OpenTTD-patches/src
2008-09-12 21:58:36 +00:00
..
ai (svn r14169) -Codechange: rename location_of_house for location_of_HQ, which is more exact and less subject to interpretation 2008-08-25 16:10:34 +00:00
blitter (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
core (svn r14232) -Codechange: use builtin for byte swapping for gcc >= 4.3 2008-09-02 21:11:48 +00:00
lang (svn r14300) -Update: WebTranslator2 update to 2008-09-12 17:41:59 2008-09-12 17:42:11 +00:00
misc (svn r14105) -Fix: Some typos that are more grammatical errors, as it seems. 2008-08-20 01:38:12 +00:00
music
network (svn r14228) -Fix (r14209): double click on the 'last joined' server didn't work 2008-09-02 17:24:46 +00:00
os/macosx (svn r14200) -Fix (r14199): some OSes failed to compile. Furthermore I hate wrong comments! 2008-08-31 11:51:09 +00:00
sound (svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD_[BIG/LITTLE]_ENDIAN is defined 2008-06-17 19:38:00 +00:00
spriteloader (svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported. 2008-09-02 18:45:15 +00:00
strgen (svn r14111) -Fix (r2572): [strgen] Changing order of parameters {X:...} did not work for strings including some {StringY}. 2008-08-20 19:10:42 +00:00
table (svn r14230) -Codechange: Simplify MapDOSColour() using the new stuff. 2008-09-02 20:01:18 +00:00
video (svn r14260) -Fix [FS#2277]: merge keycode for "normal" 0-9 keys and keypad 0-9 keys so people don't get confused that the keypad doesn't work as expected. 2008-09-07 11:55:28 +00:00
widgets (svn r14168) -Codechange: Make dropdown 'auto_width' a separate parameter, so that a minimum width can be specified. 2008-08-25 16:07:10 +00:00
yapf (svn r14286) -Fix [FS#2265]: If a change of conventional/electric rail coincided with the start of a station platform, stale reservations could be left behind. 2008-09-09 19:21:22 +00:00
aircraft_cmd.cpp (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
aircraft_gui.cpp (svn r14098) -Fix: Make the 'Transfer Credit' display aware of the entire consist, not only the first vehicle 2008-08-18 16:52:40 +00:00
aircraft.h
airport_gui.cpp (svn r13875) -Codechange: Remove some magic numbers in favour of the Colours enum they are representing 2008-07-30 02:15:58 +00:00
airport_movement.h
airport.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
airport.h (svn r13758) -Fix (r13226): always use st->airport_tile, st->xy is different in many cases 2008-07-20 15:50:41 +00:00
animated_tile_func.h
animated_tile.cpp (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
articulated_vehicles.cpp (svn r13850) -Fix [FS#2146]: Fix resp. implement refitting of articulated vehicles during autoreplace. 2008-07-27 15:17:16 +00:00
articulated_vehicles.h (svn r13850) -Fix [FS#2146]: Fix resp. implement refitting of articulated vehicles during autoreplace. 2008-07-27 15:17:16 +00:00
autoreplace_base.h
autoreplace_cmd.cpp (svn r14174) -Fix: since now, we are 'losing' things, not 'loosing' 2008-08-25 20:10:45 +00:00
autoreplace_func.h (svn r14037) -Fix (r8610): The autoreplace gui showed vehicle types for replacement which CmdSetAutoReplace() did not accept. 2008-08-10 15:02:21 +00:00
autoreplace_gui.cpp (svn r14157) -Codechange: Add and use string properties for rail types instead of relying on consecutive string IDs. 2008-08-24 21:31:24 +00:00
autoreplace_gui.h
autoreplace_type.h
autoslope.h (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
aystar.cpp
aystar.h
bmp.cpp
bmp.h
bridge_gui.cpp (svn r13876) -Codechange: Replace numbers with Colours enum on bridge gui 2008-07-30 14:04:15 +00:00
bridge_map.cpp
bridge_map.h (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. 2008-06-11 13:54:01 +00:00
bridge.h (svn r13705) -Codechange: Define and use BridgePieces enum, which will remove a few more magic numbers 2008-07-15 00:34:34 +00:00
build_vehicle_gui.cpp (svn r14239) -Fix [FS#2267]: The engine-purchase-list-sorter doubled running-cost and halfed capacity of double-headed engines. 2008-09-03 18:05:02 +00:00
callback_table.cpp
callback_table.h
cargo_type.h
cargopacket.cpp (svn r14235) -Fix (r14234): compilation with MSVC was broken 2008-09-03 13:25:56 +00:00
cargopacket.h (svn r14137) -Codechange: Remove a now unused member of CargoPacket 2008-08-23 09:31:53 +00:00
cargotype.cpp
cargotype.h (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
cheat_func.h
cheat_gui.cpp (svn r14003) -Codechange: Replace numbers with Colours enum opn some DrawArrowButtons calls 2008-08-06 04:01:07 +00:00
cheat_type.h
cheat.cpp (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
clear_cmd.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
clear_map.h
cmd_helper.h
command_func.h
command_type.h (svn r14083) -Fix [FS#1264, FS#2037, FS#2038, FS#2110]: Rewrite the autoreplace kernel. 2008-08-16 14:02:20 +00:00
command.cpp (svn r14083) -Fix [FS#1264, FS#2037, FS#2038, FS#2110]: Rewrite the autoreplace kernel. 2008-08-16 14:02:20 +00:00
console_cmds.cpp (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
console_func.h (svn r13341) -Codechange: make most of the network settings configurable via the patch command. 2008-05-30 09:23:05 +00:00
console_gui.cpp (svn r14068) -Fix (r14056): MSVC doesn't support typeof. 2008-08-13 14:26:20 +00:00
console_gui.h
console_internal.h (svn r14056) -Fix [FS#2192]: the console backlog is too small for list_patches. Now it'll only remove backlog items when there are more than a threshold and when they are there longer than (another) threshold. 2008-08-12 20:49:27 +00:00
console_type.h (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums. 2008-05-24 10:35:15 +00:00
console.cpp (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 2008-05-30 18:20:26 +00:00
currency.cpp (svn r14105) -Fix: Some typos that are more grammatical errors, as it seems. 2008-08-20 01:38:12 +00:00
currency.h (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 2008-06-05 11:26:38 +00:00
date_func.h (svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'. 2008-06-20 21:14:10 +00:00
date_type.h (svn r13594) -Feature(ette)[FS#2093]: Supply newgrfs with 'day of month', 'leap year' and 'day of year'. 2008-06-20 21:14:10 +00:00
date.cpp (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 2008-08-11 22:45:11 +00:00
debug.cpp (svn r14200) -Fix (r14199): some OSes failed to compile. Furthermore I hate wrong comments! 2008-08-31 11:51:09 +00:00
debug.h (svn r13728) -Codechange: define DEBUG as an empty block so compiler warns us less 2008-07-18 12:20:30 +00:00
dedicated.cpp
depot_base.h
depot_func.h
depot_gui.cpp (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
depot_map.h
depot_type.h
depot.cpp
direction_func.h
direction_type.h
disaster_cmd.cpp (svn r14270) -Fix: make small UFO aware of articulated RVs 2008-09-07 22:23:25 +00:00
dock_gui.cpp (svn r13887) -Codechange: Replace numbers with Colours enum on autoreplace, build_vehicle, cheat, depot and dock guis. 2008-07-31 02:36:01 +00:00
driver.cpp (svn r13619) -Codechange: use 'const char *' instead of std::string for blitter and driver names 2008-06-24 09:15:45 +00:00
driver.h (svn r13619) -Codechange: use 'const char *' instead of std::string for blitter and driver names 2008-06-24 09:15:45 +00:00
dummy_land.cpp
economy_func.h (svn r13836) -Fix [FS#2074]: Automatically recalculate inflation if NewGRFs are changed and cargo types are added, so that cargo payment rates are correct. 2008-07-26 14:58:08 +00:00
economy_type.h (svn r13679) -Fix [FS#2131]: saving TTD imported games in recession failed due to wrong (and unneeded) type conversions in the saveload code. 2008-07-07 09:23:54 +00:00
economy.cpp (svn r14254) -Codechange: Code style and breathing room 2008-09-06 02:53:18 +00:00
effectvehicle_base.h
effectvehicle_func.h
effectvehicle.cpp (svn r14110) -Fix: desyncs due to bubbles in toyland 2008-08-20 16:51:08 +00:00
elrail_func.h (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
elrail.cpp (svn r14292) -Cleanup (r11128): Move an 'if' out of a loop as it does not need to be iterated. (spotted by smatz) 2008-09-11 19:44:30 +00:00
endian_check.cpp (svn r13571) -Codechange: define channels in struct Colour in different order on LE and BE machines 2008-06-18 21:19:04 +00:00
engine_base.h (svn r13825) -Revert (r13821 partially): preview_player_rank wasn't a PlayerByte value in r12143, and still isn't a PlayerByte value. 2008-07-25 17:33:53 +00:00
engine_func.h (svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp 2008-05-27 12:24:23 +00:00
engine_gui.cpp (svn r14157) -Codechange: Add and use string properties for rail types instead of relying on consecutive string IDs. 2008-08-24 21:31:24 +00:00
engine_gui.h (svn r13314) -Codechange: Switch EngineList from std::vector to GUIList 2008-05-28 17:29:27 +00:00
engine_type.h (svn r14078) -Codechange: Rename *VehicleInfo::base_cost to cost_factor, indicating what it actually is. 2008-08-15 17:54:43 +00:00
engine.cpp (svn r14182) -Fix: After applying NewGRF settings, all rail and road types were available as the engine availability check was performed too early. 2008-08-28 19:53:25 +00:00
fiber_thread.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
fiber_win32.cpp
fiber.hpp
fileio_func.h (svn r14207) -Fix [FS#2262] (r14191): warning about non-virtual destructor in class with virtual functions. 2008-08-31 19:56:52 +00:00
fileio_type.h (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
fileio.cpp (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
fios.cpp (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
fios.h (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
fontcache.cpp (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
fontcache.h (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
functions.h
gamelog.cpp (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 2008-07-24 15:19:26 +00:00
gamelog.h (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 2008-07-24 15:19:26 +00:00
genworld_gui.cpp (svn r14105) -Fix: Some typos that are more grammatical errors, as it seems. 2008-08-20 01:38:12 +00:00
genworld.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
genworld.h (svn r13320) -Codechange: move some enums from openttd.h to more logical locations. 2008-05-29 09:54:47 +00:00
gfx_func.h (svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported. 2008-09-02 18:45:15 +00:00
gfx_type.h (svn r14260) -Fix [FS#2277]: merge keycode for "normal" 0-9 keys and keypad 0-9 keys so people don't get confused that the keypad doesn't work as expected. 2008-09-07 11:55:28 +00:00
gfx.cpp (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
gfxinit.cpp (svn r14245) -Fix: NewGRF configs loaded from the config file would always default to the DOS palette instead of the "default" palette. 2008-09-04 19:43:20 +00:00
gfxinit.h (svn r14197) -Codechange: rework (original) base graphics determination methods. This yields in the following: 2008-08-31 08:46:43 +00:00
graph_gui.cpp (svn r14219) -Fix (rthebeginning): 10 days != 6*2.5 days, effectively causing the payment graph to show the wrong data. 2008-09-02 08:25:15 +00:00
group_cmd.cpp (svn r14096) -Codechange: merge the shared order's vehicle list management to a single location. 2008-08-17 19:56:17 +00:00
group_gui.cpp (svn r14302) -Codechange: simplify and make the vehicle list and group windows behave the same w.r.t. getting wider (by default) for trains than the other vehicles. 2008-09-12 21:58:36 +00:00
group_gui.h
group_type.h (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
group.h
gui.h (svn r14017) -Codechange: DrawArrowButtons now uses Colours enum to specify the colour of the button 2008-08-08 03:37:00 +00:00
heightmap.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
heightmap.h
industry_cmd.cpp (svn r14093) -Fix [FS#2230]: don't flood a NewGRF industry when it implicitly tells that it wants to be build on water (land shape flags bit 5). 2008-08-17 13:56:11 +00:00
industry_gui.cpp (svn r14003) -Codechange: Replace numbers with Colours enum opn some DrawArrowButtons calls 2008-08-06 04:01:07 +00:00
industry_map.h (svn r13982) -Fix (r13981): And then not enough was cleared... 2008-08-03 18:56:44 +00:00
industry_type.h
industry.h (svn r14105) -Fix: Some typos that are more grammatical errors, as it seems. 2008-08-20 01:38:12 +00:00
ini_type.h (svn r14167) -Fix: items in some ini-groups got duplicated on save. 2008-08-25 15:15:41 +00:00
ini.cpp (svn r14257) -Fix (r14153): incorrect update of ini-file group tail pointer causing memory corruption. 2008-09-07 08:51:26 +00:00
intro_gui.cpp (svn r13880) -Codechange: Replace numbers with Colours enum on intro gui, and align a bit the code 2008-07-30 16:23:55 +00:00
landscape_type.h
landscape.cpp (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
landscape.h
livery.h
lzoconf.h
main_gui.cpp (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
map_func.h (svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch(). 2008-06-25 18:46:05 +00:00
map_type.h
map.cpp (svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch(). 2008-06-25 18:46:05 +00:00
masm64.rules (svn r13903) -Fix: missing eol-style property. 2008-07-31 21:06:19 +00:00
md5.cpp
md5.h
minilzo.cpp (svn r13552) -Codechange: use TTD_ENDIAN comparations instead of tests if TTD_[BIG/LITTLE]_ENDIAN is defined 2008-06-17 19:38:00 +00:00
minilzo.h
misc_cmd.cpp (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
misc_gui.cpp (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
misc.cpp (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 2008-08-11 22:45:11 +00:00
mixer.cpp (svn r13706) -Fix (r13695): Small typo. 2008-07-15 17:13:50 +00:00
mixer.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
music_gui.cpp (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
music.cpp
music.h
namegen_func.h
namegen.cpp
newgrf_callbacks.h
newgrf_canal.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_canal.h (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_cargo.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_cargo.h
newgrf_commons.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
newgrf_commons.h
newgrf_config.cpp (svn r14245) -Fix: NewGRF configs loaded from the config file would always default to the DOS palette instead of the "default" palette. 2008-09-04 19:43:20 +00:00
newgrf_config.h (svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs. 2008-09-03 07:51:07 +00:00
newgrf_engine.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_engine.h (svn r13761) -Codechange: Remove dependency on rail for altering purchase list position (mostly function renaming) 2008-07-20 21:23:28 +00:00
newgrf_generic.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_generic.h
newgrf_gui.cpp (svn r14299) -Fix: disable 'toggle palette' when no NewGRF has been selected. 2008-09-12 17:38:57 +00:00
newgrf_house.cpp (svn r14295) -Fix(r14294): If the house is not built yet, still give me proper coordinates, pretty please! 2008-09-12 17:05:23 +00:00
newgrf_house.h
newgrf_industries.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_industries.h
newgrf_industrytiles.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_industrytiles.h
newgrf_sound.cpp
newgrf_sound.h
newgrf_spritegroup.cpp (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_spritegroup.h (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. 2008-07-30 18:23:12 +00:00
newgrf_station.cpp (svn r14280) -Codechange: use IsRailWaypointTile() instead of IsTileType() and IsRailWaypoint() checks at several places 2008-09-09 12:26:25 +00:00
newgrf_station.h (svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries 2008-07-25 22:37:34 +00:00
newgrf_storage.cpp
newgrf_storage.h
newgrf_text.cpp (svn r14087) -Fix [FS#2228]: flawed parsing of words (as in 2 bytes) in GRF strings due to sign extension (minime) 2008-08-16 21:48:28 +00:00
newgrf_text.h
newgrf_town.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
newgrf_town.h
newgrf_townname.cpp
newgrf_townname.h
newgrf.cpp (svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs. 2008-09-03 07:51:07 +00:00
newgrf.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
news_func.h (svn r13730) -Fix: make a copy of the names for news messages about the deletion of companies as the removal of a company could lead to wrong names in the news messages. 2008-07-18 16:26:51 +00:00
news_gui.cpp (svn r13897) -Codechange: Replace remaining numbers with Colours enum on news guis 2008-07-31 16:44:51 +00:00
news_gui.h
news_type.h (svn r14059) -Fix(r13872): Wrong comments in enum. Dear old copy/paste... 2008-08-13 01:48:58 +00:00
npf.cpp (svn r13948) -Add [YAPP]: Extend NPF with a function to find a safe tile and reserve a path. (michi_cc) 2008-08-02 22:52:50 +00:00
npf.h (svn r13948) -Add [YAPP]: Extend NPF with a function to find a safe tile and reserve a path. (michi_cc) 2008-08-02 22:52:50 +00:00
oldloader.cpp (svn r14169) -Codechange: rename location_of_house for location_of_HQ, which is more exact and less subject to interpretation 2008-08-25 16:10:34 +00:00
oldpool_func.h (svn r13733) -Fix (r13731): gcc2.95 compilation 2008-07-18 21:01:30 +00:00
oldpool.cpp
oldpool.h
openttd.cpp (svn r14290) -Fix (r13932): level crossings could be barred when they shouldn't be after savegame conversion 2008-09-11 17:41:43 +00:00
openttd.h (svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h. 2008-06-03 08:06:58 +00:00
order_base.h
order_cmd.cpp (svn r14179) -Fix (r1): RemoveOrderFromAllVehicles() did not mark enough windows dirty. 2008-08-27 19:54:41 +00:00
order_func.h (svn r14092) -Cleanup (r14083): dead code, i.e. unused function. 2008-08-17 11:52:06 +00:00
order_gui.cpp (svn r14280) -Codechange: use IsRailWaypointTile() instead of IsTileType() and IsRailWaypoint() checks at several places 2008-09-09 12:26:25 +00:00
order_type.h (svn r13752) -Fix [FS#2130]: correctly restore conditional orders when they are put 'into' backup. 2008-07-20 07:41:43 +00:00
os2.cpp (svn r14200) -Fix (r14199): some OSes failed to compile. Furthermore I hate wrong comments! 2008-08-31 11:51:09 +00:00
os_timer.cpp
osk_gui.cpp (svn r14046) -Codechange: make the size of querystring "widgets" more configurable. 2008-08-11 22:08:56 +00:00
ottdres.rc.in (svn r13347) -Fix (r12396): ottdres.rc.in was forgotten 2008-05-31 22:12:53 +00:00
pathfind.cpp (svn r13934) -Codechange [YAPP]: Handle through signals in the pathfinders. (michi_cc) 2008-08-02 22:49:10 +00:00
pathfind.h
pbs.cpp (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list. 2008-09-07 11:23:10 +00:00
pbs.h (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list. 2008-09-07 11:23:10 +00:00
player_base.h (svn r14169) -Codechange: rename location_of_house for location_of_HQ, which is more exact and less subject to interpretation 2008-08-25 16:10:34 +00:00
player_face.h (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
player_func.h (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
player_gui.cpp (svn r14169) -Codechange: rename location_of_house for location_of_HQ, which is more exact and less subject to interpretation 2008-08-25 16:10:34 +00:00
player_gui.h
player_type.h (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
players.cpp (svn r14169) -Codechange: rename location_of_house for location_of_HQ, which is more exact and less subject to interpretation 2008-08-25 16:10:34 +00:00
querystring_gui.h (svn r14069) -Fix: silence MSVC 64-bits compile warnings. 2008-08-13 14:52:54 +00:00
queue.cpp
queue.h
rail_cmd.cpp (svn r14293) -Change: do not show PBS track reservation in the intro game 2008-09-11 21:53:59 +00:00
rail_gui.cpp (svn r14034) -Cleanup (r13938) [FS#2210]: Typo in YAPP constant. (Eddi) 2008-08-09 18:46:51 +00:00
rail_gui.h
rail_map.h (svn r14280) -Codechange: use IsRailWaypointTile() instead of IsTileType() and IsRailWaypoint() checks at several places 2008-09-09 12:26:25 +00:00
rail_type.h
rail.cpp (svn r14160) -Codechange: Move _railtype_cost_multipliers into the rail type information struct. 2008-08-24 23:10:23 +00:00
rail.h (svn r14162) -Fix: Allow rail type conversion if the rail type cost multipliers are the same. 2008-08-24 23:29:58 +00:00
rev.cpp.in (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
rev.h (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 2008-06-03 18:35:58 +00:00
road_cmd.cpp (svn r14293) -Change: do not show PBS track reservation in the intro game 2008-09-11 21:53:59 +00:00
road_cmd.h
road_func.h
road_gui.cpp (svn r13899) -Codechange: Replace numbers with Colours enum on roads gui. 2008-07-31 17:19:47 +00:00
road_gui.h
road_internal.h (svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-owned road under drivethrough stops. 2008-05-24 22:15:10 +00:00
road_map.cpp
road_map.h (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) 2008-08-02 22:47:20 +00:00
road_type.h (svn r14170) -Codechange: Missing enum for road type iteration. 2008-08-25 16:20:26 +00:00
road.cpp (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
roadveh_cmd.cpp (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list. 2008-09-07 11:23:10 +00:00
roadveh_gui.cpp (svn r14098) -Fix: Make the 'Transfer Credit' display aware of the entire consist, not only the first vehicle 2008-08-18 16:52:40 +00:00
roadveh.h (svn r14090) -Fix: the vehicle window of articulated road vehicles would show the clone/refit button when the vehicle was not completely stopped in the depot. 2008-08-17 11:12:56 +00:00
saveload.cpp (svn r14233) -Feature/Fix [FS#2172]: save the palette of the loaded NewGRFs in the savegame, so joining with a server using Windows palette will make a client with the DOS palette do palette conversion and (thus) not cause a desync due to the different palettes disabling different NewGRFs. 2008-09-03 07:51:07 +00:00
saveload.h (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
screenshot.cpp (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
screenshot.h
sdl.cpp
sdl.h
settings_func.h (svn r14041) -Feature(tte): make it possible to filter list_patches output like it's done for other list_* console commands 2008-08-11 17:15:31 +00:00
settings_gui.cpp (svn r14018) -Fix (r14017): Typos prevented compilation. 2008-08-08 06:02:06 +00:00
settings_internal.h (svn r14153) -Codechange: split ini file reading/saving from settings.cpp. 2008-08-24 13:50:31 +00:00
settings_type.h (svn r14056) -Fix [FS#2192]: the console backlog is too small for list_patches. Now it'll only remove backlog items when there are more than a threshold and when they are there longer than (another) threshold. 2008-08-12 20:49:27 +00:00
settings.cpp (svn r14289) -Fix [FS#2286](r3720)(r1): sound effects an music volume should be in range 0-127, default value shouldn't be higher 2008-09-11 13:58:59 +00:00
ship_cmd.cpp (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
ship_gui.cpp (svn r13907) -Codechange: Replace a number with Colours enum on DrawFrameRect usage 2008-08-01 03:43:53 +00:00
ship.h
signal_func.h (svn r13960) -Codechange [YAPP]: Reserve a path when exiting a depot into a PBS block. (michi_cc) 2008-08-02 22:55:52 +00:00
signal_type.h (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 2008-08-02 22:48:43 +00:00
signal.cpp (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list. 2008-09-07 11:23:10 +00:00
signs_base.h (svn r13298) -Codechange: remove unused _total_signs 2008-05-27 20:25:28 +00:00
signs_func.h (svn r13866) -Codechange: Use sortlist for sign windows 2008-07-29 10:26:48 +00:00
signs_gui.cpp (svn r14263) -Codechange: give a better error message when removing a sign fails 2008-09-07 16:22:55 +00:00
signs_type.h (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
signs.cpp (svn r14114) -Fix [FS#2242]: Sign list was not properly updated on removal of signs. 2008-08-20 19:53:42 +00:00
slope_func.h (svn r13499) -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback. 2008-06-12 21:36:56 +00:00
slope_type.h
smallmap_gui.cpp (svn r14243) -Fix [FS#2269]: clicking on the smallmap didn't break the "follow vehicle in main viewport". 2008-09-04 19:09:31 +00:00
sortlist_type.h (svn r13575) -Codechange: Move small vector to core since it fits better in there 2008-06-19 10:19:02 +00:00
sound_func.h
sound_type.h (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
sound.cpp (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
sprite.h (svn r14191) -Codechange: unify the code to skip sprite payload (i.e. not the header). 2008-08-30 09:46:52 +00:00
spritecache.cpp (svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported. 2008-09-02 18:45:15 +00:00
spritecache.h (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
station_base.h
station_cmd.cpp (svn r14293) -Change: do not show PBS track reservation in the intro game 2008-09-11 21:53:59 +00:00
station_func.h
station_gui.cpp (svn r14180) -Fix (r8293): close all related vehicle lists when closing a station window (and not only the train list). 2008-08-27 21:30:20 +00:00
station_gui.h
station_map.h (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) 2008-08-02 22:47:20 +00:00
station_type.h (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
station.cpp (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
statusbar_gui.cpp (svn r13919) -Codechange: Replace numbers with Colours enum on osk(forgot 2 assignations), statusbar, subsidy, terraform, timetable, toolbar, town, tree and vehicle guis. 2008-08-02 02:28:17 +00:00
statusbar_gui.h
stdafx.h (svn r14154) -Fix (r14153): strndup is a GNU extension, so it doesn't exist on all platforms 2008-08-24 17:02:21 +00:00
string_func.h (svn r14204) -Fix (r7475): when determining length of a string with limited size, first check if we are not out of bounds already 2008-08-31 17:34:03 +00:00
string_type.h
string.cpp (svn r14154) -Fix (r14153): strndup is a GNU extension, so it doesn't exist on all platforms 2008-08-24 17:02:21 +00:00
strings_func.h (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind. 2008-07-17 13:47:04 +00:00
strings_type.h (svn r13910) -Document: string drawing related functions and types (Alberth) 2008-08-01 09:34:34 +00:00
strings.cpp (svn r14298) -Fix [FS#2214]: "{CARGO} from unknown destination". 2008-09-12 17:16:04 +00:00
subsidy_gui.cpp (svn r13919) -Codechange: Replace numbers with Colours enum on osk(forgot 2 assignations), statusbar, subsidy, terraform, timetable, toolbar, town, tree and vehicle guis. 2008-08-02 02:28:17 +00:00
tar_type.h (svn r13814) -Fix (r13810): MSVC (as usual) does stupid things. This time it is copying around a struct it created itself, causing bad things to happen if you don't explicitly set all variables to something remotely sane in the constructor. 2008-07-24 08:46:34 +00:00
terraform_cmd.cpp
terraform_gui.cpp (svn r13919) -Codechange: Replace numbers with Colours enum on osk(forgot 2 assignations), statusbar, subsidy, terraform, timetable, toolbar, town, tree and vehicle guis. 2008-08-02 02:28:17 +00:00
terraform_gui.h
textbuf_gui.h
texteff.cpp (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 2008-08-11 22:45:11 +00:00
texteff.hpp (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 2008-08-11 22:45:11 +00:00
tgp.cpp (svn r13671) -Cleanup: Zeros for sell. 2008-07-01 18:56:40 +00:00
tgp.h
thread_morphos.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
thread_none.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
thread_os2.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
thread_pthread.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
thread_win32.cpp (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
thread.h (svn r13417) -Fix (r12945, r13413): freeing the ThreadObjects in a manner that hopefully doesn't cause crashes. 2008-06-08 15:27:57 +00:00
tile_cmd.h (svn r13830) -Feature: show additional NewGRF info in the Tile Info window for stations, houses and industries 2008-07-25 22:37:34 +00:00
tile_map.cpp
tile_map.h
tile_type.h
tilehighlight_func.h
tilehighlight_type.h
timetable_cmd.cpp (svn r14192) -Fix [FS#2236]: properly update the current timetable's travel/wait times instead of only doing it for one vehicle in the shared order chain and only when some bit has not been set (PhilSophus) 2008-08-30 10:26:16 +00:00
timetable_gui.cpp (svn r14274) -Fix (r10237): nonexistant order could be selected in the timetable window (causing SIGFPE) 2008-09-08 11:06:43 +00:00
timetable.h
toolbar_gui.cpp (svn r14283) -Fix [FS#2281](r14175): beep only after clicking on the main toolbar, not after finishing the selection 2008-09-09 17:42:31 +00:00
toolbar_gui.h
town_cmd.cpp (svn r14064) -Fix [FS#1752]: check for the length of strings (in bytes) in the command. Checking for the length in pixels is impossible because that differs per client. 2008-08-13 06:22:04 +00:00
town_gui.cpp (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
town_map.h (svn r13437) -Feature[newGRF]: Add long format introduction and maximum construction year for house. 2008-06-10 00:42:19 +00:00
town_type.h (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
town.h (svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers. 2008-07-25 10:00:03 +00:00
track_func.h (svn r13941) -Codechange [YAPP]: Added YAPP-related penalties to YAPF. (michi_cc) 2008-08-02 22:51:07 +00:00
track_type.h
train_cmd.cpp (svn r14285) -Fix [FS#2263]: A train inside a wormhole could free the reservation of another train inside the wormhole. 2008-09-09 19:02:47 +00:00
train_gui.cpp (svn r14098) -Fix: Make the 'Transfer Credit' display aware of the entire consist, not only the first vehicle 2008-08-18 16:52:40 +00:00
train.h (svn r14147) -Codechange: Allow passing 'const Vehicle *' to GetNextUnit() and GetPrevUnit(). 2008-08-23 22:31:36 +00:00
transparency_gui.cpp (svn r13890) -Codechange: Simplify drawing of invisibilty buttons in the transparency gui -- the real widgets above already have coordinates so there is no need to hardcode them again. As an added bonus the invisibility buttons now line up properly. 2008-07-31 05:47:29 +00:00
transparency_gui.h
transparency.h
transport_type.h
tree_cmd.cpp (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
tree_gui.cpp (svn r13919) -Codechange: Replace numbers with Colours enum on osk(forgot 2 assignations), statusbar, subsidy, terraform, timetable, toolbar, town, tree and vehicle guis. 2008-08-02 02:28:17 +00:00
tree_map.h
tunnel_map.cpp
tunnel_map.h
tunnelbridge_cmd.cpp (svn r14293) -Change: do not show PBS track reservation in the intro game 2008-09-11 21:53:59 +00:00
tunnelbridge_map.h (svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc) 2008-08-02 22:47:20 +00:00
tunnelbridge.h
unix.cpp (svn r13852) -Fix (r13849): [OSX] fixed universal binary building without breaking anything this time 2008-07-27 20:43:21 +00:00
unmovable_cmd.cpp (svn r14169) -Codechange: rename location_of_house for location_of_HQ, which is more exact and less subject to interpretation 2008-08-25 16:10:34 +00:00
unmovable_map.h (svn r14171) -Codechange: Make the test for HQ a bit lighter. 2008-08-25 16:41:00 +00:00
unmovable.h
variables.h (svn r13370) -Codechange: move the VARDEF stuff from openttd.h to variables.h so one doesn't need to include openttd.h before variables.h. 2008-06-03 08:06:58 +00:00
vehicle_base.h (svn r14096) -Codechange: merge the shared order's vehicle list management to a single location. 2008-08-17 19:56:17 +00:00
vehicle_func.h (svn r14285) -Fix [FS#2263]: A train inside a wormhole could free the reservation of another train inside the wormhole. 2008-09-09 19:02:47 +00:00
vehicle_gui.cpp (svn r14302) -Codechange: simplify and make the vehicle list and group windows behave the same w.r.t. getting wider (by default) for trains than the other vehicles. 2008-09-12 21:58:36 +00:00
vehicle_gui.h (svn r14301) -Codechange: give the vehicle list and group list the same relative size and the same absolute height for the vehicle list items. 2008-09-12 21:20:12 +00:00
vehicle_type.h (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
vehicle.cpp (svn r14285) -Fix [FS#2263]: A train inside a wormhole could free the reservation of another train inside the wormhole. 2008-09-09 19:02:47 +00:00
vehiclelist.cpp (svn r14118) -Fix(r14104): typos creeping like bugs 2008-08-21 01:42:21 +00:00
vehiclelist.h (svn r13575) -Codechange: Move small vector to core since it fits better in there 2008-06-19 10:19:02 +00:00
viewport_func.h
viewport_type.h (svn r14221) -Fix: signs (town name, station name, ...) could be too long for 8bit width in pixels 2008-09-02 14:46:28 +00:00
viewport.cpp (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
void_map.h
water_cmd.cpp (svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list. 2008-09-07 11:23:10 +00:00
water_map.h (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 2008-07-26 16:14:10 +00:00
water.h (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 2008-07-26 16:14:10 +00:00
waypoint_gui.cpp (svn r14143) -Codechange: Recenter viewport of waypoint window when relocating the waypoint. 2008-08-23 16:34:05 +00:00
waypoint_type.h (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
waypoint.cpp (svn r14280) -Codechange: use IsRailWaypointTile() instead of IsTileType() and IsRailWaypoint() checks at several places 2008-09-09 12:26:25 +00:00
waypoint.h (svn r14280) -Codechange: use IsRailWaypointTile() instead of IsTileType() and IsRailWaypoint() checks at several places 2008-09-09 12:26:25 +00:00
widget.cpp (svn r14040) -Codechange:Remove a hard coded value that is not even representative, 2008-08-11 16:31:36 +00:00
win32.cpp (svn r14200) -Fix (r14199): some OSes failed to compile. Furthermore I hate wrong comments! 2008-08-31 11:51:09 +00:00
win32.h
win64.asm (svn r14176) -Fix: better 'safe' than ... 'save' 2008-08-25 20:54:34 +00:00
window_func.h
window_gui.h (svn r13977) -Codechange: Let ResizeWindowForWidget() handle hidden (zero height or zero width) widgets. 2008-08-03 17:35:08 +00:00
window_type.h (svn r14104) -Feature: Add a window for waypoints, allowing to view all the trains having the selected waypoint in their orders. 2008-08-20 01:29:05 +00:00
window.cpp (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 2008-08-11 22:45:11 +00:00
zoom_func.h
zoom_type.h (svn r13551) -Codechange: store offsets to different zoom levels in a distinguished struct instead in the data stream for 8bpp-optimized 2008-06-17 17:25:22 +00:00