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https://github.com/JGRennison/OpenTTD-patches.git
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(svn r17423) -Fix [FS#3174]: Show '- None -' with empty town or industry list, and use that text in the size computation as well.
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@ -961,6 +961,10 @@ public:
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case IDW_INDUSTRY_LIST: {
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int n = 0;
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int y = r.top + WD_FRAMERECT_TOP;
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if (this->industries.Length() == 0) {
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_INDUSTRY_DIRECTORY_NONE);
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break;
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}
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for (uint i = this->vscroll.GetPosition(); i < this->industries.Length(); i++) {
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, this->GetIndustryString(this->industries[i]));
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@ -994,7 +998,7 @@ public:
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}
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case IDW_INDUSTRY_LIST: {
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Dimension d = {0, 0};
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Dimension d = GetStringBoundingBox(STR_INDUSTRY_DIRECTORY_NONE);
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for (uint i = 0; i < this->industries.Length(); i++) {
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d = maxdim(d, GetStringBoundingBox(this->GetIndustryString(this->industries[i])));
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}
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@ -2356,6 +2356,7 @@ STR_EDIT_SIGN_SIGN_OSKTITLE :{BLACK}Enter a
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# Town directory window
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STR_TOWN_DIRECTORY_CAPTION :{WHITE}Towns
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STR_TOWN_DIRECTORY_NONE :{ORANGE}- None -
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STR_TOWN_DIRECTORY_TOWN :{ORANGE}{TOWN}{BLACK} ({COMMA})
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STR_TOWN_DIRECTORY_LIST_TOOLTIP :{BLACK}Town names - click on name to centre view on town. Ctrl+Click opens a new viewport on town location
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STR_TOWN_POPULATION :{BLACK}World population: {COMMA}
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@ -2544,6 +2545,7 @@ STR_BUY_COMPANY_MESSAGE :{WHITE}We are l
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# Industry directory
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STR_INDUSTRY_DIRECTORY_CAPTION :{WHITE}Industries
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STR_INDUSTRY_DIRECTORY_NONE :{ORANGE}- None -
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STR_INDUSTRY_DIRECTORY_ITEM :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}){YELLOW} ({COMMA}% transported)
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STR_INDUSTRY_DIRECTORY_ITEM_TWO :{ORANGE}{INDUSTRY}{BLACK} ({CARGO}{STRING}/{CARGO}{STRING}){YELLOW} ({COMMA}%/{COMMA}% transported)
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STR_INDUSTRY_DIRECTORY_ITEM_NOPROD :{ORANGE}{INDUSTRY}
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@ -635,6 +635,11 @@ public:
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case TDW_CENTERTOWN: {
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int n = 0;
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int y = r.top + WD_FRAMERECT_TOP;
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if (this->towns.Length() == 0) { // No towns available.
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
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break;
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}
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/* At least one town available. */
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for (uint i = this->vscroll.GetPosition(); i < this->towns.Length(); i++) {
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const Town *t = this->towns[i];
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@ -663,7 +668,7 @@ public:
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break;
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}
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case TDW_CENTERTOWN: {
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Dimension d = {0, 0};
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Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
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for (uint i = 0; i < this->towns.Length(); i++) {
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const Town *t = this->towns[i];
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