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OpenTTD-patches/src
rubidium fc9ebd257f (svn r11316) -Codechange: add support for the half-tile (selection) graphics. 17 years ago
..
ai (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 17 years ago
blitter (svn r11169) -Fix [FS#1255]: obiwan in Blitter::Drawline(), which caused it to clip too much at screen/viewport borders. Patch by frosch. 17 years ago
lang (svn r11306) -Update: WebTranslator2 update to 2007-10-20 08:17:35 17 years ago
misc (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 17 years ago
music (svn r11154) -Fix [FS#1239]: MIDI failing to play under Windows 95, 98 and ME. 17 years ago
network (svn r11290) -Fix: obiwan in the assertion that checked for overflows when writing a packet, causing still correctly sized packets to cause assertions. 17 years ago
os/macosx (svn r10851) -Feature [OSX]: OpenTTD will now pick the same language as finder is set to if no config file is found (ln-) 17 years ago
sound
spriteloader (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it 17 years ago
strgen (svn r11293) -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params 17 years ago
table (svn r11316) -Codechange: add support for the half-tile (selection) graphics. 17 years ago
video (svn r11061) -Fix [FS#1086]: [win32] some keys were handled twice 17 years ago
yapf (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 17 years ago
aircraft.h (svn r11214) -Fix [FS#1296]: planes can't use heliports so refuse these orders 17 years ago
aircraft_cmd.cpp (svn r11234) -Fix [FS#1312]: the explosion vehicles were placed too far to the south. 17 years ago
aircraft_gui.cpp (svn r11184) -Codechange: cleanup the code related to backup orders. 17 years ago
airport.cpp
airport.h
airport_gui.cpp (svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion. 17 years ago
airport_movement.h
articulated_vehicles.cpp (svn r11173) -Codechange: rename some callback enums so they are more uniform. 17 years ago
articulated_vehicles.h (svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes. 17 years ago
autoreplace_cmd.cpp (svn r11046) -Codechange: added function to get the next movable (non-articulated, non-read end of dualheaded engine) vehicle in a train 17 years ago
autoreplace_gui.cpp (svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch. 17 years ago
autoslope.h (svn r11171) -Fix [FS#1257]: disable autoslope for automatically changed stuff (like towns and industries) and enable it in the scenario editor. Patch by frosch. 17 years ago
aystar.cpp
aystar.h
bmp.cpp
bmp.h
bridge.h
bridge_gui.cpp (svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion. 17 years ago
bridge_map.cpp (svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch. 17 years ago
bridge_map.h (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 17 years ago
build_vehicle_gui.cpp (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 17 years ago
callback_table.cpp (svn r10985) -Codechange: unify/remove duplicate CcClone(Aircraft|RoadVeh|Ship|Train) in favour of CcCloneVehicle. 17 years ago
callback_table.h
cargopacket.cpp (svn r11002) -Codechange: unhackify the cargo packet list saving (a little). 17 years ago
cargopacket.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 17 years ago
cargotype.cpp
cargotype.h
clear_cmd.cpp (svn r11262) -Fix [FS#1330]: do not check for vehicles that are not on the ground when removing owned land, furthermore do not check for shadows (of aircraft). 17 years ago
clear_map.h
cmd_helper.h
command.cpp (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 17 years ago
command.h (svn r11085) -Fix-ish (r11084): some tabs that did not show up in the diff, which caused a mess of tab and non-tab usage. 17 years ago
console.cpp (svn r10736) -Fix: Correct all mispellings of 'successful'. 17 years ago
console.h
console_cmds.cpp (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 17 years ago
currency.cpp
currency.h
date.cpp (svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables. 17 years ago
date.h
debug.cpp (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 17 years ago
debug.h
dedicated.cpp
depot.cpp (svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works. 17 years ago
depot.h (svn r11027) -Fix: do not unconditionally assume that a tile has a depot. 17 years ago
depot_gui.cpp (svn r11184) -Codechange: cleanup the code related to backup orders. 17 years ago
direction.h (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 17 years ago
disaster_cmd.cpp (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. 17 years ago
dock_gui.cpp (svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion. 17 years ago
driver.cpp
driver.h
dummy_land.cpp (svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types. 17 years ago
economy.cpp (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 17 years ago
economy.h
elrail.cpp (svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch. 17 years ago
endian_check.cpp
engine.cpp (svn r10757) -Codechange: make the engine renew struct use the pool item class as super class. 17 years ago
engine.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 17 years ago
engine_gui.cpp (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 17 years ago
fileio.cpp (svn r11159) -Fix (r11155): restore the ability to save in a non existing file 17 years ago
fileio.h (svn r11119) -Codechange: analyze .tar files upon loading, remembering their files and offsets, which speeds up .tar handling with a big factor 17 years ago
fios.cpp (svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more 17 years ago
fios.h
fontcache.cpp
fontcache.h
functions.h (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. 17 years ago
genworld.cpp
genworld.h
genworld_gui.cpp
gfx.cpp (svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch. 17 years ago
gfx.h (svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch. 17 years ago
gfxinit.cpp (svn r11316) -Codechange: add support for the half-tile (selection) graphics. 17 years ago
gfxinit.h
graph_gui.cpp (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 17 years ago
group.h (svn r10992) -Fix [FS#1132]: huge amount of vehicles in the "ungrouped" group. Patch by frosch. 17 years ago
group_cmd.cpp (svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set. 17 years ago
group_gui.cpp (svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ. 17 years ago
gui.h (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. 17 years ago
heightmap.cpp
heightmap.h
helpers.cpp
helpers.hpp (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 17 years ago
industry.h (svn r11302) -Fix (r9520): typo 17 years ago
industry_cmd.cpp (svn r11305) -Codechange: randomise layout when building an industry ingame 17 years ago
industry_gui.cpp (svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka. 17 years ago
industry_map.h (svn r11223) -Fix[FS#1306]: Rename and refactor adequately a function that actually returns void and set bits (smatz). 17 years ago
intro_gui.cpp
landscape.cpp (svn r11316) -Codechange: add support for the half-tile (selection) graphics. 17 years ago
landscape.h (svn r11263) -Codechange: Reduce code duplication between DrawBridgePillars and HasFoundation{NW|NE}. Patch by frosch. 17 years ago
livery.h
lzoconf.h
macros.h (svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites. 17 years ago
main_gui.cpp (svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic). 17 years ago
map.cpp (svn r11066) -Documentation [FS#1091]: of map.*. Patch by Progman. 17 years ago
map.h (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 17 years ago
masm64.rules
md5.cpp
md5.h
mersenne.cpp
minilzo.cpp (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 17 years ago
minilzo.h
misc.cpp (svn r11157) -Fix: some random data was printed because printf "thought" that _current_player is 4 bytes instead of 1 byte, causing the random debug output to be useless. 17 years ago
misc_cmd.cpp (svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not. 17 years ago
misc_gui.cpp (svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka. 17 years ago
mixer.cpp
mixer.h
music.cpp
music.h
music_gui.cpp (svn r11281) -Revert(r11259): the problem was not there. In fact, it made it so that no more music were allowed on intro. 17 years ago
namegen.cpp
namegen.h
newgrf.cpp (svn r11302) -Fix (r9520): typo 17 years ago
newgrf.h
newgrf_callbacks.h (svn r11181) -Codechange: add support for newgrf callback 14A (Belugas) 17 years ago
newgrf_canal.cpp (svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch. 17 years ago
newgrf_canal.h
newgrf_cargo.cpp (svn r11252) -Revert r11239, Fix r9620: cargo translation was not done correctly 17 years ago
newgrf_cargo.h (svn r11252) -Revert r11239, Fix r9620: cargo translation was not done correctly 17 years ago
newgrf_commons.cpp (svn r11248) -Fix[FS#1314]: The logic behind industry slot allocation was implying that the only condition an override could be placed in a slot is that there were no previous override. 17 years ago
newgrf_commons.h (svn r11198) -Fix: When industry override is not possible because it is already been overridden, mark the new candidate as not being an override 17 years ago
newgrf_config.cpp (svn r11180) -Fix (r11175): crash on load when you don't have any NewGRFs. More interesting is: who plays without them ;) 17 years ago
newgrf_config.h
newgrf_engine.cpp (svn r11070) -Fix [FS#1217]: due to making an Action2 variable work properly, the NewGRF called other code too that wasn't prepared for non-train vehicles. 17 years ago
newgrf_engine.h
newgrf_gui.cpp (svn r11272) -Codechange: Truncate text describing the grf file in the NewGrf settings gui 17 years ago
newgrf_house.cpp (svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the offset is unsigned instead of signed. 17 years ago
newgrf_house.h
newgrf_industries.cpp (svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka. 17 years ago
newgrf_industries.h (svn r11152) -Fix: GetIndustryIDAtOffset crashed when translation of the GFX ID would be needed. Fix by Belugas. 17 years ago
newgrf_industrytiles.cpp (svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka. 17 years ago
newgrf_industrytiles.h (svn r11193) -Fix: be more compliant with the specifications of callback #2F (and undocumented side effects in TTDP in corner cases). 17 years ago
newgrf_sound.cpp (svn r11173) -Codechange: rename some callback enums so they are more uniform. 17 years ago
newgrf_sound.h
newgrf_spritegroup.cpp (svn r11173) -Codechange: rename some callback enums so they are more uniform. 17 years ago
newgrf_spritegroup.h (svn r11199) -Fix: variable 67 and 68 not working correctly. 17 years ago
newgrf_station.cpp (svn r11173) -Codechange: rename some callback enums so they are more uniform. 17 years ago
newgrf_station.h
newgrf_storage.cpp (svn r11138) -Codechange: prepare some subsystems for persistent storage for NewGRFs. 17 years ago
newgrf_storage.h (svn r11139) -Codechange: add support for persistent storage for NewGRFs. 17 years ago
newgrf_text.cpp (svn r11293) -Fix: newgrf defined industry news messages use TTD format for args, which is not the same as our. So we must detect those strings and pass them the right params 17 years ago
newgrf_text.h (svn r11287) -Codechange: add support for pushing paramaters into NewIndustries' error messages. Patch by Csaboka. 17 years ago
newgrf_town.cpp
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
news.h (svn r11125) -Documentation: add/update the documentation of news*. Based on a patch by Progman. 17 years ago
news_gui.cpp (svn r11125) -Documentation: add/update the documentation of news*. Based on a patch by Progman. 17 years ago
npf.cpp (svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch. 17 years ago
npf.h
oldloader.cpp (svn r11280) -Fix [FS#1343]: wrong money related values when loading old games. Inspired on a patch by SmatZ. 17 years ago
oldpool.cpp (svn r10799) -Fix: only calling QuickFree and not the destructor on pool cleanups might cause memory leaks due to the way C++ works. 17 years ago
oldpool.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 17 years ago
openttd.cpp (svn r11277) -Fix (r8498): the check for ghost station (on water industries) always removed station for non-oilrig 17 years ago
openttd.h (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 17 years ago
order.h (svn r11184) -Codechange: cleanup the code related to backup orders. 17 years ago
order_cmd.cpp (svn r11214) -Fix [FS#1296]: planes can't use heliports so refuse these orders 17 years ago
order_gui.cpp (svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set. 17 years ago
os2.cpp (svn r10736) -Fix: Correct all mispellings of 'successful'. 17 years ago
os_timer.cpp (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 17 years ago
ottdres.rc.in (svn r11089) -Codechange: add revision detection to MSVC. 17 years ago
pathfind.cpp
pathfind.h
player.h (svn r11269) -Feature: user customisable faces. Patch by BigBB. 17 years ago
player_face.h (svn r11292) -Fix [FS#1350]: don't desync when generating random faces. Patch by SmatZ. 17 years ago
player_gui.cpp (svn r11269) -Feature: user customisable faces. Patch by BigBB. 17 years ago
players.cpp (svn r11270) -Fix (r11269): black people only have one eye colour. 17 years ago
queue.cpp
queue.h
rail.cpp (svn r11265) -Feature: Make more advanced rail types more expensive to build. 17 years ago
rail.h (svn r11265) -Feature: Make more advanced rail types more expensive to build. 17 years ago
rail_cmd.cpp (svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch. 17 years ago
rail_gui.cpp (svn r11264) -Codechange: replace a lot of magic numbers with enums for the rail and road GUIs. Patch by skidd13. 17 years ago
rail_map.h
railtypes.h
resource.h
rev.cpp.in (svn r11089) -Codechange: add revision detection to MSVC. 17 years ago
road.cpp (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 17 years ago
road.h (svn r11172) -Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions. Based on a patch by skidd13. 17 years ago
road_cmd.cpp (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 17 years ago
road_cmd.h
road_gui.cpp (svn r11264) -Codechange: replace a lot of magic numbers with enums for the rail and road GUIs. Patch by skidd13. 17 years ago
road_map.cpp (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 17 years ago
road_map.h (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 17 years ago
roadveh.h (svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set. 17 years ago
roadveh_cmd.cpp (svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money. 17 years ago
roadveh_gui.cpp (svn r11184) -Codechange: cleanup the code related to backup orders. 17 years ago
saveload.cpp (svn r11244) -Fix: trees can now be planted on bare land without making it grassy (Csaboka) 17 years ago
saveload.h (svn r11139) -Codechange: add support for persistent storage for NewGRFs. 17 years ago
screenshot.cpp
screenshot.h
sdl.cpp
sdl.h
settings.cpp (svn r11291) -Fix [FS#1345]: changing the wagon_speed_limits patch option caused desyncs. 17 years ago
settings.h
settings_gui.cpp (svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not. 17 years ago
ship.h (svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot. 17 years ago
ship_cmd.cpp (svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money. 17 years ago
ship_gui.cpp (svn r11184) -Codechange: cleanup the code related to backup orders. 17 years ago
signs.cpp (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman. 17 years ago
signs.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 17 years ago
signs_gui.cpp
slope.h (svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch. 17 years ago
smallmap_gui.cpp (svn r11000) -Fix r10121: when introducing the new blitter system, smallmap regained an old bug: buffer-overflow when moving window to far bottom-right. 17 years ago
sound.cpp (svn r11118) -Fix: sample.cat can now be in a tar-file too, how nice! 17 years ago
sound.h (svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it 17 years ago
sprite.h (svn r11133) -Fix (r11102) [FS#1245]: in some cases vehicles would be drawn over houses when they should be drawn behind the houses. Patch by frosch. 17 years ago
spritecache.cpp (svn r11101) -Fix r11099: the check: file_pos == 0, no longer works; adjust the check with file_slot. This solves the ? sprites with autorail (nice catch Progman) 17 years ago
spritecache.h
station.cpp (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 17 years ago
station.h (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsystem. Patch by Progman. 17 years ago
station_cmd.cpp (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. 17 years ago
station_gui.cpp (svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted cargo too. 17 years ago
station_map.h (svn r11276) -Codechange: be more consistent with naming of some accessors. 17 years ago
stdafx.h (svn r10778) -Fix: one-liners to allow MSVC and WINCE to work together (or anyway, a step towards that goal) 17 years ago
string.cpp
string.h (svn r11025) -Fix: safeguard StrEmpty from calls with NULL. 17 years ago
strings.cpp (svn r11312) -Codechange: implement a overflow safe integer and use that for money and don't misuses CommandCost to have a overflow safe integer. Based on a patch by Noldo. 17 years ago
strings.h
subsidy_gui.cpp
terraform_gui.cpp (svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion. 17 years ago
texteff.cpp (svn r11286) -Fix (r11228): NewGRF industries assume that the order of animation always stays the same. Patch by Csaboka. 17 years ago
texteff.hpp (svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables. 17 years ago
tgp.cpp
tgp.h
thread.cpp
thread.h
tile.cpp
tile.h (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 17 years ago
timetable.h
timetable_cmd.cpp
timetable_gui.cpp
town.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 17 years ago
town_cmd.cpp (svn r11315) -Fix [FS#1353]: towns are not growing beyond height differences. Patch by skidd13. 17 years ago
town_gui.cpp (svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic). 17 years ago
town_map.h (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 17 years ago
train.h (svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set. 17 years ago
train_cmd.cpp (svn r11230) -Fix [FS#1228]: one could construct trains out of crashed wagons and engines. Based on a patch by SmatZ. 17 years ago
train_gui.cpp (svn r11184) -Codechange: cleanup the code related to backup orders. 17 years ago
transparency_gui.cpp
transparency_gui.h
tree_cmd.cpp (svn r11246) -Codechange: beautify some conditions from "if else" into trinary operator 17 years ago
tree_map.h (svn r11124) -Documentation: of tree_map.h and tree_cmd.cpp. Patch by Progman. 17 years ago
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. 17 years ago
unix.cpp
unmovable.h
unmovable_cmd.cpp (svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch. 17 years ago
unmovable_map.h
variables.h (svn r11269) -Feature: user customisable faces. Patch by BigBB. 17 years ago
vehicle.cpp (svn r11314) -Fix [FS#1356]: stop following a vehicle when you sell/destroyed it. 17 years ago
vehicle.h (svn r11068) -Codechange: remove Vehicle::HasFront as all vehicles have the Vehicle::first pointer correctly set. 17 years ago
vehicle_gui.cpp (svn r11304) -Feature: Control-Clicking the Center Main View button on the vehicle window allows the main viewport to follow the chosen vehicle.(stevenh) 17 years ago
vehicle_gui.h (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. 17 years ago
viewport.cpp (svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch. 17 years ago
viewport.h (svn r11212) -Codechange: add support for drawing parts of sprites. Patch by frosch. 17 years ago
void_map.h
water_cmd.cpp (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. 17 years ago
water_map.h (svn r11276) -Codechange: be more consistent with naming of some accessors. 17 years ago
waypoint.cpp (svn r11303) -Fix: EnsureNoVehicle and EnsureNoVehicleOnGround were both used to check whether there was no vehicle on the ground, except that the former didn't take care of aircraft shadows. So now we only use EnsureNoVehicleOnGround. 17 years ago
waypoint.h (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 17 years ago
widget.cpp
win32.cpp (svn r11116) -Fix (r11106): tar loader was not compiled for WIN32 17 years ago
win32.h
win64.asm
window.cpp (svn r11304) -Feature: Control-Clicking the Center Main View button on the vehicle window allows the main viewport to follow the chosen vehicle.(stevenh) 17 years ago
window.h (svn r11269) -Feature: user customisable faces. Patch by BigBB. 17 years ago
zoom.hpp