (with quantum effects): {STRING2}
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STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING_HELPTEXT :Make road vehicle wait in front of occupied road stops until they are cleared
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STR_CONFIG_SETTING_AUTOSCROLL :Pan window when mouse is at the edge: {STRING2}
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STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :When enabled, the main display will start to scroll when the mouse is near the edge of the screen
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STR_CONFIG_SETTING_BRIBE :Allow bribing of the local authority: {STRING2}
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STR_CONFIG_SETTING_BRIBE_HELPTEXT :Allow companies to try bribing the local town authority. If the bribe is noticed by an inspector, the company will not be able to act in the town for six months
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STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :Allow buying exclusive transport rights: {STRING2}
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STR_CONFIG_SETTING_ALLOW_EXCLUSIVE_HELPTEXT :If a company buys exclusive transport rights for a town, opponents' stations (passenger and cargo) won't receive any cargo for a whole year
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STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS :Allow funding buildings: {STRING2}
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STR_CONFIG_SETTING_ALLOW_FUND_BUILDINGS_HELPTEXT :Allow companies to give money to towns for funding new houses
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STR_CONFIG_SETTING_ALLOW_FUND_ROAD :Allow funding local road reconstruction: {STRING2}
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STR_CONFIG_SETTING_ALLOW_FUND_ROAD_HELPTEXT :Allow companies to give money to towns for road re-construction to sabotage road-based services in the town
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STR_CONFIG_SETTING_ALLOW_GIVE_MONEY :Allow sending money to other companies: {STRING2}
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STR_CONFIG_SETTING_ALLOW_GIVE_MONEY_HELPTEXT :Allow transfer of money between companies in multiplayer mode
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_FREIGHT_TRAINS :Weight multiplier for freight to simulate heavy trains: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_FREIGHT_TRAINS_HELPTEXT :Set the impact of carrying freight in trains. A higher value makes carrying freight more demanding for trains, especially at hills
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_PLANE_SPEED :Plane speed factor: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Set the relative speed of planes compared to other vehicle types, to reduce the amount of income of transport by aircraft
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
STR_CONFIG_SETTING_PLANE_CRASHES :Number of plane crashes: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Set the chance of an aircraft crash happening
2010-01-28 22:34:14 +00:00
STR_CONFIG_SETTING_PLANE_CRASHES_NONE :none
STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :reduced
STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :normal
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Allow drive-through road stops on town owned roads: {STRING}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Allow construction of drive-through road stops on town-owned roads
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Allow drive-through road stops on roads owned by competitors: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD_HELPTEXT :Allow construction of drive-through road stops on roads owned by other companies
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_ADJACENT_STATIONS :Allow building adjacent stations: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_ADJACENT_STATIONS_HELPTEXT :Allow different stations to touch each other
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_DYNAMIC_ENGINES :Enable multiple NewGRF engine sets: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_DYNAMIC_ENGINES_HELPTEXT :Compatibility option for old NewGRFs. Do not disable this, unless you know exactly what you are doing!
2010-12-15 23:43:39 +00:00
STR_CONFIG_SETTING_DYNAMIC_ENGINES_EXISTING_VEHICLES :{WHITE}Changing this setting is not possible when there are vehicles
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE :Infrastructure maintenance: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_INFRASTRUCTURE_MAINTENANCE_HELPTEXT :When enabled, infrastructure causes maintenance costs. The cost grows over-proportional with the network size, thus affecting bigger companies more than smaller ones
2009-08-04 17:16:24 +00:00
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS :Airports never expire: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_NEVER_EXPIRE_AIRPORTS_HELPTEXT :Enabling this setting makes each airport type stay available forever after its introduction
2009-08-04 17:16:24 +00:00
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_WARN_LOST_VEHICLE :Warn if vehicle is lost: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :Trigger messages about vehicles unable to find a path to their ordered destination
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_ORDER_REVIEW :Review vehicles' orders: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :When enabled, the orders of the vehicles are periodically checked, and some obvious issues are reported with a news message when detected
2009-08-04 22:56:12 +00:00
STR_CONFIG_SETTING_ORDER_REVIEW_OFF :no
STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :yes, but exclude stopped vehicles
STR_CONFIG_SETTING_ORDER_REVIEW_ON :of all vehicles
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_WARN_INCOME_LESS :Warn if a vehicle's income is negative: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :When enabled, a news message gets sent when a vehicle has not made any profit within a calendar year
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Vehicles never expire: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES_HELPTEXT :When enabled, all vehicle models remain available forever after their introduction
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_AUTORENEW_VEHICLE :Autorenew vehicle when it gets old: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_AUTORENEW_VEHICLE_HELPTEXT :When enabled, a vehicle nearing its end of life gets automatically replaced when the renew conditions are fulfilled
2012-05-06 15:03:45 +00:00
STR_CONFIG_SETTING_AUTORENEW_MONTHS :Autorenew when vehicle is {STRING2} max age
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_AUTORENEW_MONTHS_HELPTEXT :Relative age when a vehicle should be considered for auto-renewing
2012-05-06 15:03:45 +00:00
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_BEFORE :{COMMA} month{P 0 "" s} before
STR_CONFIG_SETTING_AUTORENEW_MONTHS_VALUE_AFTER :{COMMA} month{P 0 "" s} after
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_AUTORENEW_MONEY :Autorenew minimum needed money for renew: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_AUTORENEW_MONEY_HELPTEXT :Minimal amount of money that must remain in the bank before considering auto-renewing vehicles
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_ERRMSG_DURATION :Duration of error message: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_ERRMSG_DURATION_HELPTEXT :Duration for displaying error messages in a red window. Note that some (critical) error messages are not closed automatically after this time, but must be closed manually
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_ERRMSG_DURATION_VALUE :{COMMA} second{P 0 "" s}
STR_CONFIG_SETTING_HOVER_DELAY :Show tooltips: {STRING2}
2012-05-13 06:05:32 +00:00
STR_CONFIG_SETTING_HOVER_DELAY_HELPTEXT :Delay before tooltips are displayed when hovering the mouse over some interface element. Alternatively tooltips can be bound to the right mouse button
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_HOVER_DELAY_VALUE :Hover for {COMMA} second{P 0 "" s}
STR_CONFIG_SETTING_HOVER_DELAY_DISABLED :Right click
STR_CONFIG_SETTING_POPULATION_IN_LABEL :Show town population in the town name label: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_POPULATION_IN_LABEL_HELPTEXT :Display the population of towns in their label on the map
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS :Thickness of lines in graphs: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_GRAPH_LINE_THICKNESS_HELPTEXT :Width of the line in the graphs. A thin line is more precisely readable, a thicker line is easier to see and colours are easier to distinguish
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_LAND_GENERATOR :Land generator: {STRING2}
2009-08-04 22:56:12 +00:00
STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL :Original
STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS :TerraGenesis
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE :Max distance from edge for Oil Refineries: {STRING2}
2012-05-25 16:03:54 +00:00
STR_CONFIG_SETTING_OIL_REF_EDGE_DISTANCE_HELPTEXT :Oil refineries are only constructed near the map border, that is at the coast for island maps
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SNOWLINE_HEIGHT :Snow line height: {STRING2}
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN :Roughness of terrain (TerraGenesis only) : {STRING2}
2009-08-04 22:56:12 +00:00
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH :Very Smooth
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH :Smooth
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH :Rough
STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH :Very Rough
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_TREE_PLACER :Tree placer algorithm: {STRING2}
2009-08-04 22:56:12 +00:00
STR_CONFIG_SETTING_TREE_PLACER_NONE :None
STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL :Original
STR_CONFIG_SETTING_TREE_PLACER_IMPROVED :Improved
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION :Heightmap rotation: {STRING2}
2009-08-04 22:56:12 +00:00
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE :Counter clockwise
STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE :Clockwise
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SE_FLAT_WORLD_HEIGHT :The height level a flat scenario map gets: {STRING2}
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES :Enable landscaping the tiles at the map borders: {STRING2}
2012-05-25 16:03:54 +00:00
STR_CONFIG_SETTING_ENABLE_FREEFORM_EDGES_HELPTEXT :If disabled, the map borders will always be ocean
2009-08-04 22:56:12 +00:00
STR_CONFIG_SETTING_EDGES_NOT_EMPTY :{WHITE}One or more tiles at the northern edge are not empty
STR_CONFIG_SETTING_EDGES_NOT_WATER :{WHITE}One or more tiles at one of the edges is not water
2009-08-04 17:16:24 +00:00
2012-05-14 17:47:33 +00:00
STR_CONFIG_SETTING_STATION_SPREAD :Max station spread: {STRING2}
STR_CONFIG_SETTING_STATION_SPREAD_HELPTEXT :Maximum area the parts of a single station may be spread out on. Note that high values will slow the game
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SERVICEATHELIPAD :Service helicopters at helipads automatically: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_SERVICEATHELIPAD_HELPTEXT :Service helicopters after every landing, even if there is no depot at the airport
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR :Link landscape toolbar to rail/road/water/airport toolbars: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_LINK_TERRAFORM_TOOLBAR_HELPTEXT :When opening a construction toolbar for a transport type, also open the toolbar for terraforming
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR :Land colour used at the smallmap: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_HELPTEXT :Colour of the terrain in the smallmap
2010-02-08 23:46:35 +00:00
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_GREEN :Green
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_DARK_GREEN :Dark green
STR_CONFIG_SETTING_SMALLMAP_LAND_COLOUR_VIOLET :Violet
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_REVERSE_SCROLLING :Reverse scroll direction: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_REVERSE_SCROLLING_HELPTEXT :Behaviour when scrolling the map with the right mouse button. When disabled, the mouse moves the camera. When enabled, the mouse moves the map
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SMOOTH_SCROLLING :Smooth viewport scrolling: {STRING2}
2012-05-13 19:01:23 +00:00
STR_CONFIG_SETTING_SMOOTH_SCROLLING_HELPTEXT :Control how the main view scrolls to a specific position when clicking on the smallmap or when issuing a command to scroll to a specific object on the map. If enabled, the viewport scrolls smoothly, if disabled it jumps directly to the targeted spot
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_MEASURE_TOOLTIP :Show a measurement tooltip when using various build-tools: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_MEASURE_TOOLTIP_HELPTEXT :Display tile-distances and height differences when dragging during construction operations
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_LIVERIES :Show company liveries: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_LIVERIES_HELPTEXT :Control usage of vehicle-type specific liveries for vehicles (in contrary to company specific)
2009-08-04 22:56:12 +00:00
STR_CONFIG_SETTING_LIVERIES_NONE :None
STR_CONFIG_SETTING_LIVERIES_OWN :Own company
STR_CONFIG_SETTING_LIVERIES_ALL :All companies
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_PREFER_TEAMCHAT :Prefer team chat with <ENTER>: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_PREFER_TEAMCHAT_HELPTEXT :Switch the binding of company-internal and public chat to <ENTER> resp. <Ctrl+ENTER>
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING :Function of scrollwheel: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLLING_HELPTEXT :Enable scrolling with two-dimensional mouse-wheels
2009-08-04 22:56:12 +00:00
STR_CONFIG_SETTING_SCROLLWHEEL_ZOOM :Zoom map
STR_CONFIG_SETTING_SCROLLWHEEL_SCROLL :Scroll map
STR_CONFIG_SETTING_SCROLLWHEEL_OFF :Off
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER :Map scrollwheel speed: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_SCROLLWHEEL_MULTIPLIER_HELPTEXT :Control the sensitivity of mouse-wheel scrolling
2009-08-04 18:04:33 +00:00
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU :Right-click emulation: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_HELPTEXT :Select the method to emulate right mouse-button clicks
2009-08-04 22:56:12 +00:00
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_COMMAND :Command+Click
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_CONTROL :Ctrl+Click
STR_CONFIG_SETTING_RIGHT_MOUSE_BTN_EMU_OFF :Off
2009-08-04 17:16:24 +00:00
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING :Left-click scrolling: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_LEFT_MOUSE_BTN_SCROLLING_HELPTEXT :Enable scrolling the map by dragging it with the left mouse button. This is especially useful when using a touch-screen for scrolling
2009-08-04 17:16:24 +00:00
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES :Use the {STRING2} date format for savegame names
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_HELPTEXT :Format of the date in save game filenames
2009-08-04 22:56:12 +00:00
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_LONG :long (31st Dec 2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_SHORT :short (31-12-2008)
STR_CONFIG_SETTING_DATE_FORMAT_IN_SAVE_NAMES_ISO :ISO (2008-12-31)
2009-08-04 17:16:24 +00:00
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE :Default palette to assume for NewGRFs not specifying a palette: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_HELPTEXT :Default palette to use for NewGRFs that do not specify which one they need
2011-05-03 20:30:26 +00:00
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_DOS :DOS palette
STR_CONFIG_SETTING_NEWGRF_DEFAULT_PALETTE_WIN :Windows palette
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :Automatically pause when starting a new game: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :When enabled, the game will automatically pause when starting a new game, allowing for closer study of the map
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :When paused allow: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :Select what actions may be done while the game is paused
2010-12-07 21:08:08 +00:00
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :no actions
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :all non-construction actions
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :all but landscape modifying actions
STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :all actions
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Use the advanced vehicle list: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Enable usage of the advanced vehicle lists for grouping vehicles
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_LOADING_INDICATORS :Use loading indicators: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_LOADING_INDICATORS_HELPTEXT :Select whether loading indicators are displayed above loading or unloading vehicles
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS :Show timetable in ticks rather than days: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_TIMETABLE_IN_TICKS_HELPTEXT :Show travel times in time tables in game ticks instead of days
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE :Show arrival and departure in timetables: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_TIMETABLE_SHOW_ARRIVAL_DEPARTURE_HELPTEXT :Display anticipated arrival and departure times in timetables
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_QUICKGOTO :Quick creation of vehicle orders: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_QUICKGOTO_HELPTEXT :Pre-select the 'goto cursor' when opening the orders window
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE :Default rail type (after new game/game load): {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_HELPTEXT :Rail type to select after starting or loading a game. 'first available' selects the oldest type of tracks, 'last available' selects the newest type of tracks, and 'most used' selects the type which is currently most in use
2009-08-04 22:56:12 +00:00
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_FIRST :First available
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_LAST :Last available
STR_CONFIG_SETTING_DEFAULT_RAIL_TYPE_MOST_USED :Most used
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION :Show reserved tracks: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_SHOW_TRACK_RESERVATION_HELPTEXT :Give reserved tracks a different colour to assist in problems with trains refusing to enter path-based blocks
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS :Keep building tools active after usage: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_PERSISTENT_BUILDINGTOOLS_HELPTEXT :Keep the building tools for bridges, tunnels, etc. open after use
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_EXPENSES_LAYOUT :Group expenses in company finance window: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_EXPENSES_LAYOUT_HELPTEXT :Define the layout for the company expenses window
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING :Disable infrastructure building when no suitable vehicles are available: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_DISABLE_UNSUITABLE_BUILDING_HELPTEXT :When enabled, infrastructure is only available if there are also vehicles available, preventing waste of time and money on unusable infrastructure
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_MAX_TRAINS :Max trains per company: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_MAX_TRAINS_HELPTEXT :Maximum number of trains that a company can have
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES :Max road vehicles per company: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_MAX_ROAD_VEHICLES_HELPTEXT :Maximum number of road vehicles that a company can have
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_MAX_AIRCRAFT :Max aircraft per company: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_MAX_AIRCRAFT_HELPTEXT :Maximum number of aircraft that a company can have
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_MAX_SHIPS :Max ships per company: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_MAX_SHIPS_HELPTEXT :Maximum number of ships that a company can have
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_AI_BUILDS_TRAINS :Disable trains for computer: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_AI_BUILDS_TRAINS_HELPTEXT :Enabling this setting makes building trains impossible for a computer player
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES :Disable road vehicles for computer: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_AI_BUILDS_ROAD_VEHICLES_HELPTEXT :Enabling this setting makes building road vehicles impossible for a computer player
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT :Disable aircraft for computer: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_AI_BUILDS_AIRCRAFT_HELPTEXT :Enabling this setting makes building aircraft impossible for a computer player
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_AI_BUILDS_SHIPS :Disable ships for computer: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_AI_BUILDS_SHIPS_HELPTEXT :Enabling this setting makes building ships impossible for a computer player
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER :Allow AIs in multiplayer: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_AI_IN_MULTIPLAYER_HELPTEXT :Allow AI computer players to participate in multiplayer games
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES :#opcodes before scripts are suspended: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_SCRIPT_MAX_OPCODES_HELPTEXT :Maximum number of computation steps that a script can take in one turn
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SERVINT_ISPERCENT :Service intervals are in percents: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Choose whether servicing of vehicles is triggered by the time passed since last service or by reliability dropping by a certain percentage of the maximum reliability
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SERVINT_TRAINS :Default service interval for trains: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Set the default service interval for new rail vehicles, if no explicit service interval is set for the vehicle
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} day{P 0 "" s}/%
STR_CONFIG_SETTING_SERVINT_DISABLED :disabled
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Default service interval for road vehicles: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Set the default service interval for new road vehicles, if no explicit service interval is set for the vehicle
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SERVINT_AIRCRAFT :Default service interval for aircraft: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_SERVINT_AIRCRAFT_HELPTEXT :Set the default service interval for new aircraft, if no explicit service interval is set for the vehicle
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SERVINT_SHIPS :Default service interval for ships: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_SERVINT_SHIPS_HELPTEXT :Set the default service interval for new ships, if no explicit service interval is set for the vehicle
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_NOSERVICE :Disable servicing when breakdowns set to none: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_NOSERVICE_HELPTEXT :When enabled, vehicles do not get serviced if they cannot break down
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_WAGONSPEEDLIMITS :Enable wagon speed limits: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_WAGONSPEEDLIMITS_HELPTEXT :When enabled, also use speed limits of wagons for deciding the maximum speed of a train
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_DISABLE_ELRAILS :Disable electric rails: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_DISABLE_ELRAILS_HELPTEXT :Enabling this setting disables the requirement to electrify tracks to make electric engines run on them
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR :Coloured news appears in: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_COLOURED_NEWS_YEAR_HELPTEXT :Year that the newspaper announcements get printed in colour. Before this year, it uses monochrome black/white
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_STARTING_YEAR :Starting year: {STRING2}
STR_CONFIG_SETTING_SMOOTH_ECONOMY :Enable smooth economy (more, smaller changes): {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_SMOOTH_ECONOMY_HELPTEXT :When enabled, industry production changes more often, and in smaller steps. This setting has usually no effect, if industry types are provided by a NewGRF
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_ALLOW_SHARES :Allow buying shares from other companies: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_ALLOW_SHARES_HELPTEXT :When enabled, allow buying and selling of company shares. Shares will only be available for companies reaching a certain age
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Percentage of leg profit to pay in feeder systems: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Percentage of income given to the intermediate legs in feeder systems, giving more control over the income
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :When dragging, place signals every: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Set the distance at which signals will be built on a track up to the next obstacle (signal, junction), if signals are dragged
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA} tile{P 0 "" s}
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE :When dragging, keep fixed distance between signals: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_DRAG_SIGNALS_FIXED_DISTANCE_HELPTEXT :Select the behaviour of signal placement when Ctrl+dragging signals. If disabled, signals are placed around tunnels or bridges to avoid long stretches without signals. If enabled, signals are placed every N tiles, making alignment of signals at parallel tracks easier
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE :Automatically build semaphores before: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_SEMAPHORE_BUILD_BEFORE_DATE_HELPTEXT :Set the year when electric signals will be used for tracks. Before this year, non-electric signals will be used (which have the exact same function, but different looks)
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI :Enable the signal GUI: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_ENABLE_SIGNAL_GUI_HELPTEXT :Display a window for choosing signal types to build, instead of only window-less signal-type rotation with Ctrl+clicking on build signals
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE :Signal type to build by default: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_DEFAULT_SIGNAL_TYPE_HELPTEXT :Default signal type to use
2009-08-04 22:56:12 +00:00
STR_CONFIG_SETTING_DEFAULT_SIGNAL_NORMAL :Block signals
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBS :Path signals
STR_CONFIG_SETTING_DEFAULT_SIGNAL_PBSOWAY :One-way path signals
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES :Cycle through signal types: {STRING2}
2012-05-13 19:01:23 +00:00
STR_CONFIG_SETTING_CYCLE_SIGNAL_TYPES_HELPTEXT :Select which signal types to cycle through, when Ctrl+clicking on a build signal with the signal tool
2009-08-04 22:56:12 +00:00
STR_CONFIG_SETTING_CYCLE_SIGNAL_NORMAL :Block signals only
STR_CONFIG_SETTING_CYCLE_SIGNAL_PBS :Path signals only
STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :All
2009-08-04 17:16:24 +00:00
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_TOWN_LAYOUT :Road layout for new towns: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Layout for the road network of towns
2009-08-04 22:56:12 +00:00
STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :original
STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :better roads
STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :2x2 grid
STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3 grid
STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :random
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :Towns are allowed to build roads: {STRING2}
2012-05-13 19:01:23 +00:00
STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Allow towns to build roads for growth. Disable to prevent town authorities from building roads themselves
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Towns are allowed to build level crossings: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS_HELPTEXT :Enabling this setting allows towns to build level crossings
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_NOISE_LEVEL :Allow town controlled noise level for airports: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :With this setting disabled, there can be two airports in each town. With this setting enabled, the number of airports in a city is limited by the noise acceptance of the town, which depends on population and airport size and distance
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_TOWN_FOUNDING :Founding towns in game: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Enabling this setting allows players to found new towns in the game
2009-11-24 21:18:11 +00:00
STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :forbidden
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :allowed
STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :allowed, custom town layout
2009-08-04 17:16:24 +00:00
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :In game placement of trees: {STRING2}
2012-05-25 16:11:20 +00:00
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Control random appearance of trees during the game. This might affect industries which rely on tree growth, for example lumber mills
2009-12-17 16:59:33 +00:00
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :none {RED}(breaks lumber mill)
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :only in rain forests
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :everywhere
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_TOOLBAR_POS :Position of main toolbar: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Horizontal position of the main toolbar at the top of the screen
2012-05-13 06:05:32 +00:00
STR_CONFIG_SETTING_STATUSBAR_POS :Position of status bar: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :Horizontal position of the status bar at the bottom of the screen
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SNAP_RADIUS :Window snap radius: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Distance between windows before the window being moved is automatically aligned to nearby windows
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} pixel{P 0 "" s}
STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :disabled
STR_CONFIG_SETTING_SOFT_LIMIT :Maximum number of non-sticky windows: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Number of non-sticky open windows before old windows get automatically closed to make room for new windows
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_SOFT_LIMIT_VALUE :{COMMA}
STR_CONFIG_SETTING_SOFT_LIMIT_DISABLED :disabled
STR_CONFIG_SETTING_ZOOM_MIN :Maximum zoom in level: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_ZOOM_MIN_HELPTEXT :The maximum zoom-in level for viewports. Note that enabling higher zoom-in levels increases memory requirements
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_ZOOM_MAX :Maximum zoom out level: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_ZOOM_MAX_HELPTEXT :The maximum zoom-out level for viewports. Higher zoom-out levels might cause lag when used
2011-11-24 12:38:48 +00:00
STR_CONFIG_SETTING_ZOOM_LVL_MIN :4x
STR_CONFIG_SETTING_ZOOM_LVL_IN_2X :2x
STR_CONFIG_SETTING_ZOOM_LVL_NORMAL :Normal
2011-11-24 12:20:14 +00:00
STR_CONFIG_SETTING_ZOOM_LVL_OUT_2X :2x
STR_CONFIG_SETTING_ZOOM_LVL_OUT_4X :4x
STR_CONFIG_SETTING_ZOOM_LVL_OUT_8X :8x
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_TOWN_GROWTH :Town growth speed: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_TOWN_GROWTH_HELPTEXT :Speed of town growth
2009-08-04 22:56:12 +00:00
STR_CONFIG_SETTING_TOWN_GROWTH_NONE :None
STR_CONFIG_SETTING_TOWN_GROWTH_SLOW :Slow
STR_CONFIG_SETTING_TOWN_GROWTH_NORMAL :Normal
STR_CONFIG_SETTING_TOWN_GROWTH_FAST :Fast
STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :Very fast
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_LARGER_TOWNS :Proportion of towns that will become cities: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Amount of towns which will become a city, thus a town which starts out larger and grows faster
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 in {COMMA}
STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :none
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Initial city size multiplier: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Average size of cities relative to normal towns at start of the game
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Remove absurd road-elements during the road construction: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD_HELPTEXT :Remove dead road ends during funded road reconstruction
2009-08-04 17:16:24 +00:00
2009-08-04 22:56:12 +00:00
STR_CONFIG_SETTING_GUI :{ORANGE}Interface
STR_CONFIG_SETTING_CONSTRUCTION :{ORANGE}Construction
STR_CONFIG_SETTING_VEHICLES :{ORANGE}Vehicles
STR_CONFIG_SETTING_STATIONS :{ORANGE}Stations
STR_CONFIG_SETTING_ECONOMY :{ORANGE}Economy
STR_CONFIG_SETTING_AI :{ORANGE}Competitors
STR_CONFIG_SETTING_DISPLAY_OPTIONS :{ORANGE}Display options
STR_CONFIG_SETTING_INTERACTION :{ORANGE}Interaction
STR_CONFIG_SETTING_CONSTRUCTION_SIGNALS :{ORANGE}Signals
STR_CONFIG_SETTING_STATIONS_CARGOHANDLING :{ORANGE}Cargo handling
STR_CONFIG_SETTING_AI_NPC :{ORANGE}Computer players
STR_CONFIG_SETTING_VEHICLES_AUTORENEW :{ORANGE}Autorenew
STR_CONFIG_SETTING_VEHICLES_SERVICING :{ORANGE}Servicing
STR_CONFIG_SETTING_VEHICLES_ROUTING :{ORANGE}Routing
STR_CONFIG_SETTING_VEHICLES_TRAINS :{ORANGE}Trains
STR_CONFIG_SETTING_ECONOMY_TOWNS :{ORANGE}Towns
STR_CONFIG_SETTING_ECONOMY_INDUSTRIES :{ORANGE}Industries
2011-12-01 12:04:22 +00:00
STR_CONFIG_SETTING_ECONOMY_SCRIPTS :{ORANGE}Scripts
2009-08-04 17:16:24 +00:00
2011-04-19 18:47:36 +00:00
STR_CONFIG_SETTING_PATHFINDER_OPF :Original
2011-03-06 16:00:24 +00:00
STR_CONFIG_SETTING_PATHFINDER_NPF :NPF
STR_CONFIG_SETTING_PATHFINDER_YAPF_RECOMMENDED :YAPF {BLUE}(Recommended)
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS :Pathfinder for trains: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_PATHFINDER_FOR_TRAINS_HELPTEXT :Path finder to use for trains
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES :Pathfinder for road vehicles: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_PATHFINDER_FOR_ROAD_VEHICLES_HELPTEXT :Path finder to use for road vehicles
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS :Pathfinder for ships: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_PATHFINDER_FOR_SHIPS_HELPTEXT :Path finder to use for ships
2012-05-06 14:56:13 +00:00
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS :Automatic reversing at signals: {STRING2}
2012-05-12 10:09:56 +00:00
STR_CONFIG_SETTING_REVERSE_AT_SIGNALS_HELPTEXT :Allow trains to reverse on a signal, if they waited there a long time
2009-08-04 17:16:24 +00:00
2009-08-05 17:59:21 +00:00
STR_CONFIG_SETTING_QUERY_CAPTION :{WHITE}Change setting value
2009-08-05 11:32:32 +00:00
2011-12-10 16:05:26 +00:00
# Config errors
STR_CONFIG_ERROR :{WHITE}Error with the configuration file...
STR_CONFIG_ERROR_ARRAY :{WHITE}... error in array '{RAW_STRING}'
STR_CONFIG_ERROR_INVALID_VALUE :{WHITE}... invalid value '{RAW_STRING}' for '{RAW_STRING}'
STR_CONFIG_ERROR_TRAILING_CHARACTERS :{WHITE}... trailing characters at end of setting '{RAW_STRING}'
STR_CONFIG_ERROR_DUPLICATE_GRFID :{WHITE}... ignoring NewGRF '{RAW_STRING}': duplicate GRF ID with '{RAW_STRING}'
STR_CONFIG_ERROR_INVALID_GRF :{WHITE}... ignoring invalid NewGRF '{RAW_STRING}': {STRING}
STR_CONFIG_ERROR_INVALID_GRF_NOT_FOUND :not found
STR_CONFIG_ERROR_INVALID_GRF_UNSAFE :unsafe for static use
STR_CONFIG_ERROR_INVALID_GRF_SYSTEM :system NewGRF
STR_CONFIG_ERROR_INVALID_GRF_INCOMPATIBLE :incompatible to this version of OpenTTD
STR_CONFIG_ERROR_INVALID_GRF_UNKNOWN :unknown
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_LEVEL :{WHITE}... compression level '{RAW_STRING}' is not valid
STR_CONFIG_ERROR_INVALID_SAVEGAME_COMPRESSION_ALGORITHM :{WHITE}... savegame format '{RAW_STRING}' is not available. Reverting to '{RAW_STRING}'
2012-07-08 18:41:50 +00:00
STR_CONFIG_ERROR_INVALID_BASE_GRAPHICS_NOT_FOUND :{WHITE}... ignoring Base Graphics set '{RAW_STRING}': not found
STR_CONFIG_ERROR_INVALID_BASE_SOUNDS_NOT_FOUND :{WHITE}... ignoring Base Sounds set '{RAW_STRING}': not found
STR_CONFIG_ERROR_INVALID_BASE_MUSIC_NOT_FOUND :{WHITE}... ignoring Base Music set '{RAW_STRING}': not found
2011-12-10 16:05:26 +00:00
2009-08-04 22:56:12 +00:00
# Intro window
STR_INTRO_CAPTION :{WHITE}OpenTTD {REV}
2005-04-03 20:44:14 +00:00
2009-08-04 22:56:12 +00:00
STR_INTRO_NEW_GAME :{BLACK}New Game
STR_INTRO_LOAD_GAME :{BLACK}Load Game
STR_INTRO_PLAY_SCENARIO :{BLACK}Play Scenario
STR_INTRO_PLAY_HEIGHTMAP :{BLACK}Play Heightmap
STR_INTRO_SCENARIO_EDITOR :{BLACK}Scenario Editor
STR_INTRO_MULTIPLAYER :{BLACK}Multiplayer
2005-08-17 12:30:07 +00:00
2009-08-04 22:56:12 +00:00
STR_INTRO_GAME_OPTIONS :{BLACK}Game Options
STR_INTRO_DIFFICULTY :{BLACK}Difficulty ({STRING})
STR_INTRO_ADVANCED_SETTINGS :{BLACK}Advanced Settings
STR_INTRO_NEWGRF_SETTINGS :{BLACK}NewGRF Settings
STR_INTRO_ONLINE_CONTENT :{BLACK}Check Online Content
2012-03-10 16:55:46 +00:00
STR_INTRO_SCRIPT_SETTINGS :{BLACK}AI/Game Script Settings
2012-02-25 13:58:06 +00:00
STR_INTRO_QUIT :{BLACK}Exit
2009-02-07 01:01:02 +00:00
2009-08-28 13:04:58 +00:00
STR_INTRO_TOOLTIP_NEW_GAME :{BLACK}Start a new game. Ctrl+Click skips map configuration
2009-08-04 22:56:12 +00:00
STR_INTRO_TOOLTIP_LOAD_GAME :{BLACK}Load a saved game
STR_INTRO_TOOLTIP_PLAY_HEIGHTMAP :{BLACK}Start a new game, using a heightmap as landscape
STR_INTRO_TOOLTIP_PLAY_SCENARIO :{BLACK}Start a new game, using a customised scenario
STR_INTRO_TOOLTIP_SCENARIO_EDITOR :{BLACK}Create a customised game world/scenario
2009-08-05 12:48:48 +00:00
STR_INTRO_TOOLTIP_MULTIPLAYER :{BLACK}Start a multiplayer game
2005-08-17 12:30:07 +00:00
2009-08-04 22:56:12 +00:00
STR_INTRO_TOOLTIP_TEMPERATE :{BLACK}Select 'temperate' landscape style
STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE :{BLACK}Select 'sub-arctic' landscape style
STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE :{BLACK}Select 'sub-tropical' landscape style
STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE :{BLACK}Select 'toyland' landscape style
2005-08-17 12:30:07 +00:00
2009-08-04 22:56:12 +00:00
STR_INTRO_TOOLTIP_GAME_OPTIONS :{BLACK}Display game options
STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS :{BLACK}Display difficulty options
STR_INTRO_TOOLTIP_ADVANCED_SETTINGS :{BLACK}Display advanced settings
STR_INTRO_TOOLTIP_NEWGRF_SETTINGS :{BLACK}Display NewGRF settings
STR_INTRO_TOOLTIP_ONLINE_CONTENT :{BLACK}Check for new and updated content to download
2012-03-10 16:55:46 +00:00
STR_INTRO_TOOLTIP_SCRIPT_SETTINGS :{BLACK}Display AI/Game script settings
2012-02-25 13:58:06 +00:00
STR_INTRO_TOOLTIP_QUIT :{BLACK}Exit 'OpenTTD'
2005-04-03 20:44:14 +00:00
2011-08-21 19:23:06 +00:00
STR_INTRO_TRANSLATION :{BLACK}This translation misses {NUM} string{P "" s}. Please help make OpenTTD better by signing up as translator. See readme.txt for details.
2009-08-04 22:56:12 +00:00
# Quit window
2012-02-25 13:58:06 +00:00
STR_QUIT_CAPTION :{WHITE}Exit
2009-08-05 17:59:21 +00:00
STR_QUIT_ARE_YOU_SURE_YOU_WANT_TO_EXIT_OPENTTD :{YELLOW}Are you sure you want to exit OpenTTD and return to {STRING}?
STR_QUIT_YES :{BLACK}Yes
STR_QUIT_NO :{BLACK}No
2005-04-03 20:44:14 +00:00
2009-08-05 12:37:09 +00:00
# Supported OSes
STR_OSNAME_WINDOWS :Windows
STR_OSNAME_DOS :DOS
STR_OSNAME_UNIX :Unix
2009-12-30 18:10:07 +00:00
STR_OSNAME_OSX :OS{NBSP}X
2009-08-05 12:37:09 +00:00
STR_OSNAME_BEOS :BeOS
2009-09-21 18:36:33 +00:00
STR_OSNAME_HAIKU :Haiku
2009-08-05 12:37:09 +00:00
STR_OSNAME_MORPHOS :MorphOS
STR_OSNAME_AMIGAOS :AmigaOS
STR_OSNAME_OS2 :OS/2
STR_OSNAME_SUNOS :SunOS
2009-08-05 14:30:30 +00:00
# Abandon game
2009-08-05 11:32:32 +00:00
STR_ABANDON_GAME_CAPTION :{WHITE}Abandon Game
STR_ABANDON_GAME_QUERY :{YELLOW}Are you sure you want to abandon this game?
2010-02-10 20:20:18 +00:00
STR_ABANDON_SCENARIO_QUERY :{YELLOW}Are you sure you want to abandon this scenario?
2009-08-05 11:32:32 +00:00
2009-08-04 22:56:12 +00:00
# Cheat window
STR_CHEATS :{WHITE}Cheats
2009-08-05 17:59:21 +00:00
STR_CHEATS_TOOLTIP :{BLACK}Checkboxes indicate if you have used this cheat before
2010-12-15 23:43:39 +00:00
STR_CHEATS_WARNING :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity
2011-11-19 22:15:44 +00:00
STR_CHEAT_MONEY :{LTBLUE}Increase money by {CURRENCY_LONG}
2009-08-04 22:56:12 +00:00
STR_CHEAT_CHANGE_COMPANY :{LTBLUE}Playing as company: {ORANGE}{COMMA}
2010-08-08 10:59:30 +00:00
STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovable objects): {ORANGE}{STRING1}
2009-08-04 22:56:12 +00:00
STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING1}
STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE}{STRING}
2009-08-05 17:59:21 +00:00
STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE :Temperate landscape
STR_CHEAT_SWITCH_CLIMATE_SUB_ARCTIC_LANDSCAPE :Sub-arctic landscape
STR_CHEAT_SWITCH_CLIMATE_SUB_TROPICAL_LANDSCAPE :Sub-tropical landscape
STR_CHEAT_SWITCH_CLIMATE_TOYLAND_LANDSCAPE :Toyland landscape
2009-08-04 22:56:12 +00:00
STR_CHEAT_CHANGE_DATE :{LTBLUE}Change date: {ORANGE}{DATE_SHORT}
2010-12-04 21:51:02 +00:00
STR_CHEAT_CHANGE_DATE_QUERY_CAPT :{WHITE}Change current year
2009-08-04 22:56:12 +00:00
STR_CHEAT_SETUP_PROD :{LTBLUE}Enable modifying production values: {ORANGE}{STRING1}
2005-08-17 12:30:07 +00:00
2009-08-04 22:56:12 +00:00
# Livery window
STR_LIVERY_CAPTION :{WHITE}New Colour Scheme
2009-02-08 12:25:13 +00:00
2009-08-05 17:59:21 +00:00
STR_LIVERY_GENERAL_TOOLTIP :{BLACK}Show general colour schemes
STR_LIVERY_TRAIN_TOOLTIP :{BLACK}Show train colour schemes
STR_LIVERY_ROAD_VEHICLE_TOOLTIP :{BLACK}Show road vehicle colour schemes
STR_LIVERY_SHIP_TOOLTIP :{BLACK}Show ship colour schemes
STR_LIVERY_AIRCRAFT_TOOLTIP :{BLACK}Show aircraft colour schemes
2012-04-17 19:43:38 +00:00
STR_LIVERY_PRIMARY_TOOLTIP :{BLACK}Choose the primary colour for the selected scheme. Ctrl+Click will set this colour for every scheme
STR_LIVERY_SECONDARY_TOOLTIP :{BLACK}Choose the secondary colour for the selected scheme. Ctrl+Click will set this colour for every scheme
2009-08-05 17:59:21 +00:00
STR_LIVERY_PANEL_TOOLTIP :{BLACK}Select a colour scheme to change, or multiple schemes with Ctrl+Click. Click on the box to toggle use of the scheme
2009-02-08 12:25:13 +00:00
2009-08-04 22:56:12 +00:00
STR_LIVERY_DEFAULT :Standard Livery
STR_LIVERY_STEAM :Steam Engine
STR_LIVERY_DIESEL :Diesel Engine
STR_LIVERY_ELECTRIC :Electric Engine
STR_LIVERY_MONORAIL :Monorail Engine
STR_LIVERY_MAGLEV :Maglev Engine
STR_LIVERY_DMU :DMU
STR_LIVERY_EMU :EMU
STR_LIVERY_PASSENGER_WAGON_STEAM :Passenger Coach (Steam)
STR_LIVERY_PASSENGER_WAGON_DIESEL :Passenger Coach (Diesel)
STR_LIVERY_PASSENGER_WAGON_ELECTRIC :Passenger Coach (Electric)
STR_LIVERY_PASSENGER_WAGON_MONORAIL :Passenger Coach (Monorail)
STR_LIVERY_PASSENGER_WAGON_MAGLEV :Passenger Coach (Maglev)
STR_LIVERY_FREIGHT_WAGON :Freight Wagon
STR_LIVERY_BUS :Bus
STR_LIVERY_TRUCK :Lorry
STR_LIVERY_PASSENGER_SHIP :Passenger Ferry
STR_LIVERY_FREIGHT_SHIP :Freight Ship
STR_LIVERY_HELICOPTER :Helicopter
STR_LIVERY_SMALL_PLANE :Small Aeroplane
STR_LIVERY_LARGE_PLANE :Large Aeroplane
STR_LIVERY_PASSENGER_TRAM :Passenger Tram
STR_LIVERY_FREIGHT_TRAM :Freight Tram
2009-02-08 12:25:13 +00:00
2009-08-04 22:56:12 +00:00
# Face selection window
STR_FACE_CAPTION :{WHITE}Face Selection
STR_FACE_CANCEL_TOOLTIP :{BLACK}Cancel new face selection
STR_FACE_OK_TOOLTIP :{BLACK}Accept new face selection
2009-02-08 12:25:13 +00:00
2009-08-04 22:56:12 +00:00
STR_FACE_MALE_BUTTON :{BLACK}Male
STR_FACE_MALE_TOOLTIP :{BLACK}Select male faces
STR_FACE_FEMALE_BUTTON :{BLACK}Female
STR_FACE_FEMALE_TOOLTIP :{BLACK}Select female faces
STR_FACE_NEW_FACE_BUTTON :{BLACK}New Face
STR_FACE_NEW_FACE_TOOLTIP :{BLACK}Generate random new face
STR_FACE_ADVANCED :{BLACK}Advanced
2010-12-15 23:43:39 +00:00
STR_FACE_ADVANCED_TOOLTIP :{BLACK}Advanced face selection
2009-08-04 22:56:12 +00:00
STR_FACE_SIMPLE :{BLACK}Simple
2010-12-15 23:43:39 +00:00
STR_FACE_SIMPLE_TOOLTIP :{BLACK}Simple face selection
2009-08-04 22:56:12 +00:00
STR_FACE_LOAD :{BLACK}Load
2009-08-05 17:59:21 +00:00
STR_FACE_LOAD_TOOLTIP :{BLACK}Load favourite face
2010-02-10 20:46:14 +00:00
STR_FACE_LOAD_DONE :{WHITE}Your favourite face has been loaded from the OpenTTD configuration file
2009-08-04 22:56:12 +00:00
STR_FACE_FACECODE :{BLACK}Player face no.
2010-11-24 23:29:59 +00:00
STR_FACE_FACECODE_TOOLTIP :{BLACK}View and/or set face number of the company president
STR_FACE_FACECODE_CAPTION :{WHITE}View and/or set president face number
2010-12-15 23:43:39 +00:00
STR_FACE_FACECODE_SET :{WHITE}New face number code has been set
2010-11-24 23:29:59 +00:00
STR_FACE_FACECODE_ERR :{WHITE}Couldn't set president face number - must be a number between 0 and 4,294,967,295!
2009-08-04 22:56:12 +00:00
STR_FACE_SAVE :{BLACK}Save
2009-08-05 17:59:21 +00:00
STR_FACE_SAVE_TOOLTIP :{BLACK}Save favourite face
2010-02-10 20:46:14 +00:00
STR_FACE_SAVE_DONE :{WHITE}This face will be saved as your favourite in the OpenTTD configuration file
2009-08-04 22:56:12 +00:00
STR_FACE_EUROPEAN :{BLACK}European
2010-02-10 20:46:14 +00:00
STR_FACE_SELECT_EUROPEAN :{BLACK}Select European faces
2009-08-04 22:56:12 +00:00
STR_FACE_AFRICAN :{BLACK}African
2010-02-10 20:46:14 +00:00
STR_FACE_SELECT_AFRICAN :{BLACK}Select African faces
2009-08-04 22:56:12 +00:00
STR_FACE_YES :Yes
STR_FACE_NO :No
2009-08-05 17:59:21 +00:00
STR_FACE_MOUSTACHE_EARRING_TOOLTIP :{BLACK}Enable moustache or earring
2009-08-04 22:56:12 +00:00
STR_FACE_HAIR :Hair:
2009-08-05 17:59:21 +00:00
STR_FACE_HAIR_TOOLTIP :{BLACK}Change hair
2009-08-04 22:56:12 +00:00
STR_FACE_EYEBROWS :Eyebrows:
2009-08-05 17:59:21 +00:00
STR_FACE_EYEBROWS_TOOLTIP :{BLACK}Change eyebrows
2009-08-04 22:56:12 +00:00
STR_FACE_EYECOLOUR :Eye colour:
2010-02-10 20:46:14 +00:00
STR_FACE_EYECOLOUR_TOOLTIP :{BLACK}Change eye colour
2009-08-04 22:56:12 +00:00
STR_FACE_GLASSES :Glasses:
2009-08-05 17:59:21 +00:00
STR_FACE_GLASSES_TOOLTIP :{BLACK}Enable glasses
STR_FACE_GLASSES_TOOLTIP_2 :{BLACK}Change glasses
2009-08-04 22:56:12 +00:00
STR_FACE_NOSE :Nose:
2009-08-05 17:59:21 +00:00
STR_FACE_NOSE_TOOLTIP :{BLACK}Change nose
2009-08-04 22:56:12 +00:00
STR_FACE_LIPS :Lips:
STR_FACE_MOUSTACHE :Moustache:
2009-08-05 17:59:21 +00:00
STR_FACE_LIPS_MOUSTACHE_TOOLTIP :{BLACK}Change lips or moustache
2009-08-04 22:56:12 +00:00
STR_FACE_CHIN :Chin:
2009-08-05 17:59:21 +00:00
STR_FACE_CHIN_TOOLTIP :{BLACK}Change chin
2009-08-04 22:56:12 +00:00
STR_FACE_JACKET :Jacket:
2009-08-05 17:59:21 +00:00
STR_FACE_JACKET_TOOLTIP :{BLACK}Change jacket
2009-08-04 22:56:12 +00:00
STR_FACE_COLLAR :Collar:
2009-08-05 17:59:21 +00:00
STR_FACE_COLLAR_TOOLTIP :{BLACK}Change collar
2009-08-04 22:56:12 +00:00
STR_FACE_TIE :Tie:
STR_FACE_EARRING :Earring:
2009-08-05 17:59:21 +00:00
STR_FACE_TIE_EARRING_TOOLTIP :{BLACK}Change tie or earring
2009-02-08 12:25:13 +00:00
2009-08-04 22:56:12 +00:00
# Network server list
2009-08-05 17:59:21 +00:00
STR_NETWORK_SERVER_LIST_CAPTION :{WHITE}Multiplayer
STR_NETWORK_SERVER_LIST_CONNECTION :{BLACK}Connection:
STR_NETWORK_SERVER_LIST_CONNECTION_TOOLTIP :{BLACK}Choose between an internet game or a Local Area Network (LAN) game
STR_NETWORK_SERVER_LIST_LAN :LAN
STR_NETWORK_SERVER_LIST_INTERNET :Internet
STR_NETWORK_SERVER_LIST_PLAYER_NAME :{BLACK}Player name:
STR_NETWORK_SERVER_LIST_ENTER_NAME_TOOLTIP :{BLACK}This is the name other players will identify you by
STR_NETWORK_SERVER_LIST_GAME_NAME :{BLACK}Name
STR_NETWORK_SERVER_LIST_GAME_NAME_TOOLTIP :{BLACK}Name of the game
STR_NETWORK_SERVER_LIST_GENERAL_ONLINE :{BLACK}{COMMA}/{COMMA} - {COMMA}/{COMMA}
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION :{BLACK}Clients
STR_NETWORK_SERVER_LIST_CLIENTS_CAPTION_TOOLTIP :{BLACK}Clients online / clients max{}Companies online / companies max
STR_NETWORK_SERVER_LIST_MAP_SIZE_SHORT :{BLACK}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION :{BLACK}Map size
STR_NETWORK_SERVER_LIST_MAP_SIZE_CAPTION_TOOLTIP :{BLACK}Map size of the game{}Click to sort by area
STR_NETWORK_SERVER_LIST_DATE_CAPTION :{BLACK}Date
STR_NETWORK_SERVER_LIST_DATE_CAPTION_TOOLTIP :{BLACK}Current date
STR_NETWORK_SERVER_LIST_YEARS_CAPTION :{BLACK}Years
STR_NETWORK_SERVER_LIST_YEARS_CAPTION_TOOLTIP :{BLACK}Number of years{}the game is running
STR_NETWORK_SERVER_LIST_INFO_ICONS_TOOLTIP :{BLACK}Language, server version, etc.
STR_NETWORK_SERVER_LIST_CLICK_GAME_TO_SELECT :{BLACK}Click a game from the list to select it
STR_NETWORK_SERVER_LIST_LAST_JOINED_SERVER :{BLACK}The server you joined last time:
STR_NETWORK_SERVER_LIST_CLICK_TO_SELECT_LAST :{BLACK}Click to select the server you played last time
STR_NETWORK_SERVER_LIST_GAME_INFO :{SILVER}GAME INFO
STR_NETWORK_SERVER_LIST_CLIENTS :{SILVER}Clients: {WHITE}{COMMA} / {COMMA} - {COMMA} / {COMMA}
STR_NETWORK_SERVER_LIST_LANGUAGE :{SILVER}Language: {WHITE}{STRING}
2010-02-10 20:46:14 +00:00
STR_NETWORK_SERVER_LIST_LANDSCAPE :{SILVER}Landscape: {WHITE}{STRING}
2009-08-05 17:59:21 +00:00
STR_NETWORK_SERVER_LIST_MAP_SIZE :{SILVER}Map size: {WHITE}{COMMA}x{COMMA}
STR_NETWORK_SERVER_LIST_SERVER_VERSION :{SILVER}Server version: {WHITE}{RAW_STRING}
STR_NETWORK_SERVER_LIST_SERVER_ADDRESS :{SILVER}Server address: {WHITE}{RAW_STRING}
STR_NETWORK_SERVER_LIST_START_DATE :{SILVER}Start date: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_CURRENT_DATE :{SILVER}Current date: {WHITE}{DATE_SHORT}
STR_NETWORK_SERVER_LIST_PASSWORD :{SILVER}Password protected!
STR_NETWORK_SERVER_LIST_SERVER_OFFLINE :{SILVER}SERVER OFFLINE
STR_NETWORK_SERVER_LIST_SERVER_FULL :{SILVER}SERVER FULL
STR_NETWORK_SERVER_LIST_VERSION_MISMATCH :{SILVER}VERSION MISMATCH
STR_NETWORK_SERVER_LIST_GRF_MISMATCH :{SILVER}NEWGRF MISMATCH
STR_NETWORK_SERVER_LIST_JOIN_GAME :{BLACK}Join game
STR_NETWORK_SERVER_LIST_REFRESH :{BLACK}Refresh server
STR_NETWORK_SERVER_LIST_REFRESH_TOOLTIP :{BLACK}Refresh the server info
STR_NETWORK_SERVER_LIST_FIND_SERVER :{BLACK}Find server
STR_NETWORK_SERVER_LIST_FIND_SERVER_TOOLTIP :{BLACK}Search network for a server
STR_NETWORK_SERVER_LIST_ADD_SERVER :{BLACK}Add server
2010-12-15 23:43:39 +00:00
STR_NETWORK_SERVER_LIST_ADD_SERVER_TOOLTIP :{BLACK}Adds a server to the list which will always be checked for running games
2009-08-05 17:59:21 +00:00
STR_NETWORK_SERVER_LIST_START_SERVER :{BLACK}Start server
STR_NETWORK_SERVER_LIST_START_SERVER_TOOLTIP :{BLACK}Start your own server
STR_NETWORK_SERVER_LIST_PLAYER_NAME_OSKTITLE :{BLACK}Enter your name
STR_NETWORK_SERVER_LIST_ENTER_IP :{BLACK}Enter the address of the host
2009-02-08 12:25:13 +00:00
2009-08-04 22:56:12 +00:00
# Start new multiplayer server
2009-08-05 17:59:21 +00:00
STR_NETWORK_START_SERVER_CAPTION :{WHITE}Start new multiplayer game
STR_NETWORK_START_SERVER_NEW_GAME_NAME :{BLACK}Game name:
STR_NETWORK_START_SERVER_NEW_GAME_NAME_TOOLTIP :{BLACK}The game name will be displayed to other players in the multiplayer game selection menu
STR_NETWORK_START_SERVER_SET_PASSWORD :{BLACK}Set password
STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP :{BLACK}Protect your game with a password if you don't want it to be publicly accessible
STR_NETWORK_START_SERVER_LAN_INTERNET :LAN / Internet
STR_NETWORK_START_SERVER_INTERNET_ADVERTISE :Internet (advertise)
2009-10-27 14:46:59 +00:00
STR_NETWORK_START_SERVER_CLIENTS_SELECT :{BLACK}{NUM} client{P "" s}
2009-08-05 17:59:21 +00:00
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS :{BLACK}Max clients:
STR_NETWORK_START_SERVER_NUMBER_OF_CLIENTS_TOOLTIP :{BLACK}Choose the maximum number of clients. Not all slots need to be filled
2009-10-27 14:46:59 +00:00
STR_NETWORK_START_SERVER_COMPANIES_SELECT :{BLACK}{NUM} compan{P y ies}
2009-08-05 17:59:21 +00:00
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES :{BLACK}Max companies:
STR_NETWORK_START_SERVER_NUMBER_OF_COMPANIES_TOOLTIP :{BLACK}Limit the server to a certain amount of companies
2009-10-27 14:46:59 +00:00
STR_NETWORK_START_SERVER_SPECTATORS_SELECT :{BLACK}{NUM} spectator{P "" s}
2009-08-05 17:59:21 +00:00
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS :{BLACK}Max spectators:
STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS_TOOLTIP :{BLACK}Limit the server to a certain amount of spectators
STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN :{BLACK}Language spoken:
STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP :{BLACK}Other players will know which language is spoken on the server
STR_NETWORK_START_SERVER_NEW_GAME_NAME_OSKTITLE :{BLACK}Enter a name for the network game
2004-08-09 17:04:08 +00:00
2009-08-04 22:56:12 +00:00
# Network game languages
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############ Leave those lines in this order!!
2005-08-17 12:30:07 +00:00
STR_NETWORK_LANG_ANY :Any
STR_NETWORK_LANG_ENGLISH :English
STR_NETWORK_LANG_GERMAN :German
STR_NETWORK_LANG_FRENCH :French
2007-06-01 23:06:01 +00:00
STR_NETWORK_LANG_BRAZILIAN :Brazilian
STR_NETWORK_LANG_BULGARIAN :Bulgarian
STR_NETWORK_LANG_CHINESE :Chinese
STR_NETWORK_LANG_CZECH :Czech
STR_NETWORK_LANG_DANISH :Danish
STR_NETWORK_LANG_DUTCH :Dutch
STR_NETWORK_LANG_ESPERANTO :Esperanto
STR_NETWORK_LANG_FINNISH :Finnish
STR_NETWORK_LANG_HUNGARIAN :Hungarian
STR_NETWORK_LANG_ICELANDIC :Icelandic
STR_NETWORK_LANG_ITALIAN :Italian
STR_NETWORK_LANG_JAPANESE :Japanese
STR_NETWORK_LANG_KOREAN :Korean
STR_NETWORK_LANG_LITHUANIAN :Lithuanian
STR_NETWORK_LANG_NORWEGIAN :Norwegian
STR_NETWORK_LANG_POLISH :Polish
STR_NETWORK_LANG_PORTUGUESE :Portuguese
STR_NETWORK_LANG_ROMANIAN :Romanian
STR_NETWORK_LANG_RUSSIAN :Russian
STR_NETWORK_LANG_SLOVAK :Slovak
STR_NETWORK_LANG_SLOVENIAN :Slovenian
STR_NETWORK_LANG_SPANISH :Spanish
STR_NETWORK_LANG_SWEDISH :Swedish
STR_NETWORK_LANG_TURKISH :Turkish
STR_NETWORK_LANG_UKRAINIAN :Ukrainian
2008-03-24 20:30:08 +00:00
STR_NETWORK_LANG_AFRIKAANS :Afrikaans
STR_NETWORK_LANG_CROATIAN :Croatian
STR_NETWORK_LANG_CATALAN :Catalan
STR_NETWORK_LANG_ESTONIAN :Estonian
STR_NETWORK_LANG_GALICIAN :Galician
STR_NETWORK_LANG_GREEK :Greek
STR_NETWORK_LANG_LATVIAN :Latvian
2004-12-04 17:54:56 +00:00
############ End of leave-in-this-order
2009-08-04 22:56:12 +00:00
# Network game lobby
2009-08-05 17:59:21 +00:00
STR_NETWORK_GAME_LOBBY_CAPTION :{WHITE}Multiplayer game lobby
STR_NETWORK_GAME_LOBBY_PREPARE_TO_JOIN :{BLACK}Preparing to join: {ORANGE}{RAW_STRING}
STR_NETWORK_GAME_LOBBY_COMPANY_LIST_TOOLTIP :{BLACK}A list of all companies currently in this game. You can either join one or start a new one if there is a free company slot
STR_NETWORK_GAME_LOBBY_COMPANY_INFO :{SILVER}COMPANY INFO
STR_NETWORK_GAME_LOBBY_COMPANY_NAME :{SILVER}Company name: {WHITE}{RAW_STRING}
STR_NETWORK_GAME_LOBBY_INAUGURATION_YEAR :{SILVER}Inauguration: {WHITE}{NUM}
2011-11-19 22:15:44 +00:00
STR_NETWORK_GAME_LOBBY_VALUE :{SILVER}Company value: {WHITE}{CURRENCY_LONG}
STR_NETWORK_GAME_LOBBY_CURRENT_BALANCE :{SILVER}Current balance: {WHITE}{CURRENCY_LONG}
STR_NETWORK_GAME_LOBBY_LAST_YEARS_INCOME :{SILVER}Last year's income: {WHITE}{CURRENCY_LONG}
2009-08-05 17:59:21 +00:00
STR_NETWORK_GAME_LOBBY_PERFORMANCE :{SILVER}Performance: {WHITE}{NUM}
2010-06-19 16:42:02 +00:00
STR_NETWORK_GAME_LOBBY_VEHICLES :{SILVER}Vehicles: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
STR_NETWORK_GAME_LOBBY_STATIONS :{SILVER}Stations: {WHITE}{NUM} {TRAIN}, {NUM} {LORRY}, {NUM} {BUS}, {NUM} {SHIP}, {NUM} {PLANE}
2009-08-05 17:59:21 +00:00
STR_NETWORK_GAME_LOBBY_PLAYERS :{SILVER}Players: {WHITE}{RAW_STRING}
STR_NETWORK_GAME_LOBBY_NEW_COMPANY :{BLACK}New company
STR_NETWORK_GAME_LOBBY_NEW_COMPANY_TOOLTIP :{BLACK}Create a new company
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME :{BLACK}Spectate game
STR_NETWORK_GAME_LOBBY_SPECTATE_GAME_TOOLTIP :{BLACK}Watch the game as a spectator
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY :{BLACK}Join company
STR_NETWORK_GAME_LOBBY_JOIN_COMPANY_TOOLTIP :{BLACK}Help manage this company
2009-08-04 22:56:12 +00:00
# Network connecting window
2009-08-05 17:59:21 +00:00
STR_NETWORK_CONNECTING_CAPTION :{WHITE}Connecting...
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############ Leave those lines in this order!!
2010-12-15 23:43:39 +00:00
STR_NETWORK_CONNECTING_1 :{BLACK}(1/6) Connecting...
STR_NETWORK_CONNECTING_2 :{BLACK}(2/6) Authorising...
STR_NETWORK_CONNECTING_3 :{BLACK}(3/6) Waiting...
STR_NETWORK_CONNECTING_4 :{BLACK}(4/6) Downloading map...
STR_NETWORK_CONNECTING_5 :{BLACK}(5/6) Processing data...
STR_NETWORK_CONNECTING_6 :{BLACK}(6/6) Registering...
STR_NETWORK_CONNECTING_SPECIAL_1 :{BLACK}Fetching game info...
STR_NETWORK_CONNECTING_SPECIAL_2 :{BLACK}Fetching company info...
2004-12-04 17:54:56 +00:00
############ End of leave-in-this-order
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STR_NETWORK_CONNECTING_WAITING :{BLACK}{NUM} client{P "" s} in front of you
2010-12-05 14:32:13 +00:00
STR_NETWORK_CONNECTING_DOWNLOADING_1 :{BLACK}{BYTES} downloaded so far
STR_NETWORK_CONNECTING_DOWNLOADING_2 :{BLACK}{BYTES} / {BYTES} downloaded so far
2005-08-17 12:30:07 +00:00
2009-08-05 17:59:21 +00:00
STR_NETWORK_CONNECTION_DISCONNECT :{BLACK}Disconnect
2005-08-17 12:30:07 +00:00
STR_NETWORK_NEED_GAME_PASSWORD_CAPTION :{WHITE}Server is protected. Enter password
STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION :{WHITE}Company is protected. Enter password
2009-08-04 22:56:12 +00:00
# Network company list added strings
2009-08-05 17:59:21 +00:00
STR_NETWORK_COMPANY_LIST_CLIENT_LIST :{WHITE}Client list
2009-01-23 22:18:06 +00:00
STR_NETWORK_COMPANY_LIST_SPECTATE :{WHITE}Spectate
2009-08-05 12:48:48 +00:00
STR_NETWORK_COMPANY_LIST_NEW_COMPANY :{WHITE}New company
2005-08-17 12:30:07 +00:00
2009-08-04 22:56:12 +00:00
# Network client list
STR_NETWORK_CLIENTLIST_KICK :Kick
2009-10-26 12:43:27 +00:00
STR_NETWORK_CLIENTLIST_BAN :Ban
2009-08-04 22:56:12 +00:00
STR_NETWORK_CLIENTLIST_GIVE_MONEY :Give money
STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL :Speak to all
STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY :Speak to company
STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT :Private message
STR_NETWORK_SERVER :Server
STR_NETWORK_CLIENT :Client
STR_NETWORK_SPECTATORS :Spectators
STR_NETWORK_GIVE_MONEY_CAPTION :{WHITE}Enter the amount of money you want to give
2009-08-05 11:32:32 +00:00
# Network set password
STR_COMPANY_PASSWORD_CANCEL :{BLACK}Do not save the entered password
STR_COMPANY_PASSWORD_OK :{BLACK}Give the company the new password
STR_COMPANY_PASSWORD_CAPTION :{WHITE}Company password
2009-08-05 17:59:21 +00:00
STR_COMPANY_PASSWORD_MAKE_DEFAULT :{BLACK}Default company password
STR_COMPANY_PASSWORD_MAKE_DEFAULT_TOOLTIP :{BLACK}Use this company password as default for new companies
2009-08-05 11:32:32 +00:00
# Network company info join/password
2009-08-05 17:59:21 +00:00
STR_COMPANY_VIEW_JOIN :{BLACK}Join
STR_COMPANY_VIEW_JOIN_TOOLTIP :{BLACK}Join and play as this company
STR_COMPANY_VIEW_PASSWORD :{BLACK}Password
2010-12-15 23:43:39 +00:00
STR_COMPANY_VIEW_PASSWORD_TOOLTIP :{BLACK}Password-protect your company to prevent unauthorised users from joining
2009-08-05 17:59:21 +00:00
STR_COMPANY_VIEW_SET_PASSWORD :{BLACK}Set company password
2009-08-05 11:32:32 +00:00
2009-08-04 22:56:12 +00:00
# Network chat
2009-08-05 17:59:21 +00:00
STR_NETWORK_CHAT_SEND :{BLACK}Send
2009-08-04 22:56:12 +00:00
STR_NETWORK_CHAT_COMPANY_CAPTION :[Team] :
2009-10-07 19:35:05 +00:00
STR_NETWORK_CHAT_CLIENT_CAPTION :[Private] {RAW_STRING}:
2009-08-04 22:56:12 +00:00
STR_NETWORK_CHAT_ALL_CAPTION :[All] :
STR_NETWORK_CHAT_COMPANY :[Team] {RAW_STRING}: {WHITE}{RAW_STRING}
STR_NETWORK_CHAT_TO_COMPANY :[Team] To {RAW_STRING}: {WHITE}{RAW_STRING}
STR_NETWORK_CHAT_CLIENT :[Private] {RAW_STRING}: {WHITE}{RAW_STRING}
STR_NETWORK_CHAT_TO_CLIENT :[Private] To {RAW_STRING}: {WHITE}{RAW_STRING}
STR_NETWORK_CHAT_ALL :[All] {RAW_STRING}: {WHITE}{RAW_STRING}
STR_NETWORK_CHAT_OSKTITLE :{BLACK}Enter text for network chat
# Network messages
2009-08-05 17:59:21 +00:00
STR_NETWORK_ERROR_NOTAVAILABLE :{WHITE}No network devices found or compiled without ENABLE_NETWORK
STR_NETWORK_ERROR_NOSERVER :{WHITE}Could not find any network games
STR_NETWORK_ERROR_NOCONNECTION :{WHITE}The server didn't answer the request
STR_NETWORK_ERROR_NEWGRF_MISMATCH :{WHITE}Could not connect due to NewGRF mismatch
STR_NETWORK_ERROR_DESYNC :{WHITE}Network-Game synchronisation failed
STR_NETWORK_ERROR_LOSTCONNECTION :{WHITE}Network-Game connection lost
STR_NETWORK_ERROR_SAVEGAMEERROR :{WHITE}Could not load savegame
STR_NETWORK_ERROR_SERVER_START :{WHITE}Could not start the server
STR_NETWORK_ERROR_CLIENT_START :{WHITE}Could not connect
STR_NETWORK_ERROR_TIMEOUT :{WHITE}Connection #{NUM} timed out
STR_NETWORK_ERROR_SERVER_ERROR :{WHITE}A protocol error was detected and the connection was closed
STR_NETWORK_ERROR_WRONG_REVISION :{WHITE}The revision of this client does not match the server's revision
STR_NETWORK_ERROR_WRONG_PASSWORD :{WHITE}Wrong password
STR_NETWORK_ERROR_SERVER_FULL :{WHITE}The server is full
STR_NETWORK_ERROR_SERVER_BANNED :{WHITE}You are banned from this server
STR_NETWORK_ERROR_KICKED :{WHITE}You were kicked out of the game
STR_NETWORK_ERROR_CHEATER :{WHITE}Cheating is not allowed on this server
2010-08-19 08:59:36 +00:00
STR_NETWORK_ERROR_TOO_MANY_COMMANDS :{WHITE}You were sending too many commands to the server
2012-01-06 21:49:06 +00:00
STR_NETWORK_ERROR_TIMEOUT_PASSWORD :{WHITE}You took too long to enter the password
2012-02-12 11:39:29 +00:00
STR_NETWORK_ERROR_TIMEOUT_COMPUTER :{WHITE}Your computer is too slow to keep up with the server
STR_NETWORK_ERROR_TIMEOUT_MAP :{WHITE}Your computer took too long to download the map
STR_NETWORK_ERROR_TIMEOUT_JOIN :{WHITE}Your computer took too long to join the server
2005-08-17 12:30:07 +00:00
2004-12-04 17:54:56 +00:00
############ Leave those lines in this order!!
2009-08-05 17:59:21 +00:00
STR_NETWORK_ERROR_CLIENT_GENERAL :general error
STR_NETWORK_ERROR_CLIENT_DESYNC :desync error
STR_NETWORK_ERROR_CLIENT_SAVEGAME :could not load map
STR_NETWORK_ERROR_CLIENT_CONNECTION_LOST :connection lost
STR_NETWORK_ERROR_CLIENT_PROTOCOL_ERROR :protocol error
STR_NETWORK_ERROR_CLIENT_NEWGRF_MISMATCH :NewGRF mismatch
STR_NETWORK_ERROR_CLIENT_NOT_AUTHORIZED :not authorized
2010-04-14 09:52:59 +00:00
STR_NETWORK_ERROR_CLIENT_NOT_EXPECTED :received invalid or unexpected packet
2009-08-05 17:59:21 +00:00
STR_NETWORK_ERROR_CLIENT_WRONG_REVISION :wrong revision
STR_NETWORK_ERROR_CLIENT_NAME_IN_USE :name already in use
STR_NETWORK_ERROR_CLIENT_WRONG_PASSWORD :wrong password
STR_NETWORK_ERROR_CLIENT_COMPANY_MISMATCH :wrong company in DoCommand
STR_NETWORK_ERROR_CLIENT_KICKED :kicked by server
STR_NETWORK_ERROR_CLIENT_CHEATER :was trying to use a cheat
STR_NETWORK_ERROR_CLIENT_SERVER_FULL :server full
2010-08-19 08:59:36 +00:00
STR_NETWORK_ERROR_CLIENT_TOO_MANY_COMMANDS :was sending too many commands
2012-01-09 21:22:48 +00:00
STR_NETWORK_ERROR_CLIENT_TIMEOUT_PASSWORD :received no password in time
STR_NETWORK_ERROR_CLIENT_TIMEOUT_COMPUTER :general timeout
STR_NETWORK_ERROR_CLIENT_TIMEOUT_MAP :downloading map took too long
STR_NETWORK_ERROR_CLIENT_TIMEOUT_JOIN :processing map took too long
2004-12-04 17:54:56 +00:00
############ End of leave-in-this-order
2009-08-04 22:56:12 +00:00
2010-11-19 15:55:53 +00:00
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION_CAPTION :{WHITE}Possible connection loss
STR_NETWORK_ERROR_CLIENT_GUI_LOST_CONNECTION :{WHITE}The last {NUM} second{P "" s} no data has arrived from the server
2009-08-04 22:56:12 +00:00
# Network related errors
2009-11-12 20:33:30 +00:00
STR_NETWORK_SERVER_MESSAGE :*** {1:RAW_STRING}
2008-12-29 10:37:53 +00:00
############ Leave those lines in this order!!
2009-11-12 20:33:30 +00:00
STR_NETWORK_SERVER_MESSAGE_GAME_PAUSED :Game paused ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_1 :Game still paused ({STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_2 :Game still paused ({STRING}, {STRING})
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_3 :Game still paused ({STRING}, {STRING}, {STRING})
2011-12-19 20:58:59 +00:00
STR_NETWORK_SERVER_MESSAGE_GAME_STILL_PAUSED_4 :Game still paused ({STRING}, {STRING}, {STRING}, {STRING})
2009-11-12 20:33:30 +00:00
STR_NETWORK_SERVER_MESSAGE_GAME_UNPAUSED :Game unpaused ({STRING})
2010-04-14 09:52:59 +00:00
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_NOT_ENOUGH_PLAYERS :number of players
2009-11-12 20:33:30 +00:00
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_CONNECTING_CLIENTS :connecting clients
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_MANUAL :manual
2011-12-19 20:58:59 +00:00
STR_NETWORK_SERVER_MESSAGE_GAME_REASON_GAME_SCRIPT :game script
2008-12-29 10:37:53 +00:00
############ End of leave-in-this-order
2009-08-05 17:59:21 +00:00
STR_NETWORK_MESSAGE_CLIENT_LEAVING :leaving
STR_NETWORK_MESSAGE_CLIENT_JOINED :*** {RAW_STRING} has joined the game
2009-09-07 21:28:16 +00:00
STR_NETWORK_MESSAGE_CLIENT_JOINED_ID :*** {RAW_STRING} has joined the game (Client #{2:NUM})
2009-08-05 17:59:21 +00:00
STR_NETWORK_MESSAGE_CLIENT_COMPANY_JOIN :*** {RAW_STRING} has joined company #{2:NUM}
STR_NETWORK_MESSAGE_CLIENT_COMPANY_SPECTATE :*** {RAW_STRING} has joined spectators
STR_NETWORK_MESSAGE_CLIENT_COMPANY_NEW :*** {RAW_STRING} has started a new company (#{2:NUM})
STR_NETWORK_MESSAGE_CLIENT_LEFT :*** {RAW_STRING} has left the game ({2:STRING})
STR_NETWORK_MESSAGE_NAME_CHANGE :*** {RAW_STRING} has changed his/her name to {RAW_STRING}
2011-11-19 22:15:44 +00:00
STR_NETWORK_MESSAGE_GIVE_MONEY :*** {RAW_STRING} gave your company {2:CURRENCY_LONG}
STR_NETWORK_MESSAGE_GAVE_MONEY_AWAY :*** You gave {1:RAW_STRING} {2:CURRENCY_LONG}
2010-03-13 17:58:04 +00:00
STR_NETWORK_MESSAGE_SERVER_SHUTDOWN :{WHITE}The server closed the session
STR_NETWORK_MESSAGE_SERVER_REBOOT :{WHITE}The server is restarting...{}Please wait...
2005-08-17 12:30:07 +00:00
2009-08-04 22:56:12 +00:00
# Content downloading window
STR_CONTENT_TITLE :{WHITE}Content downloading
STR_CONTENT_TYPE_CAPTION :{BLACK}Type
2009-08-05 17:59:21 +00:00
STR_CONTENT_TYPE_CAPTION_TOOLTIP :{BLACK}Type of the content
2009-08-04 22:56:12 +00:00
STR_CONTENT_NAME_CAPTION :{BLACK}Name
2009-08-05 17:59:21 +00:00
STR_CONTENT_NAME_CAPTION_TOOLTIP :{BLACK}Name of the content
STR_CONTENT_MATRIX_TOOLTIP :{BLACK}Click on a line to see the details{}Click on the checkbox to select it for downloading
2009-08-04 22:56:12 +00:00
STR_CONTENT_SELECT_ALL_CAPTION :{BLACK}Select all
2009-08-05 17:59:21 +00:00
STR_CONTENT_SELECT_ALL_CAPTION_TOOLTIP :{BLACK}Mark all content to be downloaded
2009-08-04 22:56:12 +00:00
STR_CONTENT_SELECT_UPDATES_CAPTION :{BLACK}Select upgrades
2009-08-05 17:59:21 +00:00
STR_CONTENT_SELECT_UPDATES_CAPTION_TOOLTIP :{BLACK}Mark all content that is an upgrade for existing content to be downloaded
2009-08-04 22:56:12 +00:00
STR_CONTENT_UNSELECT_ALL_CAPTION :{BLACK}Unselect all
2009-08-05 17:59:21 +00:00
STR_CONTENT_UNSELECT_ALL_CAPTION_TOOLTIP :{BLACK}Mark all content to be not downloaded
2009-08-04 22:56:12 +00:00
STR_CONTENT_FILTER_TITLE :{BLACK}Tag/name filter:
2011-12-11 11:57:52 +00:00
STR_CONTENT_OPEN_URL :{BLACK}Visit website
STR_CONTENT_OPEN_URL_TOOLTIP :{BLACK}Visit the website for this content
2009-08-04 22:56:12 +00:00
STR_CONTENT_DOWNLOAD_CAPTION :{BLACK}Download
2009-08-05 17:59:21 +00:00
STR_CONTENT_DOWNLOAD_CAPTION_TOOLTIP :{BLACK}Start downloading the selected content
2009-08-04 22:56:12 +00:00
STR_CONTENT_TOTAL_DOWNLOAD_SIZE :{SILVER}Total download size: {WHITE}{BYTES}
STR_CONTENT_DETAIL_TITLE :{SILVER}CONTENT INFO
STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED :{SILVER}You have not selected this to be downloaded
STR_CONTENT_DETAIL_SUBTITLE_SELECTED :{SILVER}You have selected this to be downloaded
STR_CONTENT_DETAIL_SUBTITLE_AUTOSELECTED :{SILVER}This dependency has been selected to be downloaded
STR_CONTENT_DETAIL_SUBTITLE_ALREADY_HERE :{SILVER}You already have this
2009-08-05 14:30:30 +00:00
STR_CONTENT_DETAIL_SUBTITLE_DOES_NOT_EXIST :{SILVER}This content is unknown and can't be downloaded in OpenTTD
2010-02-10 20:46:14 +00:00
STR_CONTENT_DETAIL_UPDATE :{SILVER}This is a replacement for an existing {STRING}
2009-08-04 22:56:12 +00:00
STR_CONTENT_DETAIL_NAME :{SILVER}Name: {WHITE}{RAW_STRING}
STR_CONTENT_DETAIL_VERSION :{SILVER}Version: {WHITE}{RAW_STRING}
STR_CONTENT_DETAIL_DESCRIPTION :{SILVER}Description: {WHITE}{RAW_STRING}
STR_CONTENT_DETAIL_URL :{SILVER}URL: {WHITE}{RAW_STRING}
STR_CONTENT_DETAIL_TYPE :{SILVER}Type: {WHITE}{STRING}
STR_CONTENT_DETAIL_FILESIZE :{SILVER}Download size: {WHITE}{BYTES}
STR_CONTENT_DETAIL_SELECTED_BECAUSE_OF :{SILVER}Selected because of: {WHITE}{RAW_STRING}
STR_CONTENT_DETAIL_DEPENDENCIES :{SILVER}Dependencies: {WHITE}{RAW_STRING}
STR_CONTENT_DETAIL_TAGS :{SILVER}Tags: {WHITE}{RAW_STRING}
STR_CONTENT_NO_ZLIB :{WHITE}OpenTTD is build without "zlib" support...
STR_CONTENT_NO_ZLIB_SUB :{WHITE}... downloading content is not possible!
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 10:00:30 +00:00
2009-08-04 22:56:12 +00:00
# Order of these is important!
STR_CONTENT_TYPE_BASE_GRAPHICS :Base graphics
STR_CONTENT_TYPE_NEWGRF :NewGRF
STR_CONTENT_TYPE_AI :AI
STR_CONTENT_TYPE_AI_LIBRARY :AI library
STR_CONTENT_TYPE_SCENARIO :Scenario
STR_CONTENT_TYPE_HEIGHTMAP :Heightmap
2009-08-09 19:50:44 +00:00
STR_CONTENT_TYPE_BASE_SOUNDS :Base sounds
2009-12-22 21:40:29 +00:00
STR_CONTENT_TYPE_BASE_MUSIC :Base music
2011-12-20 23:33:00 +00:00
STR_CONTENT_TYPE_GAME_SCRIPT :Game script
STR_CONTENT_TYPE_GS_LIBRARY :GS library
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 10:00:30 +00:00
2009-08-04 22:56:12 +00:00
# Content downloading progress window
STR_CONTENT_DOWNLOAD_TITLE :{WHITE}Downloading content...
STR_CONTENT_DOWNLOAD_INITIALISE :{WHITE}Requesting files...
STR_CONTENT_DOWNLOAD_FILE :{WHITE}Currently downloading {RAW_STRING} ({NUM} of {NUM})
STR_CONTENT_DOWNLOAD_COMPLETE :{WHITE}Download complete
STR_CONTENT_DOWNLOAD_PROGRESS_SIZE :{WHITE}{BYTES} of {BYTES} downloaded ({NUM} %)
2004-08-09 17:04:08 +00:00
2009-08-04 22:56:12 +00:00
# Content downloading error messages
STR_CONTENT_ERROR_COULD_NOT_CONNECT :{WHITE}Could not connect to the content server...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD :{WHITE}Downloading failed...
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_CONNECTION_LOST :{WHITE}... connection lost
STR_CONTENT_ERROR_COULD_NOT_DOWNLOAD_FILE_NOT_WRITABLE :{WHITE}... file not writable
STR_CONTENT_ERROR_COULD_NOT_EXTRACT :{WHITE}Could not decompress the downloaded file
2004-08-09 17:04:08 +00:00
2011-11-17 21:17:17 +00:00
STR_MISSING_GRAPHICS_SET_CAPTION :{WHITE}Missing graphics
STR_MISSING_GRAPHICS_SET_MESSAGE :{BLACK}OpenTTD requires graphics to function but none could be found. Do you allow OpenTTD to download and install these graphics?
STR_MISSING_GRAPHICS_YES_DOWNLOAD :{BLACK}Yes, download the graphics
2012-02-25 13:58:06 +00:00
STR_MISSING_GRAPHICS_NO_QUIT :{BLACK}No, exit OpenTTD
2011-11-17 21:17:17 +00:00
2009-08-04 22:56:12 +00:00
# Transparency settings window
2009-08-05 17:59:21 +00:00
STR_TRANSPARENCY_CAPTION :{WHITE}Transparency Options
2012-02-05 12:16:05 +00:00
STR_TRANSPARENT_SIGNS_TOOLTIP :{BLACK}Toggle transparency for signs. Ctrl+Click to lock
2010-12-15 23:43:39 +00:00
STR_TRANSPARENT_TREES_TOOLTIP :{BLACK}Toggle transparency for trees. Ctrl+Click to lock
STR_TRANSPARENT_HOUSES_TOOLTIP :{BLACK}Toggle transparency for houses. Ctrl+Click to lock
STR_TRANSPARENT_INDUSTRIES_TOOLTIP :{BLACK}Toggle transparency for industries. Ctrl+Click to lock
STR_TRANSPARENT_BUILDINGS_TOOLTIP :{BLACK}Toggle transparency for buildables like stations, depots and waypoints. Ctrl+Click to lock
STR_TRANSPARENT_BRIDGES_TOOLTIP :{BLACK}Toggle transparency for bridges. Ctrl+Click to lock
STR_TRANSPARENT_STRUCTURES_TOOLTIP :{BLACK}Toggle transparency for structures like lighthouses and antennas. Ctrl+Click to lock
STR_TRANSPARENT_CATENARY_TOOLTIP :{BLACK}Toggle transparency for catenary. Ctrl+Click to lock
STR_TRANSPARENT_LOADING_TOOLTIP :{BLACK}Toggle transparency for loading indicators. Ctrl+Click to lock
2009-08-05 17:59:21 +00:00
STR_TRANSPARENT_INVISIBLE_TOOLTIP :{BLACK}Set objects invisible instead of transparent
2004-08-09 17:04:08 +00:00
2009-08-04 22:56:12 +00:00
# Base for station construction window(s)
STR_STATION_BUILD_COVERAGE_AREA_TITLE :{BLACK}Coverage area highlight
STR_STATION_BUILD_COVERAGE_OFF :{BLACK}Off
STR_STATION_BUILD_COVERAGE_ON :{BLACK}On
STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP :{BLACK}Don't highlight coverage area of proposed site
STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP :{BLACK}Highlight coverage area of proposed site
2012-03-10 19:18:04 +00:00
STR_STATION_BUILD_ACCEPTS_CARGO :{BLACK}Accepts: {GOLD}{CARGO_LIST}
STR_STATION_BUILD_SUPPLIES_CARGO :{BLACK}Supplies: {GOLD}{CARGO_LIST}
2004-08-09 17:04:08 +00:00
2009-08-05 11:32:32 +00:00
# Join station window
2009-11-22 14:48:33 +00:00
STR_JOIN_STATION_CAPTION :{WHITE}Join station
2009-08-05 17:59:21 +00:00
STR_JOIN_STATION_CREATE_SPLITTED_STATION :{YELLOW}Build a separate station
2009-08-05 11:32:32 +00:00
2009-11-22 14:48:33 +00:00
STR_JOIN_WAYPOINT_CAPTION :{WHITE}Join waypoint
2009-08-05 17:59:21 +00:00
STR_JOIN_WAYPOINT_CREATE_SPLITTED_WAYPOINT :{YELLOW}Build a separate waypoint
2009-08-05 11:32:32 +00:00
2009-08-04 22:56:12 +00:00
# Rail construction toolbar
2010-07-30 12:17:14 +00:00
STR_RAIL_TOOLBAR_RAILROAD_CONSTRUCTION_CAPTION :Railway Construction
STR_RAIL_TOOLBAR_ELRAIL_CONSTRUCTION_CAPTION :Electrified Railway Construction
STR_RAIL_TOOLBAR_MONORAIL_CONSTRUCTION_CAPTION :Monorail Construction
STR_RAIL_TOOLBAR_MAGLEV_CONSTRUCTION_CAPTION :Maglev Construction
2009-08-05 11:32:32 +00:00
2010-12-20 19:17:24 +00:00
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK :{BLACK}Build railway track. Ctrl toggles build/remove for railway construction. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL :{BLACK}Build railway track using the Autorail mode. Ctrl toggles build/remove for railway construction. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Build train depot (for buying and servicing trains). Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT :{BLACK}Convert rail to waypoint. Ctrl enables joining waypoints. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION :{BLACK}Build railway station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS :{BLACK}Build railway signals. Ctrl toggles semaphore/light signals{}Dragging builds signals along a straight stretch of rail. Ctrl builds signals till the next junction{}Ctrl+Click toggles opening the signal selection window. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE :{BLACK}Build railway bridge. Shift toggles building/showing cost estimate
STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL :{BLACK}Build railway tunnel. Shift toggles building/showing cost estimate
2010-07-14 19:22:53 +00:00
STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle build/remove for railway track, signals, waypoints and stations. Hold Ctrl to also remove the rail of waypoints and stations
2010-12-20 19:17:24 +00:00
STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL :{BLACK}Convert/Upgrade the type of rail. Shift toggles building/showing cost estimate
2009-08-04 22:56:12 +00:00
2011-11-07 19:35:02 +00:00
STR_RAIL_NAME_RAILROAD :Railway
STR_RAIL_NAME_ELRAIL :Electrified railway
STR_RAIL_NAME_MONORAIL :Monorail
STR_RAIL_NAME_MAGLEV :Maglev
2009-08-04 22:56:12 +00:00
# Rail depot construction window
STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION :{WHITE}Train Depot Orientation
STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP :{BLACK}Select railway depot orientation
2009-08-05 11:32:32 +00:00
# Rail waypoint construction window
2009-08-05 17:59:21 +00:00
STR_WAYPOINT_CAPTION :{WHITE}Waypoint
STR_WAYPOINT_GRAPHICS_TOOLTIP :{BLACK}Select waypoint type
2009-08-05 11:32:32 +00:00
2009-08-04 22:56:12 +00:00
# Rail station construction window
STR_STATION_BUILD_RAIL_CAPTION :{WHITE}Rail Station Selection
STR_STATION_BUILD_ORIENTATION :{BLACK}Orientation
STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP :{BLACK}Select railway station orientation
STR_STATION_BUILD_NUMBER_OF_TRACKS :{BLACK}Number of tracks
STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP :{BLACK}Select number of platforms for railway station
STR_STATION_BUILD_PLATFORM_LENGTH :{BLACK}Platform length
STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP :{BLACK}Select length of railway station
STR_STATION_BUILD_DRAG_DROP :{BLACK}Drag & Drop
STR_STATION_BUILD_DRAG_DROP_TOOLTIP :{BLACK}Build a station using drag & drop
2009-08-05 17:59:21 +00:00
STR_STATION_BUILD_STATION_CLASS_TOOLTIP :{BLACK}Select a station class to display
STR_STATION_BUILD_STATION_TYPE_TOOLTIP :{BLACK}Select the station type to build
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_STATION_CLASS_DFLT :Default station
STR_STATION_CLASS_WAYP :Waypoints
2009-08-05 11:32:32 +00:00
2009-08-04 22:56:12 +00:00
# Signal window
2009-08-05 17:59:21 +00:00
STR_BUILD_SIGNAL_CAPTION :{WHITE}Signal Selection
2010-12-15 23:43:39 +00:00
STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP :{BLACK}Block Signal (semaphore){}This is the most basic type of signal, allowing only one train to be in the same block at the same time
STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP :{BLACK}Entry-Signal (semaphore){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red
STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP :{BLACK}Exit-Signal (semaphore){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals
STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP :{BLACK}Combo-Signal (semaphore){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of pre-signals
STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP :{BLACK}Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side
STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP :{BLACK}One-way Path Signal (semaphore){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side
STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP :{BLACK}Block Signal (electric){}This is the most basic type of signal, allowing only one train to be in the same block at the same time
STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP :{BLACK}Entry-Signal (electric){}Green as long as there is one or more green exit-signal from the following section of track. Otherwise it shows red
STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP :{BLACK}Exit-Signal (electric){}Behaves in the same way as a block signal but is necessary to trigger the correct colour on entry & combo pre-signals
STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP :{BLACK}Combo-Signal (electric){}The combo signal simply acts as both an entry and exit signal. This allows you to build large "trees" of pre-signals
STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP :{BLACK}Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. Standard path signals can be passed from the back side
STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP :{BLACK}One-way Path Signal (electric){}A path signal allows more than one train to enter a signal block at the same time, if the train can reserve a path to a safe stopping point. One-way path signals can't be passed from the back side
2010-12-20 19:17:24 +00:00
STR_BUILD_SIGNAL_CONVERT_TOOLTIP :{BLACK}Signal Convert{}When selected, clicking an existing signal will convert it to the selected signal type and variant, Ctrl+Click will toggle the existing variant. Shift+Click shows estimated conversion cost
2009-08-05 17:59:21 +00:00
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP :{BLACK}Dragging signal density
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP :{BLACK}Decrease dragging signal density
STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP :{BLACK}Increase dragging signal density
2009-08-04 22:56:12 +00:00
# Bridge selection window
STR_SELECT_RAIL_BRIDGE_CAPTION :{WHITE}Select Rail Bridge
2009-04-21 23:40:56 +00:00
STR_SELECT_ROAD_BRIDGE_CAPTION :{WHITE}Select Road Bridge
2010-02-10 20:46:14 +00:00
STR_SELECT_BRIDGE_SELECTION_TOOLTIP :{BLACK}Bridge selection - click on your preferred bridge to build it
2011-11-19 22:15:44 +00:00
STR_SELECT_BRIDGE_INFO :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY_LONG}
2010-12-31 10:15:35 +00:00
STR_SELECT_BRIDGE_SCENEDIT_INFO :{GOLD}{STRING},{} {VELOCITY}
2009-08-04 22:56:12 +00:00
STR_BRIDGE_NAME_SUSPENSION_STEEL :Suspension, Steel
STR_BRIDGE_NAME_GIRDER_STEEL :Girder, Steel
STR_BRIDGE_NAME_CANTILEVER_STEEL :Cantilever, Steel
STR_BRIDGE_NAME_SUSPENSION_CONCRETE :Suspension, Concrete
STR_BRIDGE_NAME_WOODEN :Wooden
STR_BRIDGE_NAME_CONCRETE :Concrete
STR_BRIDGE_NAME_TUBULAR_STEEL :Tubular, Steel
STR_BRIDGE_TUBULAR_SILICON :Tubular, Silicon
2004-08-09 17:04:08 +00:00
2009-08-04 22:56:12 +00:00
# Road construction toolbar
STR_ROAD_TOOLBAR_ROAD_CONSTRUCTION_CAPTION :{WHITE}Road Construction
STR_ROAD_TOOLBAR_TRAM_CONSTRUCTION_CAPTION :{WHITE}Tramway Construction
2010-12-20 19:17:24 +00:00
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_SECTION :{BLACK}Build road section. Ctrl toggles build/remove for road construction. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_SECTION :{BLACK}Build tramway section. Ctrl toggles build/remove for tramway construction. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOROAD :{BLACK}Build road section using the Autoroad mode. Ctrl toggles build/remove for road construction. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_AUTOTRAM :{BLACK}Build tramway section using the Autotram mode. Ctrl toggles build/remove for tramway construction. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Build road vehicle depot (for buying and servicing vehicles). Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAM_VEHICLE_DEPOT :{BLACK}Build tram vehicle depot (for buying and servicing vehicles). Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_BUS_STATION :{BLACK}Build bus station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_PASSENGER_TRAM_STATION :{BLACK}Build passenger tram station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRUCK_LOADING_BAY :{BLACK}Build lorry loading bay. Ctrl enables joining stations. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_CARGO_TRAM_STATION :{BLACK}Build freight tram station. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2009-08-04 22:56:12 +00:00
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_ONE_WAY_ROAD :{BLACK}Activate/Deactivate one way roads
2010-12-20 19:17:24 +00:00
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_BRIDGE :{BLACK}Build road bridge. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_BRIDGE :{BLACK}Build tramway bridge. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_ROAD_TUNNEL :{BLACK}Build road tunnel. Shift toggles building/showing cost estimate
STR_ROAD_TOOLBAR_TOOLTIP_BUILD_TRAMWAY_TUNNEL :{BLACK}Build tramway tunnel. Shift toggles building/showing cost estimate
2009-08-04 22:56:12 +00:00
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_ROAD :{BLACK}Toggle build/remove for road construction
STR_ROAD_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR_TRAMWAYS :{BLACK}Toggle build/remove for tramway construction
2004-08-09 17:04:08 +00:00
2009-08-04 22:56:12 +00:00
# Road depot construction window
STR_BUILD_DEPOT_ROAD_ORIENTATION_CAPTION :{WHITE}Road Depot Orientation
2009-08-05 17:59:21 +00:00
STR_BUILD_DEPOT_ROAD_ORIENTATION_SELECT_TOOLTIP :{BLACK}Select road vehicle depot orientation
2009-08-04 22:56:12 +00:00
STR_BUILD_DEPOT_TRAM_ORIENTATION_CAPTION :{WHITE}Tram Depot Orientation
2009-08-05 17:59:21 +00:00
STR_BUILD_DEPOT_TRAM_ORIENTATION_SELECT_TOOLTIP :{BLACK}Select tram vehicle depot orientation
2009-04-21 23:40:56 +00:00
2009-08-04 22:56:12 +00:00
# Road vehicle station construction window
STR_STATION_BUILD_BUS_ORIENTATION :{WHITE}Bus Station Orientation
STR_STATION_BUILD_BUS_ORIENTATION_TOOLTIP :{BLACK}Select bus station orientation
STR_STATION_BUILD_TRUCK_ORIENTATION :{WHITE}Lorry Station Orientation
STR_STATION_BUILD_TRUCK_ORIENTATION_TOOLTIP :{BLACK}Select lorry loading bay orientation
2012-02-05 12:16:05 +00:00
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION :{WHITE}Passenger Tram Station Orientation
2009-08-04 22:56:12 +00:00
STR_STATION_BUILD_PASSENGER_TRAM_ORIENTATION_TOOLTIP :{BLACK}Select passenger tram station orientation
2012-02-05 12:16:05 +00:00
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION :{WHITE}Freight Tram Station Orientation
2009-08-04 22:56:12 +00:00
STR_STATION_BUILD_CARGO_TRAM_ORIENTATION_TOOLTIP :{BLACK}Select freight tram station orientation
2004-08-09 17:04:08 +00:00
2009-08-04 22:56:12 +00:00
# Waterways toolbar (last two for SE only)
2009-08-05 12:48:48 +00:00
STR_WATERWAYS_TOOLBAR_CAPTION :{WHITE}Waterways Construction
2009-08-04 22:56:12 +00:00
STR_WATERWAYS_TOOLBAR_CAPTION_SE :{WHITE}Waterways
2010-12-20 19:17:24 +00:00
STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP :{BLACK}Build canals. Shift toggles building/showing cost estimate
STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP :{BLACK}Build locks. Shift toggles building/showing cost estimate
STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP :{BLACK}Build ship depot (for buying and servicing ships). Shift toggles building/showing cost estimate
STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP :{BLACK}Build ship dock. Ctrl enables joining stations. Shift toggles building/showing cost estimate
STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP :{BLACK}Place a buoy which can be used as a waypoint. Shift toggles building/showing cost estimate
STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP :{BLACK}Build aqueduct. Shift toggles building/showing cost estimate
2009-08-05 17:59:21 +00:00
STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP :{BLACK}Define water area.{}Make a canal, unless Ctrl is held down at sea level, when it will flood the surroundings instead
2010-12-15 23:43:39 +00:00
STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP :{BLACK}Place rivers
2004-08-09 17:04:08 +00:00
2009-08-04 22:56:12 +00:00
# Ship depot construction window
STR_DEPOT_BUILD_SHIP_CAPTION :{WHITE}Ship Depot Orientation
STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP :{BLACK}Select ship depot orientation
2009-07-20 11:12:59 +00:00
2009-08-04 22:56:12 +00:00
# Dock construction window
STR_STATION_BUILD_DOCK_CAPTION :{WHITE}Dock
2004-08-09 17:04:08 +00:00
2009-08-04 22:56:12 +00:00
# Airport toolbar
STR_TOOLBAR_AIRCRAFT_CAPTION :{WHITE}Airports
2010-12-20 19:17:24 +00:00
STR_TOOLBAR_AIRCRAFT_BUILD_AIRPORT_TOOLTIP :{BLACK}Build airport. Ctrl enables joining stations. Shift toggles building/showing cost estimate
2006-04-20 17:04:08 +00:00
2009-08-04 22:56:12 +00:00
# Airport construction window
STR_STATION_BUILD_AIRPORT_CAPTION :{WHITE}Airport Selection
2009-08-05 11:32:32 +00:00
STR_STATION_BUILD_AIRPORT_TOOLTIP :{BLACK}Select size/type of airport
2010-03-05 23:21:56 +00:00
STR_STATION_BUILD_AIRPORT_CLASS_LABEL :{BLACK}Airport class
2010-08-05 11:59:07 +00:00
STR_STATION_BUILD_AIRPORT_LAYOUT_NAME :{BLACK}Layout {NUM}
2009-08-05 11:32:32 +00:00
2010-03-05 23:21:41 +00:00
STR_AIRPORT_SMALL :Small
STR_AIRPORT_CITY :City
STR_AIRPORT_METRO :Metropolitan
STR_AIRPORT_INTERNATIONAL :International
STR_AIRPORT_COMMUTER :Commuter
STR_AIRPORT_INTERCONTINENTAL :Intercontinental
STR_AIRPORT_HELIPORT :Heliport
STR_AIRPORT_HELIDEPOT :Helidepot
STR_AIRPORT_HELISTATION :Helistation
2010-03-05 23:21:35 +00:00
STR_AIRPORT_CLASS_SMALL :Small airports
STR_AIRPORT_CLASS_LARGE :Large airports
STR_AIRPORT_CLASS_HUB :Hub airports
STR_AIRPORT_CLASS_HELIPORTS :Helicopter airports
2004-08-09 17:04:08 +00:00
2009-08-05 17:59:21 +00:00
STR_STATION_BUILD_NOISE :{BLACK}Noise generated: {GOLD}{COMMA}
2004-08-09 17:04:08 +00:00
2009-08-04 22:56:12 +00:00
# Landscaping toolbar
STR_LANDSCAPING_TOOLBAR :{WHITE}Landscaping
2010-12-20 19:17:24 +00:00
STR_LANDSCAPING_TOOLTIP_LOWER_A_CORNER_OF_LAND :{BLACK}Lower a corner of land. Dragging lowers the first selected corner and levels the selected area to the new corner height. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
STR_LANDSCAPING_TOOLTIP_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a corner of land. Dragging raises the first selected corner and levels the selected area to the new corner height. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
STR_LANDSCAPING_LEVEL_LAND_TOOLTIP :{BLACK}Level an area of land to the height of the first selected corner. Ctrl selects the area diagonally. Shift toggles building/showing cost estimate
STR_LANDSCAPING_TOOLTIP_PURCHASE_LAND :{BLACK}Purchase land for future use. Shift toggles building/showing cost estimate
2007-07-08 00:25:05 +00:00
2010-08-28 19:43:41 +00:00
# Object construction window
STR_OBJECT_BUILD_CAPTION :{WHITE}Object Selection
2010-12-20 19:17:24 +00:00
STR_OBJECT_BUILD_TOOLTIP :{BLACK}Select object to build. Shift toggles building/showing cost estimate
2011-01-13 21:59:39 +00:00
STR_OBJECT_BUILD_CLASS_TOOLTIP :{BLACK}Select class of the object to build
2010-08-28 19:43:41 +00:00
STR_OBJECT_BUILD_PREVIEW_TOOLTIP :{BLACK}Preview of the object
STR_OBJECT_BUILD_SIZE :{BLACK}Size: {GOLD}{NUM} x {NUM} tiles
2010-08-28 17:32:30 +00:00
STR_OBJECT_CLASS_LTHS :Lighthouses
STR_OBJECT_CLASS_TRNS :Transmitters
2009-08-04 22:56:12 +00:00
# Tree planting window (last two for SE only)
STR_PLANT_TREE_CAPTION :{WHITE}Trees
2012-01-28 20:11:50 +00:00
STR_PLANT_TREE_TOOLTIP :{BLACK}Select tree type to plant. If the tile already has a tree, this will add more trees of mixed types independent of the selected type
2009-08-04 22:56:12 +00:00
STR_TREES_RANDOM_TYPE :{BLACK}Trees of random type
2010-12-20 19:17:24 +00:00
STR_TREES_RANDOM_TYPE_TOOLTIP :{BLACK}Place trees of random type. Shift toggles building/showing cost estimate
2009-08-04 22:56:12 +00:00
STR_TREES_RANDOM_TREES_BUTTON :{BLACK}Random Trees
STR_TREES_RANDOM_TREES_TOOLTIP :{BLACK}Plant trees randomly over landscape
2004-08-09 17:04:08 +00:00
2009-08-04 22:56:12 +00:00
# Land generation window (SE)
STR_TERRAFORM_TOOLBAR_LAND_GENERATION_CAPTION :{WHITE}Land Generation
STR_TERRAFORM_TOOLTIP_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place rocky areas on landscape
2010-07-14 19:22:53 +00:00
STR_TERRAFORM_TOOLTIP_DEFINE_DESERT_AREA :{BLACK}Define desert area.{}Hold Ctrl to remove it
2009-08-04 22:56:12 +00:00
STR_TERRAFORM_TOOLTIP_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Increase area of land to lower/raise
STR_TERRAFORM_TOOLTIP_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrease area of land to lower/raise
STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND :{BLACK}Generate random land
2009-08-05 17:59:21 +00:00
STR_TERRAFORM_SE_NEW_WORLD :{BLACK}Create new scenario
2009-08-04 22:56:12 +00:00
STR_TERRAFORM_RESET_LANDSCAPE :{BLACK}Reset landscape
2010-11-24 23:29:59 +00:00
STR_TERRAFORM_RESET_LANDSCAPE_TOOLTIP :{BLACK}Remove all company-owned property from the map
2004-08-09 17:04:08 +00:00
2009-08-05 11:32:32 +00:00
STR_QUERY_RESET_LANDSCAPE_CAPTION :{WHITE}Reset Landscape
2010-11-24 23:29:59 +00:00
STR_RESET_LANDSCAPE_CONFIRMATION_TEXT :{WHITE}Are you sure you want to remove all company-owned property?
2009-08-05 11:32:32 +00:00
2009-08-04 22:56:12 +00:00
# Town generation window (SE)
STR_FOUND_TOWN_CAPTION :{WHITE}Town Generation
STR_FOUND_TOWN_NEW_TOWN_BUTTON :{BLACK}New Town
2010-12-20 19:17:24 +00:00
STR_FOUND_TOWN_NEW_TOWN_TOOLTIP :{BLACK}Found new town. Shift+Click shows only estimated cost
2009-08-04 22:56:12 +00:00
STR_FOUND_TOWN_RANDOM_TOWN_BUTTON :{BLACK}Random Town
2009-09-21 18:16:00 +00:00
STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP :{BLACK}Found town in random location
2009-08-05 17:59:21 +00:00
STR_FOUND_TOWN_MANY_RANDOM_TOWNS :{BLACK}Many random towns
STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP :{BLACK}Cover the map with randomly placed towns
2004-08-09 17:04:08 +00:00
2009-09-22 13:54:54 +00:00
STR_FOUND_TOWN_NAME_TITLE :{YELLOW}Town name:
STR_FOUND_TOWN_NAME_EDITOR_TITLE :{BLACK}Enter town name
STR_FOUND_TOWN_NAME_EDITOR_HELP :{BLACK}Click to enter town name
STR_FOUND_TOWN_NAME_RANDOM_BUTTON :{BLACK}Random name
STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP :{BLACK}Generate new random name
2009-08-04 22:56:12 +00:00
STR_FOUND_TOWN_INITIAL_SIZE_TITLE :{YELLOW}Town size:
STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON :{BLACK}Small
STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON :{BLACK}Medium
STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON :{BLACK}Large
2009-08-05 17:59:21 +00:00
STR_FOUND_TOWN_SIZE_RANDOM :{BLACK}Random
2009-08-04 22:56:12 +00:00
STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP :{BLACK}Select town size
STR_FOUND_TOWN_CITY :{BLACK}City
STR_FOUND_TOWN_CITY_TOOLTIP :{BLACK}Cities grow faster than regular towns{}Depending on settings, they are bigger when founded
2004-08-09 17:04:08 +00:00
2009-08-05 17:59:21 +00:00
STR_FOUND_TOWN_ROAD_LAYOUT :{YELLOW}Town road layout:
STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT :{BLACK}Select road layout used for this town
STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL :{BLACK}Original
STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS :{BLACK}Better roads
STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID :{BLACK}2x2 grid
STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 grid
STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Random
2005-08-17 12:30:07 +00:00
2009-08-04 22:56:12 +00:00
# Fund new industry window
STR_FUND_INDUSTRY_CAPTION :{WHITE}Fund new industry
2009-08-05 17:59:21 +00:00
STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Choose the appropriate industry from this list
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :Many random industries
STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Cover the map with randomly placed industries
2011-11-19 22:15:44 +00:00
STR_FUND_INDUSTRY_INDUSTRY_BUILD_COST :{BLACK}Cost: {YELLOW}{CURRENCY_LONG}
2009-08-05 17:59:21 +00:00
STR_FUND_INDUSTRY_PROSPECT_NEW_INDUSTRY :{BLACK}Prospect
STR_FUND_INDUSTRY_BUILD_NEW_INDUSTRY :{BLACK}Build
STR_FUND_INDUSTRY_FUND_NEW_INDUSTRY :{BLACK}Fund
2004-08-09 17:04:08 +00:00
2010-07-23 18:39:02 +00:00
# Industry cargoes window
STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Industry chain for {STRING} industry
STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}Industry chain for {STRING} cargo
STR_INDUSTRY_CARGOES_PRODUCERS :{WHITE}Producing industries
STR_INDUSTRY_CARGOES_CUSTOMERS :{WHITE}Accepting industries
STR_INDUSTRY_CARGOES_HOUSES :{WHITE}Houses
STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP :{BLACK}Click at the industry to see its suppliers and customers
STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}{}Click at the cargo to see its suppliers and customers
2010-07-23 18:44:04 +00:00
STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Display chain
STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Display cargo supplying and accepting industries
2010-08-08 11:17:14 +00:00
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Link to smallmap
STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Select the displayed industries at the smallmap as well
2010-07-23 18:39:02 +00:00
2009-08-04 22:56:12 +00:00
# Land area window
STR_LAND_AREA_INFORMATION_CAPTION :{WHITE}Land Area Information
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR_N_A :{BLACK}Cost to clear: {LTBLUE}N/A
2011-11-19 22:15:44 +00:00
STR_LAND_AREA_INFORMATION_COST_TO_CLEAR :{BLACK}Cost to clear: {RED}{CURRENCY_LONG}
STR_LAND_AREA_INFORMATION_REVENUE_WHEN_CLEARED :{BLACK}Revenue when cleared: {LTBLUE}{CURRENCY_LONG}
2009-08-04 22:56:12 +00:00
STR_LAND_AREA_INFORMATION_OWNER_N_A :N/A
STR_LAND_AREA_INFORMATION_OWNER :{BLACK}Owner: {LTBLUE}{STRING1}
STR_LAND_AREA_INFORMATION_ROAD_OWNER :{BLACK}Road owner: {LTBLUE}{STRING1}
STR_LAND_AREA_INFORMATION_TRAM_OWNER :{BLACK}Tramway owner: {LTBLUE}{STRING1}
2010-02-10 20:46:14 +00:00
STR_LAND_AREA_INFORMATION_RAIL_OWNER :{BLACK}Railway owner: {LTBLUE}{STRING1}
2009-08-04 22:56:12 +00:00
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY :{BLACK}Local authority: {LTBLUE}{STRING1}
STR_LAND_AREA_INFORMATION_LOCAL_AUTHORITY_NONE :None
2010-08-10 23:32:09 +00:00
STR_LAND_AREA_INFORMATION_LANDINFO_COORDS :{BLACK}Coordinates: {LTBLUE}{NUM} x {NUM} x {NUM} ({RAW_STRING})
2009-08-05 17:59:21 +00:00
STR_LAND_AREA_INFORMATION_BUILD_DATE :{BLACK}Built: {LTBLUE}{DATE_LONG}
STR_LAND_AREA_INFORMATION_STATION_CLASS :{BLACK}Station class: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_STATION_TYPE :{BLACK}Station type: {LTBLUE}{STRING}
2010-09-01 23:14:15 +00:00
STR_LAND_AREA_INFORMATION_AIRPORT_CLASS :{BLACK}Airport class: {LTBLUE}{STRING}
STR_LAND_AREA_INFORMATION_AIRPORT_NAME :{BLACK}Airport name: {LTBLUE}{STRING}
2010-02-22 14:17:17 +00:00
STR_LAND_AREA_INFORMATION_AIRPORTTILE_NAME :{BLACK}Airport tile name: {LTBLUE}{STRING}
2009-08-05 17:59:21 +00:00
STR_LAND_AREA_INFORMATION_NEWGRF_NAME :{BLACK}NewGRF: {LTBLUE}{RAW_STRING}
2009-08-04 22:56:12 +00:00
STR_LAND_AREA_INFORMATION_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}
STR_LAND_AREA_INFORMATION_CARGO_EIGHTS :({COMMA}/8 {STRING})
2010-03-16 06:43:41 +00:00
STR_LANG_AREA_INFORMATION_RAIL_SPEED_LIMIT :{BLACK}Rail speed limit: {LTBLUE}{VELOCITY}
2004-08-09 17:04:08 +00:00
2009-08-05 11:32:32 +00:00
# Description of land area of different tiles
2009-08-05 17:59:21 +00:00
STR_LAI_CLEAR_DESCRIPTION_ROCKS :Rocks
STR_LAI_CLEAR_DESCRIPTION_ROUGH_LAND :Rough land
STR_LAI_CLEAR_DESCRIPTION_BARE_LAND :Bare land
STR_LAI_CLEAR_DESCRIPTION_GRASS :Grass
STR_LAI_CLEAR_DESCRIPTION_FIELDS :Fields
STR_LAI_CLEAR_DESCRIPTION_SNOW_COVERED_LAND :Snow-covered land
STR_LAI_CLEAR_DESCRIPTION_DESERT :Desert
2011-11-07 19:35:02 +00:00
STR_LAI_RAIL_DESCRIPTION_TRACK :{STRING} track
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_SIGNALS :{STRING} track with block signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRESIGNALS :{STRING} track with pre-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXITSIGNALS :{STRING} track with exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBOSIGNALS :{STRING} track with combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBSSIGNALS :{STRING} track with path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NOENTRYSIGNALS :{STRING} track with one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PRESIGNALS :{STRING} track with block and pre-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_EXITSIGNALS :{STRING} track with block and exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_COMBOSIGNALS :{STRING} track with block and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_PBSSIGNALS :{STRING} track with block and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_NORMAL_NOENTRYSIGNALS :{STRING} track with block and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_EXITSIGNALS :{STRING} track with pre- and exit-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_COMBOSIGNALS :{STRING} track with pre- and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_PBSSIGNALS :{STRING} track with pre- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PRE_NOENTRYSIGNALS :{STRING} track with pre- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_COMBOSIGNALS :{STRING} track with exit- and combo-signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_PBSSIGNALS :{STRING} track with exit- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_EXIT_NOENTRYSIGNALS :{STRING} track with exit- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_PBSSIGNALS :{STRING} track with combo- and path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_COMBO_NOENTRYSIGNALS :{STRING} track with combo- and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRACK_WITH_PBS_NOENTRYSIGNALS :{STRING} track with path and one-way path signals
STR_LAI_RAIL_DESCRIPTION_TRAIN_DEPOT :{STRING} train depot
2009-08-05 17:59:21 +00:00
STR_LAI_ROAD_DESCRIPTION_ROAD :Road
2010-02-10 20:46:14 +00:00
STR_LAI_ROAD_DESCRIPTION_ROAD_WITH_STREETLIGHTS :Road with street lights
2009-08-05 17:59:21 +00:00
STR_LAI_ROAD_DESCRIPTION_TREE_LINED_ROAD :Tree-lined road
STR_LAI_ROAD_DESCRIPTION_ROAD_VEHICLE_DEPOT :Road vehicle depot
STR_LAI_ROAD_DESCRIPTION_ROAD_RAIL_LEVEL_CROSSING :Road/rail level crossing
STR_LAI_ROAD_DESCRIPTION_TRAMWAY :Tramway
2009-08-05 11:32:32 +00:00
# Houses come directly from their building names
2009-08-05 17:59:21 +00:00
STR_LAI_TOWN_INDUSTRY_DESCRIPTION_UNDER_CONSTRUCTION :{STRING} (under construction)
STR_LAI_TREE_NAME_TREES :Trees
STR_LAI_TREE_NAME_RAINFOREST :Rainforest
STR_LAI_TREE_NAME_CACTUS_PLANTS :Cactus plants
STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION :Railway station
STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR :Aircraft hangar
STR_LAI_STATION_DESCRIPTION_AIRPORT :Airport
STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA :Lorry loading area
STR_LAI_STATION_DESCRIPTION_BUS_STATION :Bus station
STR_LAI_STATION_DESCRIPTION_SHIP_DOCK :Ship dock
STR_LAI_STATION_DESCRIPTION_BUOY :Buoy
STR_LAI_STATION_DESCRIPTION_WAYPOINT :Waypoint
STR_LAI_WATER_DESCRIPTION_WATER :Water
STR_LAI_WATER_DESCRIPTION_CANAL :Canal
STR_LAI_WATER_DESCRIPTION_LOCK :Lock
STR_LAI_WATER_DESCRIPTION_RIVER :River
STR_LAI_WATER_DESCRIPTION_COAST_OR_RIVERBANK :Coast or riverbank
STR_LAI_WATER_DESCRIPTION_SHIP_DEPOT :Ship depot
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# Industries come directly from their industry names
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STR_LAI_TUNNEL_DESCRIPTION_RAILROAD :Railway tunnel
STR_LAI_TUNNEL_DESCRIPTION_ROAD :Road tunnel
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STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_STEEL :Steel suspension rail bridge
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STR_LAI_BRIDGE_DESCRIPTION_RAIL_GIRDER_STEEL :Steel girder rail bridge
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STR_LAI_BRIDGE_DESCRIPTION_RAIL_CANTILEVER_STEEL :Steel cantilever rail bridge
STR_LAI_BRIDGE_DESCRIPTION_RAIL_SUSPENSION_CONCRETE :Reinforced concrete suspension rail bridge
STR_LAI_BRIDGE_DESCRIPTION_RAIL_WOODEN :Wooden rail bridge
STR_LAI_BRIDGE_DESCRIPTION_RAIL_CONCRETE :Concrete rail bridge
STR_LAI_BRIDGE_DESCRIPTION_RAIL_TUBULAR_STEEL :Tubular rail bridge
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STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_STEEL :Steel suspension road bridge
STR_LAI_BRIDGE_DESCRIPTION_ROAD_GIRDER_STEEL :Steel girder road bridge
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CANTILEVER_STEEL :Steel cantilever road bridge
STR_LAI_BRIDGE_DESCRIPTION_ROAD_SUSPENSION_CONCRETE :Reinforced concrete suspension road bridge
STR_LAI_BRIDGE_DESCRIPTION_ROAD_WOODEN :Wooden road bridge
STR_LAI_BRIDGE_DESCRIPTION_ROAD_CONCRETE :Concrete road bridge
STR_LAI_BRIDGE_DESCRIPTION_ROAD_TUBULAR_STEEL :Tubular road bridge
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STR_LAI_BRIDGE_DESCRIPTION_AQUEDUCT :Aqueduct
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STR_LAI_OBJECT_DESCRIPTION_TRANSMITTER :Transmitter
STR_LAI_OBJECT_DESCRIPTION_LIGHTHOUSE :Lighthouse
STR_LAI_OBJECT_DESCRIPTION_COMPANY_HEADQUARTERS :Company headquarters
STR_LAI_OBJECT_DESCRIPTION_COMPANY_OWNED_LAND :Company-owned land
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# About OpenTTD window
STR_ABOUT_OPENTTD :{WHITE}About OpenTTD
STR_ABOUT_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved
STR_ABOUT_VERSION :{BLACK}OpenTTD version {REV}
2012-01-01 00:05:02 +00:00
STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-2012 The OpenTTD team
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# Save/load game/scenario
STR_SAVELOAD_SAVE_CAPTION :{WHITE}Save Game
STR_SAVELOAD_LOAD_CAPTION :{WHITE}Load Game
STR_SAVELOAD_SAVE_SCENARIO :{WHITE}Save Scenario
STR_SAVELOAD_LOAD_SCENARIO :{WHITE}Load Scenario
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STR_SAVELOAD_LOAD_HEIGHTMAP :{WHITE}Load Heightmap
2011-05-28 13:55:59 +00:00
STR_SAVELOAD_SAVE_HEIGHTMAP :{WHITE}Save Heightmap
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STR_SAVELOAD_HOME_BUTTON :{BLACK}Click here to jump to the current default save/load directory
STR_SAVELOAD_BYTES_FREE :{BLACK}{BYTES} free
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STR_SAVELOAD_LIST_TOOLTIP :{BLACK}List of drives, directories and saved-game files
STR_SAVELOAD_EDITBOX_TOOLTIP :{BLACK}Currently selected name for saved-game
STR_SAVELOAD_DELETE_BUTTON :{BLACK}Delete
STR_SAVELOAD_DELETE_TOOLTIP :{BLACK}Delete the currently selected saved-game
STR_SAVELOAD_SAVE_BUTTON :{BLACK}Save
STR_SAVELOAD_SAVE_TOOLTIP :{BLACK}Save the current game, using the selected name
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STR_SAVELOAD_LOAD_BUTTON :{BLACK}Load
STR_SAVELOAD_LOAD_TOOLTIP :{BLACK}Load the selected game
STR_SAVELOAD_DETAIL_CAPTION :{BLACK}Game Details
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STR_SAVELOAD_DETAIL_NOT_AVAILABLE :{BLACK}No information available
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STR_SAVELOAD_DETAIL_COMPANY_INDEX :{SILVER}{COMMA}: {WHITE}{STRING1}
STR_SAVELOAD_DETAIL_GRFSTATUS :{SILVER}NewGRF: {WHITE}{STRING}
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STR_SAVELOAD_OSKTITLE :{BLACK}Enter a name for the savegame
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# World generation
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STR_MAPGEN_WORLD_GENERATION_CAPTION :{WHITE}World Generation
STR_MAPGEN_MAPSIZE :{BLACK}Map size:
STR_MAPGEN_BY :{BLACK}*
STR_MAPGEN_NUMBER_OF_TOWNS :{BLACK}No. of towns:
STR_MAPGEN_DATE :{BLACK}Date:
STR_MAPGEN_NUMBER_OF_INDUSTRIES :{BLACK}No. of industries:
STR_MAPGEN_SNOW_LINE_HEIGHT :{BLACK}Snow line height:
STR_MAPGEN_SNOW_LINE_UP :{BLACK}Move the snow line height one up
STR_MAPGEN_SNOW_LINE_DOWN :{BLACK}Move the snow line height one down
STR_MAPGEN_RANDOM_SEED :{BLACK}Random seed:
STR_MAPGEN_RANDOM_SEED_HELP :{BLACK}Click to enter a random seed
STR_MAPGEN_RANDOM :{BLACK}Randomise
STR_MAPGEN_RANDOM_HELP :{BLACK}Change the random seed used for Terrain Generation
STR_MAPGEN_LAND_GENERATOR :{BLACK}Land generator:
STR_MAPGEN_TREE_PLACER :{BLACK}Tree algorithm:
STR_MAPGEN_TERRAIN_TYPE :{BLACK}Terrain type:
STR_MAPGEN_QUANTITY_OF_SEA_LAKES :{BLACK}Sea level:
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STR_MAPGEN_QUANTITY_OF_RIVERS :{BLACK}Rivers:
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STR_MAPGEN_SMOOTHNESS :{BLACK}Smoothness:
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STR_MAPGEN_VARIETY :{BLACK}Variety distribution:
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STR_MAPGEN_GENERATE :{WHITE}Generate
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# Strings for map borders at game generation
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STR_MAPGEN_BORDER_TYPE :{BLACK}Map edges:
STR_MAPGEN_NORTHWEST :{BLACK}Northwest
STR_MAPGEN_NORTHEAST :{BLACK}Northeast
STR_MAPGEN_SOUTHEAST :{BLACK}Southeast
STR_MAPGEN_SOUTHWEST :{BLACK}Southwest
STR_MAPGEN_BORDER_FREEFORM :{BLACK}Freeform
STR_MAPGEN_BORDER_WATER :{BLACK}Water
STR_MAPGEN_BORDER_RANDOM :{BLACK}Random
STR_MAPGEN_BORDER_RANDOMIZE :{BLACK}Random
STR_MAPGEN_BORDER_MANUAL :{BLACK}Manual
STR_MAPGEN_HEIGHTMAP_ROTATION :{BLACK}Heightmap rotation:
STR_MAPGEN_HEIGHTMAP_NAME :{BLACK}Heightmap name:
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STR_MAPGEN_HEIGHTMAP_SIZE_LABEL :{BLACK}Size:
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STR_MAPGEN_HEIGHTMAP_SIZE :{ORANGE}{NUM} x {NUM}
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STR_MAPGEN_RANDOM_SEED_OSKTITLE :{BLACK}Enter a random seed
STR_MAPGEN_SNOW_LINE_QUERY_CAPT :{WHITE}Change snow line height
STR_MAPGEN_START_DATE_QUERY_CAPT :{WHITE}Change starting year
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# SE Map generation
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STR_SE_MAPGEN_CAPTION :{WHITE}Scenario Type
STR_SE_MAPGEN_FLAT_WORLD :{WHITE}Flat land
STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP :{BLACK}Generate a flat land
STR_SE_MAPGEN_RANDOM_LAND :{WHITE}Random land
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT :{BLACK}Height of flat land:
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN :{BLACK}Move the height of flat land one down
STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP :{BLACK}Move the height of flat land one up
2009-08-04 22:56:12 +00:00
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STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT :{WHITE}Change height of flat land
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# Map generation progress
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STR_GENERATION_WORLD :{WHITE}Generating World...
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STR_GENERATION_ABORT :{BLACK}Abort
STR_GENERATION_ABORT_CAPTION :{WHITE}Abort World Generation
STR_GENERATION_ABORT_MESSAGE :{YELLOW}Do you really want to abort the generation?
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STR_GENERATION_PROGRESS :{WHITE}{NUM}% complete
STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
STR_GENERATION_WORLD_GENERATION :{BLACK}World generation
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STR_GENERATION_RIVER_GENERATION :{BLACK}River generation
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STR_GENERATION_TREE_GENERATION :{BLACK}Tree generation
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STR_GENERATION_OBJECT_GENERATION :{BLACK}Object generation
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STR_GENERATION_CLEARING_TILES :{BLACK}Rough and rocky area generation
STR_GENERATION_SETTINGUP_GAME :{BLACK}Setting up game
STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running tile-loop
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STR_GENERATION_PREPARING_SCRIPT :{BLACK}Running script
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STR_GENERATION_PREPARING_GAME :{BLACK}Preparing game
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# NewGRF settings
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STR_NEWGRF_SETTINGS_CAPTION :{WHITE}NewGRF Settings
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STR_NEWGRF_SETTINGS_INFO_TITLE :{WHITE}Detailed NewGRF information
STR_NEWGRF_SETTINGS_ACTIVE_LIST :{WHITE}Active NewGRF files
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STR_NEWGRF_SETTINGS_INACTIVE_LIST :{WHITE}Inactive NewGRF files
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STR_NEWGRF_SETTINGS_SELECT_PRESET :{ORANGE}Select preset:
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STR_NEWGRF_FILTER_TITLE :{ORANGE}Filter string:
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STR_NEWGRF_SETTINGS_PRESET_LIST_TOOLTIP :{BLACK}Load the selected preset
STR_NEWGRF_SETTINGS_PRESET_SAVE :{BLACK}Save preset
STR_NEWGRF_SETTINGS_PRESET_SAVE_TOOLTIP :{BLACK}Save the current list as a preset
STR_NEWGRF_SETTINGS_PRESET_SAVE_QUERY :{BLACK}Enter name for preset
STR_NEWGRF_SETTINGS_PRESET_DELETE :{BLACK}Delete preset
STR_NEWGRF_SETTINGS_PRESET_DELETE_TOOLTIP :{BLACK}Delete the currently selected preset
STR_NEWGRF_SETTINGS_ADD :{BLACK}Add
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STR_NEWGRF_SETTINGS_ADD_FILE_TOOLTIP :{BLACK}Add the selected NewGRF file to your configuration
STR_NEWGRF_SETTINGS_RESCAN_FILES :{BLACK}Rescan files
STR_NEWGRF_SETTINGS_RESCAN_FILES_TOOLTIP :{BLACK}Update the list of available NewGRF files
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STR_NEWGRF_SETTINGS_REMOVE :{BLACK}Remove
STR_NEWGRF_SETTINGS_REMOVE_TOOLTIP :{BLACK}Remove the selected NewGRF file from the list
STR_NEWGRF_SETTINGS_MOVEUP :{BLACK}Move Up
STR_NEWGRF_SETTINGS_MOVEUP_TOOLTIP :{BLACK}Move the selected NewGRF file up the list
STR_NEWGRF_SETTINGS_MOVEDOWN :{BLACK}Move Down
STR_NEWGRF_SETTINGS_MOVEDOWN_TOOLTIP :{BLACK}Move the selected NewGRF file down the list
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STR_NEWGRF_SETTINGS_FILE_TOOLTIP :{BLACK}A list of the NewGRF files that are installed.
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STR_NEWGRF_SETTINGS_SET_PARAMETERS :{BLACK}Set parameters
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STR_NEWGRF_SETTINGS_SHOW_PARAMETERS :{BLACK}Show parameters
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STR_NEWGRF_SETTINGS_TOGGLE_PALETTE :{BLACK}Toggle palette
STR_NEWGRF_SETTINGS_TOGGLE_PALETTE_TOOLTIP :{BLACK}Toggle the palette of the selected NewGRF.{}Do this when the graphics from this NewGRF look pink in-game
STR_NEWGRF_SETTINGS_APPLY_CHANGES :{BLACK}Apply changes
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON :{BLACK}Find missing content online
STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP :{BLACK}Check whether the missing content can be found online
STR_NEWGRF_SETTINGS_FILENAME :{BLACK}Filename: {SILVER}{RAW_STRING}
STR_NEWGRF_SETTINGS_GRF_ID :{BLACK}GRF ID: {SILVER}{RAW_STRING}
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STR_NEWGRF_SETTINGS_VERSION :{BLACK}Version: {SILVER}{NUM}
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STR_NEWGRF_SETTINGS_MIN_VERSION :{BLACK}Min. compatible version: {SILVER}{NUM}
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STR_NEWGRF_SETTINGS_MD5SUM :{BLACK}MD5sum: {SILVER}{RAW_STRING}
STR_NEWGRF_SETTINGS_PALETTE :{BLACK}Palette: {SILVER}{RAW_STRING}
STR_NEWGRF_SETTINGS_PARAMETER :{BLACK}Parameters: {SILVER}{STRING1}
STR_NEWGRF_SETTINGS_NO_INFO :{BLACK}No information available
STR_NEWGRF_SETTINGS_NOT_FOUND :{RED}Matching file not found
STR_NEWGRF_SETTINGS_DISABLED :{RED}Disabled
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STR_NEWGRF_SETTINGS_INCOMPATIBLE :{RED}Incompatible with this version of OpenTTD
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# NewGRF parameters window
STR_NEWGRF_PARAMETERS_CAPTION :{WHITE}Change NewGRF parameters
STR_NEWGRF_PARAMETERS_CLOSE :{BLACK}Close
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STR_NEWGRF_PARAMETERS_RESET :{BLACK}Reset
STR_NEWGRF_PARAMETERS_RESET_TOOLTIP :{BLACK}Set all parameters to their default value
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STR_NEWGRF_PARAMETERS_DEFAULT_NAME :Parameter {NUM}
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STR_NEWGRF_PARAMETERS_SETTING :{STRING1}: {ORANGE}{STRING1}
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STR_NEWGRF_PARAMETERS_NUM_PARAM :{LTBLUE}Number of parameters: {ORANGE}{NUM}
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# NewGRF inspect window
STR_NEWGRF_INSPECT_CAPTION :{WHITE}Inspect - {STRING5}
STR_NEWGRF_INSPECT_PARENT_BUTTON :{BLACK}Parent
STR_NEWGRF_INSPECT_PARENT_TOOLTIP :{BLACK}Inspect the object of the parent scope
STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT :{STRING1} at {HEX}
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STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_OBJECT :Object
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STR_NEWGRF_INSPECT_CAPTION_OBJECT_AT_RAIL_TYPE :Rail type
STR_NEWGRF_INSPECT_QUERY_CAPTION :{WHITE}NewGRF variable 60+x parameter (hexadecimal)
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# Sprite aligner window
STR_SPRITE_ALIGNER_CAPTION :{WHITE}Aligning sprite {COMMA} ({RAW_STRING})
STR_SPRITE_ALIGNER_NEXT_BUTTON :{BLACK}Next sprite
STR_SPRITE_ALIGNER_NEXT_TOOLTIP :{BLACK}Proceed to the next normal sprite, skipping any pseudo/recolour/font sprites and wrapping around at the end
STR_SPRITE_ALIGNER_GOTO_BUTTON :{BLACK}Go to sprite
STR_SPRITE_ALIGNER_GOTO_TOOLTIP :{BLACK}Go to the given sprite. If the sprite is not a normal sprite, proceed to the next normal sprite
STR_SPRITE_ALIGNER_PREVIOUS_BUTTON :{BLACK}Previous sprite
STR_SPRITE_ALIGNER_PREVIOUS_TOOLTIP :{BLACK}Proceed to the previous normal sprite, skipping any pseudo/recolour/font sprites and wrapping around at the begin
STR_SPRITE_ALIGNER_SPRITE_TOOLTIP :{BLACK}Representation of the currently selected sprite. The alignment is ignored when drawing this sprite
STR_SPRITE_ALIGNER_MOVE_TOOLTIP :{BLACK}Move the sprite around, changing the X and Y offsets
STR_SPRITE_ALIGNER_OFFSETS :{BLACK}X offset: {NUM}, Y offset: {NUM}
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STR_SPRITE_ALIGNER_PICKER_BUTTON :{BLACK}Pick sprite
STR_SPRITE_ALIGNER_PICKER_TOOLTIP :{BLACK}Pick a sprite from anywhere on the screen
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STR_SPRITE_ALIGNER_GOTO_CAPTION :{WHITE}Go to sprite
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# NewGRF (self) generated warnings/errors
STR_NEWGRF_ERROR_MSG_INFO :{SILVER}{RAW_STRING}
STR_NEWGRF_ERROR_MSG_WARNING :{RED}Warning: {SILVER}{RAW_STRING}
STR_NEWGRF_ERROR_MSG_ERROR :{RED}Error: {SILVER}{RAW_STRING}
STR_NEWGRF_ERROR_MSG_FATAL :{RED}Fatal: {SILVER}{RAW_STRING}
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STR_NEWGRF_ERROR_FATAL_POPUP :{WHITE}A fatal NewGRF error has occurred: {}{STRING5}
STR_NEWGRF_ERROR_VERSION_NUMBER :{1:RAW_STRING} will not work with the TTDPatch version reported by OpenTTD
STR_NEWGRF_ERROR_DOS_OR_WINDOWS :{1:RAW_STRING} is for the {RAW_STRING} version of TTD
STR_NEWGRF_ERROR_UNSET_SWITCH :{1:RAW_STRING} is designed to be used with {RAW_STRING}
STR_NEWGRF_ERROR_INVALID_PARAMETER :Invalid parameter for {1:RAW_STRING}: parameter {RAW_STRING} ({NUM})
STR_NEWGRF_ERROR_LOAD_BEFORE :{1:RAW_STRING} must be loaded before {RAW_STRING}
STR_NEWGRF_ERROR_LOAD_AFTER :{1:RAW_STRING} must be loaded after {RAW_STRING}
STR_NEWGRF_ERROR_OTTD_VERSION_NUMBER :{1:RAW_STRING} requires OpenTTD version {RAW_STRING} or better
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STR_NEWGRF_ERROR_AFTER_TRANSLATED_FILE :the GRF file it was designed to translate
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STR_NEWGRF_ERROR_TOO_MANY_NEWGRFS_LOADED :Too many NewGRFs are loaded
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STR_NEWGRF_ERROR_STATIC_GRF_CAUSES_DESYNC :Loading {1:RAW_STRING} as static NewGRF with {RAW_STRING} could cause desyncs
STR_NEWGRF_ERROR_UNEXPECTED_SPRITE :Unexpected sprite (sprite {3:NUM})
STR_NEWGRF_ERROR_UNKNOWN_PROPERTY :Unknown Action 0 property {4:HEX} (sprite {3:NUM})
STR_NEWGRF_ERROR_INVALID_ID :Attempt to use invalid ID (sprite {3:NUM})
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STR_NEWGRF_ERROR_CORRUPT_SPRITE :{YELLOW}{RAW_STRING} contains a corrupt sprite. All corrupt sprites will be shown as a red question mark (?)
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STR_NEWGRF_ERROR_MULTIPLE_ACTION_8 :Contains multiple Action 8 entries (sprite {3:NUM})
STR_NEWGRF_ERROR_READ_BOUNDS :Read past end of pseudo-sprite (sprite {3:NUM})
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STR_NEWGRF_ERROR_MISSING_SPRITES :{WHITE}The currently used base graphics set is missing a number of sprites.{}Please update the base graphics set
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STR_NEWGRF_ERROR_GRM_FAILED :Requested GRF resources not available (sprite {3:NUM})
STR_NEWGRF_ERROR_FORCEFULLY_DISABLED :{1:RAW_STRING} was disabled by {2:RAW_STRING}
STR_NEWGRF_ERROR_INVALID_SPRITE_LAYOUT :Invalid/unknown sprite layout format (sprite {3:NUM})
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# NewGRF related 'general' warnings
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STR_NEWGRF_POPUP_CAUTION_CAPTION :{WHITE}Caution!
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STR_NEWGRF_CONFIRMATION_TEXT :{YELLOW}You are about to make changes to a running game. This can crash OpenTTD or break the game state. Do not file bug reports about these issues.{}Are you absolutely sure about this?
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STR_NEWGRF_DUPLICATE_GRFID :{WHITE}Can't add file: duplicate GRF ID
STR_NEWGRF_COMPATIBLE_LOADED :{ORANGE}Matching file not found (compatible GRF loaded)
STR_NEWGRF_COMPATIBLE_LOAD_WARNING :{WHITE}Compatible GRF(s) loaded for missing files
STR_NEWGRF_DISABLED_WARNING :{WHITE}Missing GRF file(s) have been disabled
STR_NEWGRF_UNPAUSE_WARNING_TITLE :{YELLOW}Missing GRF file(s)
STR_NEWGRF_UNPAUSE_WARNING :{WHITE}Unpausing can crash OpenTTD. Do not file bug reports for subsequent crashes.{}Do you really want to unpause?
2010-06-13 14:17:26 +00:00
# NewGRF status
STR_NEWGRF_LIST_NONE :None
STR_NEWGRF_LIST_ALL_FOUND :All files present
STR_NEWGRF_LIST_COMPATIBLE :{YELLOW}Found compatible files
STR_NEWGRF_LIST_MISSING :{RED}Missing files
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# NewGRF 'it's broken' warnings
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STR_NEWGRF_BROKEN :{WHITE}Behaviour of NewGRF '{0:RAW_STRING}' is likely to cause desyncs and/or crashes
STR_NEWGRF_BROKEN_POWERED_WAGON :{WHITE}It changed powered-wagon state for '{1:ENGINE}' when not inside a depot
STR_NEWGRF_BROKEN_VEHICLE_LENGTH :{WHITE}It changed vehicle length for '{1:ENGINE}' when not inside a depot
STR_BROKEN_VEHICLE_LENGTH :{WHITE}Train '{VEHICLE}' belonging to '{COMPANY}' has invalid length. It is probably caused by problems with NewGRFs. Game may desync or crash
2009-08-04 22:56:12 +00:00
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STR_NEWGRF_BUGGY :{WHITE}NewGRF '{0:RAW_STRING}' provides incorrect information
STR_NEWGRF_BUGGY_ARTICULATED_CARGO :{WHITE}Cargo/refit information for '{1:ENGINE}' differs from purchase list after construction. This might cause autorenew/-replace to fail refitting correctly
STR_NEWGRF_BUGGY_ENDLESS_PRODUCTION_CALLBACK :{WHITE}'{1:STRING}' caused an endless loop in the production callback
2011-12-08 19:47:45 +00:00
STR_NEWGRF_BUGGY_UNKNOWN_CALLBACK_RESULT :{WHITE}Callback {1:HEX} returned unknown/invalid result {2:HEX}
2009-08-04 22:56:12 +00:00
2010-12-15 23:43:39 +00:00
# 'User removed essential NewGRFs'-placeholders for stuff without specs
2010-05-21 20:51:00 +00:00
STR_NEWGRF_INVALID_CARGO :<invalid cargo>
STR_NEWGRF_INVALID_CARGO_ABBREV :??
STR_NEWGRF_INVALID_CARGO_QUANTITY :{COMMA} of <invalid cargo>
2010-07-11 17:39:23 +00:00
STR_NEWGRF_INVALID_ENGINE :<invalid vehicle model>
2010-05-21 20:51:00 +00:00
STR_NEWGRF_INVALID_INDUSTRYTYPE :<invalid industry>
2011-08-21 12:53:13 +00:00
# NewGRF scanning window
STR_NEWGRF_SCAN_CAPTION :{WHITE}Scanning NewGRFs
STR_NEWGRF_SCAN_MESSAGE :{BLACK}Scanning NewGRFs. Depending on the amount this can take a while...
STR_NEWGRF_SCAN_STATUS :{BLACK}{NUM} NewGRF{P "" s} scanned out of an estimated {NUM} NewGRF{P "" s}
2011-08-24 12:18:53 +00:00
STR_NEWGRF_SCAN_ARCHIVES :Scanning for archives
2011-08-21 12:53:13 +00:00
2009-08-04 22:56:12 +00:00
# Sign list window
STR_SIGN_LIST_CAPTION :{WHITE}Sign List - {COMMA} Sign{P "" s}
2010-08-16 16:15:22 +00:00
STR_SIGN_LIST_MATCH_CASE :{BLACK}Match case
STR_SIGN_LIST_CLEAR :{BLACK}Clear filter
STR_SIGN_LIST_MATCH_CASE_TOOLTIP :{BLACK}Toggle matching case when comparing sign names against the filter string
STR_SIGN_LIST_CLEAR_TOOLTIP :{BLACK}Clear filter string
2009-08-04 22:56:12 +00:00
# Sign window
STR_EDIT_SIGN_CAPTION :{WHITE}Edit sign text
2009-08-05 17:59:21 +00:00
STR_EDIT_SIGN_NEXT_SIGN_TOOLTIP :{BLACK}Go to next sign
STR_EDIT_SIGN_PREVIOUS_SIGN_TOOLTIP :{BLACK}Go to previous sign
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Enter a name for the sign
2009-08-04 22:56:12 +00:00
# Town directory window
STR_TOWN_DIRECTORY_CAPTION :{WHITE}Towns
2009-09-05 11:27:28 +00:00
STR_TOWN_DIRECTORY_NONE :{ORANGE}- None -
2009-08-04 22:56:12 +00:00
STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
2010-12-27 21:10:52 +00:00
STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Town names - click on name to centre main view on town. Ctrl+Click opens a new viewport on town location
2009-08-04 22:56:12 +00:00
STR_TOWN_POPULATION :{BLACK}World population: {COMMA}
# Town view window
STR_TOWN_VIEW_TOWN_CAPTION :{WHITE}{TOWN}
STR_TOWN_VIEW_CITY_CAPTION :{WHITE}{TOWN} (City)
STR_TOWN_VIEW_POPULATION_HOUSES :{BLACK}Population: {ORANGE}{COMMA}{BLACK} Houses: {ORANGE}{COMMA}
STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passengers last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX :{BLACK}Mail last month: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
2009-08-05 17:59:21 +00:00
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH :{BLACK}Cargo needed for town growth:
2011-11-23 16:07:14 +00:00
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_GENERAL :{ORANGE}{STRING}{RED} required
2009-12-08 19:59:21 +00:00
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER :{ORANGE}{STRING}{BLACK} required in winter
2011-11-23 16:07:14 +00:00
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED_GENERAL :{ORANGE}{STRING}{GREEN} delivered
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{RED} (still required)
STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_DELIVERED :{ORANGE}{CARGO_TINY} / {CARGO_LONG}{GREEN} (delivered)
STR_TOWN_VIEW_TOWN_GROWS_EVERY :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK} day{P "" s}
STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Town grows every {ORANGE}{COMMA}{BLACK} day{P "" s} (funded)
STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Town is {RED}not{BLACK} growing
2009-08-05 17:59:21 +00:00
STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA}
2009-08-28 13:04:58 +00:00
STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centre the main view on town location. Ctrl+Click opens a new viewport on town location
2009-08-04 22:56:12 +00:00
STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Local authority
STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Show information on local authority
STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Change town name
STR_TOWN_VIEW_EXPAND_BUTTON :{BLACK}Expand
STR_TOWN_VIEW_EXPAND_TOOLTIP :{BLACK}Increase size of town
STR_TOWN_VIEW_DELETE_BUTTON :{BLACK}Delete
STR_TOWN_VIEW_DELETE_TOOLTIP :{BLACK}Delete this town completely
STR_TOWN_VIEW_RENAME_TOWN_BUTTON :Rename Town
# Town local authority window
STR_LOCAL_AUTHORITY_CAPTION :{WHITE}{TOWN} local authority
STR_LOCAL_AUTHORITY_COMPANY_RATINGS :{BLACK}Transport company ratings:
2011-11-19 22:15:44 +00:00
STR_LOCAL_AUTHORITY_COMPANY_RATING :{YELLOW}{COMPANY} {COMPANY_NUM}: {ORANGE}{STRING}
2009-08-04 22:56:12 +00:00
STR_LOCAL_AUTHORITY_ACTIONS_TITLE :{BLACK}Actions available:
STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP :{BLACK}List of things to do at this town - click on item for more details
STR_LOCAL_AUTHORITY_DO_IT_BUTTON :{BLACK}Do it
STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP :{BLACK}Carry out the highlighted action in the list above
STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN :Small advertising campaign
STR_LOCAL_AUTHORITY_ACTION_MEDIUM_ADVERTISING_CAMPAIGN :Medium advertising campaign
STR_LOCAL_AUTHORITY_ACTION_LARGE_ADVERTISING_CAMPAIGN :Large advertising campaign
STR_LOCAL_AUTHORITY_ACTION_ROAD_RECONSTRUCTION :Fund local road reconstruction
STR_LOCAL_AUTHORITY_ACTION_STATUE_OF_COMPANY :Build statue of company owner
STR_LOCAL_AUTHORITY_ACTION_NEW_BUILDINGS :Fund new buildings
STR_LOCAL_AUTHORITY_ACTION_EXCLUSIVE_TRANSPORT :Buy exclusive transport rights
STR_LOCAL_AUTHORITY_ACTION_BRIBE :Bribe the local authority
2009-08-05 12:37:09 +00:00
2011-11-19 22:15:44 +00:00
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING :{YELLOW}Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_MEDIUM_ADVERTISING :{YELLOW}Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_LARGE_ADVERTISING :{YELLOW}Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{}Cost: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_ROAD_RECONSTRUCTION :{YELLOW}Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{}Cost: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_STATUE_OF_COMPANY :{YELLOW}Build a statue in honour of your company.{}Cost: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_NEW_BUILDINGS :{YELLOW}Fund the construction of new commercial buildings in the town.{}Cost: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_EXCLUSIVE_TRANSPORT :{YELLOW}Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{}Cost: {CURRENCY_LONG}
STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_BRIBE :{YELLOW}Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{}Cost: {CURRENCY_LONG}
2009-08-05 12:37:09 +00:00
2011-12-19 21:03:17 +00:00
# Goal window
STR_GOALS_CAPTION :{WHITE}Goals
STR_GOALS_GLOBAL_TITLE :{BLACK}Global goals:
STR_GOALS_TEXT :{ORANGE}{RAW_STRING}
STR_GOALS_NONE :{ORANGE}- None -
STR_GOALS_COMPANY_TITLE :{BLACK}Company goals:
STR_GOALS_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on goal to centre main view on industry/town/tile. Ctrl+Click opens a new viewport on industry/town/tile location
2012-01-03 16:36:24 +00:00
# Goal question window
2012-01-21 12:03:55 +00:00
STR_GOAL_QUESTION_CAPTION_QUESTION :Question
STR_GOAL_QUESTION_CAPTION_INFORMATION :Information
STR_GOAL_QUESTION_CAPTION_WARNING :Warning
STR_GOAL_QUESTION_CAPTION_ERROR :Error
2012-01-03 16:36:24 +00:00
### Start of Goal Question button list
STR_GOAL_QUESTION_BUTTON_CANCEL :Cancel
STR_GOAL_QUESTION_BUTTON_OK :OK
STR_GOAL_QUESTION_BUTTON_NO :No
STR_GOAL_QUESTION_BUTTON_YES :Yes
STR_GOAL_QUESTION_BUTTON_DECLINE :Decline
STR_GOAL_QUESTION_BUTTON_ACCEPT :Accept
STR_GOAL_QUESTION_BUTTON_IGNORE :Ignore
STR_GOAL_QUESTION_BUTTON_RETRY :Retry
STR_GOAL_QUESTION_BUTTON_PREVIOUS :Previous
STR_GOAL_QUESTION_BUTTON_NEXT :Next
STR_GOAL_QUESTION_BUTTON_STOP :Stop
STR_GOAL_QUESTION_BUTTON_START :Start
STR_GOAL_QUESTION_BUTTON_GO :Go
STR_GOAL_QUESTION_BUTTON_CONTINUE :Continue
STR_GOAL_QUESTION_BUTTON_RESTART :Restart
STR_GOAL_QUESTION_BUTTON_POSTPONE :Postpone
STR_GOAL_QUESTION_BUTTON_SURRENDER :Surrender
STR_GOAL_QUESTION_BUTTON_CLOSE :Close
2009-08-04 22:56:12 +00:00
# Subsidies window
STR_SUBSIDIES_CAPTION :{WHITE}Subsidies
STR_SUBSIDIES_OFFERED_TITLE :{BLACK}Subsidies on offer for services taking:
STR_SUBSIDIES_OFFERED_FROM_TO :{ORANGE}{STRING} from {STRING2} to {STRING2}{YELLOW} (by {DATE_SHORT})
2009-09-05 11:33:27 +00:00
STR_SUBSIDIES_NONE :{ORANGE}- None -
2009-08-04 22:56:12 +00:00
STR_SUBSIDIES_SUBSIDISED_TITLE :{BLACK}Services already subsidised:
2009-08-08 16:42:55 +00:00
STR_SUBSIDIES_SUBSIDISED_FROM_TO :{ORANGE}{STRING} from {STRING2} to {STRING2}{YELLOW} ({COMPANY}{YELLOW}, until {DATE_SHORT})
2010-12-27 21:10:52 +00:00
STR_SUBSIDIES_TOOLTIP_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to centre main view on industry/town. Ctrl+Click opens a new viewport on industry/town location
2009-08-04 22:56:12 +00:00
# Station list window
2010-12-27 21:10:52 +00:00
STR_STATION_LIST_TOOLTIP :{BLACK}Station names - click on name to centre main view on station. Ctrl+Click opens a new viewport on station location
2010-07-14 19:22:53 +00:00
STR_STATION_LIST_USE_CTRL_TO_SELECT_MORE :{BLACK}Hold Ctrl to select more than one item
2009-08-04 22:56:12 +00:00
STR_STATION_LIST_CAPTION :{WHITE}{COMPANY} - {COMMA} Station{P "" s}
2011-11-19 22:15:44 +00:00
STR_STATION_LIST_STATION :{YELLOW}{STATION} {STATION_FEATURES}
2009-08-04 22:56:12 +00:00
STR_STATION_LIST_WAYPOINT :{YELLOW}{WAYPOINT}
STR_STATION_LIST_NONE :{YELLOW}- None -
2009-08-05 17:59:21 +00:00
STR_STATION_LIST_SELECT_ALL_FACILITIES :{BLACK}Select all facilities
STR_STATION_LIST_SELECT_ALL_TYPES :{BLACK}Select all cargo types (including no waiting cargo)
STR_STATION_LIST_NO_WAITING_CARGO :{BLACK}No cargo of any type is waiting
2009-08-04 22:56:12 +00:00
# Station view window
2011-11-19 22:15:44 +00:00
STR_STATION_VIEW_CAPTION :{WHITE}{STATION} {STATION_FEATURES}
2009-08-04 22:56:12 +00:00
STR_STATION_VIEW_WAITING_TITLE :{BLACK}Waiting: {WHITE}{STRING}
2011-11-19 22:15:44 +00:00
STR_STATION_VIEW_WAITING_CARGO :{WHITE}{CARGO_LONG}
STR_STATION_VIEW_EN_ROUTE_FROM :{YELLOW}({CARGO_SHORT} en-route from {STATION})
2009-08-04 22:56:12 +00:00
STR_STATION_VIEW_ACCEPTS_BUTTON :{BLACK}Accepts
STR_STATION_VIEW_ACCEPTS_TOOLTIP :{BLACK}Show list of accepted cargo
2012-03-10 19:18:04 +00:00
STR_STATION_VIEW_ACCEPTS_CARGO :{BLACK}Accepts: {WHITE}{CARGO_LIST}
2009-08-04 22:56:12 +00:00
2012-05-06 11:38:52 +00:00
STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_SELF :{BLACK}This station has exclusive transport rights in this town.
STR_STATIOV_VIEW_EXCLUSIVE_RIGHTS_COMPANY :{YELLOW}{COMPANY}{BLACK} bought exclusive transport rights in this town.
2009-08-04 22:56:12 +00:00
STR_STATION_VIEW_RATINGS_BUTTON :{BLACK}Ratings
STR_STATION_VIEW_RATINGS_TOOLTIP :{BLACK}Show station ratings
STR_STATION_VIEW_CARGO_RATINGS_TITLE :{BLACK}Local rating of transport service:
STR_STATION_VIEW_CARGO_RATING :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA}%)
############ range for rating starts
STR_CARGO_RATING_APPALLING :Appalling
STR_CARGO_RATING_VERY_POOR :Very Poor
STR_CARGO_RATING_POOR :Poor
STR_CARGO_RATING_MEDIOCRE :Mediocre
STR_CARGO_RATING_GOOD :Good
STR_CARGO_RATING_VERY_GOOD :Very Good
STR_CARGO_RATING_EXCELLENT :Excellent
STR_CARGO_RATING_OUTSTANDING :Outstanding
############ range for rating ends
2009-08-28 13:04:58 +00:00
STR_STATION_VIEW_CENTER_TOOLTIP :{BLACK}Centre main view on station location. Ctrl+Click opens a new viewport on station location
2009-08-04 22:56:12 +00:00
STR_STATION_VIEW_RENAME_TOOLTIP :{BLACK}Change name of station
2009-08-05 17:59:21 +00:00
STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP :{BLACK}Show all trains which have this station on their schedule
STR_STATION_VIEW_SCHEDULED_ROAD_VEHICLES_TOOLTIP :{BLACK}Show all road vehicles which have this station on their schedule
STR_STATION_VIEW_SCHEDULED_AIRCRAFT_TOOLTIP :{BLACK}Show all aircraft which have this station on their schedule
STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP :{BLACK}Show all ships which have this station on their schedule
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_STATION_VIEW_RENAME_STATION_CAPTION :Rename station/loading area
2009-08-04 22:56:12 +00:00
2012-04-17 19:43:18 +00:00
STR_STATION_VIEW_CLOSE_AIRPORT :{BLACK}Close airport
STR_STATION_VIEW_CLOSE_AIRPORT_TOOLTIP :{BLACK}Prevent aircraft from landing on this airport
2009-08-04 22:56:12 +00:00
# Waypoint/buoy view window
2009-11-16 20:17:27 +00:00
STR_WAYPOINT_VIEW_CAPTION :{WHITE}{WAYPOINT}
2009-08-28 13:04:58 +00:00
STR_WAYPOINT_VIEW_CENTER_TOOLTIP :{BLACK}Centre main view on waypoint location. Ctrl+Click opens a new viewport on waypoint location
2009-08-05 17:59:21 +00:00
STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME :{BLACK}Change waypoint name
2009-08-28 13:04:58 +00:00
STR_BUOY_VIEW_CENTER_TOOLTIP :{BLACK}Centre main view on buoy location. Ctrl+Click opens a new viewport on buoy location
2009-08-05 17:59:21 +00:00
STR_BUOY_VIEW_CHANGE_BUOY_NAME :{BLACK}Change buoy name
2009-08-04 22:56:12 +00:00
STR_EDIT_WAYPOINT_NAME :{WHITE}Edit waypoint name
# Finances window
2011-11-19 22:15:44 +00:00
STR_FINANCES_CAPTION :{WHITE}{COMPANY} Finances {BLACK}{COMPANY_NUM}
2009-08-04 22:56:12 +00:00
STR_FINANCES_EXPENDITURE_INCOME_TITLE :{WHITE}Expenditure/Income
STR_FINANCES_YEAR :{WHITE}{NUM}
STR_FINANCES_SECTION_CONSTRUCTION :{GOLD}Construction
STR_FINANCES_SECTION_NEW_VEHICLES :{GOLD}New Vehicles
STR_FINANCES_SECTION_TRAIN_RUNNING_COSTS :{GOLD}Train Running Costs
2010-02-10 20:46:14 +00:00
STR_FINANCES_SECTION_ROAD_VEHICLE_RUNNING_COSTS :{GOLD}Road Vehicle Running Costs
2009-08-04 22:56:12 +00:00
STR_FINANCES_SECTION_AIRCRAFT_RUNNING_COSTS :{GOLD}Aircraft Running Costs
STR_FINANCES_SECTION_SHIP_RUNNING_COSTS :{GOLD}Ship Running Costs
STR_FINANCES_SECTION_PROPERTY_MAINTENANCE :{GOLD}Property Maintenance
STR_FINANCES_SECTION_TRAIN_INCOME :{GOLD}Train Income
STR_FINANCES_SECTION_ROAD_VEHICLE_INCOME :{GOLD}Road Vehicle Income
STR_FINANCES_SECTION_AIRCRAFT_INCOME :{GOLD}Aircraft Income
STR_FINANCES_SECTION_SHIP_INCOME :{GOLD}Ship Income
STR_FINANCES_SECTION_LOAN_INTEREST :{GOLD}Loan Interest
STR_FINANCES_SECTION_OTHER :{GOLD}Other
2011-11-19 22:15:44 +00:00
STR_FINANCES_NEGATIVE_INCOME :{BLACK}-{CURRENCY_LONG}
STR_FINANCES_POSITIVE_INCOME :{BLACK}+{CURRENCY_LONG}
2009-08-04 22:56:12 +00:00
STR_FINANCES_TOTAL_CAPTION :{WHITE}Total:
STR_FINANCES_BANK_BALANCE_TITLE :{WHITE}Bank Balance
STR_FINANCES_LOAN_TITLE :{WHITE}Loan
2011-11-19 22:15:44 +00:00
STR_FINANCES_MAX_LOAN :{WHITE}Max Loan: {BLACK}{CURRENCY_LONG}
STR_FINANCES_TOTAL_CURRENCY :{BLACK}{CURRENCY_LONG}
STR_FINANCES_BORROW_BUTTON :{BLACK}Borrow {CURRENCY_LONG}
2009-08-04 22:56:12 +00:00
STR_FINANCES_BORROW_TOOLTIP :{BLACK}Increase size of loan. Ctrl+Click borrows as much as possible
2011-11-19 22:15:44 +00:00
STR_FINANCES_REPAY_BUTTON :{BLACK}Repay {CURRENCY_LONG}
2009-08-04 22:56:12 +00:00
STR_FINANCES_REPAY_TOOLTIP :{BLACK}Repay part of loan. Ctrl+Click repays as much loan as possible
2011-12-03 23:40:08 +00:00
STR_FINANCES_INFRASTRUCTURE_BUTTON :{BLACK}Infrastructure
2009-08-04 22:56:12 +00:00
# Company view
2011-11-19 22:15:44 +00:00
STR_COMPANY_VIEW_CAPTION :{WHITE}{COMPANY} {BLACK}{COMPANY_NUM}
STR_COMPANY_VIEW_PRESIDENT_MANAGER_TITLE :{WHITE}{PRESIDENT_NAME}{}{GOLD}(Manager)
2009-08-04 22:56:12 +00:00
STR_COMPANY_VIEW_INAUGURATED_TITLE :{GOLD}Inaugurated: {WHITE}{NUM}
STR_COMPANY_VIEW_COLOUR_SCHEME_TITLE :{GOLD}Colour Scheme:
STR_COMPANY_VIEW_VEHICLES_TITLE :{GOLD}Vehicles:
2009-08-05 17:59:21 +00:00
STR_COMPANY_VIEW_TRAINS :{WHITE}{COMMA} train{P "" s}
STR_COMPANY_VIEW_ROAD_VEHICLES :{WHITE}{COMMA} road vehicle{P "" s}
STR_COMPANY_VIEW_AIRCRAFT :{WHITE}{COMMA} aircraft
STR_COMPANY_VIEW_SHIPS :{WHITE}{COMMA} ship{P "" s}
2009-08-04 22:56:12 +00:00
STR_COMPANY_VIEW_VEHICLES_NONE :{WHITE}None
2011-11-19 22:15:44 +00:00
STR_COMPANY_VIEW_COMPANY_VALUE :{GOLD}Company value: {WHITE}{CURRENCY_LONG}
2009-08-05 11:32:32 +00:00
STR_COMPANY_VIEW_SHARES_OWNED_BY :{WHITE}({COMMA}% owned by {COMPANY})
2011-12-03 23:40:08 +00:00
STR_COMPANY_VIEW_INFRASTRUCTURE :{GOLD}Infrastructure:
2012-01-05 06:14:08 +00:00
STR_COMPANY_VIEW_INFRASTRUCTURE_RAIL :{WHITE}{COMMA} rail piece{P "" s}
STR_COMPANY_VIEW_INFRASTRUCTURE_ROAD :{WHITE}{COMMA} road piece{P "" s}
STR_COMPANY_VIEW_INFRASTRUCTURE_WATER :{WHITE}{COMMA} water tile{P "" s}
STR_COMPANY_VIEW_INFRASTRUCTURE_STATION :{WHITE}{COMMA} station tile{P "" s}
STR_COMPANY_VIEW_INFRASTRUCTURE_AIRPORT :{WHITE}{COMMA} airport{P "" s}
2011-12-03 23:40:08 +00:00
STR_COMPANY_VIEW_INFRASTRUCTURE_NONE :{WHITE}None
2009-08-04 22:56:12 +00:00
STR_COMPANY_VIEW_BUILD_HQ_BUTTON :{BLACK}Build HQ
2009-11-20 17:36:46 +00:00
STR_COMPANY_VIEW_BUILD_HQ_TOOLTIP :{BLACK}Build company headquarters
2009-08-04 22:56:12 +00:00
STR_COMPANY_VIEW_VIEW_HQ_BUTTON :{BLACK}View HQ
2009-11-20 17:36:46 +00:00
STR_COMPANY_VIEW_VIEW_HQ_TOOLTIP :{BLACK}View company headquarters
2009-08-05 17:59:21 +00:00
STR_COMPANY_VIEW_RELOCATE_HQ :{BLACK}Relocate HQ
2010-12-20 19:17:24 +00:00
STR_COMPANY_VIEW_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value. Shift+Click shows estimated cost without relocating HQ
2011-12-03 23:40:08 +00:00
STR_COMPANY_VIEW_INFRASTRUCTURE_BUTTON :{BLACK}Details
STR_COMPANY_VIEW_INFRASTRUCTURE_TOOLTIP :{BLACK}View detailed infrastructure counts
2009-08-04 22:56:12 +00:00
STR_COMPANY_VIEW_NEW_FACE_BUTTON :{BLACK}New Face
STR_COMPANY_VIEW_NEW_FACE_TOOLTIP :{BLACK}Select new face for manager
STR_COMPANY_VIEW_COLOUR_SCHEME_BUTTON :{BLACK}Colour Scheme
STR_COMPANY_VIEW_COLOUR_SCHEME_TOOLTIP :{BLACK}Change the company vehicle livery
STR_COMPANY_VIEW_COMPANY_NAME_BUTTON :{BLACK}Company Name
STR_COMPANY_VIEW_COMPANY_NAME_TOOLTIP :{BLACK}Change the company name
STR_COMPANY_VIEW_PRESIDENT_NAME_BUTTON :{BLACK}Manager Name
STR_COMPANY_VIEW_PRESIDENT_NAME_TOOLTIP :{BLACK}Change the manager's name
STR_COMPANY_VIEW_BUY_SHARE_BUTTON :{BLACK}Buy 25% share in company
STR_COMPANY_VIEW_SELL_SHARE_BUTTON :{BLACK}Sell 25% share in company
2012-01-06 19:42:41 +00:00
STR_COMPANY_VIEW_BUY_SHARE_TOOLTIP :{BLACK}Buy 25% share in this company. Shift+Click shows estimated cost without purchasing any share
STR_COMPANY_VIEW_SELL_SHARE_TOOLTIP :{BLACK}Sell 25% share in this company. Shift+Click shows estimated income without selling any share
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_COMPANY_VIEW_COMPANY_NAME_QUERY_CAPTION :Company Name
STR_COMPANY_VIEW_PRESIDENT_S_NAME_QUERY_CAPTION :Manager's Name
2009-08-04 22:56:12 +00:00
2011-11-19 22:15:44 +00:00
STR_BUY_COMPANY_MESSAGE :{WHITE}We are looking for a transport company to take-over our company.{}{}Do you want to purchase {COMPANY} for {CURRENCY_LONG}?
2009-08-05 11:32:32 +00:00
2011-12-03 23:40:08 +00:00
# Company infrastructure window
STR_COMPANY_INFRASTRUCTURE_VIEW_CAPTION :{WHITE}Infrastructure of {COMPANY}
STR_COMPANY_INFRASTRUCTURE_VIEW_RAIL_SECT :{GOLD}Rail pieces:
STR_COMPANY_INFRASTRUCTURE_VIEW_SIGNALS :{WHITE}Signals
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD_SECT :{GOLD}Road pieces:
STR_COMPANY_INFRASTRUCTURE_VIEW_ROAD :{WHITE}Road
STR_COMPANY_INFRASTRUCTURE_VIEW_TRAMWAY :{WHITE}Tramway
STR_COMPANY_INFRASTRUCTURE_VIEW_WATER_SECT :{GOLD}Water tiles:
STR_COMPANY_INFRASTRUCTURE_VIEW_CANALS :{WHITE}Canals
STR_COMPANY_INFRASTRUCTURE_VIEW_STATION_SECT :{GOLD}Stations:
STR_COMPANY_INFRASTRUCTURE_VIEW_STATIONS :{WHITE}Station tiles
STR_COMPANY_INFRASTRUCTURE_VIEW_AIRPORTS :{WHITE}Airports
2011-12-03 23:40:46 +00:00
STR_COMPANY_INFRASTRUCTURE_VIEW_COST :{WHITE}{1:CURRENCY_LONG}/yr ({0:COMMA})
STR_COMPANY_INFRASTRUCTURE_VIEW_TOTAL :{WHITE}{CURRENCY_LONG}/yr
2011-12-03 23:40:08 +00:00
2009-08-04 22:56:12 +00:00
# Industry directory
2009-08-05 17:59:21 +00:00
STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industries
2009-09-05 11:27:28 +00:00
STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- None -
2011-11-19 22:15:44 +00:00
STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{RAW_STRING}){YELLOW} ({COMMA}% transported)
STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO_LONG}{RAW_STRING}/{CARGO_LONG}{RAW_STRING}){YELLOW} ({COMMA}%/{COMMA}% transported)
2009-08-05 17:59:21 +00:00
STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
2010-12-27 21:10:52 +00:00
STR_INDUSTRY_DIRECTORY_LIST_CAPTION :{BLACK}Industry names - click on name to centre main view on industry. Ctrl+Click opens a new viewport on industry location
2009-08-04 22:56:12 +00:00
# Industry view
STR_INDUSTRY_VIEW_CAPTION :{WHITE}{INDUSTRY}
STR_INDUSTRY_VIEW_PRODUCTION_LAST_MONTH_TITLE :{BLACK}Production last month:
2011-11-19 22:15:44 +00:00
STR_INDUSTRY_VIEW_TRANSPORTED :{YELLOW}{CARGO_LONG}{RAW_STRING}{BLACK} ({COMMA}% transported)
2009-08-28 13:04:58 +00:00
STR_INDUSTRY_VIEW_LOCATION_TOOLTIP :{BLACK}Centre the main view on industry location. Ctrl+Click opens a new viewport on industry location
2010-10-04 20:12:38 +00:00
STR_INDUSTRY_VIEW_PRODUCTION_LEVEL :{BLACK}Production level: {YELLOW}{COMMA}%
2009-08-04 22:56:12 +00:00
############ range for requires starts
2009-10-18 15:36:30 +00:00
STR_INDUSTRY_VIEW_REQUIRES_CARGO :{BLACK}Requires: {YELLOW}{STRING}{RAW_STRING}
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO :{BLACK}Requires: {YELLOW}{STRING}{RAW_STRING}, {STRING}{RAW_STRING}
STR_INDUSTRY_VIEW_REQUIRES_CARGO_CARGO_CARGO :{BLACK}Requires: {YELLOW}{STRING}{RAW_STRING}, {STRING}{RAW_STRING}, {STRING}{RAW_STRING}
2009-08-04 22:56:12 +00:00
############ range for requires ends
############ range for produces starts
STR_INDUSTRY_VIEW_WAITING_FOR_PROCESSING :{BLACK}Cargo waiting to be processed:
2011-11-19 22:15:44 +00:00
STR_INDUSTRY_VIEW_WAITING_STOCKPILE_CARGO :{YELLOW}{CARGO_LONG}{RAW_STRING}{BLACK}
2009-10-18 15:36:30 +00:00
STR_INDUSTRY_VIEW_PRODUCES_CARGO :{BLACK}Produces: {YELLOW}{STRING}{RAW_STRING}
STR_INDUSTRY_VIEW_PRODUCES_CARGO_CARGO :{BLACK}Produces: {YELLOW}{STRING}{RAW_STRING}, {STRING}{RAW_STRING}
2009-08-04 22:56:12 +00:00
############ range for produces ends
2009-08-16 07:28:00 +00:00
STR_CONFIG_GAME_PRODUCTION :{WHITE}Change production (multiple of 8, up to 2040)
2010-10-04 20:12:38 +00:00
STR_CONFIG_GAME_PRODUCTION_LEVEL :{WHITE}Change production level (percentage, up to 800%)
2009-08-04 22:56:12 +00:00
# Vehicle lists
2010-05-12 18:19:36 +00:00
STR_VEHICLE_LIST_TRAIN_CAPTION :{WHITE}{STRING2} - {COMMA} Train{P "" s}
STR_VEHICLE_LIST_ROAD_VEHICLE_CAPTION :{WHITE}{STRING2} - {COMMA} Road Vehicle{P "" s}
STR_VEHICLE_LIST_SHIP_CAPTION :{WHITE}{STRING2} - {COMMA} Ship{P "" s}
STR_VEHICLE_LIST_AIRCRAFT_CAPTION :{WHITE}{STRING2} - {COMMA} Aircraft
2009-08-04 22:56:12 +00:00
STR_VEHICLE_LIST_TRAIN_LIST_TOOLTIP :{BLACK}Trains - click on train for information
STR_VEHICLE_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Road vehicles - click on vehicle for information
STR_VEHICLE_LIST_SHIP_TOOLTIP :{BLACK}Ships - click on ship for information
STR_VEHICLE_LIST_AIRCRAFT_TOOLTIP :{BLACK}Aircraft - click on aircraft for information
2011-11-19 22:15:44 +00:00
STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Profit this year: {CURRENCY_LONG} (last year: {CURRENCY_LONG})
2009-08-05 11:32:32 +00:00
2010-07-30 12:26:58 +00:00
STR_VEHICLE_LIST_AVAILABLE_TRAINS :Available Trains
STR_VEHICLE_LIST_AVAILABLE_ROAD_VEHICLES :Available Vehicles
STR_VEHICLE_LIST_AVAILABLE_SHIPS :Available Ships
STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :Available Aircraft
2010-12-15 23:43:39 +00:00
STR_VEHICLE_LIST_AVAILABLE_ENGINES_TOOLTIP :{BLACK}See a list of available engine designs for this vehicle type
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Manage list
STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Send instructions to all vehicles in this list
STR_VEHICLE_LIST_REPLACE_VEHICLES :Replace vehicles
STR_VEHICLE_LIST_SEND_FOR_SERVICING :Send for Servicing
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Send to Depot
STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Send to Depot
STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Send to Depot
STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Send to Hangar
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Click to stop all the vehicles in the list
STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Click to start all the vehicles in the list
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_VEHICLE_LIST_SHARED_ORDERS_LIST_CAPTION :{WHITE}Shared orders of {COMMA} Vehicle{P "" s}
2009-08-05 11:32:32 +00:00
2009-08-04 22:56:12 +00:00
# Group window
STR_GROUP_ALL_TRAINS :All trains
STR_GROUP_ALL_ROAD_VEHICLES :All road vehicles
STR_GROUP_ALL_SHIPS :All ships
STR_GROUP_ALL_AIRCRAFTS :All aircraft
STR_GROUP_DEFAULT_TRAINS :Ungrouped trains
STR_GROUP_DEFAULT_ROAD_VEHICLES :Ungrouped road vehicles
STR_GROUP_DEFAULT_SHIPS :Ungrouped ships
STR_GROUP_DEFAULT_AIRCRAFTS :Ungrouped aircraft
2009-08-05 17:59:21 +00:00
STR_GROUPS_CLICK_ON_GROUP_FOR_TOOLTIP :{BLACK}Groups - click on a group to list all vehicles of this group
STR_GROUP_CREATE_TOOLTIP :{BLACK}Click to create a group
STR_GROUP_DELETE_TOOLTIP :{BLACK}Delete the selected group
STR_GROUP_RENAME_TOOLTIP :{BLACK}Rename the selected group
STR_GROUP_REPLACE_PROTECTION_TOOLTIP :{BLACK}Click to protect this group from global autoreplace
2009-08-04 22:56:12 +00:00
STR_GROUP_ADD_SHARED_VEHICLE :Add shared vehicles
STR_GROUP_REMOVE_ALL_VEHICLES :Remove all vehicles
STR_GROUP_RENAME_CAPTION :{BLACK}Rename a group
# Build vehicle window
2010-07-30 12:17:14 +00:00
STR_BUY_VEHICLE_TRAIN_RAIL_CAPTION :New Rail Vehicles
STR_BUY_VEHICLE_TRAIN_ELRAIL_CAPTION :New Electric Rail Vehicles
STR_BUY_VEHICLE_TRAIN_MONORAIL_CAPTION :New Monorail Vehicles
STR_BUY_VEHICLE_TRAIN_MAGLEV_CAPTION :New Maglev Vehicles
STR_BUY_VEHICLE_TRAIN_ALL_CAPTION :New Rail Vehicles
STR_BUY_VEHICLE_ROAD_VEHICLE_CAPTION :New Road Vehicles
STR_BUY_VEHICLE_SHIP_CAPTION :New Ships
STR_BUY_VEHICLE_AIRCRAFT_CAPTION :New Aircraft
2009-08-04 22:56:12 +00:00
2011-11-19 22:15:44 +00:00
STR_PURCHASE_INFO_COST_WEIGHT :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Weight: {GOLD}{WEIGHT_SHORT}
2009-08-04 22:56:12 +00:00
STR_PURCHASE_INFO_SPEED_POWER :{BLACK}Speed: {GOLD}{VELOCITY}{BLACK} Power: {GOLD}{POWER}
STR_PURCHASE_INFO_SPEED :{BLACK}Speed: {GOLD}{VELOCITY}
2011-08-27 10:34:31 +00:00
STR_PURCHASE_INFO_SPEED_OCEAN :{BLACK}Speed on ocean: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_SPEED_CANAL :{BLACK}Speed on canal/river: {GOLD}{VELOCITY}
2011-11-19 22:15:44 +00:00
STR_PURCHASE_INFO_RUNNINGCOST :{BLACK}Running Cost: {GOLD}{CURRENCY_LONG}/yr
STR_PURCHASE_INFO_CAPACITY :{BLACK}Capacity: {GOLD}{CARGO_LONG} {STRING}
2009-08-05 17:59:21 +00:00
STR_PURCHASE_INFO_REFITTABLE :(refittable)
2010-11-16 21:11:34 +00:00
STR_PURCHASE_INFO_DESIGNED_LIFE :{BLACK}Designed: {GOLD}{NUM}{BLACK} Life: {GOLD}{COMMA} year{P "" s}
2009-08-04 22:56:12 +00:00
STR_PURCHASE_INFO_RELIABILITY :{BLACK}Max. Reliability: {GOLD}{COMMA}%
2011-11-19 22:15:44 +00:00
STR_PURCHASE_INFO_COST :{BLACK}Cost: {GOLD}{CURRENCY_LONG}
STR_PURCHASE_INFO_WEIGHT_CWEIGHT :{BLACK}Weight: {GOLD}{WEIGHT_SHORT} ({WEIGHT_SHORT})
STR_PURCHASE_INFO_COST_SPEED :{BLACK}Cost: {GOLD}{CURRENCY_LONG}{BLACK} Speed: {GOLD}{VELOCITY}
STR_PURCHASE_INFO_AIRCRAFT_CAPACITY :{BLACK}Capacity: {GOLD}{CARGO_LONG}, {CARGO_LONG}
STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT :{BLACK}Powered Wagons: {GOLD}+{POWER}{BLACK} Weight: {GOLD}+{WEIGHT_SHORT}
2012-03-10 19:18:04 +00:00
STR_PURCHASE_INFO_REFITTABLE_TO :{BLACK}Refittable to: {GOLD}{STRING2}
2009-08-04 22:56:12 +00:00
STR_PURCHASE_INFO_ALL_TYPES :All cargo types
2012-03-10 19:18:04 +00:00
STR_PURCHASE_INFO_ALL_BUT :All but {CARGO_LIST}
2009-08-04 22:56:12 +00:00
STR_PURCHASE_INFO_MAX_TE :{BLACK}Max. Tractive Effort: {GOLD}{FORCE}
2011-12-13 00:43:35 +00:00
STR_PURCHASE_INFO_AIRCRAFT_RANGE :{BLACK}Range: {GOLD}{COMMA} tiles
2009-08-04 22:56:12 +00:00
2009-09-07 08:59:43 +00:00
STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP :{BLACK}Train vehicle selection list - click on vehicle for information
STR_BUY_VEHICLE_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Road vehicle selection list - click on vehicle for information
STR_BUY_VEHICLE_SHIP_LIST_TOOLTIP :{BLACK}Ship selection list - click on ship for information
STR_BUY_VEHICLE_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aircraft selection list - click on aircraft for information
2009-08-04 22:56:12 +00:00
2009-09-07 09:09:10 +00:00
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON :{BLACK}Buy Vehicle
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_BUTTON :{BLACK}Buy Vehicle
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_BUTTON :{BLACK}Buy Ship
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_BUTTON :{BLACK}Buy Aircraft
2009-08-04 22:56:12 +00:00
2010-12-20 19:17:24 +00:00
STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted train vehicle. Shift+Click shows estimated cost without purchase
STR_BUY_VEHICLE_ROAD_VEHICLE_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted road vehicle. Shift+Click shows estimated cost without purchase
STR_BUY_VEHICLE_SHIP_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted ship. Shift+Click shows estimated cost without purchase
STR_BUY_VEHICLE_AIRCRAFT_BUY_VEHICLE_TOOLTIP :{BLACK}Buy the highlighted aircraft. Shift+Click shows estimated cost without purchase
2009-08-04 22:56:12 +00:00
2009-09-07 08:59:43 +00:00
STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON :{BLACK}Rename
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_BUTTON :{BLACK}Rename
STR_BUY_VEHICLE_SHIP_RENAME_BUTTON :{BLACK}Rename
STR_BUY_VEHICLE_AIRCRAFT_RENAME_BUTTON :{BLACK}Rename
2009-08-04 22:56:12 +00:00
2009-09-07 08:59:43 +00:00
STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP :{BLACK}Rename train vehicle type
STR_BUY_VEHICLE_ROAD_VEHICLE_RENAME_TOOLTIP :{BLACK}Rename road vehicle type
STR_BUY_VEHICLE_SHIP_RENAME_TOOLTIP :{BLACK}Rename ship type
STR_BUY_VEHICLE_AIRCRAFT_RENAME_TOOLTIP :{BLACK}Rename aircraft type
2009-08-04 22:56:12 +00:00
STR_QUERY_RENAME_TRAIN_TYPE_CAPTION :{WHITE}Rename train vehicle type
STR_QUERY_RENAME_ROAD_VEHICLE_TYPE_CAPTION :{WHITE}Rename road vehicle type
STR_QUERY_RENAME_SHIP_TYPE_CAPTION :{WHITE}Rename ship type
STR_QUERY_RENAME_AIRCRAFT_TYPE_CAPTION :{WHITE}Rename aircraft type
# Depot window
2010-05-12 18:19:36 +00:00
STR_DEPOT_CAPTION :{WHITE}{DEPOT}
2009-08-04 22:56:12 +00:00
2010-05-12 20:50:10 +00:00
STR_DEPOT_RENAME_TOOLTIP :{BLACK}Change name of depot
STR_DEPOT_RENAME_DEPOT_CAPTION :Rename depot
2009-08-05 11:32:32 +00:00
STR_DEPOT_NO_ENGINE :{BLACK}-
2009-08-04 22:56:12 +00:00
STR_DEPOT_VEHICLE_TOOLTIP :{BLACK}{ENGINE}{RAW_STRING}
STR_DEPOT_VEHICLE_TOOLTIP_CHAIN :{BLACK}{NUM} vehicle{P "" s}{RAW_STRING}
2011-11-19 22:15:44 +00:00
STR_DEPOT_VEHICLE_TOOLTIP_CARGO :{}{CARGO_LONG} ({CARGO_SHORT})
2009-08-04 22:56:12 +00:00
2010-07-14 19:22:53 +00:00
STR_DEPOT_TRAIN_LIST_TOOLTIP :{BLACK}Trains - drag vehicle with left-click to add/remove from train, right-click for information. Hold Ctrl to make both functions apply to the following chain
STR_DEPOT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Vehicles - right-click on vehicle for information
STR_DEPOT_SHIP_LIST_TOOLTIP :{BLACK}Ships - right-click on ship for information
STR_DEPOT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Aircraft - right-click on aircraft for information
2009-08-04 22:56:12 +00:00
STR_DEPOT_TRAIN_SELL_TOOLTIP :{BLACK}Drag train vehicle to here to sell it
STR_DEPOT_ROAD_VEHICLE_SELL_TOOLTIP :{BLACK}Drag road vehicle to here to sell it
STR_DEPOT_SHIP_SELL_TOOLTIP :{BLACK}Drag ship to here to sell it
STR_DEPOT_AIRCRAFT_SELL_TOOLTIP :{BLACK}Drag aircraft to here to sell it
2009-08-05 17:59:21 +00:00
STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP :{BLACK}Drag train engine here to sell the whole train
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_DEPOT_SELL_ALL_BUTTON_TRAIN_TOOLTIP :{BLACK}Sell all trains in the depot
STR_DEPOT_SELL_ALL_BUTTON_ROAD_VEHICLE_TOOLTIP :{BLACK}Sell all road vehicles in the depot
STR_DEPOT_SELL_ALL_BUTTON_SHIP_TOOLTIP :{BLACK}Sell all ships in the depot
STR_DEPOT_SELL_ALL_BUTTON_AIRCRAFT_TOOLTIP :{BLACK}Sell all aircraft in the hangar
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_DEPOT_AUTOREPLACE_TRAIN_TOOLTIP :{BLACK}Autoreplace all trains in the depot
STR_DEPOT_AUTOREPLACE_ROAD_VEHICLE_TOOLTIP :{BLACK}Autoreplace all road vehicles in the depot
STR_DEPOT_AUTOREPLACE_SHIP_TOOLTIP :{BLACK}Autoreplace all ships in the depot
STR_DEPOT_AUTOREPLACE_AIRCRAFT_TOOLTIP :{BLACK}Autoreplace all aircraft in the hangar
2009-08-04 22:56:12 +00:00
STR_DEPOT_TRAIN_NEW_VEHICLES_BUTTON :{BLACK}New Vehicles
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_BUTTON :{BLACK}New Vehicles
STR_DEPOT_SHIP_NEW_VEHICLES_BUTTON :{BLACK}New Ships
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_BUTTON :{BLACK}New Aircraft
2009-09-07 09:09:10 +00:00
STR_DEPOT_TRAIN_NEW_VEHICLES_TOOLTIP :{BLACK}Buy new train vehicle
STR_DEPOT_ROAD_VEHICLE_NEW_VEHICLES_TOOLTIP :{BLACK}Buy new road vehicle
STR_DEPOT_SHIP_NEW_VEHICLES_TOOLTIP :{BLACK}Buy new ship
STR_DEPOT_AIRCRAFT_NEW_VEHICLES_TOOLTIP :{BLACK}Buy new aircraft
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_DEPOT_CLONE_TRAIN :{BLACK}Clone Train
STR_DEPOT_CLONE_ROAD_VEHICLE :{BLACK}Clone Vehicle
STR_DEPOT_CLONE_SHIP :{BLACK}Clone Ship
STR_DEPOT_CLONE_AIRCRAFT :{BLACK}Clone Aircraft
2009-08-04 22:56:12 +00:00
2010-12-20 19:17:24 +00:00
STR_DEPOT_CLONE_TRAIN_DEPOT_INFO :{BLACK}This will buy a copy of a train including all cars. Click this button and then on a train inside or outside the depot. Ctrl+Click share the orders. Shift+Click shows estimated cost without purchase
2012-01-06 19:42:41 +00:00
STR_DEPOT_CLONE_ROAD_VEHICLE_DEPOT_INFO :{BLACK}This will buy a copy of a road vehicle. Click this button and then on a road vehicle inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
2010-12-20 19:17:24 +00:00
STR_DEPOT_CLONE_SHIP_DEPOT_INFO :{BLACK}This will buy a copy of a ship. Click this button and then on a ship inside or outside the depot. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
STR_DEPOT_CLONE_AIRCRAFT_INFO_HANGAR_WINDOW :{BLACK}This will buy a copy of an aircraft. Click this button and then on an aircraft inside or outside the hangar. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
2009-08-04 22:56:12 +00:00
2009-08-28 13:04:58 +00:00
STR_DEPOT_TRAIN_LOCATION_TOOLTIP :{BLACK}Centre main view on train depot location. Ctrl+Click opens a new viewport on train depot location
STR_DEPOT_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centre main view on road vehicle depot location. Ctrl+Click opens a new viewport on road depot location
STR_DEPOT_SHIP_LOCATION_TOOLTIP :{BLACK}Centre main view on ship depot location. Ctrl+Click opens a new viewport on ship depot location
2009-08-28 16:49:00 +00:00
STR_DEPOT_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centre main view on hangar location. Ctrl+Click opens a new viewport on hangar location
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_DEPOT_VEHICLE_ORDER_LIST_TRAIN_TOOLTIP :{BLACK}Get a list of all trains with the current depot in their orders
STR_DEPOT_VEHICLE_ORDER_LIST_ROAD_VEHICLE_TOOLTIP :{BLACK}Get a list of all road vehicles with the current depot in their orders
STR_DEPOT_VEHICLE_ORDER_LIST_SHIP_TOOLTIP :{BLACK}Get a list of all ships with the current depot in their orders
STR_DEPOT_VEHICLE_ORDER_LIST_AIRCRAFT_TOOLTIP :{BLACK}Get a list of all aircraft with any hangar at this airport in their orders
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_DEPOT_MASS_STOP_DEPOT_TRAIN_TOOLTIP :{BLACK}Click to stop all the trains inside the depot
STR_DEPOT_MASS_STOP_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Click to stop all the road vehicles inside the depot
STR_DEPOT_MASS_STOP_DEPOT_SHIP_TOOLTIP :{BLACK}Click to stop all the ships inside the depot
STR_DEPOT_MASS_STOP_HANGAR_TOOLTIP :{BLACK}Click to stop all the aircraft inside the hangar
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_DEPOT_MASS_START_DEPOT_TRAIN_TOOLTIP :{BLACK}Click to start all the trains inside the depot
STR_DEPOT_MASS_START_DEPOT_ROAD_VEHICLE_TOOLTIP :{BLACK}Click to start all the road vehicles inside the depot
STR_DEPOT_MASS_START_DEPOT_SHIP_TOOLTIP :{BLACK}Click to start all the ships inside the depot
STR_DEPOT_MASS_START_HANGAR_TOOLTIP :{BLACK}Click to start all the aircraft inside the hangar
2009-08-04 22:56:12 +00:00
STR_DEPOT_SELL_CONFIRMATION_TEXT :{YELLOW}You are about to sell all the vehicles in the depot. Are you sure?
# Engine preview window
2009-04-21 23:40:56 +00:00
STR_ENGINE_PREVIEW_CAPTION :{WHITE}Message from vehicle manufacturer
STR_ENGINE_PREVIEW_MESSAGE :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available?
STR_ENGINE_PREVIEW_RAILROAD_LOCOMOTIVE :railway locomotive
STR_ENGINE_PREVIEW_ROAD_VEHICLE :road vehicle
STR_ENGINE_PREVIEW_AIRCRAFT :aircraft
STR_ENGINE_PREVIEW_SHIP :ship
STR_ENGINE_PREVIEW_MONORAIL_LOCOMOTIVE :monorail locomotive
STR_ENGINE_PREVIEW_MAGLEV_LOCOMOTIVE :maglev locomotive
2004-08-09 17:04:08 +00:00
2011-11-19 22:15:44 +00:00
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER :{BLACK}Cost: {CURRENCY_LONG} Weight: {WEIGHT_SHORT}{}Speed: {VELOCITY} Power: {POWER}{}Running Cost: {CURRENCY_LONG}/yr{}Capacity: {CARGO_LONG}
STR_ENGINE_PREVIEW_COST_WEIGHT_SPEED_POWER_MAX_TE :{BLACK}Cost: {CURRENCY_LONG} Weight: {WEIGHT_SHORT}{}Speed: {VELOCITY} Power: {POWER} Max. T.E.: {6:FORCE}{}Running Cost: {4:CURRENCY_LONG}/yr{}Capacity: {5:CARGO_LONG}
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY}{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
2012-03-24 15:21:07 +00:00
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_CAPACITY_RUNCOST:{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}, {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
STR_ENGINE_PREVIEW_COST_MAX_SPEED_RANGE_CAPACITY_RUNCOST :{BLACK}Cost: {CURRENCY_LONG} Max. Speed: {VELOCITY} Range: {COMMA} tiles{}Capacity: {CARGO_LONG}{}Running Cost: {CURRENCY_LONG}/yr
2009-08-05 11:32:32 +00:00
2009-08-04 22:56:12 +00:00
# Autoreplace window
2012-04-17 19:44:30 +00:00
STR_REPLACE_VEHICLES_WHITE :{WHITE}Replace {STRING} - {STRING1}
2009-08-05 17:59:21 +00:00
STR_REPLACE_VEHICLE_TRAIN :Train
STR_REPLACE_VEHICLE_ROAD_VEHICLE :Road Vehicle
STR_REPLACE_VEHICLE_SHIP :Ship
STR_REPLACE_VEHICLE_AIRCRAFT :Aircraft
2009-08-04 22:56:12 +00:00
STR_REPLACE_HELP_LEFT_ARRAY :{BLACK}Select the engine type to replace
STR_REPLACE_HELP_RIGHT_ARRAY :{BLACK}Select the new engine type you would like to use in place of the left selected engine type
STR_REPLACE_VEHICLES_START :{BLACK}Start Replacing Vehicles
2012-04-17 19:44:02 +00:00
STR_REPLACE_VEHICLES_NOW :Replace all vehicles now
STR_REPLACE_VEHICLES_WHEN_OLD :Replace only old vehicles
2009-08-04 22:56:12 +00:00
STR_REPLACE_HELP_START_BUTTON :{BLACK}Press to begin replacement of the left selected engine type with the right selected engine type
2009-08-05 17:59:21 +00:00
STR_REPLACE_NOT_REPLACING :{BLACK}Not replacing
STR_REPLACE_NOT_REPLACING_VEHICLE_SELECTED :{BLACK}No vehicle selected
2012-04-17 19:44:02 +00:00
STR_REPLACE_REPLACING_WHEN_OLD :{ENGINE} when old
2009-08-04 22:56:12 +00:00
STR_REPLACE_VEHICLES_STOP :{BLACK}Stop Replacing Vehicles
STR_REPLACE_HELP_STOP_BUTTON :{BLACK}Press to stop the replacement of the engine type selected on the left
2009-11-14 12:50:38 +00:00
STR_REPLACE_ENGINE_WAGON_SELECT :{BLACK}Replacing: {ORANGE}{STRING}
2009-08-04 22:56:12 +00:00
STR_REPLACE_ENGINE_WAGON_SELECT_HELP :{BLACK}Switch between engine and wagon replacement windows
2009-08-05 17:59:21 +00:00
STR_REPLACE_ENGINES :Engines
STR_REPLACE_WAGONS :Wagons
2009-08-04 22:56:12 +00:00
2012-05-13 06:05:32 +00:00
STR_REPLACE_HELP_RAILTYPE :{BLACK}Choose the rail type you want to replace engines for
2009-08-04 22:56:12 +00:00
STR_REPLACE_HELP_REPLACE_INFO_TAB :{BLACK}Displays which engine the left selected engine is being replaced with, if any
2009-08-05 17:59:21 +00:00
STR_REPLACE_RAIL_VEHICLES :Rail Vehicles
STR_REPLACE_ELRAIL_VEHICLES :Electrified Rail Vehicles
STR_REPLACE_MONORAIL_VEHICLES :Monorail Vehicles
STR_REPLACE_MAGLEV_VEHICLES :Maglev Vehicles
2009-08-04 22:56:12 +00:00
2009-11-14 12:50:38 +00:00
STR_REPLACE_REMOVE_WAGON :{BLACK}Wagon removal: {ORANGE}{STRING}
2010-12-15 23:43:39 +00:00
STR_REPLACE_REMOVE_WAGON_HELP :{BLACK}Make autoreplace keep the length of a train the same by removing wagons (starting at the front), if replacing the engine would make the train longer
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
# Vehicle view
STR_VEHICLE_VIEW_CAPTION :{WHITE}{VEHICLE}
2009-08-04 22:56:12 +00:00
2009-08-28 13:04:58 +00:00
STR_VEHICLE_VIEW_TRAIN_LOCATION_TOOLTIP :{BLACK}Centre main view on train's location. Ctrl+Click will follow train in main view
STR_VEHICLE_VIEW_ROAD_VEHICLE_LOCATION_TOOLTIP :{BLACK}Centre main view on vehicle's location. Ctrl+Click will follow vehicle in main view
STR_VEHICLE_VIEW_SHIP_LOCATION_TOOLTIP :{BLACK}Centre main view on ship's location. Ctrl+Click will follow ship in main view
STR_VEHICLE_VIEW_AIRCRAFT_LOCATION_TOOLTIP :{BLACK}Centre main view on aircraft's location. Ctrl+Click will follow aircraft in main view
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
STR_VEHICLE_VIEW_TRAIN_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send train to depot. Ctrl+Click will only service
STR_VEHICLE_VIEW_ROAD_VEHICLE_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send vehicle to depot. Ctrl+Click will only service
STR_VEHICLE_VIEW_SHIP_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send ship to depot. Ctrl+Click will only service
STR_VEHICLE_VIEW_AIRCRAFT_SEND_TO_DEPOT_TOOLTIP :{BLACK}Send aircraft to hangar. Ctrl+Click will only service
2009-08-04 22:56:12 +00:00
2010-12-20 19:17:24 +00:00
STR_VEHICLE_VIEW_CLONE_TRAIN_INFO :{BLACK}This will buy a copy of the train including all cars. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
STR_VEHICLE_VIEW_CLONE_ROAD_VEHICLE_INFO :{BLACK}This will buy a copy of the road vehicle. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
STR_VEHICLE_VIEW_CLONE_SHIP_INFO :{BLACK}This will buy a copy of the ship. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
STR_VEHICLE_VIEW_CLONE_AIRCRAFT_INFO :{BLACK}This will buy a copy of the aircraft. Ctrl+Click will share the orders. Shift+Click shows estimated cost without purchase
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
STR_VEHICLE_VIEW_TRAIN_IGNORE_SIGNAL_TOOLTIP :{BLACK}Force train to proceed without waiting for signal to clear it
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
STR_VEHICLE_VIEW_TRAIN_REFIT_TOOLTIP :{BLACK}Refit train to carry a different cargo type
STR_VEHICLE_VIEW_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Refit road vehicle to carry a different cargo type
2009-08-05 12:48:48 +00:00
STR_VEHICLE_VIEW_SHIP_REFIT_TOOLTIP :{BLACK}Refit ship to carry a different cargo type
2009-08-05 11:32:32 +00:00
STR_VEHICLE_VIEW_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Refit aircraft to carry a different cargo type
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
STR_VEHICLE_VIEW_TRAIN_REVERSE_TOOLTIP :{BLACK}Reverse direction of train
STR_VEHICLE_VIEW_ROAD_VEHICLE_REVERSE_TOOLTIP :{BLACK}Force vehicle to turn around
2009-08-04 22:56:12 +00:00
2009-08-28 13:04:58 +00:00
STR_VEHICLE_VIEW_TRAIN_ORDERS_TOOLTIP :{BLACK}Show train's orders. Ctrl+Click to show train's timetable
STR_VEHICLE_VIEW_ROAD_VEHICLE_ORDERS_TOOLTIP :{BLACK}Show vehicle's orders. Ctrl+Click to show vehicle's timetable
STR_VEHICLE_VIEW_SHIP_ORDERS_TOOLTIP :{BLACK}Show ship's orders. Ctrl+Click to show ship's timetable
STR_VEHICLE_VIEW_AIRCRAFT_ORDERS_TOOLTIP :{BLACK}Show aircraft's orders. Ctrl+Click to show aircraft's timetable
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
STR_VEHICLE_VIEW_TRAIN_SHOW_DETAILS_TOOLTIP :{BLACK}Show train details
STR_VEHICLE_VIEW_ROAD_VEHICLE_SHOW_DETAILS_TOOLTIP :{BLACK}Show road vehicle details
STR_VEHICLE_VIEW_SHIP_SHOW_DETAILS_TOOLTIP :{BLACK}Show ship details
STR_VEHICLE_VIEW_AIRCRAFT_SHOW_DETAILS_TOOLTIP :{BLACK}Show aircraft details
2009-08-04 22:56:12 +00:00
2010-02-22 20:53:45 +00:00
STR_VEHICLE_VIEW_TRAIN_STATE_START_STOP_TOOLTIP :{BLACK}Current train action - click to stop/start train. Ctrl+Click to scroll to destination
STR_VEHICLE_VIEW_ROAD_VEHICLE_STATE_START_STOP_TOOLTIP :{BLACK}Current vehicle action - click to stop/start vehicle. Ctrl+Click to scroll to destination
STR_VEHICLE_VIEW_SHIP_STATE_START_STOP_TOOLTIP :{BLACK}Current ship action - click to stop/start ship. Ctrl+Click to scroll to destination
STR_VEHICLE_VIEW_AIRCRAFT_STATE_START_STOP_TOOLTIP :{BLACK}Current aircraft action - click to stop/start aircraft. Ctrl+Click to scroll to destination
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
# Messages in the start stop button in the vehicle view
STR_VEHICLE_STATUS_LOADING_UNLOADING :{LTBLUE}Loading / Unloading
STR_VEHICLE_STATUS_LEAVING :{LTBLUE}Leaving
STR_VEHICLE_STATUS_CRASHED :{RED}Crashed!
STR_VEHICLE_STATUS_BROKEN_DOWN :{RED}Broken down
STR_VEHICLE_STATUS_STOPPED :{RED}Stopped
2009-08-05 17:59:21 +00:00
STR_VEHICLE_STATUS_TRAIN_STOPPING_VEL :{RED}Stopping, {VELOCITY}
STR_VEHICLE_STATUS_TRAIN_NO_POWER :{RED}No power
STR_VEHICLE_STATUS_TRAIN_STUCK :{ORANGE}Waiting for free path
2011-12-13 00:43:35 +00:00
STR_VEHICLE_STATUS_AIRCRAFT_TOO_FAR :{ORANGE}Too far to next destination
2009-08-05 17:59:21 +00:00
STR_VEHICLE_STATUS_HEADING_FOR_STATION_VEL :{LTBLUE}Heading for {STATION}, {VELOCITY}
STR_VEHICLE_STATUS_NO_ORDERS_VEL :{LTBLUE}No orders, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_WAYPOINT_VEL :{LTBLUE}Heading for {WAYPOINT}, {VELOCITY}
2010-05-12 18:19:36 +00:00
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_VEL :{ORANGE}Heading for {DEPOT}, {VELOCITY}
STR_VEHICLE_STATUS_HEADING_FOR_DEPOT_SERVICE_VEL :{LTBLUE}Service at {DEPOT}, {VELOCITY}
2009-08-04 22:56:12 +00:00
2010-04-24 20:55:51 +00:00
# Vehicle stopped/started animations
2011-11-19 22:15:44 +00:00
STR_VEHICLE_COMMAND_STOPPED_SMALL :{TINY_FONT}{RED}Stopped
2010-04-24 20:55:51 +00:00
STR_VEHICLE_COMMAND_STOPPED :{RED}Stopped
2011-11-19 22:15:44 +00:00
STR_VEHICLE_COMMAND_STARTED_SMALL :{TINY_FONT}{GREEN}Started
2010-04-24 20:55:51 +00:00
STR_VEHICLE_COMMAND_STARTED :{GREEN}Started
2009-08-05 11:32:32 +00:00
# Vehicle details
STR_VEHICLE_DETAILS_CAPTION :{WHITE}{VEHICLE} (Details)
STR_VEHICLE_NAME_BUTTON :{BLACK}Name
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
STR_VEHICLE_DETAILS_TRAIN_RENAME :{BLACK}Name train
STR_VEHICLE_DETAILS_ROAD_VEHICLE_RENAME :{BLACK}Name road vehicle
STR_VEHICLE_DETAILS_SHIP_RENAME :{BLACK}Name ship
STR_VEHICLE_DETAILS_AIRCRAFT_RENAME :{BLACK}Name aircraft
2009-08-04 22:56:12 +00:00
2011-11-19 22:15:44 +00:00
STR_VEHICLE_INFO_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING2}{BLACK} Running Cost: {LTBLUE}{CURRENCY_LONG}/yr
2009-08-05 11:32:32 +00:00
# The next two need to stay in this order
2009-08-05 17:59:21 +00:00
STR_VEHICLE_INFO_AGE :{COMMA} year{P "" s} ({COMMA})
STR_VEHICLE_INFO_AGE_RED :{RED}{COMMA} year{P "" s} ({COMMA})
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
STR_VEHICLE_INFO_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY}
2011-12-13 00:43:35 +00:00
STR_VEHICLE_INFO_MAX_SPEED_RANGE :{BLACK}Max. speed: {LTBLUE}{VELOCITY} {BLACK}Range: {LTBLUE}{COMMA} tiles
2011-11-19 22:15:44 +00:00
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY}
STR_VEHICLE_INFO_WEIGHT_POWER_MAX_SPEED_MAX_TE :{BLACK}Weight: {LTBLUE}{WEIGHT_SHORT} {BLACK}Power: {LTBLUE}{POWER}{BLACK} Max. speed: {LTBLUE}{VELOCITY} {BLACK}Max. T.E.: {LTBLUE}{FORCE}
2009-08-04 22:56:12 +00:00
2011-11-19 22:15:44 +00:00
STR_VEHICLE_INFO_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY_LONG} (last year: {CURRENCY_LONG})
2009-08-05 11:32:32 +00:00
STR_VEHICLE_INFO_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA}
2009-08-04 22:56:12 +00:00
2011-11-19 22:15:44 +00:00
STR_VEHICLE_INFO_BUILT_VALUE :{LTBLUE}{ENGINE} {BLACK}Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY_LONG}
2012-02-25 20:47:16 +00:00
STR_VEHICLE_INFO_NO_CAPACITY :{BLACK}Capacity: {LTBLUE}None{STRING}
2011-11-19 22:15:44 +00:00
STR_VEHICLE_INFO_CAPACITY :{BLACK}Capacity: {LTBLUE}{CARGO_LONG}{3:STRING}
STR_VEHICLE_INFO_CAPACITY_MULT :{BLACK}Capacity: {LTBLUE}{CARGO_LONG}{3:STRING} (x{4:NUM})
STR_VEHICLE_INFO_CAPACITY_CAPACITY :{BLACK}Capacity: {LTBLUE}{CARGO_LONG}, {CARGO_LONG}{STRING}
2009-08-04 22:56:12 +00:00
2011-11-19 22:15:44 +00:00
STR_VEHICLE_INFO_FEEDER_CARGO_VALUE :{BLACK}Transfer Credits: {LTBLUE}{CURRENCY_LONG}
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_DAYS :{BLACK}Servicing interval: {LTBLUE}{COMMA}days{BLACK} Last service: {LTBLUE}{DATE_LONG}
STR_VEHICLE_DETAILS_SERVICING_INTERVAL_PERCENT :{BLACK}Servicing interval: {LTBLUE}{COMMA}%{BLACK} Last service: {LTBLUE}{DATE_LONG}
2010-06-04 13:41:53 +00:00
STR_VEHICLE_DETAILS_INCREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Increase servicing interval by 10. Ctrl+Click increases servicing interval by 5
STR_VEHICLE_DETAILS_DECREASE_SERVICING_INTERVAL_TOOLTIP :{BLACK}Decrease servicing interval by 10. Ctrl+Click decreases servicing interval by 5
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
STR_QUERY_RENAME_TRAIN_CAPTION :{WHITE}Name train
STR_QUERY_RENAME_ROAD_VEHICLE_CAPTION :{WHITE}Name road vehicle
STR_QUERY_RENAME_SHIP_CAPTION :{WHITE}Name ship
STR_QUERY_RENAME_AIRCRAFT_CAPTION :{WHITE}Name aircraft
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
# Extra buttons for train details windows
2011-11-19 22:15:44 +00:00
STR_VEHICLE_DETAILS_TRAIN_ENGINE_BUILT_AND_VALUE :{LTBLUE}{ENGINE}{BLACK} Built: {LTBLUE}{NUM}{BLACK} Value: {LTBLUE}{CURRENCY_LONG}
STR_VEHICLE_DETAILS_TRAIN_WAGON_VALUE :{LTBLUE}{ENGINE}{BLACK} Value: {LTBLUE}{CURRENCY_LONG}
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_TEXT :{BLACK}Total cargo capacity of this train:
2011-11-19 22:15:44 +00:00
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT})
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CAPACITY_MULT :{LTBLUE}- {CARGO_LONG} ({CARGO_SHORT}) (x{NUM})
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
STR_VEHICLE_DETAILS_CARGO_EMPTY :{LTBLUE}Empty
2011-11-19 22:15:44 +00:00
STR_VEHICLE_DETAILS_CARGO_FROM :{LTBLUE}{CARGO_LONG} from {STATION}
STR_VEHICLE_DETAILS_CARGO_FROM_MULT :{LTBLUE}{CARGO_LONG} from {STATION} (x{NUM})
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
STR_VEHICLE_DETAIL_TAB_CARGO :{BLACK}Cargo
STR_VEHICLE_DETAILS_TRAIN_CARGO_TOOLTIP :{BLACK}Show details of cargo carried
STR_VEHICLE_DETAIL_TAB_INFORMATION :{BLACK}Information
STR_VEHICLE_DETAILS_TRAIN_INFORMATION_TOOLTIP :{BLACK}Show details of train vehicles
STR_VEHICLE_DETAIL_TAB_CAPACITIES :{BLACK}Capacities
STR_VEHICLE_DETAILS_TRAIN_CAPACITIES_TOOLTIP :{BLACK}Show capacities of each vehicle
STR_VEHICLE_DETAIL_TAB_TOTAL_CARGO :{BLACK}Total Cargo
STR_VEHICLE_DETAILS_TRAIN_TOTAL_CARGO_TOOLTIP :{BLACK}Show total capacity of train, split by cargo type
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_VEHICLE_DETAILS_TRAIN_ARTICULATED_RV_CAPACITY :{BLACK}Capacity: {LTBLUE}
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
# Vehicle refit
STR_REFIT_CAPTION :{WHITE}{VEHICLE} (Refit)
STR_REFIT_TITLE :{GOLD}Select cargo type to carry:
2012-09-22 16:19:52 +00:00
STR_REFIT_NEW_CAPACITY_COST_OF_REFIT :{BLACK}New capacity: {GOLD}{CARGO_LONG}{}{BLACK}Cost of refit: {RED}{CURRENCY_LONG}
STR_REFIT_NEW_CAPACITY_INCOME_FROM_REFIT :{BLACK}New capacity: {GOLD}{CARGO_LONG}{}{BLACK}Income from refit: {GREEN}{CURRENCY_LONG}
STR_REFIT_NEW_CAPACITY_COST_OF_AIRCRAFT_REFIT :{BLACK}New capacity: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Cost of refit: {RED}{CURRENCY_LONG}
STR_REFIT_NEW_CAPACITY_INCOME_FROM_AIRCRAFT_REFIT :{BLACK}New capacity: {GOLD}{CARGO_LONG}, {GOLD}{CARGO_LONG}{}{BLACK}Income from refit: {GREEN}{CURRENCY_LONG}
2010-12-21 14:01:44 +00:00
STR_REFIT_SELECT_VEHICLES_TOOLTIP :{BLACK}Select the vehicles to refit. Dragging with the mouse allows to select multiple vehicles. Clicking on an empty space will select the whole vehicle. Ctrl+Click will select a vehicle and the following chain
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
STR_REFIT_TRAIN_LIST_TOOLTIP :{BLACK}Select type of cargo for train to carry
STR_REFIT_ROAD_VEHICLE_LIST_TOOLTIP :{BLACK}Select type of cargo for road vehicle to carry
STR_REFIT_SHIP_LIST_TOOLTIP :{BLACK}Select type of cargo for ship to carry
STR_REFIT_AIRCRAFT_LIST_TOOLTIP :{BLACK}Select type of cargo for aircraft to carry
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
STR_REFIT_TRAIN_REFIT_BUTTON :{BLACK}Refit train
STR_REFIT_ROAD_VEHICLE_REFIT_BUTTON :{BLACK}Refit road vehicle
STR_REFIT_SHIP_REFIT_BUTTON :{BLACK}Refit ship
STR_REFIT_AIRCRAFT_REFIT_BUTTON :{BLACK}Refit aircraft
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
STR_REFIT_TRAIN_REFIT_TOOLTIP :{BLACK}Refit train to carry highlighted cargo type
STR_REFIT_ROAD_VEHICLE_REFIT_TOOLTIP :{BLACK}Refit road vehicle to carry highlighted cargo type
STR_REFIT_SHIP_REFIT_TOOLTIP :{BLACK}Refit ship to carry highlighted cargo type
STR_REFIT_AIRCRAFT_REFIT_TOOLTIP :{BLACK}Refit aircraft to carry highlighted cargo type
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
# Order view
STR_ORDERS_CAPTION :{WHITE}{VEHICLE} (Orders)
2009-08-05 17:59:21 +00:00
STR_ORDERS_TIMETABLE_VIEW :{BLACK}Timetable
STR_ORDERS_TIMETABLE_VIEW_TOOLTIP :{BLACK}Switch to the timetable view
2009-08-04 22:56:12 +00:00
2010-12-12 14:46:42 +00:00
STR_ORDERS_LIST_TOOLTIP :{BLACK}Order list - click on an order to highlight it. Ctrl+Click scrolls to the order's destination
2009-11-28 15:12:24 +00:00
STR_ORDER_INDEX :{COMMA}:{NBSP}
2011-12-13 00:43:48 +00:00
STR_ORDER_TEXT :{STRING4} {STRING2} {STRING}
2009-08-04 22:56:12 +00:00
2009-11-28 15:12:24 +00:00
STR_ORDERS_END_OF_ORDERS :- - End of Orders - -
STR_ORDERS_END_OF_SHARED_ORDERS :- - End of Shared Orders - -
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
# Order bottom buttons
2008-06-10 16:46:11 +00:00
STR_ORDER_NON_STOP :{BLACK}Non-stop
2008-04-09 22:01:23 +00:00
STR_ORDER_GO_TO :Go to
STR_ORDER_GO_NON_STOP_TO :Go non-stop to
STR_ORDER_GO_VIA :Go via
STR_ORDER_GO_NON_STOP_VIA :Go non-stop via
2009-08-05 11:32:32 +00:00
STR_ORDER_TOOLTIP_NON_STOP :{BLACK}Change the stopping behaviour of the highlighted order
2008-06-10 16:46:11 +00:00
STR_ORDER_TOGGLE_FULL_LOAD :{BLACK}Full load any cargo
2008-04-09 23:00:12 +00:00
STR_ORDER_DROP_LOAD_IF_POSSIBLE :Load if available
STR_ORDER_DROP_FULL_LOAD_ALL :Full load all cargo
STR_ORDER_DROP_FULL_LOAD_ANY :Full load any cargo
2008-04-10 10:18:03 +00:00
STR_ORDER_DROP_NO_LOADING :No loading
2009-08-05 11:32:32 +00:00
STR_ORDER_TOOLTIP_FULL_LOAD :{BLACK}Change the loading behaviour of the highlighted order
2008-06-10 16:46:11 +00:00
STR_ORDER_TOGGLE_UNLOAD :{BLACK}Unload all
2008-04-10 10:18:03 +00:00
STR_ORDER_DROP_UNLOAD_IF_ACCEPTED :Unload if accepted
STR_ORDER_DROP_UNLOAD :Unload all
2008-04-10 17:23:51 +00:00
STR_ORDER_DROP_TRANSFER :Transfer
2008-04-10 10:18:03 +00:00
STR_ORDER_DROP_NO_UNLOADING :No unloading
2008-04-10 22:18:33 +00:00
STR_ORDER_TOOLTIP_UNLOAD :{BLACK}Change the unloading behaviour of the highlighted order
2008-04-11 14:27:18 +00:00
2009-08-05 17:59:21 +00:00
STR_ORDER_REFIT :{BLACK}Refit
STR_ORDER_REFIT_TOOLTIP :{BLACK}Select what cargo type to refit to in this order. Ctrl+Click to remove refit instruction
2011-11-04 00:38:59 +00:00
STR_ORDER_REFIT_AUTO :{BLACK}Auto-refit
STR_ORDER_REFIT_AUTO_TOOLTIP :{BLACK}Select what cargo type to auto-refit to in this order. Ctrl+Click to remove refit instruction. Auto-refitting will only be done if the vehicle allows it
STR_ORDER_DROP_REFIT_AUTO :Fixed cargo
STR_ORDER_DROP_REFIT_AUTO_ANY :Available cargo
2005-08-17 12:30:07 +00:00
2009-08-05 17:59:21 +00:00
STR_ORDER_SERVICE :{BLACK}Service
2008-10-24 14:49:45 +00:00
STR_ORDER_DROP_GO_ALWAYS_DEPOT :Always go
STR_ORDER_DROP_SERVICE_DEPOT :Service if needed
STR_ORDER_DROP_HALT_DEPOT :Stop
2009-08-05 17:59:21 +00:00
STR_ORDER_SERVICE_TOOLTIP :{BLACK}Skip this order unless a service is needed
2008-10-24 14:49:45 +00:00
2008-04-12 11:58:19 +00:00
STR_ORDER_CONDITIONAL_VARIABLE_TOOLTIP :{BLACK}Vehicle data to base jumping on
2011-08-30 20:21:01 +00:00
# Conditional order variables, must follow order of OrderConditionVariable enum
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STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE :Load percentage
STR_ORDER_CONDITIONAL_RELIABILITY :Reliability
STR_ORDER_CONDITIONAL_MAX_SPEED :Maximum speed
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STR_ORDER_CONDITIONAL_AGE :Age (years)
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STR_ORDER_CONDITIONAL_REQUIRES_SERVICE :Requires service
2008-04-12 13:07:25 +00:00
STR_ORDER_CONDITIONAL_UNCONDITIONALLY :Always
2011-08-30 20:21:01 +00:00
STR_ORDER_CONDITIONAL_REMAINING_LIFETIME :Remaining lifetime (years)
2009-08-05 11:32:32 +00:00
STR_ORDER_CONDITIONAL_COMPARATOR_TOOLTIP :{BLACK}How to compare the vehicle data to the given value
2008-04-12 11:58:19 +00:00
STR_ORDER_CONDITIONAL_COMPARATOR_EQUALS :is equal to
STR_ORDER_CONDITIONAL_COMPARATOR_NOT_EQUALS :is not equal to
STR_ORDER_CONDITIONAL_COMPARATOR_LESS_THAN :is less than
STR_ORDER_CONDITIONAL_COMPARATOR_LESS_EQUALS :is less or equal to
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_THAN :is more than
STR_ORDER_CONDITIONAL_COMPARATOR_MORE_EQUALS :is more or equal to
STR_ORDER_CONDITIONAL_COMPARATOR_IS_TRUE :is true
STR_ORDER_CONDITIONAL_COMPARATOR_IS_FALSE :is false
2009-08-05 11:32:32 +00:00
STR_ORDER_CONDITIONAL_VALUE_TOOLTIP :{BLACK}The value to compare the vehicle data against
STR_ORDER_CONDITIONAL_VALUE_CAPT :{WHITE}Enter value to compare against
STR_ORDERS_SKIP_BUTTON :{BLACK}Skip
STR_ORDERS_SKIP_TOOLTIP :{BLACK}Skip the current order, and start the next. Ctrl+Click skips to the selected order
STR_ORDERS_DELETE_BUTTON :{BLACK}Delete
STR_ORDERS_DELETE_TOOLTIP :{BLACK}Delete the highlighted order
2010-12-12 14:46:42 +00:00
STR_ORDERS_DELETE_ALL_TOOLTIP :{BLACK}Delete all orders
2010-12-11 10:52:45 +00:00
STR_ORDERS_STOP_SHARING_BUTTON :{BLACK}Stop sharing
2010-12-15 23:43:39 +00:00
STR_ORDERS_STOP_SHARING_TOOLTIP :{BLACK}Stop sharing the order list. Ctrl+Click additionally deletes all orders for this vehicle
2009-08-05 11:32:32 +00:00
STR_ORDERS_GO_TO_BUTTON :{BLACK}Go To
STR_ORDER_GO_TO_NEAREST_DEPOT :Go to nearest depot
STR_ORDER_GO_TO_NEAREST_HANGAR :Go to nearest hangar
STR_ORDER_CONDITIONAL :Conditional order jump
2010-12-11 13:38:35 +00:00
STR_ORDER_SHARE :Share orders
2012-02-11 21:47:34 +00:00
STR_ORDERS_GO_TO_TOOLTIP :{BLACK}Insert a new order before the highlighted order, or add to end of list. Ctrl makes station orders 'full load any cargo', waypoint orders 'non-stop' and depot orders 'service'. 'Share orders' or Ctrl lets this vehicle share orders with the selected vehicle. Clicking a vehicle copies the orders from that vehicle. A depot order disables automatic servicing of the vehicle
2009-08-05 11:32:32 +00:00
2009-08-05 17:59:21 +00:00
STR_ORDERS_VEH_WITH_SHARED_ORDERS_LIST_TOOLTIP :{BLACK}Show all vehicles that share this schedule
2009-08-05 11:32:32 +00:00
# String parts to build the order string
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STR_ORDER_GO_TO_WAYPOINT :Go via {WAYPOINT}
STR_ORDER_GO_NON_STOP_TO_WAYPOINT :Go non-stop via {WAYPOINT}
2009-08-05 11:32:32 +00:00
STR_ORDER_SERVICE_AT :Service at
STR_ORDER_SERVICE_NON_STOP_AT :Service non-stop at
STR_ORDER_NEAREST_DEPOT :the nearest
STR_ORDER_NEAREST_HANGAR :the nearest Hangar
STR_ORDER_TRAIN_DEPOT :Train Depot
STR_ORDER_ROAD_VEHICLE_DEPOT :Road Vehicle Depot
STR_ORDER_SHIP_DEPOT :Ship Depot
2009-08-05 17:59:21 +00:00
STR_ORDER_GO_TO_NEAREST_DEPOT_FORMAT :{STRING} {STRING} {STRING}
2010-05-12 18:19:36 +00:00
STR_ORDER_GO_TO_DEPOT_FORMAT :{STRING} {DEPOT}
2009-08-05 11:32:32 +00:00
2009-08-05 17:59:21 +00:00
STR_ORDER_REFIT_ORDER :(Refit to {STRING})
STR_ORDER_REFIT_STOP_ORDER :(Refit to {STRING} and stop)
STR_ORDER_STOP_ORDER :(Stop)
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2009-08-05 17:59:21 +00:00
STR_ORDER_GO_TO_STATION :{STRING} {STATION} {STRING}
2009-08-05 11:32:32 +00:00
2011-05-18 12:21:55 +00:00
STR_ORDER_IMPLICIT :(Implicit)
2010-12-26 09:03:19 +00:00
2009-08-05 11:32:32 +00:00
STR_ORDER_FULL_LOAD :(Full load)
STR_ORDER_FULL_LOAD_ANY :(Full load any cargo)
STR_ORDER_NO_LOAD :(No loading)
STR_ORDER_UNLOAD :(Unload and take cargo)
STR_ORDER_UNLOAD_FULL_LOAD :(Unload and wait for full load)
STR_ORDER_UNLOAD_FULL_LOAD_ANY :(Unload and wait for any full load)
STR_ORDER_UNLOAD_NO_LOAD :(Unload and leave empty)
STR_ORDER_TRANSFER :(Transfer and take cargo)
STR_ORDER_TRANSFER_FULL_LOAD :(Transfer and wait for full load)
STR_ORDER_TRANSFER_FULL_LOAD_ANY :(Transfer and wait for any full load)
STR_ORDER_TRANSFER_NO_LOAD :(Transfer and leave empty)
2011-02-04 16:07:42 +00:00
STR_ORDER_NO_UNLOAD :(No unloading and take cargo)
STR_ORDER_NO_UNLOAD_FULL_LOAD :(No unloading and wait for full load)
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY :(No unloading and wait for any full load)
STR_ORDER_NO_UNLOAD_NO_LOAD :(No unloading and no loading)
2009-08-05 11:32:32 +00:00
2011-11-04 00:38:59 +00:00
STR_ORDER_AUTO_REFIT :(Auto-refit to {STRING})
STR_ORDER_FULL_LOAD_REFIT :(Full load with auto-refit to {STRING})
STR_ORDER_FULL_LOAD_ANY_REFIT :(Full load any cargo with auto-refit to {STRING})
STR_ORDER_UNLOAD_REFIT :(Unload and take cargo with auto-refit to {STRING})
STR_ORDER_UNLOAD_FULL_LOAD_REFIT :(Unload and wait for full load with auto-refit to {STRING})
STR_ORDER_UNLOAD_FULL_LOAD_ANY_REFIT :(Unload and wait for any full load with auto-refit to {STRING})
STR_ORDER_TRANSFER_REFIT :(Transfer and take cargo with auto-refit to {STRING})
STR_ORDER_TRANSFER_FULL_LOAD_REFIT :(Transfer and wait for full load with auto-refit to {STRING})
STR_ORDER_TRANSFER_FULL_LOAD_ANY_REFIT :(Transfer and wait for any full load with auto-refit to {STRING})
STR_ORDER_NO_UNLOAD_REFIT :(No unloading and take cargo with auto-refit to {STRING})
STR_ORDER_NO_UNLOAD_FULL_LOAD_REFIT :(No unloading and wait for full load with auto-refit to {STRING})
STR_ORDER_NO_UNLOAD_FULL_LOAD_ANY_REFIT :(No unloading and wait for any full load with auto-refit to {STRING})
STR_ORDER_AUTO_REFIT_ANY :available cargo
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STR_ORDER_STOP_LOCATION_NEAR_END :[near end]
STR_ORDER_STOP_LOCATION_MIDDLE :[middle]
STR_ORDER_STOP_LOCATION_FAR_END :[far end]
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STR_ORDER_OUT_OF_RANGE :{RED} (Next destination is out of range)
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STR_ORDER_CONDITIONAL_UNCONDITIONAL :Jump to order {COMMA}
STR_ORDER_CONDITIONAL_NUM :Jump to order {COMMA} when {STRING} {STRING} {COMMA}
STR_ORDER_CONDITIONAL_TRUE_FALSE :Jump to order {COMMA} when {STRING} {STRING}
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2009-08-05 11:32:32 +00:00
STR_INVALID_ORDER :{RED} (Invalid Order)
# Time table window
STR_TIMETABLE_TITLE :{WHITE}{VEHICLE} (Timetable)
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STR_TIMETABLE_ORDER_VIEW :{BLACK}Orders
STR_TIMETABLE_ORDER_VIEW_TOOLTIP :{BLACK}Switch to the order view
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2010-12-15 23:43:39 +00:00
STR_TIMETABLE_TOOLTIP :{BLACK}Timetable - click on an order to highlight it
2009-08-05 11:32:32 +00:00
2009-11-28 15:12:24 +00:00
STR_TIMETABLE_NO_TRAVEL :No travel
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STR_TIMETABLE_NOT_TIMETABLEABLE :Travel (automatic; timetabled by next manual order)
2009-11-28 15:12:24 +00:00
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED :Travel (not timetabled)
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STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :Travel with at most {2:VELOCITY} (not timetabled)
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STR_TIMETABLE_TRAVEL_FOR :Travel for {STRING1}
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STR_TIMETABLE_TRAVEL_FOR_SPEED :Travel for {STRING1} with at most {VELOCITY}
2007-06-20 19:17:22 +00:00
STR_TIMETABLE_STAY_FOR :and stay for {STRING1}
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STR_TIMETABLE_AND_TRAVEL_FOR :and travel for {STRING1}
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STR_TIMETABLE_DAYS :{COMMA} day{P "" s}
STR_TIMETABLE_TICKS :{COMMA} tick{P "" s}
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STR_TIMETABLE_TOTAL_TIME :{BLACK}This timetable will take {STRING1} to complete
STR_TIMETABLE_TOTAL_TIME_INCOMPLETE :{BLACK}This timetable will take at least {STRING1} to complete (not all timetabled)
2005-08-17 12:30:07 +00:00
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STR_TIMETABLE_STATUS_ON_TIME :{BLACK}This vehicle is currently running on time
STR_TIMETABLE_STATUS_LATE :{BLACK}This vehicle is currently running {STRING1} late
STR_TIMETABLE_STATUS_EARLY :{BLACK}This vehicle is currently running {STRING1} early
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STR_TIMETABLE_STATUS_NOT_STARTED :{BLACK}This timetable has not yet started
STR_TIMETABLE_STATUS_START_AT :{BLACK}This timetable will start at {STRING1}
STR_TIMETABLE_STARTING_DATE :{BLACK}Start date
STR_TIMETABLE_STARTING_DATE_TOOLTIP :{BLACK}Select a date as starting point of this timetable
2009-04-21 23:40:56 +00:00
2009-08-05 11:32:32 +00:00
STR_TIMETABLE_CHANGE_TIME :{BLACK}Change Time
2007-06-20 19:17:22 +00:00
STR_TIMETABLE_WAIT_TIME_TOOLTIP :{BLACK}Change the amount of time that the highlighted order should take
2009-04-21 23:40:56 +00:00
2009-08-05 17:59:21 +00:00
STR_TIMETABLE_CLEAR_TIME :{BLACK}Clear Time
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STR_TIMETABLE_CLEAR_TIME_TOOLTIP :{BLACK}Clear the amount of time for the highlighted order
2012-02-14 17:04:06 +00:00
STR_TIMETABLE_CHANGE_SPEED :{BLACK}Change Speed Limit
STR_TIMETABLE_CHANGE_SPEED_TOOLTIP :{BLACK}Change the maximum travel speed of the highlighted order
STR_TIMETABLE_CLEAR_SPEED :{BLACK}Clear Speed Limit
STR_TIMETABLE_CLEAR_SPEED_TOOLTIP :{BLACK}Clear the maximum travel speed of the highlighted order
2009-08-05 17:59:21 +00:00
STR_TIMETABLE_RESET_LATENESS :{BLACK}Reset Late Counter
2009-08-05 11:32:32 +00:00
STR_TIMETABLE_RESET_LATENESS_TOOLTIP :{BLACK}Reset the lateness counter, so the vehicle will be on time
2005-08-17 12:30:07 +00:00
2007-06-25 20:55:43 +00:00
STR_TIMETABLE_AUTOFILL :{BLACK}Autofill
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STR_TIMETABLE_AUTOFILL_TOOLTIP :{BLACK}Fill the timetable automatically with the values from the next journey (Ctrl+Click to try to keep waiting times)
2007-06-20 19:17:22 +00:00
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STR_TIMETABLE_EXPECTED :{BLACK}Expected
STR_TIMETABLE_SCHEDULED :{BLACK}Scheduled
STR_TIMETABLE_EXPECTED_TOOLTIP :{BLACK}Switch between expected and schedule
2009-11-27 15:16:58 +00:00
STR_TIMETABLE_ARRIVAL_ABBREVIATION :A:
STR_TIMETABLE_DEPARTURE_ABBREVIATION :D:
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2009-11-25 23:38:59 +00:00
# Date window (for timetable)
STR_DATE_CAPTION :{WHITE}Set date
STR_DATE_SET_DATE :{BLACK}Set date
STR_DATE_SET_DATE_TOOLTIP :{BLACK}Use the selected date as starting date for the timetable
STR_DATE_DAY_TOOLTIP :{BLACK}Select day
STR_DATE_MONTH_TOOLTIP :{BLACK}Select month
STR_DATE_YEAR_TOOLTIP :{BLACK}Select year
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# AI debug window
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STR_AI_DEBUG :{WHITE}AI/Game Script Debug
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STR_AI_DEBUG_NAME_AND_VERSION :{BLACK}{RAW_STRING} (v{NUM})
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STR_AI_DEBUG_NAME_TOOLTIP :{BLACK}Name of the script
STR_AI_DEBUG_SETTINGS :{BLACK}Settings
STR_AI_DEBUG_SETTINGS_TOOLTIP :{BLACK}Change the settings of the script
2009-08-05 11:32:32 +00:00
STR_AI_DEBUG_RELOAD :{BLACK}Reload AI
2009-08-05 17:59:21 +00:00
STR_AI_DEBUG_RELOAD_TOOLTIP :{BLACK}Kill the AI, reload the script, and restart the AI
2010-04-02 17:35:20 +00:00
STR_AI_DEBUG_BREAK_STR_ON_OFF_TOOLTIP :{BLACK}Enable/disable breaking when an AI log message matches the break string
STR_AI_DEBUG_BREAK_ON_LABEL :{BLACK}Break on:
STR_AI_DEBUG_BREAK_STR_OSKTITLE :{BLACK}Break on
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STR_AI_DEBUG_BREAK_STR_TOOLTIP :{BLACK}When an AI log message matches this string, the game is paused
2010-04-02 17:35:20 +00:00
STR_AI_DEBUG_MATCH_CASE :{BLACK}Match case
STR_AI_DEBUG_MATCH_CASE_TOOLTIP :{BLACK}Toggle matching case when comparing AI log messages against the break string
STR_AI_DEBUG_CONTINUE :{BLACK}Continue
STR_AI_DEBUG_CONTINUE_TOOLTIP :{BLACK}Unpause and continue the AI
2010-08-19 11:33:15 +00:00
STR_AI_DEBUG_SELECT_AI_TOOLTIP :{BLACK}View debug output of this AI
2011-12-19 20:56:06 +00:00
STR_AI_GAME_SCRIPT :{BLACK}Game Script
STR_AI_GAME_SCRIPT_TOOLTIP :{BLACK}Check the Game Script log
2005-08-17 12:30:07 +00:00
2010-12-15 23:43:39 +00:00
STR_ERROR_AI_NO_AI_FOUND :No suitable AI found to load.{}This AI is a dummy AI and won't do anything.{}You can download several AIs via the 'Online Content' system
2012-03-10 16:55:46 +00:00
STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}One of the running scripts crashed. Please report this to the script author with a screenshot of the AI/Game Script Debug Window
STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI/Game Script Debug window is only available for the server
2009-07-22 19:12:20 +00:00
2009-08-05 11:32:32 +00:00
# AI configuration window
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STR_AI_CONFIG_CAPTION :{WHITE}AI/Game Script Configuration
STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}The Game Script that will be loaded in the next game
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STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}The AIs that will be loaded in the next game
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STR_AI_CONFIG_HUMAN_PLAYER :Human player
STR_AI_CONFIG_RANDOM_AI :Random AI
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STR_AI_CONFIG_NONE :(none)
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STR_AI_CONFIG_MOVE_UP :{BLACK}Move Up
STR_AI_CONFIG_MOVE_UP_TOOLTIP :{BLACK}Move selected AI up in the list
STR_AI_CONFIG_MOVE_DOWN :{BLACK}Move Down
STR_AI_CONFIG_MOVE_DOWN_TOOLTIP :{BLACK}Move selected AI down in the list
2012-03-10 16:55:46 +00:00
STR_AI_CONFIG_GAMESCRIPT :{SILVER}Game Script
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STR_AI_CONFIG_AI :{SILVER}AIs
STR_AI_CONFIG_CHANGE :{BLACK}Select {STRING}
STR_AI_CONFIG_CHANGE_NONE :
STR_AI_CONFIG_CHANGE_AI :AI
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STR_AI_CONFIG_CHANGE_GAMESCRIPT :Game Script
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STR_AI_CONFIG_CHANGE_TOOLTIP :{BLACK}Load another script
2009-08-05 17:59:21 +00:00
STR_AI_CONFIG_CONFIGURE :{BLACK}Configure
2011-12-19 20:56:06 +00:00
STR_AI_CONFIG_CONFIGURE_TOOLTIP :{BLACK}Configure the parameters of the Script
2004-08-09 17:04:08 +00:00
2009-08-05 11:32:32 +00:00
# Available AIs window
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STR_AI_LIST_CAPTION :{WHITE}Available {STRING}
STR_AI_LIST_CAPTION_AI :AIs
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STR_AI_LIST_CAPTION_GAMESCRIPT :Game Scripts
2011-12-19 20:56:06 +00:00
STR_AI_LIST_TOOLTIP :{BLACK}Click to select a script
2009-04-21 23:40:56 +00:00
2012-05-23 19:07:34 +00:00
STR_AI_LIST_AUTHOR :{LTBLUE}Author: {ORANGE}{RAW_STRING}
STR_AI_LIST_VERSION :{LTBLUE}Version: {ORANGE}{NUM}
STR_AI_LIST_URL :{LTBLUE}URL: {ORANGE}{RAW_STRING}
2004-08-09 17:04:08 +00:00
2009-08-05 17:59:21 +00:00
STR_AI_LIST_ACCEPT :{BLACK}Accept
2011-12-19 20:56:06 +00:00
STR_AI_LIST_ACCEPT_TOOLTIP :{BLACK}Select highlighted script
2009-08-05 17:59:21 +00:00
STR_AI_LIST_CANCEL :{BLACK}Cancel
2011-12-19 20:56:06 +00:00
STR_AI_LIST_CANCEL_TOOLTIP :{BLACK}Don't change the script
2007-06-20 19:17:22 +00:00
2009-08-05 11:32:32 +00:00
# AI Parameters
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STR_AI_SETTINGS_CAPTION :{WHITE}{STRING} Parameters
STR_AI_SETTINGS_CAPTION_AI :AI
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STR_AI_SETTINGS_CAPTION_GAMESCRIPT :Game Script
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STR_AI_SETTINGS_CLOSE :{BLACK}Close
STR_AI_SETTINGS_RESET :{BLACK}Reset
2010-08-13 07:34:28 +00:00
STR_AI_SETTINGS_SETTING :{RAW_STRING}: {ORANGE}{STRING1}
2011-12-18 18:21:55 +00:00
STR_AI_SETTINGS_START_DELAY :Number of days to start this AI after the previous one (give or take): {ORANGE}{STRING1}
2009-08-05 11:32:32 +00:00
2012-02-12 10:35:15 +00:00
# Textfile window
STR_TEXTFILE_README_CAPTION :{WHITE}{STRING} readme of {RAW_STRING}
STR_TEXTFILE_CHANGELOG_CAPTION :{WHITE}{STRING} changelog of {RAW_STRING}
STR_TEXTFILE_LICENCE_CAPTION :{WHITE}{STRING} licence of {RAW_STRING}
STR_TEXTFILE_VIEW_README :{BLACK}View readme
STR_TEXTFILE_VIEW_CHANGELOG :{BLACK}Changelog
STR_TEXTFILE_VIEW_LICENCE :{BLACK}Licence
2009-08-05 11:32:32 +00:00
# Vehicle loading indicators
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STR_PERCENT_UP_SMALL :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW}
STR_PERCENT_UP :{WHITE}{NUM}%{UP_ARROW}
STR_PERCENT_DOWN_SMALL :{TINY_FONT}{WHITE}{NUM}%{DOWN_ARROW}
STR_PERCENT_DOWN :{WHITE}{NUM}%{DOWN_ARROW}
STR_PERCENT_UP_DOWN_SMALL :{TINY_FONT}{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW}
STR_PERCENT_UP_DOWN :{WHITE}{NUM}%{UP_ARROW}{DOWN_ARROW}
2012-10-09 19:09:45 +00:00
STR_PERCENT_NONE_SMALL :{TINY_FONT}{WHITE}{NUM}%
STR_PERCENT_NONE :{WHITE}{NUM}%
2009-08-05 11:32:32 +00:00
# Income 'floats'
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STR_INCOME_FLOAT_COST_SMALL :{TINY_FONT}{RED}Cost: {CURRENCY_LONG}
STR_INCOME_FLOAT_COST :{RED}Cost: {CURRENCY_LONG}
STR_INCOME_FLOAT_INCOME_SMALL :{TINY_FONT}{GREEN}Income: {CURRENCY_LONG}
STR_INCOME_FLOAT_INCOME :{GREEN}Income: {CURRENCY_LONG}
STR_FEEDER_TINY :{TINY_FONT}{YELLOW}Transfer: {CURRENCY_LONG}
STR_FEEDER :{YELLOW}Transfer: {CURRENCY_LONG}
STR_MESSAGE_ESTIMATED_COST :{WHITE}Estimated Cost: {CURRENCY_LONG}
STR_MESSAGE_ESTIMATED_INCOME :{WHITE}Estimated Income: {CURRENCY_LONG}
2009-08-05 11:32:32 +00:00
# Saveload messages
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STR_ERROR_SAVE_STILL_IN_PROGRESS :{WHITE}Saving still in progress,{}please wait until it is finished!
STR_ERROR_AUTOSAVE_FAILED :{WHITE}Autosave failed
2009-08-05 11:32:32 +00:00
STR_ERROR_UNABLE_TO_READ_DRIVE :{BLACK}Unable to read drive
STR_ERROR_GAME_SAVE_FAILED :{WHITE}Game Save Failed{}{STRING}
STR_ERROR_UNABLE_TO_DELETE_FILE :{WHITE}Unable to delete file
STR_ERROR_GAME_LOAD_FAILED :{WHITE}Game Load Failed{}{STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_INTERNAL_ERROR :Internal error: {RAW_STRING}
STR_GAME_SAVELOAD_ERROR_BROKEN_SAVEGAME :Broken savegame - {RAW_STRING}
STR_GAME_SAVELOAD_ERROR_TOO_NEW_SAVEGAME :Savegame is made with newer version
STR_GAME_SAVELOAD_ERROR_FILE_NOT_READABLE :File not readable
STR_GAME_SAVELOAD_ERROR_FILE_NOT_WRITEABLE :File not writeable
STR_GAME_SAVELOAD_ERROR_DATA_INTEGRITY_CHECK_FAILED :Data integrity check failed
2010-06-13 14:15:36 +00:00
STR_GAME_SAVELOAD_NOT_AVAILABLE :<not available>
2010-12-15 23:43:39 +00:00
STR_WARNING_LOADGAME_REMOVED_TRAMS :{WHITE}Game was saved in version without tram support. All trams have been removed
2009-08-05 11:32:32 +00:00
# Map generation messages
2009-08-05 17:59:21 +00:00
STR_ERROR_COULD_NOT_CREATE_TOWN :{WHITE}Map generation aborted...{}... no suitable town locations
STR_ERROR_NO_TOWN_IN_SCENARIO :{WHITE}... there is no town in this scenario
2009-08-05 11:32:32 +00:00
2009-08-05 17:59:21 +00:00
STR_ERROR_PNGMAP :{WHITE}Can't load landscape from PNG...
2010-12-15 23:43:39 +00:00
STR_ERROR_PNGMAP_FILE_NOT_FOUND :{WHITE}... file not found
STR_ERROR_PNGMAP_IMAGE_TYPE :{WHITE}... could not convert image type. 8 or 24-bit PNG image needed
STR_ERROR_PNGMAP_MISC :{WHITE}... something just went wrong (probably corrupted file)
2009-08-05 11:32:32 +00:00
2009-08-05 17:59:21 +00:00
STR_ERROR_BMPMAP :{WHITE}Can't load landscape from BMP...
2010-12-15 23:43:39 +00:00
STR_ERROR_BMPMAP_IMAGE_TYPE :{WHITE}... could not convert image type
2009-08-05 11:32:32 +00:00
2011-09-02 20:16:34 +00:00
STR_ERROR_HEIGHTMAP_TOO_LARGE :{WHITE}... image is too large
2009-08-05 17:59:21 +00:00
STR_WARNING_HEIGHTMAP_SCALE_CAPTION :{WHITE}Scale warning
STR_WARNING_HEIGHTMAP_SCALE_MESSAGE :{YELLOW}Resizing source map too much is not recommended. Continue with the generation?
2009-08-05 11:32:32 +00:00
2010-02-22 20:19:17 +00:00
# Soundset messages
2010-12-15 23:43:39 +00:00
STR_WARNING_FALLBACK_SOUNDSET :{WHITE}Only a fallback sound set was found. If you want sounds, install a sound set via the content download system
2010-02-22 20:19:17 +00:00
2009-08-05 11:32:32 +00:00
# Screenshot related messages
STR_MESSAGE_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot successfully saved as '{RAW_STRING}'
STR_ERROR_SCREENSHOT_FAILED :{WHITE}Screenshot failed!
# Error message titles
STR_ERROR_MESSAGE_CAPTION :{YELLOW}Message
STR_ERROR_MESSAGE_CAPTION_OTHER_COMPANY :{YELLOW}Message from {STRING1}
# Generic construction errors
STR_ERROR_OFF_EDGE_OF_MAP :{WHITE}Off edge of map
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Too close to edge of map
2011-11-19 22:15:44 +00:00
STR_ERROR_NOT_ENOUGH_CASH_REQUIRES_CURRENCY :{WHITE}Not enough cash - requires {CURRENCY_LONG}
2009-08-05 11:32:32 +00:00
STR_ERROR_FLAT_LAND_REQUIRED :{WHITE}Flat land required
STR_ERROR_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction
2009-08-05 12:48:48 +00:00
STR_ERROR_CAN_T_DO_THIS :{WHITE}Can't do this...
2009-08-05 11:32:32 +00:00
STR_ERROR_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first
2009-08-05 12:48:48 +00:00
STR_ERROR_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area...
STR_ERROR_SITE_UNSUITABLE :{WHITE}... site unsuitable
STR_ERROR_ALREADY_BUILT :{WHITE}... already built
STR_ERROR_OWNED_BY :{WHITE}... owned by {STRING2}
STR_ERROR_AREA_IS_OWNED_BY_ANOTHER :{WHITE}... area is owned by another company
2011-01-05 12:39:50 +00:00
STR_ERROR_TERRAFORM_LIMIT_REACHED :{WHITE}... landscaping limit reached
2011-01-04 22:50:09 +00:00
STR_ERROR_CLEARING_LIMIT_REACHED :{WHITE}... tile clearing limit reached
2012-04-17 19:43:52 +00:00
STR_ERROR_TREE_PLANT_LIMIT_REACHED :{WHITE}... tree planting limit reached
2009-08-05 17:59:21 +00:00
STR_ERROR_NAME_MUST_BE_UNIQUE :{WHITE}Name must be unique
2010-08-08 10:59:30 +00:00
STR_ERROR_GENERIC_OBJECT_IN_THE_WAY :{WHITE}{1:STRING} in the way
2010-12-07 21:09:30 +00:00
STR_ERROR_NOT_ALLOWED_WHILE_PAUSED :{WHITE}Not allowed while paused
2009-08-05 11:32:32 +00:00
# Local authority errors
STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS :{WHITE}{TOWN} local authority refuses to allow this
STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town
2009-08-05 17:59:21 +00:00
STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE :{WHITE}{TOWN} local authority refuses permission for airport due to noise concerns
2011-11-10 18:09:09 +00:00
STR_ERROR_BRIBE_FAILED :{WHITE}Your attempted bribe has been discovered by a regional investigator
2009-08-05 11:32:32 +00:00
2010-02-10 20:46:14 +00:00
# Levelling errors
2009-08-05 11:32:32 +00:00
STR_ERROR_CAN_T_RAISE_LAND_HERE :{WHITE}Can't raise land here...
STR_ERROR_CAN_T_LOWER_LAND_HERE :{WHITE}Can't lower land here...
STR_ERROR_CAN_T_LEVEL_LAND_HERE :{WHITE}Can't level land here...
STR_ERROR_EXCAVATION_WOULD_DAMAGE :{WHITE}Excavation would damage tunnel
STR_ERROR_ALREADY_AT_SEA_LEVEL :{WHITE}... already at sea level
STR_ERROR_TOO_HIGH :{WHITE}... too high
2009-08-05 17:59:21 +00:00
STR_ERROR_ALREADY_LEVELLED :{WHITE}... already flat
2009-08-05 11:32:32 +00:00
# Company related errors
2009-08-04 22:56:12 +00:00
STR_ERROR_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Can't change company name...
STR_ERROR_CAN_T_CHANGE_PRESIDENT :{WHITE}Can't change manager's name...
2009-08-05 11:32:32 +00:00
2011-11-19 22:15:44 +00:00
STR_ERROR_MAXIMUM_PERMITTED_LOAN :{WHITE}... maximum permitted loan size is {CURRENCY_LONG}
2009-08-04 22:56:12 +00:00
STR_ERROR_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Can't borrow any more money...
2009-08-05 12:48:48 +00:00
STR_ERROR_LOAN_ALREADY_REPAYED :{WHITE}... no loan to repay
2011-11-19 22:15:44 +00:00
STR_ERROR_CURRENCY_REQUIRED :{WHITE}... {CURRENCY_LONG} required
2009-08-04 22:56:12 +00:00
STR_ERROR_CAN_T_REPAY_LOAN :{WHITE}Can't repay loan...
2009-08-05 17:59:21 +00:00
STR_ERROR_INSUFFICIENT_FUNDS :{WHITE}Can't give away money that is loaned from the bank...
2009-08-04 22:56:12 +00:00
STR_ERROR_CAN_T_BUY_COMPANY :{WHITE}Can't buy company...
STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS :{WHITE}Can't build company headquarters...
STR_ERROR_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Can't buy 25% share in this company...
STR_ERROR_CAN_T_SELL_25_SHARE_IN :{WHITE}Can't sell 25% share in this company...
2009-08-05 17:59:21 +00:00
STR_ERROR_PROTECTED :{WHITE}This company is not old enough to trade shares yet...
2009-03-13 21:28:40 +00:00
2009-08-05 11:32:32 +00:00
# Town related errors
2009-08-05 17:59:21 +00:00
STR_ERROR_CAN_T_GENERATE_TOWN :{WHITE}Can't build any towns
2009-08-05 11:32:32 +00:00
STR_ERROR_CAN_T_RENAME_TOWN :{WHITE}Can't rename town...
2009-09-21 18:16:00 +00:00
STR_ERROR_CAN_T_FOUND_TOWN_HERE :{WHITE}Can't found town here...
2010-08-02 21:06:06 +00:00
STR_ERROR_CAN_T_EXPAND_TOWN :{WHITE}Can't expand town...
2009-08-05 12:48:48 +00:00
STR_ERROR_TOO_CLOSE_TO_EDGE_OF_MAP_SUB :{WHITE}... too close to edge of map
STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}... too close to another town
STR_ERROR_TOO_MANY_TOWNS :{WHITE}... too many towns
2009-08-05 17:59:21 +00:00
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... there is no more space on the map
2010-12-15 23:43:39 +00:00
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}The town will not build roads. You can enable building of roads via Advanced Settings->Economy->Towns
2009-08-05 17:59:21 +00:00
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road works in progress
2010-02-13 14:02:36 +00:00
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Can't delete this town...{}A station or depot is referring to the town or a town owned tile can't be removed
2010-10-17 21:37:27 +00:00
STR_ERROR_STATUE_NO_SUITABLE_PLACE :{WHITE}... there is no suitable place for a statue in the centre of this town
2009-08-05 11:32:32 +00:00
# Industry related errors
2010-02-27 12:21:34 +00:00
STR_ERROR_TOO_MANY_INDUSTRIES :{WHITE}... too many industries
2009-08-05 17:59:21 +00:00
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Can't generate industries...
2009-08-05 11:32:32 +00:00
STR_ERROR_CAN_T_BUILD_HERE :{WHITE}Can't build {STRING} here...
STR_ERROR_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Can't construct this industry type here...
2009-08-05 17:59:21 +00:00
STR_ERROR_INDUSTRY_TOO_CLOSE :{WHITE}... too close to another industry
2009-09-21 18:16:00 +00:00
STR_ERROR_MUST_FOUND_TOWN_FIRST :{WHITE}... must found town first
2009-08-05 12:48:48 +00:00
STR_ERROR_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}... only one allowed per town
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS_WITH_POPULATION_OF_1200 :{WHITE}... can only be built in towns with a population of at least 1200
STR_ERROR_CAN_ONLY_BE_BUILT_IN_RAINFOREST :{WHITE}... can only be built in rainforest areas
STR_ERROR_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}... can only be built in desert areas
2012-03-17 19:48:26 +00:00
STR_ERROR_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}... can only be built in towns (replacing houses)
STR_ERROR_CAN_ONLY_BE_BUILT_NEAR_TOWN_CENTER :{WHITE}... can only be built near the center of towns
2010-02-15 10:28:40 +00:00
STR_ERROR_CAN_ONLY_BE_BUILT_IN_LOW_AREAS :{WHITE}... can only be built in low areas
2009-08-05 12:48:48 +00:00
STR_ERROR_CAN_ONLY_BE_POSITIONED :{WHITE}... can only be positioned near edges of map
STR_ERROR_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}... forest can only be planted above snow-line
2011-07-11 16:32:25 +00:00
STR_ERROR_CAN_ONLY_BE_BUILT_ABOVE_SNOW_LINE :{WHITE}... can only be built above the snow-line
STR_ERROR_CAN_ONLY_BE_BUILT_BELOW_SNOW_LINE :{WHITE}... can only be built below the snow-line
2009-08-05 11:32:32 +00:00
# Station construction related errors
STR_ERROR_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Can't build railway station here...
STR_ERROR_CAN_T_BUILD_BUS_STATION :{WHITE}Can't build bus station...
STR_ERROR_CAN_T_BUILD_TRUCK_STATION :{WHITE}Can't build lorry station...
STR_ERROR_CAN_T_BUILD_PASSENGER_TRAM_STATION :{WHITE}Can't build passenger tram station...
STR_ERROR_CAN_T_BUILD_CARGO_TRAM_STATION :{WHITE}Can't build freight tram station...
STR_ERROR_CAN_T_BUILD_DOCK_HERE :{WHITE}Can't build dock here...
STR_ERROR_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Can't build airport here...
STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area
2009-08-05 12:48:48 +00:00
STR_ERROR_STATION_TOO_SPREAD_OUT :{WHITE}... station too spread out
2009-08-05 11:32:32 +00:00
STR_ERROR_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas
STR_ERROR_TOO_MANY_STATION_SPECS :{WHITE}Too many railway station parts
STR_ERROR_TOO_MANY_BUS_STOPS :{WHITE}Too many bus stops
STR_ERROR_TOO_MANY_TRUCK_STOPS :{WHITE}Too many lorry stations
STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Too close to another station/loading area
STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Too close to another dock
STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport
STR_ERROR_CAN_T_RENAME_STATION :{WHITE}Can't rename station...
2009-08-05 17:59:21 +00:00
STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD :{WHITE}... this is a town owned road
STR_ERROR_DRIVE_THROUGH_DIRECTION :{WHITE}... road facing in the wrong direction
2010-08-03 18:32:53 +00:00
STR_ERROR_DRIVE_THROUGH_CORNER :{WHITE}... drive through stops can't have corners
STR_ERROR_DRIVE_THROUGH_JUNCTION :{WHITE}... drive through stops can't have junctions
2009-08-05 11:32:32 +00:00
# Station destruction related errors
2009-08-05 17:59:21 +00:00
STR_ERROR_CAN_T_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station...
STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST :{WHITE}Must remove railway station first
2009-08-05 11:32:32 +00:00
STR_ERROR_CAN_T_REMOVE_BUS_STATION :{WHITE}Can't remove bus station...
STR_ERROR_CAN_T_REMOVE_TRUCK_STATION :{WHITE}Can't remove lorry station...
STR_ERROR_CAN_T_REMOVE_PASSENGER_TRAM_STATION :{WHITE}Can't remove passenger tram station...
STR_ERROR_CAN_T_REMOVE_CARGO_TRAM_STATION :{WHITE}Can't remove freight tram station...
2010-02-24 21:55:03 +00:00
STR_ERROR_MUST_REMOVE_ROAD_STOP_FIRST :{WHITE}Must remove road stop first
2010-07-27 14:54:39 +00:00
STR_ERROR_THERE_IS_NO_STATION :{WHITE}... there is no station here
2009-08-05 11:32:32 +00:00
STR_ERROR_MUST_DEMOLISH_RAILROAD :{WHITE}Must demolish railway station first
STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST :{WHITE}Must demolish bus station first
STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST :{WHITE}Must demolish lorry station first
STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST :{WHITE}Must demolish passenger tram station first
STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST :{WHITE}Must demolish freight tram station first
STR_ERROR_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Must demolish dock first
STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Must demolish airport first
# Waypoint related errors
STR_ERROR_WAYPOINT_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing waypoint
STR_ERROR_TOO_CLOSE_TO_ANOTHER_WAYPOINT :{WHITE}Too close to another waypoint
2009-08-05 17:59:21 +00:00
STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT :{WHITE}Can't build train waypoint here...
2009-08-05 11:32:32 +00:00
STR_ERROR_CAN_T_POSITION_BUOY_HERE :{WHITE}Can't place buoy here...
2009-08-05 17:59:21 +00:00
STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME :{WHITE}Can't change waypoint name...
2009-08-05 11:32:32 +00:00
2009-08-05 17:59:21 +00:00
STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT :{WHITE}Can't remove train waypoint here...
STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST :{WHITE}Must remove rail waypoint first
2009-08-05 12:48:48 +00:00
STR_ERROR_BUOY_IN_THE_WAY :{WHITE}... buoy in the way
2010-08-20 12:50:59 +00:00
STR_ERROR_BUOY_IS_IN_USE :{WHITE}... buoy is in use by another company!
2009-08-05 11:32:32 +00:00
# Depot related errors
STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Can't build train depot here...
STR_ERROR_CAN_T_BUILD_ROAD_DEPOT :{WHITE}Can't build road vehicle depot here...
STR_ERROR_CAN_T_BUILD_TRAM_DEPOT :{WHITE}Can't build tram vehicle depot here...
STR_ERROR_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Can't build ship depot here...
2010-05-12 20:50:10 +00:00
STR_ERROR_CAN_T_RENAME_DEPOT :{WHITE}Can't rename depot...
2010-08-18 00:46:14 +00:00
STR_ERROR_TRAIN_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... must be stopped inside a depot
STR_ERROR_ROAD_VEHICLE_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... must be stopped inside a depot
STR_ERROR_SHIP_MUST_BE_STOPPED_INSIDE_DEPOT :{WHITE}... must be stopped inside a depot
STR_ERROR_AIRCRAFT_MUST_BE_STOPPED_INSIDE_HANGAR :{WHITE}... must be stopped inside a hangar
2009-08-05 11:32:32 +00:00
STR_ERROR_TRAINS_CAN_ONLY_BE_ALTERED_INSIDE_A_DEPOT :{WHITE}Trains can only be altered when stopped inside a depot
STR_ERROR_TRAIN_TOO_LONG :{WHITE}Train too long
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE :{WHITE}Can't reverse direction of vehicle...
2011-02-04 18:32:56 +00:00
STR_ERROR_CAN_T_REVERSE_DIRECTION_RAIL_VEHICLE_MULTIPLE_UNITS :{WHITE}... consists of multiple units
2009-08-05 17:59:21 +00:00
STR_ERROR_INCOMPATIBLE_RAIL_TYPES :Incompatible rail types
2009-08-05 11:32:32 +00:00
STR_ERROR_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle...
STR_ERROR_REAR_ENGINE_FOLLOW_FRONT :{WHITE}The rear engine will always follow its front counterpart
STR_ERROR_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Unable to find route to local depot
STR_ERROR_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Unable to find local depot
2009-08-05 17:59:21 +00:00
STR_ERROR_DEPOT_WRONG_DEPOT_TYPE :Wrong depot type
2009-08-05 11:32:32 +00:00
# Autoreplace related errors
STR_ERROR_TRAIN_TOO_LONG_AFTER_REPLACEMENT :{WHITE}{VEHICLE} is too long after replacement
2010-12-15 23:43:39 +00:00
STR_ERROR_AUTOREPLACE_NOTHING_TO_DO :{WHITE}No autoreplace/renew rules applied
2009-08-05 11:32:32 +00:00
STR_ERROR_AUTOREPLACE_MONEY_LIMIT :(money limit)
# Rail construction errors
STR_ERROR_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossible track combination
2010-02-21 20:55:31 +00:00
STR_ERROR_MUST_REMOVE_SIGNALS_FIRST :{WHITE}Must remove signals first
2009-08-05 11:32:32 +00:00
STR_ERROR_NO_SUITABLE_RAILROAD_TRACK :{WHITE}No suitable railway track
STR_ERROR_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Must remove railway track first
2009-08-05 17:59:21 +00:00
STR_ERROR_CROSSING_ON_ONEWAY_ROAD :{WHITE}Road is one way or blocked
2010-07-02 16:34:11 +00:00
STR_ERROR_CROSSING_DISALLOWED :{WHITE}Level crossings not allowed for this rail type
2009-08-05 11:32:32 +00:00
STR_ERROR_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Can't build signals here...
STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Can't build railway track here...
STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Can't remove railway track from here...
STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Can't remove signals from here...
2009-08-05 17:59:21 +00:00
STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE :{WHITE}Can't convert signals here...
2010-07-27 14:54:39 +00:00
STR_ERROR_THERE_IS_NO_RAILROAD_TRACK :{WHITE}... there is no railway track
STR_ERROR_THERE_ARE_NO_SIGNALS :{WHITE}... there are no signals
2009-08-05 11:32:32 +00:00
2012-05-13 06:05:32 +00:00
STR_ERROR_CAN_T_CONVERT_RAIL :{WHITE}Can't convert rail type here...
2009-08-05 11:32:32 +00:00
# Road construction errors
STR_ERROR_MUST_REMOVE_ROAD_FIRST :{WHITE}Must remove road first
STR_ERROR_ONEWAY_ROADS_CAN_T_HAVE_JUNCTION :{WHITE}... one way roads can't have junctions
STR_ERROR_CAN_T_BUILD_ROAD_HERE :{WHITE}Can't build road here...
STR_ERROR_CAN_T_BUILD_TRAMWAY_HERE :{WHITE}Can't build tramway here...
STR_ERROR_CAN_T_REMOVE_ROAD_FROM :{WHITE}Can't remove road from here...
STR_ERROR_CAN_T_REMOVE_TRAMWAY_FROM :{WHITE}Can't remove tramway from here...
2010-07-27 14:54:39 +00:00
STR_ERROR_THERE_IS_NO_ROAD :{WHITE}... there is no road
STR_ERROR_THERE_IS_NO_TRAMWAY :{WHITE}... there is no tramway
2009-08-05 11:32:32 +00:00
# Waterway construction errors
2009-08-05 17:59:21 +00:00
STR_ERROR_CAN_T_BUILD_CANALS :{WHITE}Can't build canals here...
STR_ERROR_CAN_T_BUILD_LOCKS :{WHITE}Can't build locks here...
STR_ERROR_CAN_T_PLACE_RIVERS :{WHITE}Can't place rivers here...
2009-08-05 12:48:48 +00:00
STR_ERROR_MUST_BE_BUILT_ON_WATER :{WHITE}... must be built on water
STR_ERROR_CAN_T_BUILD_ON_WATER :{WHITE}... can't build on water
2011-07-11 16:32:25 +00:00
STR_ERROR_CAN_T_BUILD_ON_SEA :{WHITE}... can't build on open sea
STR_ERROR_CAN_T_BUILD_ON_CANAL :{WHITE}... can't build on canal
STR_ERROR_CAN_T_BUILD_ON_RIVER :{WHITE}... can't build on river
2009-08-05 17:59:21 +00:00
STR_ERROR_MUST_DEMOLISH_CANAL_FIRST :{WHITE}Must demolish canal first
STR_ERROR_CAN_T_BUILD_AQUEDUCT_HERE :{WHITE}Can't build aqueduct here...
2008-04-25 16:33:40 +00:00
2009-08-05 11:32:32 +00:00
# Tree related errors
2009-08-05 12:48:48 +00:00
STR_ERROR_TREE_ALREADY_HERE :{WHITE}... tree already here
2010-04-16 21:46:06 +00:00
STR_ERROR_TREE_WRONG_TERRAIN_FOR_TREE_TYPE :{WHITE}... wrong terrain for tree type
2009-08-05 11:32:32 +00:00
STR_ERROR_CAN_T_PLANT_TREE_HERE :{WHITE}Can't plant tree here...
# Bridge related errors
STR_ERROR_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Can't build bridge here...
2009-08-04 22:56:12 +00:00
STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Must demolish bridge first
2009-08-05 17:59:21 +00:00
STR_ERROR_CAN_T_START_AND_END_ON :{WHITE}Can't start and end in the same spot
STR_ERROR_BRIDGEHEADS_NOT_SAME_HEIGHT :{WHITE}Bridge heads not at the same level
STR_ERROR_BRIDGE_TOO_LOW_FOR_TERRAIN :{WHITE}Bridge is too low for the terrain
2009-08-04 22:56:12 +00:00
STR_ERROR_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line
2009-08-05 12:48:48 +00:00
STR_ERROR_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}... ends of bridge must both be on land
2010-04-04 14:22:55 +00:00
STR_ERROR_BRIDGE_TOO_LONG :{WHITE}... bridge too long
2010-12-11 19:49:44 +00:00
STR_ERROR_BRIDGE_THROUGH_MAP_BORDER :{WHITE}Bridge would end out of the map
2009-08-05 11:32:32 +00:00
# Tunnel related errors
2009-08-04 22:56:12 +00:00
STR_ERROR_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here...
2009-08-05 11:32:32 +00:00
STR_ERROR_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Site unsuitable for tunnel entrance
STR_ERROR_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Must demolish tunnel first
STR_ERROR_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another tunnel in the way
2009-08-05 17:59:21 +00:00
STR_ERROR_TUNNEL_THROUGH_MAP_BORDER :{WHITE}Tunnel would end out of the map
2009-08-05 11:32:32 +00:00
STR_ERROR_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel
2011-02-04 15:37:23 +00:00
STR_ERROR_TUNNEL_TOO_LONG :{WHITE}... tunnel too long
2005-04-03 20:44:14 +00:00
2010-08-08 10:59:30 +00:00
# Object related errors
2010-08-13 12:45:26 +00:00
STR_ERROR_TOO_MANY_OBJECTS :{WHITE}... too many objects
2010-08-02 22:10:05 +00:00
STR_ERROR_CAN_T_BUILD_OBJECT :{WHITE}Can't build object...
2009-08-04 22:56:12 +00:00
STR_ERROR_OBJECT_IN_THE_WAY :{WHITE}Object in the way
2009-08-05 12:48:48 +00:00
STR_ERROR_COMPANY_HEADQUARTERS_IN :{WHITE}... company headquarters in the way
2009-08-04 22:56:12 +00:00
STR_ERROR_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't purchase this land area...
2009-08-05 12:48:48 +00:00
STR_ERROR_YOU_ALREADY_OWN_IT :{WHITE}... you already own it!
2005-04-03 20:44:14 +00:00
2009-08-05 11:32:32 +00:00
# Group related errors
2009-08-05 17:59:21 +00:00
STR_ERROR_GROUP_CAN_T_CREATE :{WHITE}Can't create group...
STR_ERROR_GROUP_CAN_T_DELETE :{WHITE}Can't delete this group...
STR_ERROR_GROUP_CAN_T_RENAME :{WHITE}Can't rename group...
STR_ERROR_GROUP_CAN_T_REMOVE_ALL_VEHICLES :{WHITE}Can't remove all vehicles from this group...
STR_ERROR_GROUP_CAN_T_ADD_VEHICLE :{WHITE}Can't add the vehicle to this group...
STR_ERROR_GROUP_CAN_T_ADD_SHARED_VEHICLE :{WHITE}Can't add shared vehicles to group...
2009-07-22 20:17:07 +00:00
2009-08-05 11:32:32 +00:00
# Generic vehicle errors
2009-08-04 22:56:12 +00:00
STR_ERROR_TRAIN_IN_THE_WAY :{WHITE}Train in the way
STR_ERROR_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Road vehicle in the way
STR_ERROR_SHIP_IN_THE_WAY :{WHITE}Ship in the way
STR_ERROR_AIRCRAFT_IN_THE_WAY :{WHITE}Aircraft in the way
2009-07-22 20:17:07 +00:00
2009-08-04 22:56:12 +00:00
STR_ERROR_CAN_T_REFIT_TRAIN :{WHITE}Can't refit train...
STR_ERROR_CAN_T_REFIT_ROAD_VEHICLE :{WHITE}Can't refit road vehicle...
STR_ERROR_CAN_T_REFIT_SHIP :{WHITE}Can't refit ship...
STR_ERROR_CAN_T_REFIT_AIRCRAFT :{WHITE}Can't refit aircraft...
2006-09-30 20:59:23 +00:00
2009-08-04 22:56:12 +00:00
STR_ERROR_CAN_T_RENAME_TRAIN :{WHITE}Can't name train...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Can't name road vehicle...
STR_ERROR_CAN_T_RENAME_SHIP :{WHITE}Can't name ship...
STR_ERROR_CAN_T_RENAME_AIRCRAFT :{WHITE}Can't name aircraft...
2006-09-30 20:59:23 +00:00
2009-08-04 22:56:12 +00:00
STR_ERROR_CAN_T_STOP_START_TRAIN :{WHITE}Can't stop/start train...
STR_ERROR_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Can't stop/start road vehicle...
STR_ERROR_CAN_T_STOP_START_SHIP :{WHITE}Can't stop/start ship...
STR_ERROR_CAN_T_STOP_START_AIRCRAFT :{WHITE}Can't stop/start aircraft...
2006-09-30 20:59:23 +00:00
2009-08-04 22:56:12 +00:00
STR_ERROR_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Can't send train to depot...
STR_ERROR_CAN_T_SEND_ROAD_VEHICLE_TO_DEPOT :{WHITE}Can't send road vehicle to depot...
STR_ERROR_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Can't send ship to depot...
STR_ERROR_CAN_T_SEND_AIRCRAFT_TO_HANGAR :{WHITE}Can't send aircraft to hangar...
2006-09-27 22:44:39 +00:00
2009-09-07 09:09:10 +00:00
STR_ERROR_CAN_T_BUY_TRAIN :{WHITE}Can't buy railway vehicle...
STR_ERROR_CAN_T_BUY_ROAD_VEHICLE :{WHITE}Can't buy road vehicle...
STR_ERROR_CAN_T_BUY_SHIP :{WHITE}Can't buy ship...
STR_ERROR_CAN_T_BUY_AIRCRAFT :{WHITE}Can't buy aircraft...
2009-08-04 17:16:24 +00:00
2009-08-04 22:56:12 +00:00
STR_ERROR_CAN_T_RENAME_TRAIN_TYPE :{WHITE}Can't rename train vehicle type...
STR_ERROR_CAN_T_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Can't rename road vehicle type...
STR_ERROR_CAN_T_RENAME_SHIP_TYPE :{WHITE}Can't rename ship type...
STR_ERROR_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Can't rename aircraft type...
2009-08-04 17:16:24 +00:00
2009-08-04 22:56:12 +00:00
STR_ERROR_CAN_T_SELL_TRAIN :{WHITE}Can't sell railway vehicle...
STR_ERROR_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Can't sell road vehicle...
STR_ERROR_CAN_T_SELL_SHIP :{WHITE}Can't sell ship...
STR_ERROR_CAN_T_SELL_AIRCRAFT :{WHITE}Can't sell aircraft...
2009-07-22 22:44:56 +00:00
2009-08-05 17:59:21 +00:00
STR_ERROR_RAIL_VEHICLE_NOT_AVAILABLE :{WHITE}Vehicle is not available
STR_ERROR_ROAD_VEHICLE_NOT_AVAILABLE :{WHITE}Vehicle is not available
STR_ERROR_SHIP_NOT_AVAILABLE :{WHITE}Ship is not available
STR_ERROR_AIRCRAFT_NOT_AVAILABLE :{WHITE}Aircraft is not available
2006-06-23 22:05:40 +00:00
2009-08-05 11:32:32 +00:00
STR_ERROR_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Too many vehicles in game
STR_ERROR_CAN_T_CHANGE_SERVICING :{WHITE}Can't change servicing interval...
2008-01-18 21:08:40 +00:00
2010-06-11 20:20:45 +00:00
STR_ERROR_VEHICLE_IS_DESTROYED :{WHITE}... vehicle is destroyed
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 10:00:30 +00:00
2009-08-05 11:32:32 +00:00
# Specific vehicle errors
STR_ERROR_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Can't make train pass signal at danger...
STR_ERROR_CAN_T_REVERSE_DIRECTION_TRAIN :{WHITE}Can't reverse direction of train...
2011-04-17 17:28:33 +00:00
STR_ERROR_TRAIN_START_NO_POWER :Train has no power
(svn r5946) -Add: merged the TGP branch to mainline. TGP adds:
- New optional landscape generator (TerraGenesis Perlin)
- Load heightmaps (either BMP or PNG)
- Progress dialog while generating worlds (no longer a 'hanging' screen)
- New dialogs for NewGame, Create Scenario and Play Heightmap
- Easier to configure your landscape
- More things to configure (tree-placer, ..)
- Speedup of world generation
- New console command 'restart': restart the map EXACTLY as it was when you
first started it (needs a game made after or with this commit)
- New console command 'getseed': get the seed of your map and share it with
others (of course only works with generated maps)
- Many new, world generation related, things
- Many internal cleanups and rewrites
Many tnx to those people who helped making this:
Belugas, DaleStan, glx, KUDr, RichK67, Rubidium, and TrueLight (alfabetic)
Many tnx to those who helped testing:
Arnau, Bjarni, and tokai (alfabetic)
And to all other people who helped testing and sending comments / bugs
Stats: 673 lines changed, 3534 new lines, 79 new strings
2006-08-19 10:00:30 +00:00
2009-08-05 11:32:32 +00:00
STR_ERROR_CAN_T_MAKE_ROAD_VEHICLE_TURN :{WHITE}Can't make road vehicle turn around...
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
STR_ERROR_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Aircraft is in flight
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
# Order related errors
STR_ERROR_NO_MORE_SPACE_FOR_ORDERS :{WHITE}No more space for orders
STR_ERROR_TOO_MANY_ORDERS :{WHITE}Too many orders
STR_ERROR_CAN_T_INSERT_NEW_ORDER :{WHITE}Can't insert new order...
STR_ERROR_CAN_T_DELETE_THIS_ORDER :{WHITE}Can't delete this order...
STR_ERROR_CAN_T_MODIFY_THIS_ORDER :{WHITE}Can't modify this order...
STR_ERROR_CAN_T_MOVE_THIS_ORDER :{WHITE}Can't move this order...
STR_ERROR_CAN_T_SKIP_ORDER :{WHITE}Can't skip current order...
STR_ERROR_CAN_T_SKIP_TO_ORDER :{WHITE}Can't skip to selected order...
2009-08-05 12:48:48 +00:00
STR_ERROR_CAN_T_COPY_SHARE_ORDER :{WHITE}... vehicle can't go to all stations
STR_ERROR_CAN_T_ADD_ORDER :{WHITE}... vehicle can't go to that station
STR_ERROR_CAN_T_ADD_ORDER_SHARED :{WHITE}... a vehicle sharing this order can't go to that station
2009-08-04 22:56:12 +00:00
2009-08-05 17:59:21 +00:00
STR_ERROR_CAN_T_SHARE_ORDER_LIST :{WHITE}Can't share order list...
2010-12-11 10:52:45 +00:00
STR_ERROR_CAN_T_STOP_SHARING_ORDER_LIST :{WHITE}Can't stop sharing order list...
2009-08-05 17:59:21 +00:00
STR_ERROR_CAN_T_COPY_ORDER_LIST :{WHITE}Can't copy order list...
2009-08-05 12:48:48 +00:00
STR_ERROR_TOO_FAR_FROM_PREVIOUS_DESTINATION :{WHITE}... too far from previous destination
2011-12-13 00:43:35 +00:00
STR_ERROR_AIRCRAFT_NOT_ENOUGH_RANGE :{WHITE}... aircraft has not enough range
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
# Timetable related errors
2009-08-05 17:59:21 +00:00
STR_ERROR_CAN_T_TIMETABLE_VEHICLE :{WHITE}Can't timetable vehicle...
2010-12-15 23:43:39 +00:00
STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS :{WHITE}Vehicles can only wait at stations
STR_ERROR_TIMETABLE_NOT_STOPPING_HERE :{WHITE}This vehicle is not stopping at this station
2009-08-04 22:56:12 +00:00
2009-08-05 11:32:32 +00:00
# Sign related errors
2009-08-05 12:48:48 +00:00
STR_ERROR_TOO_MANY_SIGNS :{WHITE}... too many signs
2009-08-05 11:32:32 +00:00
STR_ERROR_CAN_T_PLACE_SIGN_HERE :{WHITE}Can't place sign here...
STR_ERROR_CAN_T_CHANGE_SIGN_NAME :{WHITE}Can't change sign name...
STR_ERROR_CAN_T_DELETE_SIGN :{WHITE}Can't delete sign...
2009-01-23 00:18:27 +00:00
2010-05-22 19:59:37 +00:00
# Translatable comment for OpenTTD's desktop shortcut
2010-10-17 22:03:05 +00:00
STR_DESKTOP_SHORTCUT_COMMENT :A simulation game based on Transport Tycoon Deluxe
2010-05-22 19:59:37 +00:00
2009-08-04 22:56:12 +00:00
##id 0x2000
# Town building names
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_1 :Tall office block
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_1 :Office block
STR_TOWN_BUILDING_NAME_SMALL_BLOCK_OF_FLATS_1 :Small block of flats
STR_TOWN_BUILDING_NAME_CHURCH_1 :Church
STR_TOWN_BUILDING_NAME_LARGE_OFFICE_BLOCK_1 :Large office block
STR_TOWN_BUILDING_NAME_TOWN_HOUSES_1 :Town houses
STR_TOWN_BUILDING_NAME_HOTEL_1 :Hotel
STR_TOWN_BUILDING_NAME_STATUE_1 :Statue
STR_TOWN_BUILDING_NAME_FOUNTAIN_1 :Fountain
STR_TOWN_BUILDING_NAME_PARK_1 :Park
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_2 :Office block
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_1 :Shops and offices
STR_TOWN_BUILDING_NAME_MODERN_OFFICE_BUILDING_1 :Modern office building
STR_TOWN_BUILDING_NAME_WAREHOUSE_1 :Warehouse
STR_TOWN_BUILDING_NAME_OFFICE_BLOCK_3 :Office block
STR_TOWN_BUILDING_NAME_STADIUM_1 :Stadium
STR_TOWN_BUILDING_NAME_OLD_HOUSES_1 :Old houses
STR_TOWN_BUILDING_NAME_COTTAGES_1 :Cottages
STR_TOWN_BUILDING_NAME_HOUSES_1 :Houses
STR_TOWN_BUILDING_NAME_FLATS_1 :Flats
STR_TOWN_BUILDING_NAME_TALL_OFFICE_BLOCK_2 :Tall office block
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_2 :Shops and offices
STR_TOWN_BUILDING_NAME_SHOPS_AND_OFFICES_3 :Shops and offices
STR_TOWN_BUILDING_NAME_THEATER_1 :Theatre
STR_TOWN_BUILDING_NAME_STADIUM_2 :Stadium
STR_TOWN_BUILDING_NAME_OFFICES_1 :Offices
STR_TOWN_BUILDING_NAME_HOUSES_2 :Houses
STR_TOWN_BUILDING_NAME_CINEMA_1 :Cinema
2011-04-13 14:45:49 +00:00
STR_TOWN_BUILDING_NAME_SHOPPING_MALL_1 :Shopping centre
2009-08-04 22:56:12 +00:00
STR_TOWN_BUILDING_NAME_IGLOO_1 :Igloo
STR_TOWN_BUILDING_NAME_TEPEES_1 :Tepees
STR_TOWN_BUILDING_NAME_TEAPOT_HOUSE_1 :Teapot-House
STR_TOWN_BUILDING_NAME_PIGGY_BANK_1 :Piggy-Bank
2006-10-12 15:13:40 +00:00
2009-08-04 22:56:12 +00:00
##id 0x4800
# industry names
STR_INDUSTRY_NAME_COAL_MINE :Coal Mine
STR_INDUSTRY_NAME_POWER_STATION :Power Station
STR_INDUSTRY_NAME_SAWMILL :Sawmill
STR_INDUSTRY_NAME_FOREST :Forest
STR_INDUSTRY_NAME_OIL_REFINERY :Oil Refinery
STR_INDUSTRY_NAME_OIL_RIG :Oil Rig
STR_INDUSTRY_NAME_FACTORY :Factory
STR_INDUSTRY_NAME_PRINTING_WORKS :Printing Works
STR_INDUSTRY_NAME_STEEL_MILL :Steel Mill
STR_INDUSTRY_NAME_FARM :Farm
STR_INDUSTRY_NAME_COPPER_ORE_MINE :Copper Ore Mine
STR_INDUSTRY_NAME_OIL_WELLS :Oil Wells
STR_INDUSTRY_NAME_BANK :Bank
STR_INDUSTRY_NAME_FOOD_PROCESSING_PLANT :Food Processing Plant
STR_INDUSTRY_NAME_PAPER_MILL :Paper Mill
STR_INDUSTRY_NAME_GOLD_MINE :Gold Mine
STR_INDUSTRY_NAME_BANK_TROPIC_ARCTIC :Bank
STR_INDUSTRY_NAME_DIAMOND_MINE :Diamond Mine
STR_INDUSTRY_NAME_IRON_ORE_MINE :Iron Ore Mine
STR_INDUSTRY_NAME_FRUIT_PLANTATION :Fruit Plantation
STR_INDUSTRY_NAME_RUBBER_PLANTATION :Rubber Plantation
STR_INDUSTRY_NAME_WATER_SUPPLY :Water Supply
STR_INDUSTRY_NAME_WATER_TOWER :Water Tower
STR_INDUSTRY_NAME_FACTORY_2 :Factory
STR_INDUSTRY_NAME_FARM_2 :Farm
STR_INDUSTRY_NAME_LUMBER_MILL :Lumber Mill
STR_INDUSTRY_NAME_COTTON_CANDY_FOREST :Candyfloss Forest
STR_INDUSTRY_NAME_CANDY_FACTORY :Sweet Factory
STR_INDUSTRY_NAME_BATTERY_FARM :Battery Farm
STR_INDUSTRY_NAME_COLA_WELLS :Cola Wells
STR_INDUSTRY_NAME_TOY_SHOP :Toy Shop
STR_INDUSTRY_NAME_TOY_FACTORY :Toy Factory
STR_INDUSTRY_NAME_PLASTIC_FOUNTAINS :Plastic Fountains
STR_INDUSTRY_NAME_FIZZY_DRINK_FACTORY :Fizzy Drink Factory
STR_INDUSTRY_NAME_BUBBLE_GENERATOR :Bubble Generator
STR_INDUSTRY_NAME_TOFFEE_QUARRY :Toffee Quarry
STR_INDUSTRY_NAME_SUGAR_MINE :Sugar Mine
2006-10-12 15:13:40 +00:00
2009-08-04 22:56:12 +00:00
############ WARNING, using range 0x6000 for strings that are stored in the savegame
############ These strings may never get a new id, or savegames will break!
##id 0x6000
STR_SV_EMPTY :
STR_SV_UNNAMED :Unnamed
STR_SV_TRAIN_NAME :Train {COMMA}
STR_SV_ROAD_VEHICLE_NAME :Road Vehicle {COMMA}
STR_SV_SHIP_NAME :Ship {COMMA}
STR_SV_AIRCRAFT_NAME :Aircraft {COMMA}
2007-04-05 07:49:04 +00:00
2009-08-04 22:56:12 +00:00
STR_SV_STNAME :{STRING1}
STR_SV_STNAME_NORTH :{STRING1} North
STR_SV_STNAME_SOUTH :{STRING1} South
STR_SV_STNAME_EAST :{STRING1} East
STR_SV_STNAME_WEST :{STRING1} West
STR_SV_STNAME_CENTRAL :{STRING1} Central
STR_SV_STNAME_TRANSFER :{STRING1} Transfer
STR_SV_STNAME_HALT :{STRING1} Halt
STR_SV_STNAME_VALLEY :{STRING1} Valley
STR_SV_STNAME_HEIGHTS :{STRING1} Heights
STR_SV_STNAME_WOODS :{STRING1} Woods
STR_SV_STNAME_LAKESIDE :{STRING1} Lakeside
STR_SV_STNAME_EXCHANGE :{STRING1} Exchange
STR_SV_STNAME_AIRPORT :{STRING1} Airport
STR_SV_STNAME_OILFIELD :{STRING1} Oilfield
STR_SV_STNAME_MINES :{STRING1} Mines
STR_SV_STNAME_DOCKS :{STRING1} Docks
STR_SV_STNAME_BUOY :{STRING2}
STR_SV_STNAME_WAYPOINT :{STRING2}
##id 0x6020
STR_SV_STNAME_ANNEXE :{STRING1} Annexe
STR_SV_STNAME_SIDINGS :{STRING1} Sidings
STR_SV_STNAME_BRANCH :{STRING1} Branch
STR_SV_STNAME_UPPER :Upper {STRING1}
STR_SV_STNAME_LOWER :Lower {STRING1}
STR_SV_STNAME_HELIPORT :{STRING1} Heliport
STR_SV_STNAME_FOREST :{STRING1} Forest
STR_SV_STNAME_FALLBACK :{STRING1} Station #{NUM}
############ end of savegame specific region!
2007-05-19 09:40:18 +00:00
2009-08-04 22:56:12 +00:00
##id 0x8000
# Vehicle names
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Steam)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_250_DIESEL :MJS 250 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_PLODDYPHUT_DIESEL :Ploddyphut Diesel
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_POWERNAUT_DIESEL :Powernaut Diesel
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_WILLS_2_8_0_STEAM :Wills 2-8-0 (Steam)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (Steam)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_GINZU_A4_STEAM :Ginzu 'A4' (Steam)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_8P_STEAM :SH '8P' (Steam)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MANLEY_MOREL_DMU_DIESEL :Manley-Morel DMU (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_DASH_DIESEL :'Dash' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_HENDRY_25_DIESEL :SH/Hendry '25' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_UU_37_DIESEL :UU '37' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_FLOSS_47_DIESEL :Floss '47' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_4000_DIESEL :CS 4000 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CS_2400_DIESEL :CS 2400 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_CENTENNIAL_DIESEL :Centennial (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_KELLING_3100_DIESEL :Kelling 3100 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_TURNER_TURBO_DIESEL :Turner Turbo (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_MJS_1000_DIESEL :MJS 1000 (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_125_DIESEL :SH '125' (Diesel)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_30_ELECTRIC :SH '30' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_SH_40_ELECTRIC :SH '40' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_T_I_M_ELECTRIC :'T.I.M.' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_RAIL_ASIASTAR_ELECTRIC :'AsiaStar' (Electric)
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PASSENGER_CAR :Passenger Carriage
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_MAIL_VAN :Mail Van
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COAL_CAR :Coal Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_OIL_TANKER :Oil Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_LIVESTOCK_VAN :Livestock Van
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GOODS_VAN :Goods Van
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_GRAIN_HOPPER :Grain Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WOOD_TRUCK :Wood Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_IRON_ORE_HOPPER :Iron Ore Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_STEEL_TRUCK :Steel Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_ARMORED_VAN :Armoured Van
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FOOD_VAN :Food Van
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PAPER_TRUCK :Paper Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COPPER_ORE_HOPPER :Copper Ore Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_WATER_TANKER :Water Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FRUIT_TRUCK :Fruit Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_RUBBER_TRUCK :Rubber Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_SUGAR_TRUCK :Sugar Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COTTON_CANDY_HOPPER :Candyfloss Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOFFEE_HOPPER :Toffee Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BUBBLE_VAN :Bubble Van
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_COLA_TANKER :Cola Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_CANDY_VAN :Sweet Van
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_TOY_VAN :Toy Van
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_BATTERY_TRUCK :Battery Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
STR_VEHICLE_NAME_TRAIN_WAGON_RAIL_PLASTIC_TRUCK :Plastic Truck
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_X2001_ELECTRIC :'X2001' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_MONORAIL_WIZZOWOW_Z99 :Wizzowow Z99
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PASSENGER_CAR :Passenger Carriage
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_MAIL_VAN :Mail Van
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COAL_CAR :Coal Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_OIL_TANKER :Oil Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_LIVESTOCK_VAN :Livestock Van
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GOODS_VAN :Goods Van
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_GRAIN_HOPPER :Grain Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WOOD_TRUCK :Wood Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_IRON_ORE_HOPPER :Iron Ore Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_STEEL_TRUCK :Steel Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_ARMORED_VAN :Armoured Van
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FOOD_VAN :Food Van
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PAPER_TRUCK :Paper Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COPPER_ORE_HOPPER :Copper Ore Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_WATER_TANKER :Water Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FRUIT_TRUCK :Fruit Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_RUBBER_TRUCK :Rubber Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_SUGAR_TRUCK :Sugar Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COTTON_CANDY_HOPPER :Candyfloss Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOFFEE_HOPPER :Toffee Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BUBBLE_VAN :Bubble Van
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_COLA_TANKER :Cola Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_CANDY_VAN :Sweet Van
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_TOY_VAN :Toy Van
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_BATTERY_TRUCK :Battery Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MONORAIL_PLASTIC_TRUCK :Plastic Truck
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Electric)
STR_VEHICLE_NAME_TRAIN_ENGINE_MAGLEV_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PASSENGER_CAR :Passenger Carriage
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_MAIL_VAN :Mail Van
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COAL_CAR :Coal Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_OIL_TANKER :Oil Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_LIVESTOCK_VAN :Livestock Van
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GOODS_VAN :Goods Van
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_GRAIN_HOPPER :Grain Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WOOD_TRUCK :Wood Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_IRON_ORE_HOPPER :Iron Ore Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_STEEL_TRUCK :Steel Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_ARMORED_VAN :Armoured Van
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FOOD_VAN :Food Van
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PAPER_TRUCK :Paper Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COPPER_ORE_HOPPER :Copper Ore Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_WATER_TANKER :Water Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FRUIT_TRUCK :Fruit Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_RUBBER_TRUCK :Rubber Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_SUGAR_TRUCK :Sugar Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COTTON_CANDY_HOPPER :Candyfloss Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOFFEE_HOPPER :Toffee Hopper
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BUBBLE_VAN :Bubble Van
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_COLA_TANKER :Cola Tanker
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_CANDY_VAN :Sweet Van
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_TOY_VAN :Toy Van
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_BATTERY_TRUCK :Battery Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_FIZZY_DRINK_TRUCK :Fizzy Drink Truck
STR_VEHICLE_NAME_TRAIN_WAGON_MAGLEV_PLASTIC_TRUCK :Plastic Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_REGAL_BUS :MPS Regal Bus
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_LEOPARD_BUS :Hereford Leopard Bus
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_BUS :Foster Bus
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_MKII_SUPERBUS :Foster MkII Superbus
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus
STR_VEHICLE_NAME_ROAD_VEHICLE_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_COAL_TRUCK :Balogh Coal Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COAL_TRUCK :Uhl Coal Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_DW_COAL_TRUCK :DW Coal Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_MAIL_TRUCK :MPS Mail Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_REYNARD_MAIL_TRUCK :Reynard Mail Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_MAIL_TRUCK :Perry Mail Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_MAIL_TRUCK :MightyMover Mail Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_MAIL_TRUCK :Powernaught Mail Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_MAIL_TRUCK :Wizzowow Mail Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_OIL_TANKER :Witcombe Oil Tanker
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_OIL_TANKER :Foster Oil Tanker
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_OIL_TANKER :Perry Oil Tanker
STR_VEHICLE_NAME_ROAD_VEHICLE_TALBOTT_LIVESTOCK_VAN :Talbott Livestock Van
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_LIVESTOCK_VAN :Uhl Livestock Van
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_LIVESTOCK_VAN :Foster Livestock Van
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_GOODS_TRUCK :Balogh Goods Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_CRAIGHEAD_GOODS_TRUCK :Craighead Goods Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GOODS_TRUCK :Goss Goods Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_HEREFORD_GRAIN_TRUCK :Hereford Grain Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_THOMAS_GRAIN_TRUCK :Thomas Grain Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_GRAIN_TRUCK :Goss Grain Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WITCOMBE_WOOD_TRUCK :Witcombe Wood Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_WOOD_TRUCK :Foster Wood Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MORELAND_WOOD_TRUCK :Moreland Wood Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_IRON_ORE_TRUCK :MPS Iron Ore Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_IRON_ORE_TRUCK :Uhl Iron Ore Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_IRON_ORE_TRUCK :Chippy Iron Ore Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_STEEL_TRUCK :Balogh Steel Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_STEEL_TRUCK :Uhl Steel Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_STEEL_TRUCK :Kelling Steel Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_ARMORED_TRUCK :Balogh Armoured Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_ARMORED_TRUCK :Uhl Armoured Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_ARMORED_TRUCK :Foster Armoured Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_FOSTER_FOOD_VAN :Foster Food Van
STR_VEHICLE_NAME_ROAD_VEHICLE_PERRY_FOOD_VAN :Perry Food Van
STR_VEHICLE_NAME_ROAD_VEHICLE_CHIPPY_FOOD_VAN :Chippy Food Van
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_PAPER_TRUCK :Uhl Paper Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_PAPER_TRUCK :Balogh Paper Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_PAPER_TRUCK :MPS Paper Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_COPPER_ORE_TRUCK :MPS Copper Ore Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_COPPER_ORE_TRUCK :Uhl Copper Ore Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_GOSS_COPPER_ORE_TRUCK :Goss Copper Ore Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_WATER_TANKER :Uhl Water Tanker
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_WATER_TANKER :Balogh Water Tanker
STR_VEHICLE_NAME_ROAD_VEHICLE_MPS_WATER_TANKER :MPS Water Tanker
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_FRUIT_TRUCK :Balogh Fruit Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_FRUIT_TRUCK :Uhl Fruit Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_KELLING_FRUIT_TRUCK :Kelling Fruit Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_BALOGH_RUBBER_TRUCK :Balogh Rubber Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_UHL_RUBBER_TRUCK :Uhl Rubber Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_RMT_RUBBER_TRUCK :RMT Rubber Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover Sugar Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_SUGAR_TRUCK :Powernaught Sugar Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_SUGAR_TRUCK :Wizzowow Sugar Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COLA_TRUCK :MightyMover Cola Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COLA_TRUCK :Powernaught Cola Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COLA_TRUCK :Wizzowow Cola Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_COTTON_CANDY :MightyMover Candyfloss Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_COTTON_CANDY :Powernaught Candyfloss Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow Candyfloss Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover Toffee Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOFFEE_TRUCK :Powernaught Toffee Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOFFEE_TRUCK :Wizzowow Toffee Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_TOY_VAN :MightyMover Toy Van
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_TOY_VAN :Powernaught Toy Van
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_TOY_VAN :Wizzowow Toy Van
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_CANDY_TRUCK :MightyMover Sweet Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_CANDY_TRUCK :Powernaught Sweet Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_CANDY_TRUCK :Wizzowow Sweet Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BATTERY_TRUCK :MightyMover Battery Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BATTERY_TRUCK :Powernaught Battery Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BATTERY_TRUCK :Wizzowow Battery Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_FIZZY_DRINK :MightyMover Fizzy Drink Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_FIZZY_DRINK :Powernaught Fizzy Drink Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow Fizzy Drink Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover Plastic Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_PLASTIC_TRUCK :Powernaught Plastic Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plastic Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Bubble Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Bubble Truck
STR_VEHICLE_NAME_ROAD_VEHICLE_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Bubble Truck
STR_VEHICLE_NAME_SHIP_MPS_OIL_TANKER :MPS Oil Tanker
STR_VEHICLE_NAME_SHIP_CS_INC_OIL_TANKER :CS-Inc. Oil Tanker
STR_VEHICLE_NAME_SHIP_MPS_PASSENGER_FERRY :MPS Passenger Ferry
STR_VEHICLE_NAME_SHIP_FFP_PASSENGER_FERRY :FFP Passenger Ferry
STR_VEHICLE_NAME_SHIP_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Hovercraft
STR_VEHICLE_NAME_SHIP_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passenger Ferry
STR_VEHICLE_NAME_SHIP_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passenger Ferry
STR_VEHICLE_NAME_SHIP_YATE_CARGO_SHIP :Yate Cargo ship
STR_VEHICLE_NAME_SHIP_BAKEWELL_CARGO_SHIP :Bakewell Cargo ship
STR_VEHICLE_NAME_SHIP_MIGHTYMOVER_CARGO_SHIP :Mightymover Cargo ship
STR_VEHICLE_NAME_SHIP_POWERNAUT_CARGO_SHIP :Powernaut Cargo ship
STR_VEHICLE_NAME_AIRCRAFT_SAMPSON_U52 :Sampson U52
STR_VEHICLE_NAME_AIRCRAFT_COLEMAN_COUNT :Coleman Count
STR_VEHICLE_NAME_AIRCRAFT_FFP_DART :FFP Dart
STR_VEHICLE_NAME_AIRCRAFT_YATE_HAUGAN :Yate Haugan
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_COTSWALD_LB_3 :Bakewell Cotswald LB-3
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_8 :Bakewell Luckett LB-8
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_9 :Bakewell Luckett LB-9
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB80 :Bakewell Luckett LB80
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_10 :Bakewell Luckett LB-10
STR_VEHICLE_NAME_AIRCRAFT_BAKEWELL_LUCKETT_LB_11 :Bakewell Luckett LB-11
STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAC_1_11 :Yate Aerospace YAC 1-11
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_100 :Darwin 100
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_200 :Darwin 200
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_300 :Darwin 300
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_400 :Darwin 400
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_500 :Darwin 500
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_600 :Darwin 600
STR_VEHICLE_NAME_AIRCRAFT_GURU_GALAXY :Guru Galaxy
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A21 :Airtaxi A21
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A31 :Airtaxi A31
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A32 :Airtaxi A32
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A33 :Airtaxi A33
STR_VEHICLE_NAME_AIRCRAFT_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46
STR_VEHICLE_NAME_AIRCRAFT_DINGER_100 :Dinger 100
STR_VEHICLE_NAME_AIRCRAFT_AIRTAXI_A34_1000 :AirTaxi A34-1000
STR_VEHICLE_NAME_AIRCRAFT_YATE_Z_SHUTTLE :Yate Z-Shuttle
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K1 :Kelling K1
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K6 :Kelling K6
STR_VEHICLE_NAME_AIRCRAFT_KELLING_K7 :Kelling K7
STR_VEHICLE_NAME_AIRCRAFT_DARWIN_700 :Darwin 700
STR_VEHICLE_NAME_AIRCRAFT_FFP_HYPERDART_2 :FFP Hyperdart 2
STR_VEHICLE_NAME_AIRCRAFT_DINGER_200 :Dinger 200
STR_VEHICLE_NAME_AIRCRAFT_DINGER_1000 :Dinger 1000
STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_100 :Ploddyphut 100
STR_VEHICLE_NAME_AIRCRAFT_PLODDYPHUT_500 :Ploddyphut 500
STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_X1 :Flashbang X1
STR_VEHICLE_NAME_AIRCRAFT_JUGGERPLANE_M1 :Juggerplane M1
STR_VEHICLE_NAME_AIRCRAFT_FLASHBANG_WIZZER :Flashbang Wizzer
STR_VEHICLE_NAME_AIRCRAFT_TRICARIO_HELICOPTER :Tricario Helicopter
STR_VEHICLE_NAME_AIRCRAFT_GURU_X2_HELICOPTER :Guru X2 Helicopter
STR_VEHICLE_NAME_AIRCRAFT_POWERNAUT_HELICOPTER :Powernaut Helicopter
2007-05-19 09:40:18 +00:00
2009-08-04 22:56:12 +00:00
##id 0x8800
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# Formatting of some strings
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STR_FORMAT_DATE_TINY :{RAW_STRING}-{RAW_STRING}-{NUM}
STR_FORMAT_DATE_SHORT :{STRING} {NUM}
STR_FORMAT_DATE_LONG :{STRING} {STRING} {NUM}
STR_FORMAT_DATE_ISO :{2:NUM}-{1:RAW_STRING}-{0:RAW_STRING}
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STR_FORMAT_BUOY_NAME :{TOWN} Buoy
STR_FORMAT_BUOY_NAME_SERIAL :{TOWN} Buoy #{COMMA}
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STR_FORMAT_COMPANY_NUM :(Company {COMMA})
STR_FORMAT_GROUP_NAME :Group {COMMA}
STR_FORMAT_INDUSTRY_NAME :{TOWN} {STRING}
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STR_FORMAT_WAYPOINT_NAME :{TOWN} Waypoint
STR_FORMAT_WAYPOINT_NAME_SERIAL :{TOWN} Waypoint #{COMMA}
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STR_FORMAT_DEPOT_NAME_TRAIN :{TOWN} Train Depot
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STR_FORMAT_DEPOT_NAME_TRAIN_SERIAL :{TOWN} Train Depot #{COMMA}
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STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE :{TOWN} Road Vehicle Depot
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STR_FORMAT_DEPOT_NAME_ROAD_VEHICLE_SERIAL :{TOWN} Road Vehicle Depot #{COMMA}
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STR_FORMAT_DEPOT_NAME_SHIP :{TOWN} Ship Depot
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STR_FORMAT_DEPOT_NAME_SHIP_SERIAL :{TOWN} Ship Depot #{COMMA}
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STR_FORMAT_DEPOT_NAME_AIRCRAFT :{STATION} Hangar
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STR_UNKNOWN_STATION :unknown station
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STR_DEFAULT_SIGN_NAME :Sign
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STR_COMPANY_SOMEONE :someone
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STR_SAVEGAME_NAME_DEFAULT :{COMPANY}, {STRING1}
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STR_SAVEGAME_NAME_SPECTATOR :Spectator, {1:STRING1}
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# Viewport strings
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STR_VIEWPORT_TOWN_POP :{WHITE}{TOWN} ({COMMA})
STR_VIEWPORT_TOWN :{WHITE}{TOWN}
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STR_VIEWPORT_TOWN_TINY_BLACK :{TINY_FONT}{BLACK}{TOWN}
STR_VIEWPORT_TOWN_TINY_WHITE :{TINY_FONT}{WHITE}{TOWN}
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STR_VIEWPORT_SIGN_SMALL_BLACK :{TINY_FONT}{BLACK}{SIGN}
STR_VIEWPORT_SIGN_SMALL_WHITE :{TINY_FONT}{WHITE}{SIGN}
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STR_VIEWPORT_STATION :{STATION} {STATION_FEATURES}
STR_VIEWPORT_STATION_TINY :{TINY_FONT}{STATION}
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STR_VIEWPORT_WAYPOINT :{WAYPOINT}
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STR_VIEWPORT_WAYPOINT_TINY :{TINY_FONT}{WAYPOINT}
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# Simple strings to get specific types of data
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STR_COMPANY_NAME :{COMPANY}
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STR_COMPANY_NAME_COMPANY_NUM :{COMPANY} {COMPANY_NUM}
2010-05-12 20:50:10 +00:00
STR_DEPOT_NAME :{DEPOT}
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STR_ENGINE_NAME :{ENGINE}
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STR_GROUP_NAME :{GROUP}
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STR_INDUSTRY_NAME :{INDUSTRY}
2011-11-19 22:15:44 +00:00
STR_PRESIDENT_NAME :{PRESIDENT_NAME}
2007-06-25 10:40:56 +00:00
STR_SIGN_NAME :{SIGN}
2009-07-20 11:21:57 +00:00
STR_STATION_NAME :{STATION}
STR_TOWN_NAME :{TOWN}
2007-06-24 22:42:11 +00:00
STR_VEHICLE_NAME :{VEHICLE}
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STR_WAYPOINT_NAME :{WAYPOINT}
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STR_JUST_CARGO :{CARGO_LONG}
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STR_JUST_CHECKMARK :{CHECKMARK}
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STR_JUST_COMMA :{COMMA}
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STR_JUST_CURRENCY_SHORT :{CURRENCY_SHORT}
STR_JUST_CURRENCY_LONG :{CURRENCY_LONG}
2012-03-10 19:18:04 +00:00
STR_JUST_CARGO_LIST :{CARGO_LIST}
2009-07-20 11:21:57 +00:00
STR_JUST_INT :{NUM}
STR_JUST_DATE_TINY :{DATE_TINY}
STR_JUST_DATE_SHORT :{DATE_SHORT}
STR_JUST_DATE_LONG :{DATE_LONG}
STR_JUST_DATE_ISO :{DATE_ISO}
STR_JUST_STRING :{STRING}
2009-11-16 13:19:39 +00:00
STR_JUST_STRING_SPACE_STRING :{STRING} {STRING}
2009-07-20 11:21:57 +00:00
STR_JUST_RAW_STRING :{RAW_STRING}
2007-06-24 22:42:11 +00:00
2009-08-05 11:32:32 +00:00
# Slightly 'raw' stringcodes with colour or size
2009-07-23 19:31:50 +00:00
STR_BLACK_COMMA :{BLACK}{COMMA}
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STR_TINY_BLACK_COMA :{TINY_FONT}{BLACK}{COMMA}
STR_TINY_COMMA :{TINY_FONT}{COMMA}
2009-07-23 19:31:50 +00:00
STR_BLUE_COMMA :{BLUE}{COMMA}
STR_RED_COMMA :{RED}{COMMA}
2011-12-03 23:40:08 +00:00
STR_WHITE_COMMA :{WHITE}{COMMA}
2011-11-19 22:15:44 +00:00
STR_TINY_BLACK_DECIMAL :{TINY_FONT}{BLACK}{DECIMAL}
STR_COMPANY_MONEY :{WHITE}{CURRENCY_LONG}
2009-08-05 17:59:21 +00:00
STR_BLACK_DATE_LONG :{BLACK}{DATE_LONG}
2009-07-23 19:31:50 +00:00
STR_BLACK_CROSS :{BLACK}{CROSS}
STR_SILVER_CROSS :{SILVER}{CROSS}
STR_WHITE_DATE_LONG :{WHITE}{DATE_LONG}
2009-08-04 22:56:12 +00:00
STR_SHORT_DATE :{WHITE}{DATE_TINY}
2011-11-19 22:15:44 +00:00
STR_DATE_LONG_SMALL :{TINY_FONT}{BLACK}{DATE_LONG}
STR_TINY_GROUP :{TINY_FONT}{GROUP}
2009-11-08 12:38:00 +00:00
STR_BLACK_INT :{BLACK}{NUM}
2009-09-28 12:38:35 +00:00
STR_ORANGE_INT :{ORANGE}{NUM}
2009-08-05 17:59:21 +00:00
STR_WHITE_SIGN :{WHITE}{SIGN}
2011-11-19 22:15:44 +00:00
STR_TINY_BLACK_STATION :{TINY_FONT}{BLACK}{STATION}
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STR_BLACK_STRING :{BLACK}{STRING}
2009-07-25 15:10:52 +00:00
STR_BLACK_RAW_STRING :{BLACK}{RAW_STRING}
2009-11-27 15:16:58 +00:00
STR_GREEN_STRING :{GREEN}{STRING}
2011-01-09 15:31:14 +00:00
STR_ORANGE_STRING :{ORANGE}{STRING}
2009-11-27 15:16:58 +00:00
STR_RED_STRING :{RED}{STRING}
2012-02-25 20:47:16 +00:00
STR_LTBLUE_STRING :{LTBLUE}{STRING}
2009-08-29 21:28:36 +00:00
STR_WHITE_STRING :{WHITE}{STRING}
2012-05-28 13:23:58 +00:00
STR_ORANGE_STRING1_WHITE :{ORANGE}{STRING1}{WHITE}
2012-05-06 14:56:13 +00:00
STR_ORANGE_STRING1_LTBLUE :{ORANGE}{STRING1}{LTBLUE}
2011-11-19 22:15:44 +00:00
STR_TINY_BLACK_HEIGHT :{TINY_FONT}{BLACK}{HEIGHT}
STR_TINY_BLACK_VEHICLE :{TINY_FONT}{BLACK}{VEHICLE}
STR_TINY_RIGHT_ARROW :{TINY_FONT}{RIGHT_ARROW}
2009-07-23 19:31:50 +00:00
STR_BLACK_1 :{BLACK}1
STR_BLACK_2 :{BLACK}2
STR_BLACK_3 :{BLACK}3
STR_BLACK_4 :{BLACK}4
STR_BLACK_5 :{BLACK}5
STR_BLACK_6 :{BLACK}6
STR_BLACK_7 :{BLACK}7
2009-08-04 22:56:12 +00:00
STR_TRAIN :{BLACK}{TRAIN}
STR_BUS :{BLACK}{BUS}
STR_LORRY :{BLACK}{LORRY}
STR_PLANE :{BLACK}{PLANE}
STR_SHIP :{BLACK}{SHIP}
2010-03-16 06:18:52 +00:00
STR_TOOLBAR_RAILTYPE_VELOCITY :{STRING} ({VELOCITY})